the long game: it’s not prime time for vr… yet | clive downie

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The Long Game: It’s Not Prime Time for VR/AR…..Yet.

Clive DownieChief Marketing Officer - Unity

2016 202020182017 2019

Adop

tion/

Valu

e

Time

“gap of disappointment”

Once in a Generation Moment

Electricity CombustionEngine TV PC WWW Smartphone

VRARMR

1 Billion People

Mobile Mobile Mobile

We are already seeing very real signs of life

Getting started:

Learn 3D modelingCoding is essentialThe master rule

Get OK with making mistakesChoose a game engine

1.6 billion monthly game installs6.5 million registered developers

1.7 billion devices trackedNotes: * SourceDNA, Q3 DataAll other data from Internal Unity sources, as of December 2015

Unity Today

Unity =Augmented/Virtual/Mixed Reality

Creation

Design Considerations:

Match content to contextOptimize & test

Tell a storyGive people an exit

Over the horizon……

If you haven’t read this book - then read this

book

The Metaverse is Real

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