summary of 'the gameful city

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Kars Alfrink – @kaeru – leapfrog.nl

Summary of ‘The Gameful City’

Playful Design for Smart Cities, RMIT Europe, Barcelona, 14 November 2016

• Concepts

• Practices

• Future

Concepts

Carve – Play Landscape Be-Mine (2016) – http://bit.ly/2fSTMOY

Ron Herron / Archigram – Walking City (1964) – http://bit.ly/2fClSyj

http://bit.ly/2fulkgE http://bit.ly/2f0WAMc

http://bit.ly/2gcF76d

http://bit.ly/2gdCD6K http://bit.ly/2gdFRa7

Pokémon GO (2016) – http://bit.ly/2fucoaZ

Practices

• Appropriation

• De-familiarisation

• Socialisation

• Subversion

• Formation

http://bit.ly/2g3GXT1

Erik Burke, Lynn Maharas – Pieces of Berlin (2011) – http://bit.ly/2g3Gv7q

Ian Bogost, Jane McGonigal – Cruel 2 B Kind – http://bit.ly/2gqgl2m

Graffiti Research Lab – L.A.S.E.R. Tag (2007) – http://bit.ly/2g2llVO

http://bit.ly/2gqr50H

Future

• Megacities

• Smart cities

• Playful cities

Irwan Ahmett, Tita Salina – Monorail Slalom (2010) – http://bit.ly/2fM5Thm

http://bit.ly/2gncORB

http://to.pbs.org/2g3GnF6

http://bit.ly/2fM2xuG

Hubbub – Camparc Mark II (2015) – http://bit.ly/2gqnSyq

Hubbub – Standing (2014) – http://bit.ly/2g59QPn

http://bit.ly/2gqaUAO

http://bit.ly/2g3OSzS

http://bit.ly/2g3B22H http://bit.ly/2gnlwiJ

http://bit.ly/2f7uyeP

Kars Alfrink – @kaeru – leapfrog.nl

Thanks!

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