learning to play ux rugby - why your agile ux adoption is failing and what to do about it

35
@ANDERSRAMSAY / #AGILEUX Why your agile ux adoption is failing and what to do about it. Learning to Play UX Rugby flickr.com/photos/educaofisicablog/6008878481/ Saturday, December 1, 12

Post on 18-Oct-2014

4.156 views

Category:

Design


0 download

DESCRIPTION

These are slides from a talk I have given at Agile UX NYC, the IA Summit and UX London. For the UX London version, I also added some slides on Lean UX from the Lean UX Roundtable panel I participated in.

TRANSCRIPT

Page 1: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Why your agile ux adoption is failing and what to do about it.Learning to Play UX Rugby

flickr.com/photos/educaofisicablog/6008878481/

Saturday, December 1, 12

Page 2: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

My introduction to Agile...

Saturday, December 1, 12

Page 3: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

My introduction to Agile...

Saturday, December 1, 12

Page 4: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

My introduction to Agile...

“There’s a whole team of developers and I’m the only UX designer. They’re building features faster than I can design them. I can’t keep up!”

Feeding the beast

“Yes, we technically delivered all the features this sprint, but looking at the big picture, the design’s an incoherent mess!”

Sprint Tunnel-Vision

“Our PO’s under pressure to deliver the next release and signing off on features despite crap-ass usability. Help!”

Half-Baked UX

“Yup, we’re Agile. We’ve been sprinting and doing stories and what-not for about nine months now and are almost ready to start development.”

AGILEFALL/WATERFAGILE

Saturday, December 1, 12

Page 5: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

“What is the Agile process?”“Where does the UX designer fit into an Agile team?”“How do I fit my UX design work into a couple weeks?“What does an Agile functional spec. look like?”“When do we hand UX designs off to devs?”“How does a UX designer work 1-2 sprints ahead of developers?”etc.

One source of the problem...

Saturday, December 1, 12

Page 6: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

One source of the problem...“Where on a bicycle does the steering wheel go?”

Saturday, December 1, 12

Page 7: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Saturday, December 1, 12

Page 8: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Traditional Relay Race- Team members mostly run alone.- Communication occurs mainly through document hand-offs.- One big crossing of the finish line.

Saturday, December 1, 12

Page 9: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Agile Rugby Game-Intensive and continuous collaboration.-Communication through direct collaboration.-Reach the finish line early and often to win the game.

UX

Biz

DevGDPM

BA

Saturday, December 1, 12

Page 10: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

A Relay Race MeetingNot designed for collaboration.

Slow debugging of issues, differences in understanding.

What about…?

But I thought…

Whaa…?

Our top goal is to…but what’s most important is that we…tho what we really must do is to…

Saturday, December 1, 12

Page 11: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

A Rugby Game Meeting WorkshopAn intensive passing game across roles/perspectives.

Iterating toward shared understanding.

Saturday, December 1, 12

Page 12: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Collaboration-Centered DesignBuy a FeatureCardstormingCollaborative CharteringDesign Studio

DotvotingExperience MappingIdeation Clearinghouse

Paired Interviews

Product BoxProduct Road MapProvisional PersonasSpeed Boat Story Mapping...and many more.

A new UX designer toolkit...

Saturday, December 1, 12

Page 13: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Traditional UXDesign, Usability

What are we making?

Agile UX

How do we make it?

Collaboration, Delivery

Lean UX

Are we making the right thing?

Measuring,validatingproduct/market fit.

Startup

Saturday, December 1, 12

Page 14: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Visioning

Saturday, December 1, 12

Page 15: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Design Studio (Divergent Variation)

Warmup/Raw Materials

Capturing the imagined final product. Can be completed in an hour or less.

Warmup/Raw Materials

Focus/Boundaries

SketchingTimebox Critique

Saturday, December 1, 12

Page 16: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Cardstorming- Warms up brain and hands.- 3-5 minute timebox.- Each participant writes as many

features they can think of on separate stickies.

- Becomes a feature palette for sketching.

Saturday, December 1, 12

Page 17: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Design Studio (Divergent Variation)

Warmup/Raw Materials

Capturing the imagined final product. Can be completed in an hour or less.

Warmup/Raw Materials

SketchingTimebox

Focus/Boundaries

Saturday, December 1, 12

Page 18: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Sketching Timebox- 5m timebox.- Ensure safety.- Everyone in the room sketches.- Sketch individually.- No rules.- Clarify that this is research, not

design.

Saturday, December 1, 12

Page 19: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Design Studio (Divergent Variation)

Warmup/Raw Materials

Capturing the imagined final product. Can be completed in an hour or less.

Warmup/Raw Materials

SketchingTimebox CritiqueFocus/

Boundaries

Saturday, December 1, 12

Page 20: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Critique- 2m round-robin, then open crit.- Take careful notes, attach to the

respective sketches.- Look for and work to resolve vision

differences.

Saturday, December 1, 12

Page 21: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Designing with Workshops

Warmup/Raw Materials

Learning, applying, and recombining workshop patterns.

Generating Raw Materialse.g. with Cardstorming

Working in small timeboxesIntensive, focused, productive

Cross-disciplinary CollaborationE.g. with pairing, timeboxed critiques, pitches.

Saturday, December 1, 12

Page 22: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Detailed Design

Saturday, December 1, 12

Page 23: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

PairingAn intensive one-on-one passing game.Continuous problem debugging and knowledge distribution.

Tete-a-tete Pairing at NeedFeed: http://nerdfeed.needfeed.com/blog/2011/10/pairing-desks/

Saturday, December 1, 12

Page 24: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

X-Pairing (Cross-Functional)Designing across dimensions. Allows for less/lighter documentation, fewer hand-offs.

Mike Long, Thoughtworks Studios

Saturday, December 1, 12

Page 25: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

A cross-dimensional passing gameEach medium/perspective informs the other.

paper build html/css

Saturday, December 1, 12

Page 26: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Designing while building

Saturday, December 1, 12

Page 27: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Designing while Building

- Supporting the current sprint- Preparing for the next sprint- Maintaining a whole product

More a logistics than design challenge.

Saturday, December 1, 12

Page 28: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Automate Collaboration with CadencesApply Agile approach to planning to help ensure whole team is designing together.Can also be applied to field research, usability testing and other UX activities.

Saturday, December 1, 12

Page 29: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Research

Saturday, December 1, 12

Page 30: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Agile UX Collaboration, Delivery

Lean UX Measuring,validatingproduct/market fit.

Traditional UXDesign, Usability

Startup

Saturday, December 1, 12

Page 31: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

SHIPPING = DONEAgile says...

Saturday, December 1, 12

Page 32: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

SHIPPING IS ONLY THE BEGINNING

Saturday, December 1, 12

Page 33: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Outcome-Driven Research “Is this user-friendly?” vs “Would you pay for this?”

Continuous rather than up-front research, enabling integration with Agile.

Saturday, December 1, 12

Page 34: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

Learning to Play UX Rugby...

“Keep doing what you’re doing,but do it smaller, faster and continuously.”

—William Pietri

Saturday, December 1, 12

Page 35: Learning to Play UX Rugby - Why your Agile UX adoption is failing and what to do about it

@ANDERSRAMSAY / #AGILEUX

[email protected]

Saturday, December 1, 12