flash back to 1999 - battlefield sports · heist •one or more money drop boxes •goal to collect...

Post on 26-Jun-2020

1 Views

Category:

Documents

0 Downloads

Preview:

Click to see full reader

TRANSCRIPT

FLASH BACK TO 1999

FAST FORWARD TO 2009LAUNCH OF SATR1

FAST FORWARD TO 2014LAUNCH OF SATR2

NEW FEATURES = NEW EXCITEMENT• Birthday party business great, but not enough, we need to get the youth market as well

to grow our businesses

• 20+ years of compelling sophisticated FPS with huge popularity is really having an effect on youth culture

• SATR 3 designed by gamers

• Much better duplicates first person modern gaming

• Amazing off the cuff comments from gamers of all ages. Game changer.

NEW CONCEPTS• Genres versus Language

• Slots

• Effect types (piercing, healing, slashing, turning… and stun)

• Damage calculation (fixed, basic, bell curve and even)

• Area of Effect (especially RPG’s and mines)

• Armor

• Shields

• Perks

• Up to 7 teams

• Extremely configurable

• Unique device id’s (1 to 1,023)!

MISSION SUPPORT• Electronic Capture the flag

• Heist

• Rush

• Hit rate - adjustment

POWER UPS• More Randomity – everyone is a gambler

• Perk Box (Bandolier – reloads, body armor – 2 DR, Stopping power..)

• Mystery armor

• Mystery emulations (random, class, weapons, simple)

GENRES1. All

2. Mil. Spec

3. Battlefield LIVE

4. Battlefield Tag

5. Fantasy(assumes melee head sensor)

6. BATTLEFIELD UNDEAD

7. Sci-Fi

8. WWII AFV

9. Modern AFV

10. WWII Ord.

11. Modern Ord

12. ACW

RESET BY GENREBATTLEFIELD LIVE EXAMPLE

• Modern (common, P90, team X, standard difficulty, hp25, high volume)

• Modern Spare (P90, locked, special boot screen)

• Alpha team Gun (p90, locked, team A, basic damage, hp5, medium vol)

• Bravo team gun

• Alpha medic box (locked, medic, team A)

• Bravo medic box

• Modern domination (locked, 1 hit point)

BATTLEFIELD TAG• Super simple laser tag settings

• Language option: typically laser tag

• Changes to laser tag SFX “your tagged”

• Simple master controller

• No armor, shields, variable damage.

• Sci fi weapons only

SLOTS• 8 standard slots

• 4 monster slots (battlefield undead)

• Not included in battlefield tag genre

• Slot 2+ medic box, ammunition, mines, armor, detonator, mystery

• Only use one box at a time per gamer

• Hold mode button down to change slots – one second

EMULATION CLASS• LINKED TO GENRE

• EMULATION TERMS NORMALLY INTERCHANGEABLE WITH WEAPON

• FOR BATTLEFIELD LIVE NEW CLASSES INCLUDE: PDW, MELEE, MAN PACKED, SHOT GUN, AID

• BATTLEFIELD UNDEAD ADDS MONSTER ATTACKS AND NON FIREARM RANGED WEAPONS

• FANTASY INCLUDES MONSTER ATTACKS, SPELLS, FANTASY RANGED, FANTASY MELEE, SHIELDS, MAGIC ITEMS

• BATTLEFIELD TAG (SIMPLE) SCI-FI WEAPONS. NO SHIELDS, ARMOR OR ALTERNATIVE SLOTS

EFFECT TYPES• INTERPLAY WITH ARMOR AND SHIELDS

• STUN – ADDITIONAL EFFECT

• SHIELD ABSORBING DAMAGE CAUSING STUN

• PIERCING, SLASHING, CRUSHING, BURNING (SPECIAL), HEALING, TURNING (UNDEAD)

• BATTLEFIELD TAG - EFFECT TYPES NOT USED

HOW IS DAMAGE CALCULATED!

• Fixed damage – no random factor – default Battlefield live

• Basic damage – one point health reduction – default battlefield tag

• Bell Curve – variable damage – default for fantasy

CRITICAL HITS• 5% chance

• Double damage

• Calculated before armor or shields.

• Represents lucky hit – chink in armor or hit the vitals

HEAD SHOT MULTIPLIER• Shots on head sensor

• 25% more damage

• P90 has P4 damage, converts to 5

• A minimi / SAW with P6 damage -> 7

• Dragunov SVD P8 damage -> 10!

RINGS• Protection - Damage is halved.

• Fire Resistance - Damage from burning attacks is halved.

• Undead Protection - Damage from Undead monsters using natural attacks are halved. Undead creatures using held weapons do not have their damage halved.

• Must be on current slot to work

SHIELDS• ACTIVE DEFENCE

• DR = DAMAGE REDUCTION

• NON MAGICAL SHIELDS STUN HOLDER – ONE SECOND PER DR APPLIED

• DR VARIES BY EFFECT TYPE

• PENETRATING DAMAGE DAMAGES SHIELD

• SHIELDS HAVE THEIR OWN HIT POINTS

ARMOR• USUALLY BODY ARMOR (AFV’S ARE THE EXCEPTION)

• PASSIVE DEFENSE

• HIT LOCATION SPECIFIC

• HEAD SHOTS PRIORITISED

• PENETRATING DAMAGE DAMAGES ARMOR

• DR BY EFFECT TYPE

MINIMUM DAMAGE

• 1 POINT

• DR < 10 ONLY

• NO DAMAGE TO SHIELD OR ARMOR

TEAMS• Team x is back!

• 7 teams

• Can mix X with other teams

• Friendly fire can be enabled with team settings (lower case)

• Reason SATR3 not compatible with 1.x or 2.x series

NEW DEVICES• FLAG BOX

• PERK BOX

• MYSTERY ARMOR

• VAULT

• MONEY DROP

• BOMB SITE (OBJECTIVE, EXPLODES WHEN DESTROYED)

• MISSION BOX (RESPAWNS FOR CONTROLLING TEAM, CAN BE RECAPTURED)

• DETONATOR!

• SIMPLE TARGET

• RUSH BOX

HELP THE STAFF!• Find command

• Zeroing mode

• Check device status by radio (monitor)

• In game and result announcements

• Voice overs in multiple languages to explain each menu to staff

CHARACTERS/TEMPLATES

• Templates by genre

• Pre-defined armor, health and weapons

• Battlefield live has soldier, medic, scout, sniper, pigman, flamer, grenadier, engineer

MASTER CONTROLLER – NEW STUFF• Stealth shot

• Briefing radio (pause, clear statistics, resets ammo and health)

• Set/chg emulations by slot, ignores existing target gun class.

• Difficulty level – add legendary

• Hit rate.

• Configure armor

• Reloads

• Characters

• Basic reset (no genre change, standard diff, default hp, default emulation for current class)

REMOTE DEVICE CONTROL• MASTER CONTROLLER

• PAUSE

• RESUME

• RESTART

• TRIGGER

• END

USER DEFINED CONFIGURATIONS• 12 configurations

• Update one device by IR/RF

• All devices (turn off any devices not to be changed)

• Can set up all menu items like armor, auto reloads, hit light, hit rate…

• Set each slot, class/emulation, reloads, reload time, rof, mag, effect…

MASTER CONTROLLER – RARE SETTINGS!• Can configure just about anything with master controller

• Options rarely used all under rare settings menu

• Options include language, class, genre, range, muzzle flash, hit light, lock…

• Huge list of options!

• Set SATR ID very important. All devices need a unique id

INITIAL SETUP• Controller – set genre (battlefield tag special)

• Use master controller rare settings to set satr id

• Master controller – common settings – reset (modern), Battlefield Tag – rare settings

• Optionally set emulations with MC

• Set teams

• Play!

MEDIC/COMBINATION BOX• Automatic reloads – new feature on combination box

• Boot with key, mode button after © notice to set device role

• Trigger past genre

• Select role /trigger

• Edit config No

COMBINATION BOX – COMMON MENU• CHOOSE A TEAM

LIMITS

• SET HOW SPAWNS WILL BE LIMITED

• RELOAD LIMIT

RANGE/AUTO ISSUE

• INFRARED POWER

• AUTOMATIC RESPAWNS/RELOADS

FLAG BOX

• Electronic capture the flag

• Must be set to “friendly” team – common menu or MC

• Don’t forget to push green button to go to ready state

CAPTURE THE FLAG CONCEPT MAP

RUSH BOX

• RUSH MISSION – CAPTURE OF SERIES OF OBJECTIVES

• CAPTURE TIME

• DEFENDERS – PRE CAPTURE SPAWNS

• ATTACKER'S – POST CAPTURE SPAWNS

A – attackersB – defendersDefenders time limited

RUSH CONCEPT MAP

ATTACKERS SETUP

• Team• Capture time• Attackers get respawns• Spawn limit• IR range• Automatic respawn

DEFENDERS SETUP

• SAME AS ATTACKERS

• NORMALLY FIXED NUMBER OF TEAM SPAWNS

• LOST IF BOX CAPTURED.

HEIST• One or more money drop boxes

• Goal to collect money and get the look to team’s vault

• Kill an opponent – get half of their money

• Can steal some money from other team’s vault

• Can add third team as security guards or police to make life harder for the crims

• Need at least 5 battle boxes (2 x medic, 2 x vault, 1 x money drop)

• Balance held show as $ on status bar

MONEY DROP BOX

• FREQUENCY OF DROP.

• MONEY AMOUNT

• MAXIMUM BALANCE

• FLASHES BLUE WHEN MONEY AVAILABLE FOR WITHDRAWAL

VAULT• STORES THE TEAM MONEY

• TEAM WITH MOST MONEY IN VAULT WINS!

• MONEY CAN BE STOLEN FROM VAULT.

top related