learning to play ux rugby - why your agile ux adoption is failing and what to do about it

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These are slides from a talk I have given at Agile UX NYC, the IA Summit and UX London. For the UX London version, I also added some slides on Lean UX from the Lean UX Roundtable panel I participated in.

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@ANDERSRAMSAY / #AGILEUX

Why your agile ux adoption is failing and what to do about it.Learning to Play UX Rugby

flickr.com/photos/educaofisicablog/6008878481/

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

My introduction to Agile...

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

My introduction to Agile...

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

My introduction to Agile...

“There’s a whole team of developers and I’m the only UX designer. They’re building features faster than I can design them. I can’t keep up!”

Feeding the beast

“Yes, we technically delivered all the features this sprint, but looking at the big picture, the design’s an incoherent mess!”

Sprint Tunnel-Vision

“Our PO’s under pressure to deliver the next release and signing off on features despite crap-ass usability. Help!”

Half-Baked UX

“Yup, we’re Agile. We’ve been sprinting and doing stories and what-not for about nine months now and are almost ready to start development.”

AGILEFALL/WATERFAGILE

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

“What is the Agile process?”“Where does the UX designer fit into an Agile team?”“How do I fit my UX design work into a couple weeks?“What does an Agile functional spec. look like?”“When do we hand UX designs off to devs?”“How does a UX designer work 1-2 sprints ahead of developers?”etc.

One source of the problem...

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

One source of the problem...“Where on a bicycle does the steering wheel go?”

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Traditional Relay Race- Team members mostly run alone.- Communication occurs mainly through document hand-offs.- One big crossing of the finish line.

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Agile Rugby Game-Intensive and continuous collaboration.-Communication through direct collaboration.-Reach the finish line early and often to win the game.

UX

Biz

DevGDPM

BA

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

A Relay Race MeetingNot designed for collaboration.

Slow debugging of issues, differences in understanding.

What about…?

But I thought…

Whaa…?

Our top goal is to…but what’s most important is that we…tho what we really must do is to…

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

A Rugby Game Meeting WorkshopAn intensive passing game across roles/perspectives.

Iterating toward shared understanding.

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Collaboration-Centered DesignBuy a FeatureCardstormingCollaborative CharteringDesign Studio

DotvotingExperience MappingIdeation Clearinghouse

Paired Interviews

Product BoxProduct Road MapProvisional PersonasSpeed Boat Story Mapping...and many more.

A new UX designer toolkit...

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Traditional UXDesign, Usability

What are we making?

Agile UX

How do we make it?

Collaboration, Delivery

Lean UX

Are we making the right thing?

Measuring,validatingproduct/market fit.

Startup

Saturday, December 1, 12

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Visioning

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Design Studio (Divergent Variation)

Warmup/Raw Materials

Capturing the imagined final product. Can be completed in an hour or less.

Warmup/Raw Materials

Focus/Boundaries

SketchingTimebox Critique

Saturday, December 1, 12

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Cardstorming- Warms up brain and hands.- 3-5 minute timebox.- Each participant writes as many

features they can think of on separate stickies.

- Becomes a feature palette for sketching.

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Design Studio (Divergent Variation)

Warmup/Raw Materials

Capturing the imagined final product. Can be completed in an hour or less.

Warmup/Raw Materials

SketchingTimebox

Focus/Boundaries

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Sketching Timebox- 5m timebox.- Ensure safety.- Everyone in the room sketches.- Sketch individually.- No rules.- Clarify that this is research, not

design.

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Design Studio (Divergent Variation)

Warmup/Raw Materials

Capturing the imagined final product. Can be completed in an hour or less.

Warmup/Raw Materials

SketchingTimebox CritiqueFocus/

Boundaries

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Critique- 2m round-robin, then open crit.- Take careful notes, attach to the

respective sketches.- Look for and work to resolve vision

differences.

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Designing with Workshops

Warmup/Raw Materials

Learning, applying, and recombining workshop patterns.

Generating Raw Materialse.g. with Cardstorming

Working in small timeboxesIntensive, focused, productive

Cross-disciplinary CollaborationE.g. with pairing, timeboxed critiques, pitches.

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Detailed Design

Saturday, December 1, 12

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PairingAn intensive one-on-one passing game.Continuous problem debugging and knowledge distribution.

Tete-a-tete Pairing at NeedFeed: http://nerdfeed.needfeed.com/blog/2011/10/pairing-desks/

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

X-Pairing (Cross-Functional)Designing across dimensions. Allows for less/lighter documentation, fewer hand-offs.

Mike Long, Thoughtworks Studios

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

A cross-dimensional passing gameEach medium/perspective informs the other.

paper build html/css

Saturday, December 1, 12

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Designing while building

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Designing while Building

- Supporting the current sprint- Preparing for the next sprint- Maintaining a whole product

More a logistics than design challenge.

Saturday, December 1, 12

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Automate Collaboration with CadencesApply Agile approach to planning to help ensure whole team is designing together.Can also be applied to field research, usability testing and other UX activities.

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Research

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Agile UX Collaboration, Delivery

Lean UX Measuring,validatingproduct/market fit.

Traditional UXDesign, Usability

Startup

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

SHIPPING = DONEAgile says...

Saturday, December 1, 12

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SHIPPING IS ONLY THE BEGINNING

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Outcome-Driven Research “Is this user-friendly?” vs “Would you pay for this?”

Continuous rather than up-front research, enabling integration with Agile.

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Learning to Play UX Rugby...

“Keep doing what you’re doing,but do it smaller, faster and continuously.”

—William Pietri

Saturday, December 1, 12

@ANDERSRAMSAY / #AGILEUX

Thanks!@andersramsayandersramsay.comdesigningwithagile.com

Saturday, December 1, 12

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