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Aireborough Community Gamers - Game List Page 1 www.bgg2pdf.com Game Summary Twilight Struggle 2 180 13+ 2005 1 8,34 3,5 (Medium) Modern Warfare, Political, Wargame Action Point Allowance System, Area Control / Area Influence Campaign / Battle Card Driven, Dice Rolling, Hand Management Simultaneous Action Selection Caverna: The Cave Farmers 1-7 210 12+ 2013 3 8,32 3,8 (Medium/Heavy) Animals, Economic, Farming Tile Placement, Worker Placement Android: Netrunner 2 45 14+ 2012 7 8,20 3,3 (Medium) Bluffing, Card Game, Science Fiction Action Point Allowance System, Hand Management, Secret Unit Deployment Variable Player Powers Puerto Rico 2-5 150 12+ 2002 5 8,15 3,3 (Medium) City Building, Economic, Farming Variable Phase Order Agricola 1-5 150 12+ 2007 6 8,13 3,6 (Medium/Heavy) Animals, Economic, Farming Area Enclosure, Card Drafting, Hand Management, Worker Placement Eclipse 2-6 200 14+ 2011 9 8,09 3,6 (Medium/Heavy) Civilization, Fighting, Science Fiction, Space Exploration Area Control / Area Influence, Dice Rolling, Grid Movement, Modular Board Player Elimination, Tile Placement, Variable Player Powers

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Aireborough Community Gamers - Game List Page 1www.bgg2pdf.com

Game SummaryTwilight Struggle

2 180 13+ 2005

1 8,34 3,5 (Medium)

Modern Warfare, Political, Wargame

Action Point Allowance System, Area Control / Area Influence

Campaign / Battle Card Driven, Dice Rolling, Hand Management

Simultaneous Action Selection

Caverna: The Cave Farmers1-7 210 12+ 2013

3 8,32 3,8 (Medium/Heavy)

Animals, Economic, Farming

Tile Placement, Worker Placement

Android: Netrunner2 45 14+ 2012

7 8,20 3,3 (Medium)

Bluffing, Card Game, Science Fiction

Action Point Allowance System, Hand Management, Secret Unit Deployment

Variable Player Powers

Puerto Rico2-5 150 12+ 2002

5 8,15 3,3 (Medium)

City Building, Economic, Farming

Variable Phase Order

Agricola1-5 150 12+ 2007

6 8,13 3,6 (Medium/Heavy)

Animals, Economic, Farming

Area Enclosure, Card Drafting, Hand Management, Worker Placement

Eclipse2-6 200 14+ 2011

9 8,09 3,6 (Medium/Heavy)

Civilization, Fighting, Science Fiction, Space Exploration

Area Control / Area Influence, Dice Rolling, Grid Movement, Modular Board

Player Elimination, Tile Placement, Variable Player Powers

Aireborough Community Gamers - Game List Page 2www.bgg2pdf.com

Game Summary

The Castles of Burgundy2-4 90 12+ 2011

10 8,07 3,0 (Medium)

Dice, Medieval, Territory Building

Dice Rolling, Set Collection, Tile Placement

Brass3-4 180 12+ 2007

15 8,03 3,9 (Medium/Heavy)

Economic, Industry / Manufacturing, Transportation

Hand Management, Route/Network Building

Power Grid2-6 120 12+ 2004

11 8,00 3,3 (Medium)

Economic, Industry / Manufacturing

Auction/Bidding, Route/Network Building

Keyflower2-6 120 12+ 2012

27 7,97 3,3 (Medium)

Economic, Nautical, Renaissance, Territory Building

Auction/Bidding, Memory, Modular Board, Pick-up and Deliver, Route/Network Building

Set Collection, Tile Placement, Worker Placement

Alchemists2-4 120 13+ 2014

78 7,93 3,7 (Medium/Heavy)

Deduction, Electronic, Fantasy

Card Drafting, Hand Management, Memory, Worker Placement

Dominant Species2-6 240 14+ 2010

25 7,90 4,0 (Medium/Heavy)

Animals, Environmental, Prehistoric

Area Control / Area Influence, Card Drafting, Grid Movement, Modular Board

Tile Placement, Variable Player Powers, Worker Placement

Blood Bowl: Living Rulebook2 120 12+ 2004

97 7,89 3,2 (Medium)

Collectible Components, Expansion for Base-game, Fantasy, Fighting, Miniatures, Sports

Dice Rolling, Grid Movement, Variable Player Powers

Aireborough Community Gamers - Game List Page 3www.bgg2pdf.com

Game Summary

7 Wonders2-7 30 10+ 2010

18 7,88 2,3 (Medium/Light)

Ancient, Card Game, City Building, Civilization

Card Drafting, Set Collection, Simultaneous Action Selection, Variable Player Powers

Russian Railroads2-4 120 12+ 2013

41 7,87 3,4 (Medium)

Industry / Manufacturing, Trains

Worker Placement

Castles of Mad King Ludwig1-4 90 13+ 2014

60 7,87 2,7 (Medium)

Post-Napoleonic, Puzzle

Pattern Building, Set Collection, Tile Placement

Descent: Journeys in the Dark (Second Edition)2-5 120 14+ 2012

36 7,85 3,2 (Medium)

Adventure, Exploration, Fantasy, Fighting, Miniatures

Action Point Allowance System, Dice Rolling, Grid Movement, Hand Management

Modular Board, Partnerships, Variable Player Powers

Battlestar Galactica3-6 240 10+ 2008

28 7,83 3,2 (Medium)

Bluffing, Deduction, Movies / TV / Radio theme, Negotiation, Political, Science Fiction

Space Exploration, Spies/Secret Agents

Area Movement, Co-operative Play, Dice Rolling, Hand Management, Partnerships

Role Playing, Variable Player Powers

Ora et Labora1-4 150 13+ 2011

43 7,83 3,9 (Medium/Heavy)

City Building, Economic, Industry / Manufacturing, Medieval, Religious, Territory Building

Modular Board, Pattern Building, Set Collection, Tile Placement, Worker Placement

A Game of Thrones: The Board Game (Second Edition)3-6 240 14+ 2011

37 7,82 3,6 (Medium/Heavy)

Bluffing, Fantasy, Negotiation, Novel-based, Political, Wargame

Area Control / Area Influence, Area Movement, Auction/Bidding, Player Elimination

Simultaneous Action Selection, Variable Player Powers

Aireborough Community Gamers - Game List Page 4www.bgg2pdf.com

Game Summary

Race for the Galaxy2-4 60 12+ 2007

23 7,80 3,0 (Medium)

Card Game, Civilization, Economic, Science Fiction, Space Exploration

Hand Management, Simultaneous Action Selection, Variable Phase Order

Variable Player Powers

Railways of the World2-6 120 10+ 2005

53 7,72 3,0 (Medium)

Trains, Transportation, Video Game Theme

Action Point Allowance System, Auction/Bidding, Card Drafting, Route/Network Building

Tile Placement

Risk Legacy3-5 60 13+ 2011

115 7,71 2,6 (Medium)

Dice, Wargame

Area Movement, Card Drafting, Dice Rolling, Player Elimination, Variable Player Powers

Bora Bora2-4 120 12+ 2013

92 7,68 3,7 (Medium/Heavy)

Dice

Dice Rolling, Set Collection, Worker Placement

Malifaux2 0+ 2009

1290 7,67 3,3 (Medium)

Collectible Components, Horror, Miniatures

Hand Management, Variable Player Powers

Pandemic2-4 45 8+ 2007

42 7,66 2,4 (Medium/Light)

Medical

Action Point Allowance System, Co-operative Play, Hand Management

Point to Point Movement, Set Collection, Variable Player Powers

DreadBall: The Futuristic Sports Game2 90 14+ 2012

955 7,66 2,8 (Medium)

Miniatures, Science Fiction, Sports

Dice Rolling, Grid Movement, Variable Player Powers

Aireborough Community Gamers - Game List Page 5www.bgg2pdf.com

Game Summary

Stone Age2-4 90 10+ 2008

48 7,65 2,5 (Medium)

Dice, Prehistoric

Dice Rolling, Set Collection, Worker Placement

Legendary: A Marvel Deck Building Game1-5 45 14+ 2012

100 7,63 2,5 (Medium/Light)

Card Game, Comic Book / Strip

Co-operative Play, Deck / Pool Building

Splendor2-4 30 10+ 2014

67 7,61 1,8 (Medium/Light)

Card Game, Economic, Renaissance

Set Collection

Istanbul2-5 60 10+ 2014

117 7,61 2,6 (Medium)

Economic

Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver

Village2-4 75 12+ 2011

72 7,61 3,1 (Medium)

Farming, Medieval

Set Collection, Worker Placement

One Night Ultimate Werewolf3-10 10 8+ 2014

128 7,61 1,4 (Light)

Bluffing, Card Game, Deduction, Horror, Party Game

Role Playing, Variable Player Powers, Voting

Space Alert1-5 30 12+ 2008

74 7,60 2,9 (Medium)

Real-time, Science Fiction, Space Exploration

Action / Movement Programming, Area Movement, Co-operative Play, Hand Management

Simultaneous Action Selection

Aireborough Community Gamers - Game List Page 6www.bgg2pdf.com

Game Summary

Cosmic Encounter3-5 120 12+ 2008

66 7,60 2,5 (Medium)

Bluffing, Negotiation, Science Fiction, Space Exploration

Hand Management, Partnerships, Variable Player Powers

Ticket to Ride: Europe2-5 60 8+ 2005

61 7,59 2,0 (Medium/Light)

Trains, Travel

Card Drafting, Hand Management, Route/Network Building, Set Collection

Dixit Odyssey3-12 30 8+ 2011

105 7,57 1,3 (Light)

Bluffing, Humor, Party Game

Partnerships, Simultaneous Action Selection, Voting

AquaSphere2-4 100 12+ 2014

286 7,56 3,6 (Medium/Heavy)

Nautical, Science Fiction

Area Control / Area Influence, Modular Board

Age of Industry2-5 120 13+ 2010

243 7,53 3,4 (Medium)

Economic, Industry / Manufacturing, Transportation

Card Drafting, Hand Management, Route/Network Building

Memoir '442 60 8+ 2004

86 7,53 2,3 (Medium/Light)

Wargame, World War II

Area Control / Area Influence, Campaign / Battle Card Driven, Dice Rolling

Grid Movement, Hand Management, Modular Board, Simulation

The Resistance5-10 30 13+ 2009

83 7,52 1,6 (Medium/Light)

Bluffing, Card Game, Deduction, Negotiation, Party Game, Science Fiction

Spies/Secret Agents

Partnerships, Simultaneous Action Selection, Voting

Aireborough Community Gamers - Game List Page 7www.bgg2pdf.com

Game Summary

A Few Acres of Snow2 120 14+ 2011

138 7,51 3,0 (Medium)

Age of Reason, American Indian Wars, Card Game, Territory Building, Wargame

Area Control / Area Influence, Card Drafting, Deck / Pool Building, Hand Management

Point to Point Movement

Ticket to Ride2-5 60 8+ 2004

81 7,51 1,9 (Medium/Light)

Trains, Travel

Hand Management, Route/Network Building, Set Collection

Zombicide1-6 60 13+ 2012

158 7,49 2,6 (Medium)

Horror, Miniatures, Zombies

Action Point Allowance System, Co-operative Play, Dice Rolling, Hand Management

Modular Board, Player Elimination, Variable Player Powers

Small World Underground2-5 60 8+ 2011

175 7,46 2,6 (Medium)

Civilization, Fantasy, Territory Building

Area Control / Area Influence, Dice Rolling, Variable Player Powers

Forbidden Desert2-5 45 10+ 2013

149 7,44 2,0 (Medium/Light)

Adventure, Science Fiction

Action Point Allowance System, Co-operative Play, Grid Movement, Modular Board

Set Collection, Variable Player Powers

Carcassonne2-5 45 8+ 2000

109 7,44 2,0 (Medium/Light)

Medieval, Territory Building

Area Control / Area Influence, Tile Placement

Love Letter2-4 20 10+ 2012

104 7,44 1,2 (Light)

Bluffing, Card Game, Deduction, Renaissance

Hand Management, Player Elimination

Aireborough Community Gamers - Game List Page 8www.bgg2pdf.com

Game Summary

Magic: The Gathering2 20 13+ 1993

121 7,44 3,1 (Medium)

Card Game, Collectible Components, Fantasy, Fighting

Hand Management, Player Elimination

King of Tokyo2-6 30 8+ 2011

112 7,43 1,5 (Medium/Light)

Dice, Fighting, Movies / TV / Radio theme, Science Fiction

Card Drafting, Dice Rolling, Player Elimination

Small World2-5 80 8+ 2009

106 7,43 2,4 (Medium/Light)

Fantasy, Fighting, Territory Building

Area Control / Area Influence, Area Movement, Dice Rolling, Variable Player Powers

Blood Bowl: Team Manager – The Card Game2-4 90 14+ 2011

166 7,43 2,3 (Medium/Light)

Card Game, Fantasy, Fighting, Sports

Area Control / Area Influence, Card Drafting, Deck / Pool Building, Dice Rolling

Hand Management, Variable Player Powers

Automobile3-5 120 12+ 2009

193 7,42 3,5 (Medium/Heavy)

Economic, Industry / Manufacturing

Commodity Speculation, Variable Player Powers

Notre Dame2-5 75 10+ 2007

141 7,41 2,8 (Medium)

Economic, Renaissance

Area Control / Area Influence, Card Drafting, Point to Point Movement

The Magnates: A Game of Power2-5 90 10+ 2014

2308 7,41 2,4 (Medium/Light)

Card Game, Novel-based, Political, Renaissance

Area Control / Area Influence, Auction/Bidding, Hand Management, Memory

Aireborough Community Gamers - Game List Page 9www.bgg2pdf.com

Game Summary

Trains2-4 45 12+ 2012

220 7,39 2,4 (Medium/Light)

Card Game, Territory Building, Trains

Card Drafting, Deck / Pool Building, Hand Management, Route/Network Building

Acquire3-6 90 12+ 1964

143 7,38 2,5 (Medium)

Economic

Hand Management, Stock Holding, Tile Placement

Tinners' Trail3-4 90 13+ 2008

263 7,37 2,8 (Medium)

Economic, Industry / Manufacturing

Action Point Allowance System, Auction/Bidding, Commodity Speculation, Dice Rolling

Time Track

Takenoko2-4 45 8+ 2011

161 7,37 2,0 (Medium/Light)

Animals, Environmental, Farming, Territory Building

Dice Rolling, Grid Movement, Modular Board, Pattern Building, Set Collection

Tile Placement

Hanabi2-5 25 8+ 2010

140 7,37 1,7 (Medium/Light)

Card Game, Deduction, Memory

Co-operative Play, Hand Management, Memory, Set Collection

Catan3-4 90 10+ 1995

154 7,36 2,4 (Medium/Light)

Civilization, Negotiation

Dice Rolling, Hand Management, Modular Board, Route/Network Building, Trading

StarCraft: The Board Game2-6 180 12+ 2007

229 7,35 3,8 (Medium/Heavy)

Civilization, Fighting, Science Fiction, Space Exploration, Territory Building

Video Game Theme, Wargame

Area Control / Area Influence, Area Movement, Deck / Pool Building, Modular Board

Variable Player Powers

Aireborough Community Gamers - Game List Page 10www.bgg2pdf.com

Game Summary

Spyfall3-8 15 12+ 2014

831 7,35 1,2 (Light)

Bluffing, Card Game, Deduction, Humor, Party Game, Spies/Secret Agents

Co-operative Play, Role Playing

Ca$h 'n Guns (second edition)4-8 30 10+ 2014

327 7,35 1,2 (Light)

Bluffing, Fighting, Humor, Mafia, Negotiation, Party Game

Player Elimination, Simultaneous Action Selection, Take That, Variable Player Powers

Survive: Escape from Atlantis!2-4 60 8+ 1982

174 7,35 1,7 (Medium/Light)

Adventure, Nautical

Action Point Allowance System, Dice Rolling, Modular Board, Secret Unit Deployment

Mijnlieff2 10 6+ 2010

2023 7,27 1,7 (Medium/Light)

Abstract Strategy

Modular Board, Pattern Building

Lords of Vegas2-4 60 12+ 2010

346 7,27 2,3 (Medium/Light)

City Building, Economic

Area Control / Area Influence, Dice Rolling, Tile Placement, Trading

Coup2-6 15 10+ 2012

212 7,24 1,4 (Light)

Bluffing, Card Game, Deduction, Political

Memory, Player Elimination, Take That, Variable Player Powers

Archon: Glory & Machination2-4 90 12+ 2013

1203 7,24 3,2 (Medium)

City Building, Economic, Medieval

Deck / Pool Building, Hand Management, Worker Placement

Aireborough Community Gamers - Game List Page 11www.bgg2pdf.com

Game Summary

Colt Express2-6 40 10+ 2014

388 7,23 1,8 (Medium/Light)

American West, Fighting, Trains

Action / Movement Programming, Hand Management, Memory, Modular Board, Take That

Variable Player Powers

Sushi Go!2-5 20 8+ 2013

322 7,16 1,2 (Light)

Card Game

Card Drafting, Hand Management, Set Collection, Simultaneous Action Selection

Carcassonne: Hunters and Gatherers2-5 45 8+ 2002

281 7,16 1,9 (Medium/Light)

Prehistoric

Area Control / Area Influence, Tile Placement

Shadows over Camelot3-7 80 10+ 2005

250 7,16 2,6 (Medium)

Adventure, Deduction, Fantasy, Medieval, Mythology

Co-operative Play, Hand Management, Partnerships, Player Elimination

Variable Player Powers

Thurn and Taxis2-4 60 13+ 2006

252 7,15 2,3 (Medium/Light)

Renaissance, Transportation

Card Drafting, Hand Management, Route/Network Building, Set Collection

Guildhall2-4 45 12+ 2012

445 7,14 2,1 (Medium/Light)

Card Game, Medieval

Hand Management, Set Collection, Take That

Tobago2-4 60 13+ 2009

304 7,13 2,1 (Medium/Light)

Adventure, Exploration

Grid Movement, Hand Management, Modular Board, Press Your Luck, Set Collection

Aireborough Community Gamers - Game List Page 12www.bgg2pdf.com

Game Summary

Haggis2-3 45 13+ 2010

432 7,11 2,1 (Medium/Light)

Card Game

Betting/Wagering, Hand Management, Trick-taking

Chess2 60 6+ 1475

320 7,10 3,8 (Medium/Heavy)

Abstract Strategy

Grid Movement

Diplomacy2-7 360 12+ 1959

355 7,09 3,4 (Medium)

Bluffing, Negotiation, Political, Post-Napoleonic, Wargame

Area Control / Area Influence, Area Movement, Player Elimination

Simultaneous Action Selection

Hamburgum2-5 75 12+ 2007

448 7,09 3,1 (Medium)

City Building, Economic, Medieval

Set Collection

Camel Up2-8 30 8+ 2014

398 7,09 1,5 (Medium/Light)

Animals, Dice, Racing

Betting/Wagering, Dice Rolling, Roll / Spin and Move

Kingdom Builder2-4 45 8+ 2011

331 7,07 2,1 (Medium/Light)

Medieval, Territory Building

Area Control / Area Influence, Area Enclosure, Modular Board, Route/Network Building

Alhambra2-6 60 8+ 2003

308 7,05 2,1 (Medium/Light)

Arabian, City Building, Medieval

Card Drafting, Hand Management, Set Collection, Tile Placement

Aireborough Community Gamers - Game List Page 13www.bgg2pdf.com

Game Summary

Caylus Magna Carta2-4 75 10+ 2007

434 7,01 2,9 (Medium)

Card Game, City Building, Economic, Medieval

Hand Management, Worker Placement

Mousquetaires du Roy1-5 75 12+ 2010

1216 7,01 2,9 (Medium)

Adventure, Novel-based, Renaissance

Co-operative Play, Dice Rolling, Partnerships

Machi Koro2-4 30 7+ 2012

395 6,99 1,5 (Medium/Light)

Card Game, City Building, Dice

Card Drafting, Dice Rolling

What's He Building in There?2-6 60 12+ 2013

2150 6,99 3,3 (Medium)

Economic, Industry / Manufacturing

Card Drafting, Hand Management, Worker Placement

Skull3-6 45 10+ 2011

539 6,96 1,2 (Light)

Bluffing, Card Game

Auction/Bidding, Hand Management, Player Elimination

Liar's Dice2-6 15 8+ 1987

402 6,95 1,3 (Light)

Bluffing, Dice, Movies / TV / Radio theme, Party Game

Betting/Wagering, Dice Rolling, Player Elimination

Priests of Ra2-5 60 12+ 2009

1074 6,94 2,3 (Medium/Light)

Ancient, Mythology

Auction/Bidding, Press Your Luck, Set Collection

Aireborough Community Gamers - Game List Page 14www.bgg2pdf.com

Game Summary

Forbidden Island2-4 30 10+ 2010

393 6,92 1,7 (Medium/Light)

Adventure, Card Game

Action Point Allowance System, Co-operative Play, Grid Movement, Hand Management

Modular Board, Pick-up and Deliver, Set Collection, Variable Player Powers

BattleTech2-20 90 12+ 1985

646 6,91 3,4 (Medium)

Fighting, Miniatures, Science Fiction, Wargame

Dice Rolling, Role Playing, Variable Player Powers

Snake Oil3-10 30 10+ 2010

1176 6,90 1,2 (Light)

Card Game, Party Game

League of Six3-5 60 12+ 2007

755 6,89 2,9 (Medium)

Medieval

Auction/Bidding

Sylla2-4 90 12+ 2008

795 6,85 3,1 (Medium)

Ancient

Auction/Bidding, Card Drafting, Voting

Strozzi3-6 60 10+ 2008

1185 6,77 2,3 (Medium/Light)

Nautical, Renaissance

Commodity Speculation, Set Collection

Castle Panic1-6 60 10+ 2009

607 6,75 1,7 (Medium/Light)

Fantasy, Fighting, Medieval, Mythology

Campaign / Battle Card Driven, Chit-Pull System, Co-operative Play, Dice Rolling

Hand Management, Variable Player Powers

Aireborough Community Gamers - Game List Page 15www.bgg2pdf.com

Game Summary

Marrakech2-4 30 6+ 2007

941 6,72 1,4 (Light)

Arabian

Area Control / Area Influence, Roll / Spin and Move, Tile Placement

DungeonQuest (third edition)1-4 90 13+ 2010

868 6,71 2,2 (Medium/Light)

Adventure, Exploration, Fantasy, Fighting

Modular Board, Player Elimination, Rock-Paper-Scissors, Tile Placement

Variable Player Powers

Tsuro of the Seas2-8 30 8+ 2012

963 6,70 1,4 (Light)

Abstract Strategy, Nautical

Dice Rolling, Player Elimination, Route/Network Building, Tile Placement

Ponte del Diavolo2 25 10+ 2007

1443 6,65 2,4 (Medium/Light)

Abstract Strategy, Territory Building

Tile Placement

Cards Against Humanity4-30 30 17+ 2009

826 6,62 1,3 (Light)

Card Game, Humor, Mature / Adult, Party Game, Print & Play

Hand Management, Simultaneous Action Selection

uPSet2-6 60 12+ 2007

6,61 1,3 (Light)

Dice, Party Game

Hand Management

Zooloretto: The Dice Game2-4 15 7+ 2012

1336 6,57 1,3 (Light)

Animals, Dice

Dice Rolling, Set Collection

Aireborough Community Gamers - Game List Page 16www.bgg2pdf.com

Game Summary

Fast Flowing Forest Fellers2-5 30 8+ 2008

1272 6,55 1,5 (Medium/Light)

Racing, Sports

Hand Management, Modular Board, Point to Point Movement

Mystery of the Abbey3-6 120 10+ 1995

841 6,55 2,2 (Medium/Light)

Deduction, Medieval, Murder/Mystery, Religious

Area Movement, Hand Management, Paper-and-Pencil, Set Collection

Boss Monster: The Dungeon Building Card Game2-4 20 13+ 2013

1032 6,54 1,8 (Medium/Light)

Card Game, Fantasy, Video Game Theme

Auction/Bidding, Hand Management, Take That

Once Upon a Time: The Storytelling Card Game2-6 30 8+ 1993

912 6,54 1,4 (Light)

Card Game, Humor, Party Game, Real-time

Hand Management, Storytelling, Voting

If Wishes Were Fishes!2-5 45 10+ 2007

1485 6,53 1,9 (Medium/Light)

Animals

Card Drafting, Commodity Speculation, Hand Management

Scotland Yard3-6 45 10+ 1983

850 6,52 2,0 (Medium/Light)

Deduction, Travel

Partnerships, Point to Point Movement, Secret Unit Deployment

Bananagrams1-8 15 7+ 2006

1210 6,39 1,4 (Light)

Real-time, Word Game

Tile Placement

Cranium Whoonu3-6 30 8+ 2005

4438 5,92 1,1 (Light)

Card Game, Humor, Party Game

Aireborough Community Gamers - Game List Page 17www.bgg2pdf.com

LegendGeneral Icons

Number of players Playing time Recomended age

Year published BGG Rank BGG rating

My rating BGG game weight Game categories

Game mechanics Expansion Designer

Number of plays

Index by supported players

Not recomended Best

Recomended Players

Best Supported by expansion Not recommended

Text Colors

Preordered Unrated Unrated