irmgard noordhoek - aventri€¦ · applied/serious 44% unique in the world! games monitor 2015:...

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Irmgard Noordhoek Programme manager ClickNL Games

Dutch Game Association

Landscaping serious games

in the Netherlands

ENTERTAINMENT GAMES ❏ High quality products for international markets

SERIOUS / APPLIED GAMES ❏ Leading knowledge on behavioral change

UNIQUE INNOVATION CLIMATE ❏ Science* & business work closely together *A lot of scientists in the field of Games

DUTCH GAMES INDUSTRY

Topsector Creative Industry (Design, Fashion, Media&ICT, Games, Built Environment and Heritage)

Human Capital Agenda

Internationalisation

Knowledge & Innovatie = ClickNL

DUTCH GAMES INDUSTRY

Government

Scienc

e Business

Innovation

INSTRUMENTS / TOOLS

DUTCH GAMES ASSOCIATION

DUTCH GAMES INDUSTRY

Companies 455*

Jobs Appr. 3500

Entertainment 51%

Applied/Serious 44% Unique in the world!

Games Monitor 2015: Facts & Figures

*only companies who have over 50%turnover out of games !

DUTCH GAMES INDUSTRY

APPLIED GAMES Goals & Expected Growth Markets

MADE IN HOLLAND

UNDERGROUND - GRENDEL GAMES Training surgeons laparascopy – UMCG e.v.a.

TRAINING Professionals

MADE IN HOLLAND

ABCDE SIM – IJsfontein Medical Simulation Tool to learn the ABCDE method for Erasmus MC

TRAINING Students

MADE IN HOLLAND

LUTS & THE MISPISSERS – Monkeybizniz Helping Children with preventing bedwetting

TRAINING/THERAPY Children

MADE IN HOLLAND

SILVERFIT– Game to exercise swallowing after a stroke

CURE / Therapy Fysical

MADE IN HOLLAND

MOODBOT - Gainplay / HKU Communication game with psychiatric patient

CURE/COACHING Mental Illness

MADE IN HOLLAND

INTO Dmentia– IJsfontein Experience of dimentia for caregivers

CARE - Awareness

MADE IN HOLLAND

COACH4LIFE - LITTLE CHICKEN App for kidney patients, for kidney foundation

PREVENTION

MADE IN HOLLAND

TRAUMAGAMEPLAY – IJsfontein & VU Prevention trauma

PREVENTION

STRENGS OF USING GAMES

• BEING ACTIVE

• EXPERIENCE

• FEEDBACK

• SELF-

INFLUENCE

• REWARD

• “WARM” ICT

NOT ALL HALLELUJAH

• CO-CREATING IS ESSENTIAL

• NOT INVENTED HERE SYNDROM

• SCALE UP / BUSINESS MODEL

• INVESTMENTS

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