18-20 october 2016 unlocking the commercial … · tmt.knect365.com/vr-ar-world ... unlocking the...
Post on 11-Jul-2018
214 Views
Preview:
TRANSCRIPT
8,000+VISITORS
80+SPEAKERS
50+ HOURS OF CONTENT
18-20 October 2016 ExCeL, London
@VRARWorld #VRARworld
tmt.knect365.com/vr-ar-world
Media Partners
UNLOCKING THE COMMERCIAL POTENTIAL
Partners
Drawing together seniorlevel decision-makersspanning the full VR &AR global ecosystem:
• Enterprise sector• Technology Manufacturers• Content developers• Production companies• Broadcasters• Hardware and software vendors• Investors• Analysts and Researchers• Academics and Media• Hotel & hospitality• Film Studios• Retail• Design• Real Estate• Healthcare• Gaming• Construction
Join your peers for three action-packed days full of presentations,debates and networking to discoverwhat Virtual and Augmented Realitymeans for the future of entertainment,enterprise and the entire televisualexperience.
• Network with the leading players inVR, AR and 360 video across the world
• Learn from over 80 speakers from theforefront of Virtual and AugmentedReality worldwide
• Experience the latest technologythrough manufacturer demonstrations
• Immerse yourself into the futurethrough case studies and in-depthdebates from right across theecosystem
This is a purely standalone show,entirely dedicated to VirtualReality and Augmented Reality,bringing the whole ecosystemtogether under one roof
Learn from key players aroundthe world leading the way in VRand AR innovation through apurposefully case-study richagenda
Join in the debate with ourinsightful panel discussions,workshop sessions and AnalystBreakfast Briefings
Benefit from Hands-OnTechnology Demonstrations anda wide variety of consumer andenterprise Case Studies
Pre-arrange 1-on-1 meetingsthrough our online networkingapp
Find out about new technologiesand techniques at our StartUpInnovation Zone
Try out the VR and AR technologyfirst hand at our large InteractiveExhibition
Develop profitable newrelationships through StructuredNetworking Opportunities
Gain permanent post-event access to presentations and slides
1-2-1 introductions with selectbusiness targets through ourexecutive meetings service
WHY GET INVOLVED IN 2016
Access Unparalleled Knowledge, Highly Specialist Skills,Insight and Services“
“
EUROPE'S ONLY DEDICATED, ENTERPRISE-FOCUSED VR AND AR EVENTDAY TWOWEDS 19 OCTOBER 2016
DAY THREETHURS 20 OCTOBER 2016
DAY ONETUES 18 OCTOBER 2016
Keynote Session:Opening the Door to Commercialisation and Profitability• Inspirational industry keynotes• Commercialising VR and AR: Where Do the
Opportunities Lie?• Forecasts and Predictions for AR & VR Industry Growth• VR AR = MR: Adapting the Best of AR and VR to create
a Mixed Reality World• Gaming and App Development for VR and AR
VR & AR Awards and Party Afternoon Forum Keynote
Looking to the FutureAugmenting Reality Meetup Group:
’The Future of Augmented and Virtual Reality’
Join us as we gaze into our virtual crystal ball,looking into the future to see what it holds for
Augmented Reality and Virtual Reality in the next 2,5 and 10 years.
Hosted by Steve Dann, CEO, Amplified Robot and guests
Virtual Reality• Taking VR Beyond
the EntertainmentSector
• VR in the Military• VR in Retail• VR for Education• VR for Real Estate
AugmentedReality• AR in Gaming• AR for M-Health • AR for Education• AR for Museums
and Theatres• AR in Industry:
Spacial Ergonomics
Virtual Reality• VR Gaming• 360° Filming,
Production andBroadcasting
• Scene Capture,Processing andEncodingTechnologies
• VR in Health Care• VR for the Aviation
Industry
AugmentedReality• AR in the Military• AR in Warehousing
and Manufacturing• AR in Engineering• AR in Retail• AR for the
Aerospace industry• AR for the
Automotive industry• AR in an Enterprise
Context
Keynote Session: Increasing Industry Stability andAccelerating Market Growth• Inspirational industry keynotes• VR and AR for Sports and Live Events• Head 2 Head Panel Debate: VR versus AR: Which will
Dominate?• Ensuring Best Possible Delivery and Quality of Experience• Investment Panel: Evaluating VR and AR Investment
Potential
Keynote Session: NetworkProvisioning and Quality Assurance• Network Provider keynote case studies• Embracing and Enabling Virtual Reality as a
Mainstream Social Activity • Readying the Networks for VR Live Streaming
and VOD• Standards to Ensure Reliability, Compatibility,
Privacy and User Safety
David RowanEditor
WIRED UK
Nathan Pettyjohn Founder
VR/AR Association
Steve Dann CEO, Amplified Robot and
Founder Augmenting Reality
Meetup Group
Mark Sage Executive Director
AR for Enterprise Alliance(The AREA)
Sol RogersFounder and CEO
REWIND
Lewis Smithingham CTO and Virtual Reality
30 Ninjas
Ron Diorio VP, Business Development
and Innovation/Director,Group Media Lab The Economist
Chris MichaelsHead of Digital and
Publishing British Museum
Christopher NundyInnovation Manager
BBC
For further information, visit: tmt.knect365.com/vr-ar-world @VRARWorld #VRARworld
Co-located with
For information on speaking, contact Georgina Wilczek E: georgina.wilczek@informa.com
To sponsor or exhibit, contactTamas Szuts E: tamas.szuts@informa.com
TOTALADDRESSABLE MARKET2025 Base Case VR/AREstimates
SOFTWARE $35bn• 60% of VR/AR software revenue
will be driven by the consumer(vs. enterprise/ public sector)
• Videogames will be the firstconsumer market to develop
• Beyond videogames, we see realestate, retail and healthcareamong the first marketsdisrupted
HARDWARE $45bn• 4 main devices used to
experience VR/AR: HMDs, hostsystems, tracking systems andcontrollers
• Our forecast is specific to HMDs• Our base case assumes 125mn
annual shipments by 2025
VIDEOGAMES $11.6BN
HEALTH CARE $5.1BN
ENGINEERING $4.7BN
LIVE EVENTS $4.1BN
VIDEO ENTERTAINMENT $3.2BN
REAL E
STATE $2.6BN
RETA
IL $1.6BN
MIL
ITARY $1.4BN
EDUC
ATION $0.7BN
2025 BASE CASE VR/AR SOFTWARE ASSUMPTIONS BY USE CASE
VIDEOGAMES$11.6bn• Estimated users: 216mn• Markets disrupted: videogames
ENGINEERING$4.7bn• Estimated users: 3.2mn• Markets disrupted: CAD/CAM
software
REAL ESTATE$2.6bn• Estimated users: 0.3mn• Markets disrupted:
commissions
HEALTHCARE$5.1bn• Estimated users: 3.4mn• Markets disrupted: patient
monitoring
RETAIL $1.6bn• Estimated users: 32mn• Markets disrupted: e-commerce
LIVE EVENTS$4.1bn• Estimated users: 95mn• Markets disrupted:
live ticket sales
VIP SERVICE – FACE TO FACE INTRODUCTIONSOur VIP Team builds relationships between sponsors and senior level serviceproviders and enterprise player attendees. They work with you to create a bespokewish list of who you want to meet at the event and ensure this happens in exclusiveone-to-one meetings and introductions at the event.Our VIP programme is successful because we develop relationships with our highestcalibre delegates, offering a superior event experience, whilst also ensuring they arehappy to meet with our sponsors and exhibitors.
Central Networking
Hub
Keynote StageSeating & Chill
Out AreaSeminarTheatre
DelegateLunch
Conference track room Start Up
StageStart Up
Innovation Zone
Speaker & VIP Lounge
VR&AR App Developer Hackathon with a prize for the best VR App creation
VR & AR Seminar Theatrefeaturing demonstrations andpresentations by sponsors, creatives,app developers, analysts andacademics throughout the event
Start-Up Innovation Zone featuring a Start-Up Elevator Pitch contest, judged by a panel of topinvestors. The most impressive company will receive the Start-UpInnovation Award 2016.
top related