aci design and creativity day05 2015

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Creativity and Design Day 5: Now what?

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Page 1: ACI Design and Creativity Day05 2015

Creativity and Design

Day 5: Now what?

Page 2: ACI Design and Creativity Day05 2015

Steven Johnson: Where Good Ideas Come From

http://www.ted.com/talks/steven_johnson_where_good_ideas_come_from.html

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http://99u.com/articles/6167/battling-the-half-life-of-idea-execution

“I think my love of idea generation has become an escape hatch for when I start to second guess myself in the midst of long-term execution. When things aren’t going as well as planned with a venture, new ideas appear more attractive. And so I quickly jump to something new”

Creativity should be less about creating new ideas, and more about focusing and working on a few

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Would you prefer…?

a) A team that generates 100 ideas with 10 of them being greatb) A team that generates 10 ideas with 2 of them being great

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http://www.mech.utah.edu/senior_design/07/uploads/Main/Lect12-ConceptSelection.pdf

... and hundreds more

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2005

http://news.bbc.co.uk/2/hi/technology/4292854.stm

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Creative ideas are nothing like “light bulbs”, they are more like clusters of old ideas connected in new ways

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2005

http://wiki.laptop.org/go/Pictures

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http://wiki.laptop.org/go/Pictures

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http://wiki.laptop.org/go/Pictures

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http://news.cnet.com/2300-11386_3-10012657-7.html

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2006

http://wiki.laptop.org/go/Pictureshttp://www.flickr.com/photos/pete/sets/72057594143224765/with/152123539/

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http://wiki.laptop.org/go/Pictures

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http://www.fuseproject.com/pdf/OLPC%20Case%20Study.pdf

2007

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http://www.flickr.com/photos/knightfoundation/6771617469/http://www.flickr.com/photos/olpc/page74/

http://www.flickr.com/photos/pieter-bidia/2925665693/

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http://www.fuseproject.com/category-1-product-65

2008

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The best solutions…

Are difficult and take time

Are original rather than novel

Respond to new problems

Challenge the status-quo

Address causes, not symptoms

Apply technology appropriately

Reveal new ways of thinking about problems

Consider a wide variety of stakeholders

Are persuasively communicated

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“Plus-ing” at Pixar

http://www.edutopia.org/randy-nelson-school-to-career-video

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“It then took me 5,127 prototypes to develop the final machine, each failed

prototype informing the next one. There is always room for improvement and we

have been iteratively improving the machine ever since.”

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“I'd seen an industrial sawmill, which uses something called a cyclonic separator to remove dust from the air. I thought the same principle of separation might work on a vacuum cleaner. I rigged up

a quick prototype, and it did.

I became obsessed. It took five years of doing nothing but making and testing prototypes. My wife supported us by teaching art. She

was wonderful. But most other people thought I was mad.”

http://www.inc.com/magazine/201203/burt-helm/how-i-did-it-james-dyson.html

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Pugh Matrix

https://wiki.ece.cmu.edu/ddl/index.php/Ice_cream_maker_redesign

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http://www.gaudisite.nl/SESGwhitePaperNovember2009.pdf

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http://www.mech.utah.edu/senior_design/07/uploads/Main/Lect12-ConceptSelection.pdf

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(Probably not relevant criteria?)

(Interesting)Evaluation Criteria

Imp

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Ra

tin

g

Be

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ma

rk (

Da

tum

)

Ne

w id

ea

typ

e 1

Ne

w id

ea

typ

e 2

Ne

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Exis

tin

g p

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uct 1

Exis

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g p

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Criteria 1 3 S + + - -

Criteria 2 2 - S + + +

Criteria 3 3 + - + S S

Criteria 4 1 S + + - +

Criteria 5 3 - S S + S

Criteria 6 3 - - - - -

Criteria 7 3 + + + + +

Criteria 8 2 S S S S S

Criteria 9 1 - + - - -

Criteria 10 2 + - + + +

Pugh Matrix Template

Solution Alternatives

Concept Selection LegendBetter +

Same SWorse -

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http://www.slideshare.net/frogdesign/making-clients-part-of-the-design-process

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http://99u.com/articles/7224/why-fighting-for-our-ideas-makes-them-better

“People buy into the leader before they buy into the vision”-- John C. Maxwell

“IKEA effect”: consumers place a disproportionately high value on products they partially createdhttp://en.wikipedia.org/wiki/IKEA_effect

Beware the objective and subjective aspects of creative ideation

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http://www.google.com/googlebooks/chrome/index.html

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Creativity requires clear feedbackInsincere support is poison

“Learn to say 'no' to the good so you can say 'yes' to the best.”John C. Maxwell

Learn (when) to say ‘no’ to new ideas51

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Top creativity traits: persistence and flexibility52

http://www.fastcompany.com/pivot

http://www.fastcompany.com/1836238/how-eric-ries-coined-pivot-and-what-your-business-can-learn-it

Greg Kinnear in Flash of Genius (2008) http://www.imdb.com

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A modular new-generation global platform for future vehicles in the C & D segments (half of PSA Peugeot Citroën

production). A single platform for a range of body styles: hatchback and saloon, coupé, cabriolet, estate, MPV and SUV

http://www.psa-peugeot-citroen.com/en/inside-our-industrial-environment/innovation-and-rd/emp2-the-new-efficient-modular-platform-by-psa-peugeot-citroen-article

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http://www.psa-peugeot-citroen.com/en/inside-our-industrial-environment/innovation-and-rd/emp2-the-new-efficient-modular-platform-by-psa-peugeot-citroen-article

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http://www.psa-peugeot-citroen.com/en/inside-our-industrial-environment/innovation-and-rd/emp2-the-new-efficient-modular-platform-by-psa-peugeot-citroen-article

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Concept variation: more important than concept generation?

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http://www.andrewmoisey.com/guernica2.html

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http://www.andrewmoisey.com/guernica2.html

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Youn-Kyung Lim, Erik Stolterman, and Josh Tenenberg. 2008. The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas. ACM Trans. Comput.-Hum. Interact. 15, 2, Article 7 (July 2008), 27 pages.

“Sketch models” or low-fidelity models are quick and inexpensive physical representations of ideas

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http://www.computerhistory.org/revolution/input-output/14/350

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Pei, E., Campbell, R.I., and Evans, M.A., “A taxonomic classification of visual design representations used by industrial designers and engineering designers”. Accepted for publication in The Design Journal 14.1, Spring 2011.

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Pei, E., Campbell, R.I., and Evans, M.A., “A taxonomic classification of visual design representations used by industrial designers and engineering designers”. Accepted for publication in The Design Journal 14.1, Spring 2011.

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Pei, E., Campbell, R.I., and Evans, M.A., “A taxonomic classification of visual design representations used by industrial designers and engineering designers”. Accepted for publication in The Design Journal 14.1, Spring 2011.

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Pei, E., Campbell, R.I., and Evans, M.A., “A taxonomic classification of visual design representations used by industrial designers and engineering designers”. Accepted for publication in The Design Journal 14.1, Spring 2011.

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Why prototype?

• Reduce uncertainty• Make assumptions explicit

• Learn a specific feature or property

• Evaluate alternatives• Gather feedback and data

• Communicate a key decision

• Explore a range of values across variables• Safety and ergonomics

• Test manufacturing and assemblies

Prototyping: an essential creative practice55

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http://martini.mitplw.com/blog/?p=954

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http://www.studiotilt.com/blog/2011/02/03/the-hub-kings-cross-co-design-workshop/http://paipr.wordpress.com/projects/rapid-low-fi-prototyping/

http://www.robives.com/blog/swinging_legs_experiment

Low-Fidelity Prototyping (Quick and Dirty):Immediate and sketchy physical representations using paper, cardboard and any available parts

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Interactive Toy: 3 day tutorialhttp://www.youtube.com/watch?v=mt4V5kojU8E

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Prototyping images

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Prototyping images

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Prototyping images

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Prototyping images

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minecraft.net

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Keurig individual serving coffee brewer

100 dpi

100 dpi

http://www.keurig.com/

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http://www.keurig.com/compare-keurig-brewers

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0

2

4

6

8

10

12

14

16

18

20

0.07 0.08 0.09 0.1 0.11 0.12 0.13 0.14

Radius of Hole (cm)

Bit

tern

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s (

cm

*min

)

or

Tim

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min

)

0

0.2

0.4

0.6

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1

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Satu

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Bitterness

Time

% Saturation

Tea brewer

liquid

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electrical conversion

thermal energyfilt er, tea

containment

ice/tea

containment

electricity

water

water

thermal energy

tea thermal energy

icetea

thermalenergy

18 in.

9 in.

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Twitter: @sarvidefer

1

2

3 4

5

6

78

9

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http://www.slideshare.net/lightingbeetle

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http://www.slideshare.net/lightingbeetle

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http://www.slideshare.net/lightingbeetle

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Key Q’s Functionality being tested?Scales, assemblies and materials?

Structural behaviour and costs?

Physical or virtual prototype?Decisions to build model/prototype:

materials, processes, time, modifications…

Single plan or replan?Parallel or serial prototypes?

Simultaneous or iterative?

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Important Good investment: plan resources & timeMake your goals and questions explicit

Learn from your models and prototypes: test, measure, modify them

Document, record and analyse evidence

“Fail Early, Fail Fast and Fail Often”

http://www.lunar.com/failure-is-always-an-option/http://www.fastcodesign.com/1663968/wanna-create-a-great-product-fail-early-fail-fast-fail-often

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http://www.youtube.com/watch?v=hp8Q0ZQLyBAhttp://www.youtube.com/watch?v=Nw4fFdgZYOY

https://wiki.cc.gatech.edu/designcomp/images/d/d7/Leonardo-New-Makers.pdf

http://techcrunch.com/2012/10/09/wireds-chris-anderson-todays-maker-movement-is-the-new-industrial-revolution-tctv/

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http://www.boardofinnovation.com/business-prototyping/

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“The future is already here … it's just not evenly distributed”

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http://www.deloitte.com/assets/Dcom-BruneiDarussalam/Local%20Assets/Documents/The-Future-Manufacturing.pdf

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http://storyofstuff.org/movies/the-story-of-solutions/

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http://dowser.org/wp-content/uploads/2012/04/triple-bottom-line-environment-2-mar11.jpg

The future of design is sustainable design57

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http://storyofstuff.org/movies/the-story-of-solutions/

“The real potential for reducing overall resource use and pollution comes from reducing what we use (make stuff last longer, borrow stuff instead of buying it, turn

to community rather than stuff for meaning and entertainment, etc.) and re-using (repair, upcycle,

share, buy used, donate rather than dispose of stuff)”

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Hybrid cars and fuel efficient engines are incremental

improvements

Car sharing, personal vehicles and massive public transport are game-

changing solutions

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http://www.solidworks.com/sustainability/products/calculator/index.htm

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http://www.trophec.com/

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http://www.trophec.com/

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The goal of design is to make the world better58

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http://www.happyplanetindex.org/

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http://99u.com/articles/7216/the-rules-of-randomness-how-you-can-stand-apart

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The Ten Year ‘Miracle’ of the poster child for design and innovation

NASDAQ AAPL: Jobs returned to Apple in 1997.

iMac was introduced in 1998, iPod in 2001, iPhone in 2007

Study ‘successful’ cases59

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“Whirlpool Corporation's Global Consumer Design Studios are based in four locations - North America, Mexico, Europe and Asia - reflecting strong connections with the Company’s global

vision “Every Home, Everywhere” and its truly global approach to design”

Design is “glocal” and cross-disciplinary60

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“No longer is a product designed, produced and sold in a single country or even a single region”

http://www.deloitte.com/assets/Dcom-BruneiDarussalam/Local%20Assets/Documents/The-Future-Manufacturing.pdfhttp://www.bus.umich.edu/NewsRoom/ArticleDisplay.asp?news_id=25260

“The 787 has faced a lot of problems [that] can be traced to the difficulties of managing a globally outsourced supply chain”

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http://www.adobe.com/fr/enterprise/plm_popup.html

"PLM or Product Life cycle Management is a process or system to manage the data and design process associated with the life of a product from its conception and envisioning through its manufacture, to its retirement and disposal. PLM manages data, people, business processes, manufacturing

processes, and anything else pertaining to a product” Aras

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http://www.3ds.com/fileadmin/PRODUCTS/CATIA/OFFERS/CATIA-PLM-EXPRESS/PDF/CATIA-PLM-EXPRESS.pdf

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http://www.youtube.com/watch?v=3Ir3gbpwHdQ

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Future design is open, collaborative, accessible61

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http://www.ifixit.com/Manifesto

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http://cdn.makezine.com/make/MAKERS_RIGHTS.pdf

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Massimo Banzi: How Arduino is open-sourcing imaginationhttp://www.ted.com/talks/massimo_banzi_how_arduino_is_open_sourcing_imagination.html

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http://maketools.com/

Dale Dougherty: We are makers

http://www.ted.com/talks/dale_dougherty_we_are_makers.html

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http://www.slideshare.net/masscustom/frank-piller-open-innovation-customer-cocreation

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http://www.quirky.com/learn

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http://www.slideshare.net/frogdesign/making-clients-part-of-the-design-process

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http://www.slideshare.net/frogdesign/making-clients-part-of-the-design-process

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http://www.slideshare.net/frogdesign/making-clients-part-of-the-design-process

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http://www.kickstarter.com/hello?ref=nav

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http://www.etsy.com/uk/community?ref=so_com

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http://www.ncsu.edu/project/design-projects/udi/

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“Good Design”

www.designother90.org/

https://olabsutd.wordpress.com/

www.projecthdesign.org

http://d-lab.mit.edu/

www.designagainstcrime.com/

www.designtoimprovelife.dk/

http://www.openideo.com

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http://www.d-rev.org/

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What if money didn't matter ? - Alan Watts

http://www.youtube.com/watch?v=3MxRIn-C4zU

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http://www.flickr.com/photos/53139634@N00/537823276/in/photolist-Pwu87-PwubW-X569S-217jto-22TxWf-23K7vC-2yv95Q-2S4CYx-34KUkn-34Vhdw-36AevE-37LW5V-3841ZU-388wJr-38BsmL-3bDVYt-3duPax-3hySX3-3p2JUe-3JDbWM-3Putvo-3TnzjT-47PnRk-4gNcBE-4k8gUR-4kr4Fj-4kzzjz-4mmhzH-4pZDCW-4v6hdp-4vyG5u-4wUnTf-4BqJCo-4KaG5E-4NHRaz-4Q1Hr5-4SfLVu-4VLNZi-4Wkiuw-4X46Ka-4XmaM1-4XmcQ7-4Xz3xq-4XMVQw-4ZScua-53qMTL-53QGU2-55TSMz-55U9br-55Up6H-55YkTj

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http://image.made-in-china.com/2f0j00bvETPMHGaOoI/Disposable-Box-SL-B001-.jpg

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http://www.flickr.com/photos/27972601@N04/4001111225/in/photolist-76yJYi-7fedU4-8RQ5s2-8Jtrbu-bDqZkN-8Mjbpv-ejE9s8-9UT1GJ-hv9PRh-dzT72S-9SN1Bo-aZZWsV-bFcat7-bU6UTT-bFcaCh-gGdXtf-8MtKoM-bU6V4p-bU6UPp-bFcaou-8MtKFz-bFcaw1-bvP5bC-bi4pox-bFcam5-c3n9xo-bAGbDp-7UTGmp-fqdsXE-fqdEX7-8iWjUV-8iGvZH-8iKKK5-8iGwMr-841JEe-fpYof8-94rjXs-9z6zLi-aBMmGD-gxcTGo-g8WxJ7-g6EiDB-bi4omP-9BjKTD-8iKFJQ-bEVzau-bU6UVR-9BjL6c-fpYrQi-fpYhCV-djdTZQ

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http://www.asknature.org/

Nature has already solved many of the problems we are grappling with

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http://biomimicry.net/about/biomimicry/biomimicry-designlens/

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http://biomimicry.net/about/biomimicry/biomimicry-designlens/

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Example: Based on the ‘golf ball problem’, we ask Nature ‘how to locate an object?’:

www.asknature.org/search?category=default&query=Locate+an+object

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Reference

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Design for, by, with robots

Robots as target users, robots for evaluation of spaces, robots as decision-making tools

https://www.flickr.com/photos/snazzyguy/

The future is technology + design63

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Robots-environment incompatibility

https://www.flickr.com/photos/13963375@N00/

‘Robot-in-the-loop’ process: robot

interacts with the built environment to

assess design features and

inductively build insights

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Design heuristics extracted with Roomba

- Furniture corners

- Furniture legs number and configuration

- Room layout

- Contrast light/dark materials

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Spatial arrangements and furniture characteristics

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Analysis of Roomba-inclusive solutions

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Analysis of Roomba-inclusive solutions

Furniture leg shape effects

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NextRobot-inclusive

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http://www.processing.org/http://littlebits.cc/about

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http://www.grasshopper3d.com

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http://antonioturiello.blogspot.sg

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http://www.bluentcad.com/services/revit-bim-services.html

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http://trendwatching.com

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http://www.slideshare.net/frogdesign/china-creators-and-consumers-of-the-future

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http://www.slideshare.net/frogdesign/china-creators-and-consumers-of-the-future

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Be creative, use creativity tools64

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http://www.moreinspiration.com/tour

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sprinwisspringwise.com

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‘Nudge’

http://nudges.org

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http://www.oszillab.net/research.phphttp://www.designandemotion.org/

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http://www.cogsci.nl/stimulus-setshttp://staff.science.uva.nl/~aloi/

http://www.io.tudelft.nl/?id=24013&L=1

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Put it in action!65

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http://candychang.com/before-i-die-in-nola/