digital bootcamp silverdocs

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Digital Bootcamp given at Silverdocs 2011 on new ways of telling stories, using the web and finding and engaging audiences.

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Digital Bootcamp @

Silverdocs 2011

19th century culture was defined by the novel,20th century culture was defined by cinema,

The culture of the 21st century will be defined by the interface. - Lev Manovich

here there be monsters

Wednesday, May 26, 2010

read/write participatory web

Wednesday, May 26, 2010

old white guys discovered & labeled

thingsWednesday, May 26, 2010

now we all get to do it!

Wednesday, May 26, 2010

People protested and brought down governments before Facebook was invented. They did it before the Internet came along. - Malcolm GladwellNew Yorker, Feb 2nd, 2011

One To One

One to Many

Many To Many Many To Many

convergence culture

Wednesday, May 26, 2010

the people formerly known as the

audience

Wednesday, May 26, 2010

social media?

Wednesday, May 26, 2010

Wednesday, May 26, 2010

Wednesday, May 26, 2010

Twitterprofile

Videochannels

Other blogs

Other sites

EmailBulletins

Facebook Widgets

WEBSITE

SocialBookmark

ing

BLOG RESOURCES EMAIL SIGNUP

Wednesday, May 26, 2010

Wednesday, May 26, 2010

website +

social media =

engagement & interaction

Wednesday, May 26, 2010

1% collaborators

9% sharers

990% spectators

Wednesday, May 26, 2010

embed and spread

Wednesday, May 26, 2010

crowdsourcing the hive mind

Wednesday, May 26, 2010

crowdsourcing crisis information

Wednesday, May 26, 2010

crowdsourcing funds

crowdsourcing footage (+ more)

crowdsourcing solutions

Wednesday, May 26, 2010

digital access & mobile

Wednesday, May 26, 2010

location-based social networking

Wednesday, May 26, 2010

connecting the web to the world of

things

augmented reality

games + gamification

gamification is the “game layer”: badges, points, virtual currency etc.

examples: Foursquare, FarmVille, SCVNGR

serious games

data is hot (+ storified)

extending the storytelling experience

Wednesday, May 26, 2010

flexible storytelling

collaboration + participation

But remember: if you build it they probably won’t come unless you give them lots of good reasons to do so (and

they know you exist in the first place).

design (or, encouraging good things to happen)

“Design is not just what it looks like and feels like. Design is how it works.” - Steve Jobs

learn to code

code as art, developers as artistsiterative approaches

release early release oftencollaborative work across disciplines

hacking filmrethinking the film team

mess around with the web like a kid

http://www.bethkanter.org

Wednesday, May 26, 2010

technology giveth and technology

taketh away

obscurity is a far greater threat to authors and creative artists than piracy

- tim o’reilly

Wednesday, May 26, 2010

how do you support artists without fighting the

technology?

Wednesday, May 26, 2010

what’s better than free?

Wednesday, May 26, 2010

http://springboardmedia.blogspot.com/

Wednesday, May 26, 2010

what tools are already available?

and free!

Wednesday, May 26, 2010

TEDization-Access to ideas

-Silos between content and disciplines breaking down

be visible & create sense of inevitabilityWednesday, May 26, 2010

following new developments

Wednesday, May 26, 2010

Wednesday, May 26, 2010

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