peter stidwill- learning games network

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“Playful Learning: Opening the Black Box to Games in Your Classroom” Why don’t great games get used more? In this session we address the barriers and needs to game use in the classroom, and explore Playful Learning—an online knowledge base designed to serve as the hub and platform to organize key information and resources to support teachers in GBL.

TRANSCRIPT

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

PLAYFUL LEARNING:Opening the Black Box toGames in the Classroom

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

PROBLEM

…but they still aren’t used much in education

There are many great games…

PLATFORM NETWORK

A Teacher’s PerspectiveThe barriers to using games in the classroom

Breaking the BarriersA walk-through the Playful Learning platform

A Deeper Dive into Playful LearningWhy build a knowledge base?

Expanding the NetworkPlayful Learning events around the country

Next StepsHow can Playful Learning help you?

TODAY…

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

TEACHER NEEDS

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

• Finding quality games• Lack of experience/confidence• Pedagogy: What is the teacher’s role?

Where does the learning happen?Finding quality support resources to

‘get’ how to use it• Assessment• Lack of peer support• Convincing administrators and parents• Technology• Cost• Timing and curriculum – fitting it in

BARRIERS

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

THE VISION

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

beta.playfullearning.com

• Who is it for? Age Platform Accessibility• What is it for? Learning Goals Standards Skills Subject• Where will it be used? Location Platforms• What kind of game? Learning curve Length Modality Genre• What kind of reporting, if any? Assessment• What support material will you provide? Instructional aides

Game trailer Other videos Implementations

• Who is it for?• What is it for?• Where will it be used?• What kind of game?• What kind of reporting, if any?• What support material will you provide?

MAKING A GAME?Let Playful Learning help!

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

WHY A KNOWLEDGE BASE?

A dynamic platform that organizes information into deeper knowledge that

facilitates its use.

Not just another community.Not just a list or database of games.

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

Levels of Engagement

LATE MAJORITY ‘NEWBIE’

EARLY MAJORITY

EARLYADOPTERS

INNOVATORS

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

Other Stakeholders

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

THE NETWORKCultivating a national network of GBL educators and innovators who engage in peer-to-peer mentoring.

• Playful Learning Summits• Workshops & colloquia targeting over 2,500 educators

Analyze data collected from workshops & platform to enhance educator resources.

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

PARTNERS

ADVISORY BOARD

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

NEXT STEPS

Sign-up at playfullearning.com

Add games and resources to help build the knowledge base

Running a GBL workshop or event and interested in aligning with Playful Learning? Let us know!

PETER STIDWILLpeter@lgam.es

@stid42@LGamesNetwork

playfullearning.com@playfullearn | facebook.com/playfullearn | #playfullearning

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