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Book of the New Day A Compact between Oimota’s 16 Dominators of the Worlorn System 11/1/15

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Book of the New Day

A Compact between Oimota’s 16 Dominatorsof the Worlorn System

11/1/15

Worlorn’s Compact Book of The New Day November 1, 2015

1. The Book of The New Day- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -61.1. Troy Ounces’ Preface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61.2. V’s Preface. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61.3. Kiera’s Retribution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71.4. Llyr’s Preface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71.5. Eressea's Prayer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71.6. Purpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71.7. Breadth and application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81.8. Alterations to the Book of The New Day . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

2. Muses of Worlorn - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -102.1. Muse of Comedy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102.2. Muse of Astronomy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102.3. Muse of History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102.4. Muse of Dreams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112.5. Muse of Dance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11

3. Inspiration of a Muse - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -123.1. Inspiration : Comedy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123.2. Inspiration : Astronomy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123.3. Inspiration : History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133.4. Inspiration : Dreams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133.5. Inspiration : Dance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

4. Life and Death - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -154.1. The Wathan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154.2. The Akashik Record. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154.3. The Deathgod. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154.4. The Mortal Coil . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

5. Gold Attribute - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -195.1. Billykin’s Enforceable Edicts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195.2. Tloluvin’s Enforceable Edicts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195.3. Checks and Balances . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205.4. The Cost of Crotoan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205.5. Gift from Watersea and Paths of The Dead. . . . . . . . . . . . . . . . . . . . . . . . . . 205.6. Realoran’s Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205.7. Lemuria’s Enforceable Edicts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215.8. Courts of Chaos Enforceable Edicts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215.9. Caine’s Plane Enforceable Edicts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235.10. Loeb Land Enforceable Edicts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23

6. Oimota’s 16 Dominators - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -246.1. Definition of Oimota’s 16 Dominators. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246.2. Forces in Opposition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246.3. Exclusions to Oimota’s 16 Dominators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25

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7. Enforceable Edicts of Great Works in Worlorn System - - - - - - -267.1. First Archmage’s Great Work. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267.2. Dworkin’s A Game of Chess . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277.3. Knock’s Death by Water. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277.4. Ko’s Burial of the Dead . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277.5. Yama’s What the Thunder Said. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277.6. Shelgrim’s Gateway. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287.7. Sauron’s Rings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287.8. Kuroth’s Quill. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287.9. Tiresias’ Kolwynia . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287.10. Oberon’s Mirrors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287.11. Kevin Landwaster’s High Place. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307.12. Gwenevere’s Dream parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307.13. Sathonys’ Maker of Nightmares. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 337.14. Lato's Muse Killers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 337.15. Brother Sun’s ManMovers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 337.16. Corum Jhalen Irsei’s Wizard's Towers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 337.17. Tranodeli’s Talismans. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367.18. Sister Moon’s House Absolute. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367.19. Corum Llawr Ereint’s Land Bridge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367.20. Chiun’s Sinanju. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 377.21. Ged’s Five Rings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 377.22. Peter Abelard’s Sanctuary. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 397.23. Josie’s Callahan’s Trader Vic’s Crosstime Saloon . . . . . . . . . . . . . . . . . . . 407.24. Kannon’s Golden Rule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407.25. Aeol’s Black Mithril “Athelin” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407.26. Katsuk’s Soul Catcher . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407.27. Salt Peter’s Estate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407.28. Vlad Tepes’ Voidcastle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417.29. Morgan La Faye’s Real Death Weapons, “Morganti” . . . . . . . . . . . . . . . . 417.30. Muad’Dib’s Dreamcatchers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 427.31. Ender’s Game of Rhyme and Reason . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437.32. Half Elven One’s Hissarlik . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437.33. Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti” . 447.34. di Griz’ Peter Marlowe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 457.35. Hektor’s The Fire Sermon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 457.36. Q’s Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 457.37. Larethian’s Lios Marks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467.38. di Griz’ Sixth Flame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467.39. Eumir’s Egg of Shal Omnis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467.40. Cedric’s Egg of Shal Omnis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467.41. John’s Egg of Shal Omnis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467.42. Justin’s Egg of Shal Omnis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 477.43. Samuel’s Egg of Shal Omnis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 477.44. Chrystaan’s Egg of Shal Omnis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 477.45. Vosh’s Egg of Shal Omnis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47

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7.46. Keeper’s Egg of Shal Omnis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 487.47. Austin’s Egg of Shal Omnis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 487.48. Trent’s Egg of Shal Omnis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 487.49. William’s Egg of Shal Omnis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 487.50. Kord’s Egg of Shal Omnis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 497.51. Tanngrisnir’s Assimilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 497.52. DeCameron’s Fire Rat Robe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49

8. Enforceable Edicts of Oimota’s 16 Dominators - - - - - - - - - - - - - -508.1. Llewghund . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 508.2. New Troad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 508.3. Crosswinds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 518.4. New Dolbadarn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 518.5. New Watersea . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 528.6. Flambeau . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 528.7. Open Road . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 538.8. Elidor. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 538.9. Fountains of Paradise . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 548.10. Dry Land . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 548.11. Mestea . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 558.12. Isle of Sleep . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 558.13. Hall of Kaldamaaren . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 568.14. Skagganutt Abyss. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 578.15. Musquel-in-the-Abyss . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 578.16. Los Endos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58

9. Crossing-in-the-mist of Worlorn- - - - - - - - - - - - - - - - - - - - - - - - - - -599.1. Code of Sentience . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 599.2. Muse-Inspired creatures of Sentience; Sentient Dragons . . . . . . . . . . . . 599.3. The Dance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60

10. Personal Archetype Enforceable Edicts - - - - - - - - - - - - - - - - - - -6110.1. Appearance of Names . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6110.2. Entity Archetype Enforceable Edicts by Name . . . . . . . . . . . . . . . . . . . . . 61

11. Strange Attractor Archetype Enforceable Edicts - - - - - - - - - - -8311.1. Strange Attractor Affiliations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8311.2. Strange Attractor Enforceable Edicts by Dance Style . . . . . . . . . . . . . 8311.3. Strange Attractor Enforceable Edicts by Race . . . . . . . . . . . . . . . . . . . . . 9611.4. Strange Attractor Enforceable Edicts by Personality . . . . . . . . . . . . . . . 9911.5. Strange Attractor Enforceable Edicts by Faction Membership. . . . . 16811.6. Strange Attractor Enforceable Edicts by Location . . . . . . . . . . . . . . . . 17411.7. Strange Attractor Enforceable Edicts by Deed or Title . . . . . . . . . . . 17911.8. Enforceable Edicts for Strange Attractor Manifestations . . . . . . . . . . 183

12. Marlee’s Choreography- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 18612.1. Worlorn System Enforceable Edicts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18612.2. Morganti Weapon Enforceable Edicts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18612.3. Maeglinti Weapon Enforceable Edicts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18712.4. Shikei’s Judgement Malign Enforceable Edicts. . . . . . . . . . . . . . . . . . . . . 187

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13. Enforceable Edicts from The New Day- - - - - - - - - - - - - - - - - - 18813.1. Strange Attractor Enforceable Edicts by Personality . . . . . . . . . . . . . . 188

14. Enforceable Edicts from Concatenated and Contained Works 19214.1. Fiction, poetry, and song Enforceable Edicts . . . . . . . . . . . . . . . . . . . . . . . 19214.2. Non-fiction Enforceable Edicts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194

15. Immutable Personal Archetypes - - - - - - - - - - - - - - - - - - - - - - - - - 19515.1. Hissarlik Nostoi Immutable Avatars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19515.2. [non-binding illegible information] Immutable Avatars . . . . . . . . . . . . . . . . . 196

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1 The Book of The New Day

1.1 Troy Ounces’ Preface

1.1.1 If I bow to her as is my dutyAnd if she never returns my salutationHave I just cause for complaint?Lovely lady, feel no obligation.

1.2 V’s Preface

1.2.1 You are the New Day.You are the New Day.I will love you more than me and more than yesterday.If you can but prove to me—You are the New Day.

1.2.2 Sends the suns in time for dawn.Let the birds all hail the morningLove of life will urge me sayYou are the New Day.

1.2.3 When I lay me down at nightKnowing we must payThoughts occur that this night might stay yesterday

1.2.4 Thoughts that we as dreamers smallCould slur words and end it allLie around me where they fallBefore the New Day

1.2.5 Before the New Day.

1.2.6 One more day when time is running outfor every oneLike a breath I knew would comeI reach for a New Day.

1.2.7 Hope is my philosophyJust these days in which to beLove of Life means hope for meBorn on a New Day.

1.2.8 You are the New Day

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1.3 Kiera’s Retribution

1.3.1 Dylan Llyr cannot find safety from harm or pursuit within any Turf or Wasteland under any Gold Attribute mentioned within this Book of The New Day. Let his name be otherwise stricken from this Book of The New Day, forever, under all Patterns of Troy, missing under any Inspiration of a Muse, in all times and all places.

1.4 Llyr’s Preface

1.4.1 My beloved is ThreeThree yet only one—Many things appear as three,Which are no more than one.

1.4.2 Give her no nameAs if to limit oneAt sight of whomAll limitation is confounded.

1.5 Eressea's Prayer

1.5.1 Death is not the cause. Life is not the cause.Order, Chaos, Water, Fire, Ground, Wind : these are not the cause.

1.5.2 I have seen the cause : One moment.

1.5.3 A soldier looks up and sees the face of the Woman for whomthey are soon to die—one moment. A god takes into himself thepower of the ancients and realizes his mistake, too late—onemoment. A young girl holds a block, and for the first time reallysees it—one moment. The morning sun strikes a mountaintop, anda great beast stirs and rises in terrible beauty—one moment.

1.5.4 A grandfather asks forgiveness—one moment.

1.5.5 This is the cause. This book is merely the means.

1.6 Purpose

1.6.1 This Book of The New Day shall be a Codex of Promises, a meeting of Minds governing Enforceable Edicts in the Worlorn System.

1.6.2 This Book of The New Day shall be manifest Attribute representing agreements made and sustained by Oimota’s 16 Dominators.

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1.7 Breadth and application

1.7.1 These agreements shall become Enforceable Edicts by Gold Attributes of Oimota’s 16 Dominators throughout Worlorn System.

1.7.2 Gold Attributes of the Oimota’s 16 Dominators empower the Book of The New Day; they sustain and enforce its Truth throughout the Wastelands of Worlorn System when all parts are true.

1.7.3 Under this Codex of Promises between Oimota’s 16 Dominators of Worlorn System, while one part is true, then all parts are true.

1.7.4 Let the Enforceable Edict named earlier in this Book of The New Day overcome the Enforceable Edict named afterwards should one place and one timeframe manifest opposing Enforceable Edicts which bring falseness to this Book of The New Day.

1.7.5 Appearance of Named entities within this Book of The New Day does not impart abilities for Crossing-in-the-mist to Named entities without this ability otherwise.

1.8 Alterations to the Book of The New Day

1.8.1 Under this Codex of Promises between Oimota’s 16 Dominators of Worlorn System, when one part is false, then all parts are false. This Book of The New Day is Void when all parts are false.

1.8.2 Alterations to Book of The New Day shall occur on All Hallow’s Day. The most recent Crossing-in-the-mist preceding All Hallow’s Day shall set the tone for ritual alterations.

1.8.3 Maker of Rules Gold Attribute : 1.8.3.1 May suggest Enforceable Edicts to the Compact when ratified by Oimota :

The Crown of Worlorn.1.8.3.2 May delete existing Enforceable Edicts of the Compact when ratified by

Oimota : The Crown of Worlorn.1.8.3.3 May change existing Enforceable Edicts of the Compact when ratified by

Oimota : The Crown of Worlorn.1.8.3.4 May resolve contradictions in the Enforceable Edicts of the Compact when

ratified by Oimota : The Crown of Worlorn.

1.8.4 Runestaff Gold Attribute : 1.8.4.1 May sustain Enforceable Edicts as the Compact until All Hallow’s Eve.1.8.4.2 May not delete existing Enforceable Edicts of the Compact.1.8.4.3 May not change existing Enforceable Edicts of the Compact.1.8.4.4 May not contradict the Enforceable Edicts of the Compact.

1.8.5 Kuroth’s Quill may add Enforceable Edicts to this Book of The New Day on All Hallow’s Day when both pen and Codex of Promises are manifestly present in their Archetype Attributes on All Hallow’s Eve.

1.8.6 Book of The New Day may be broadened on All Hallow’s Day by new Enforceable Edicts through the manifest presence of unanimous will among 100% of Oimota’s 16 Dominators expressed during the same Crossing-in-the-mist on All Hallow’s Eve.

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1.8.7 Book of The New Day shall be broadened on All Hallow’s Day by a single Enforceable Edict through the manifest presence of will by an entity trained in Worlorn System Truth under 7.1: “First Archmage’s Great Work”. Such entities may manifest their Roke Attributes at will when local conditions permit, to be added to the Book of The New Day the following All Hallow’s Day.

1.8.8 Morgan’s Blessing1.8.8.1 No addendum or Enforceable Edict afterwards within this Book of The New

Day may deny Eressea access to sanctuary in Dolbadarn in any time she manifests the need for sanctuary.

1.8.8.2 Neither Oimota’s 16 Dominators nor their Gold Attributes shall alter this Book of The New Day to deny Eressea access to sanctuary in Dolbadarn in any time she manifests the need for sanctuary.

1.8.8.3 Any attempt to modify this section 1.8.8 of this Book of The New Day shall be answered by the manifest will of Morgan La Faye, or her Great Works if she is not Crossing-in-the-mist.

1.8.9 Kuroth’s Quill may strike Enforceable Edicts from this Book of The New Day on All hallow’s Day when both pen and codex are manifestly present in their Archetypes on All hallow’s Eve.

1.8.10 Llyr’s Curse1.8.10.1 Any attempt to modify this section 1.8.8 of this Book of The New Day shall

be answered by the manifest will of Oimota’s 16 Dominators if the entity survives Morgan La Faye’s manifest will.

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2 Muses of WorlornThe Cycles of Worlorn System shall be determined by Inspiration of a Muse, who allows Crossing-in-the-mist for Muse-Inspired creatures.

The Inspiration of a Muse shall occur for the duration of 4444 years.

Where the Inspiration of a Muse is Void, the Codex of Promises for that Muse becomes Void. Where the Inspiration of a Muse is Void, the Codex of Promises Attribute no longer sustains Enforceable Edicts within Worlorn System merely by existing.

The Muse of Dance inspires this Book of The New Day.

2.1 Muse of Comedy

2.1.1 Compact of The Players : Rules of the Game.

2.1.2 Thalia alone rewards Comedy.2.1.2.1 Other Inspiration of a Muse is not administered in the Cycle of the Muse of

Comedy.

2.1.3 Poet : Troy Ounces.

2.1.4 Land Law : Drakulya.

2.1.5 Key : [non-binding illegible information], the lost.

2.1.6 [non-binding illegible information]

2.2 Muse of Astronomy

2.2.1 Compact of [non-binding illegible information], the lost.

2.2.2 Urania alone rewards Astronomy.2.2.2.1 Other Inspiration of a Muse is not administered in the Cycle of the Muse of

Astronomy.

2.2.3 Poet : Shelgrim.

2.2.4 Land Law : Shelgrim.

2.2.5 Key : 7.6: “Shelgrim’s Gateway”.

2.3 Muse of History

2.3.1 Codex of Promises of The Four : Arduin Grimoire.

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2.3.2 Clio alone rewards History.2.3.2.1 Other Inspiration of a Muse is not administered in the Cycle of the Muse of

History.

2.3.3 Poet : Tiresias.

2.3.4 Land Law : Britton.

2.3.5 Key : 7.9: “Tiresias’ Kolwynia”, the lost.

2.4 Muse of Dreams

2.4.1 Codex of Promises of The Eight Major Archetypes : The Book of Ells.

2.4.2 Klinure alone rewards Wathan with Dreams for Crossing-in-the-mist of Worlorn System. 2.4.2.1 Inspiration of a Muse other than Dreams is not administered in the Cycle of

the Muse of Dreams.2.4.2.2 Hermione e’Helen administers Blood Law Dreams in the Cycle of the Muse

of Dance.

2.4.3 Poet : Ko, the lost.

2.4.4 Land Law : Drew.

2.4.5 Key : 7.12: “Gwenevere’s Dream parts”.

2.5 Muse of Dance

2.5.1 Compact of Oimota’s 16 Dominators : Book of The New Day

2.5.2 Terpsichore alone rewards Dance.2.5.2.1 Other Inspiration of a Muse is not administered in the Cycle of the Muse of

Dance.

2.5.3 Poet : [non-binding illegible information].

2.5.4 Land Law : [non-binding illegible information].

2.5.5 Key : 7.20: “Chiun’s Sinanju”.

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3 Inspiration of a MuseInspiration of a Muse permits the Wathan to change Aspect without depending on Strange Attractor Attributes.

3.1 Inspiration : Comedy

3.1.1 7.1: “First Archmage’s Great Work”3.1.1.1 [non-binding illegible information]3.1.1.2 May be activated by Swefen Iahklu & Er Per’henne exclusively.3.1.1.3 May be taught to Role Sorcerer proficiency by a Roke Wizard/Mage/

Archmage exclusively.3.1.1.4 Roke Sorcerers may manifest will with a silver clasp to provide a chance to

avoid any magic.3.1.1.5 May be taught to Roke Wizard proficiency at Roke Island exclusively.3.1.1.6 Roke Wizards may manifest will with a wooden staff to open any portal or lock.3.1.1.7 Roke Wizards may manifest will with a wooden staff to hold shut any portal or

lock.3.1.1.8 May be recognized at Roke Mage proficiency by the Nine Masters at Roke

Island exclusively.3.1.1.9 Roke Mages may manifest a grey cloak.3.1.1.10 May be renewed in a student of Roke Magic by the Roke Archmage

exclusively.

3.1.2 Weapons of the Wasteland3.1.2.1 7.2: “Dworkin’s A Game of Chess”3.1.2.2 7.3: “Knock’s Death by Water”3.1.2.3 7.4: “Ko’s Burial of the Dead”3.1.2.4 non-binding illegible information3.1.2.5 7.5: “Yama’s What the Thunder Said”

3.1.3 [non-binding illegible information]

3.2 Inspiration : Astronomy

3.2.1 Red Light3.2.1.1 [non-binding illegible information]3.2.1.2 Exists as Time passes3.2.1.3 Bound to Red Light Hourglasses from the Atrium of Time3.2.1.4 Slays Cleric/Priest Red & Cleric Iahklu & Er per’henne through

transformation to Blood.3.2.1.5 Slays Crusader/Paladin Green & Paladin Iahklu & Er Per’henne through

transformation to Blood.3.2.1.6 Does not fall within structures with blessed cornerstones.3.2.1.7 May place Swefen Iahklu & Er Per’henne Wathan in Troad Time at

Hissarlik.

3.2.2 7.13: “Sathonys’ Maker of Nightmares”

3.2.3 [non-binding illegible information]

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3.3 Inspiration : History

3.3.1 [non-binding illegible information]

3.3.2 Time passes.

3.3.3 Time may pass forward exclusively.

3.3.4 Hurry up please, it’s Time.

3.3.5 [non-binding illegible information]

3.4 Inspiration : Dreams

3.4.1 Dream On.

3.4.2 Dreams come true.

3.4.3 7.29: “Morgan La Faye’s Real Death Weapons, “Morganti”” irrevocably consume the Inspiration of a Muse beyond recovery.

3.4.4 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti”” irrevocably consume the Dreams beyond recovery.

3.4.5 [non-binding illegible information]

3.5 Inspiration : Dance

3.5.1 Dance without sleepingDance without fearDance without senses no message I hearDance without sleepingDance till I'm numbDance till I think I can overcome.

3.5.2 One day we'll Dance on their graves.One day we'll sing our freedom.One day we'll laugh in our joy.when we'll Dance.

3.5.3 We can Dance if we want to;We can leave your friends behind.‘Cuz your friends can’t Dance,And if they can’t Dance,Then they’re no friends of mine.

3.5.4 Farther west than westbeyond the landmy people are Dancingon the other wind.

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3.5.5 [non-binding illegible information]

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4 Life and DeathLife and Death are not permanent except where noted in Book of The New Day.

4.1 The Wathan

4.1.1 The essence of a Muse-Inspired creature, the Wathan, shall be separate from any fleshy envelope or physical incarnation of a creature. This permits reincarnation, rebirth, or raising of the dead for all Muse-Inspired creatures.

4.1.2 While not Crossing-in-the-mist, the Wathan is impervious to any supernatural force less than the Gold Attribute wielded with intention.

4.1.3 [non-binding illegible information]

4.2 The Akashik Record

4.2.1 The complete essence and history of a Wathan appears in its Akashik Record. The Akashik Record permits the study and restoration of essence or history of a Wathan which is not otherwise perceived.

4.2.2 Worlorn System deities know the Akashik Record of anointed followers. Worlorn System deities may grant the miracle of transcribing the Akashik Record to anointed Cleric/Priests and Cleric/Priestesses who have researched its ramifications.

4.2.3 When responsible for the death of a Wathan’s fleshy envelope, Morgan La Faye’s Real Death Weapons, “Morganti” may irrevocably consume the inspiration of Thalia, Urania, Clio, Klinure, and Terpsichore from the Akashik Record of a Wathan discovered Crossing-in-the-mist.

4.2.4 When responsible for the death of a Wathan’s fleshy envelope, Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti” may irrevocably consume the inspiration of Klinure from the Akashik Record of a Wathan discovered Crossing-in-the-mist.

4.2.5 [non-binding illegible information]

4.3 The Deathgod

4.3.1 One entity known as Deathgod shall, by manipulation of Akashik Records, monitor, sustain, and permit Wathan reincarnation, rebirth, or raising of the dead for all Muse-Inspired creatures throughout Worlorn System.

4.3.2 The wielder of Death’s Looking Glass Gold Attribute becomes Deathgod of Worlorn System.

4.3.2.1 Death’s Looking Glass functions as a Mirror of Mental prowess and allows perception of the Akashik Record of any Wathan viewed.

4.3.3 If Death’s Looking Glass is unwielded then there is no Deathgod. 4.3.3.1 Should time pass with no Deathgod then Crossing-in-the-mist becomes

forever impossible for Muse-Inspired creatures.

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4.3.4 Deathgod is slain by discharging the weapon Dyrnwyn, also named Greyswandir, in the presence of Deathgod.

4.3.5 [non-binding illegible information]

4.4 The Mortal Coil

4.4.1 The path of a Wathan through physical incarnation is the Mortal Coil.

4.4.2 CREATION : All things begin on the Blue Eye Anvil of creation. 4.4.2.1 The Maker is responsible for determining all Wathan Creation and entering

them in the Akashik Records. 4.4.2.2 The Maker forges the Wathan and its original fleshy envelope to the whims of

the Sentient Dragon who the Wathan is to serve.

4.4.3 BIRTH : The creature is born to natural parents and lives its life. 4.4.3.1 The Phoenix determines how a creature is born. 4.4.3.2 Life is ended by Death, being Born Again, or through confronting a pure

element.

Creation

Birth

Death

Morganti Maeglinti

Elemental

Born Again

Judgement

PunishmentReward

ForgetfulnessReincarnation

Glyve

Shikei

REAL DEATH

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4.4.4 DEATH : Most lives end with death. 4.4.4.1 Deathgod is responsible for determining all Deaths and entering them in the

Akashik Records. 4.4.4.2 A dead Wathan may not receive Inspiration of a Muse or otherwise participate

in a Crossing-in-the-mist. 4.4.4.3 When the Fleshy envelope dies, Deathgod dispatches a Minor Death

Servant to escort the Wathan unerringly to the Hall of Judgement. 4.4.4.4 A miracle or spell of at least Gold Rank, such as Raise Dead, must be used to

summon the Wathan away from its Minor Death escort and place it within its previous fleshy envelope with full memory and Inspiration of a Muse. This summoning becomes part of the Akashik Record for that Wathan, and the fleshy envelope is damaged by the Gold Rank energies.

4.4.4.5 Once within the Hall of Judgement, the Wathan requires a miracle or spell of at least Platinum Rank, such as Ressurrection or Limited Wish or Alter Reality, to be used to summon the Wathan away from its Major Death escort, and place it within its previous fleshy envelope with full memory and Inspiration of a Muse. This summoning becomes part of the Akashik Record for that Wathan, and the fleshy envelope is damaged by the Platinum Rank energies. A Fifth Rank Power, such as Wish, may be used to return a Wathan to a fleshy envelope without damage.

4.4.5 BORN AGAIN : Coven Druids may relinquish their Wathan to the Motherlode and return to life in another of the Motherlode’s servants.

4.4.5.1 The Motherlode is responsible for determining which of her creatures bears the Wathan of the Coven Druid.

4.4.5.2 Full memory and Inspiration of a Muse are regained with the passage of time.

4.4.6 ELEMENTAL CONFRONTATION : When confronted with a pure elemental force such as Ground, Wind, Water, Fire, Void, Chaos, Blood, Dust, or others, a Wathan loses itself in that Element.

4.4.6.1 A conscious thought need not determine the Elemental Confrontation of a Wathan.

4.4.6.2 A Master of that Element may retrieve the Wathan from the Elemental state with appropriate physical remains.

4.4.7 GLYVE : Human Swefen who possess four Flags of Power find themselves reincarnated in the Dung Pits of Glyve as a non-human race.

4.4.7.1 Memories are preserved, but Inspiration of a Muse is not.

4.4.8 MORGANTI : Morgan La Faye’s Real Death Weapons, “Morganti” are responsible for consuming all of a Wathan’s Inspiration of a Muse.

4.4.8.1 Morgan La Faye’s Real Death Weapons, “Morganti” are responsible for annihilating the Wathan of their victim.

4.4.8.2 In the Abyss, a Wathan may be retrieved with memories but no Inspiration of a Muse.

4.4.9 MAEGLINTI : Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti” are responsible for consuming all of a Wathan’s Dreams.

4.4.9.1 Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti” are responsible for annihilating the Wathan of their victim.

4.4.9.2 In the Abyss, a Wathan may be retrieved with memories but no Dreams.

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4.4.10 JUDGEMENT : The Blood Phoenix holds court of the Powers of Worlorn System to determine whether a Wathan has offended those responsible for its disposition with willful acts.

4.4.10.1 The Blood Phoenix may speak seventeen Words of Tribulation against a Wathan.

4.4.10.2 One word of Tribulation may be spoken by each attending god or goddess recognized by a Worlorn System Telesterion.

4.4.10.3 One tenth of a word of Tribulation may be spoken by each attending Gold Attribute.

4.4.10.4 A quorum of Seventeen words must be raised for a Virtuous Judgement to be Made.

4.4.10.5 If all who attend elect to keep silent then the Wathan is given Reward before encountering Forgetfulness.

4.4.10.6 If all who attend speak a word of tribulation or portion thereof, then the Wathan is given Punishment before encountering Forgetfulness.

4.4.10.7 A mixed response of words and silence kept gives a Wathan immediate Forgetfulness.

4.4.11 SHIKEI : The Blood Phoenix may give the Judgement Malign and deliver the Real Death. Historically this Judgement has been reserved for Stone Brothers and huldrafolk with hubris.

4.4.12 PUNISHMENT : A Wathan found wanting by the Hall of Judgement passes through the First Door Guarded into Hell for Longer Than the Soul Can Bear.

4.4.12.1 The Dominator of Hell determines the manifestation of Punishment.

4.4.13 REWARD : A Wathan found pleasing to the Hall of Judgement passes through the Second Door Guarded to Heaven for Seventeen Moments.

4.4.13.1 The Dominator of Heaven determines the manifestation of Reward.

4.4.14 FORGETFULLNESS : The Wathan is given time to forget previous lives and Inspiration of a Muse in The Dominion of Death.

4.4.14.1 Deathgod is responsible for this duty. 4.4.14.2 A Platinum Rank miracle or spell may retrieve the Wathan from the Dominion

of Death, often before the Wathan forgets the memories of a previous life or Inspiration of a Muse.

4.4.15 REINCARNATION : An empty Wathan receives a new fleshy envelope in the Gene Pools.

4.4.15.1 The Blood Phoenix is responsible for this duty. 4.4.15.2 The Platinum Rank wizard spell of this name brings a Wathan to this state in an

hour!

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5 Gold Attribute

5.1 Billykin’s Enforceable Edicts

5.1.1 Rogue D.M. may administer the Enforceable Edicts of Billykin’s Planes.

5.1.2 Truthsay Garfield, the cat-who-walks-between-worlds, may administer Enforceable Edicts of Rogue D.M.

5.1.3 Turf or Wasteland Sovereigns from Billykin’s planes have [10 opportunities to manifest will] while they are within their Turf or Wastelands for each [1 opportunity to manifest will] of Turf or Wasteland Sovereigns from other origins.

5.1.4 Rogue D.M. may manifest his will to accompany any Crossing-in-the-mist in Worlorn System.

5.1.5 Truthsay Garfield, the cat-who-walks-between-worlds, may manifest his will to accompany any Crossing-in-the-mist in Worlorn System.

5.1.6 Yama Dharma may manifest his will to accompany any Crossing-in-the-mist in Worlorn System.

5.1.7 Karter may manifest his will to accompany any Crossing-in-the-mist in Worlorn System.

5.1.8 Roland may manifest his will to accompany any Crossing-in-the-mist in Worlorn System.

5.1.9 Rogue D.M. may manifest his will to deny any Wathan from initiating Crossing-in-the-mist in Worlorn System.

5.1.10 Yama Dharma may manifest his will to deny any Wathan from initiating Crossing-in-the-mist in Worlorn System.

5.1.11 Karter may manifest his will to deny any Wathan from initiating Crossing-in-the-mist in Worlorn System.

5.1.12 Yama Dharma may manifest red physical mundane Attributes appropriate to the local environment : Axe, Turban, Clothing, Backpack, Belt, Trousers, Footwear.

5.1.13 Chrysofar may manifest physical mundane Attributes appropriate to the local environment.

5.1.14 Wielders may manifest their sapient pearwood luggage after terminating Crossing-in-the-mist twice sequentially in the same timeframe in the same place.

5.2 Tloluvin’s Enforceable Edicts

5.2.1 Morgan La Faye’s Real Death Weapons, “Morganti” may terminate Inspiration of a Muse in Wathan from Aquaestor or Swefen Danced by sentient dragons numbered 1-19 throughout Worlorn System.

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5.2.2 Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti” may terminate Inspiration of a Muse in Wathan from Aquaestor or Swefen projected by sentient dragons numbered 1-18 and 20 throughout Worlorn System.

5.2.3 The Trial of Typhon5.2.3.1 Wathan victims of Maeglin high-Jerusalem Sathonys’ Real Death Weapons

“Maeglinti” are imprisoned in the Skagganutt Abyss.5.2.3.2 Typhon Equis Noir’s manifest will controls access to the Skagganutt Abyss.

5.3 Checks and Balances

5.3.1 Gold Attributes shall not override Book of The New Day without express manifest will.

5.3.2 If the presence of one of Oimota’s 16 Dominators within Worlorn System is greater than the presence of its balance and opposition within Worlorn System, then the lesser of the opposite forces shall be reinforced by Gold Attributes of all other Oimota’s 16 Dominators until the balance is restored in Worlorn System.

5.4 The Cost of Crotoan

5.4.1 Almitra Almustafa's Archetype of Chaos founded within Llewghund may contribute no Gold Attribute to aid an imbalance caused by Tanngrisnir's Order founded within New Troad.

5.4.2 Tanngrisnir’s Archetype of Order founded within New Troad may be reinforced in one place and one time by [all except one] available manifestations of Gold Attribute.

5.5 Gift from Watersea and Paths of The Dead

5.5.1 Students of 7.1: “First Archmage’s Great Work” once attaining the rank of Roke Mage, may manifest will to avoid Wathan Real Death while Crossing-in-the-mist within any realm of Oimota’s 16 Dominators.

5.6 Realoran’s Code

5.6.1 Muse-Inspired creatures of Sentience shall not be slain within Isle of Sleep.

5.6.2 The section 7.29: “Morgan La Faye’s Real Death Weapons, “Morganti”” shall not be allowed to endanger Muse-Inspired creatures of Sentience.

5.6.3 The section 5.6: “Realoran’s Code” shall not protect Muse-Inspired creatures of Sentience from Morgan La Faye’s Real Death Weapons, “Morganti” if said entities are outside the Turf or Wasteland of Isle of Sleep.

5.6.4 The section 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti”” shall not be allowed to endanger Muse-Inspired creatures of Sentience.

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5.6.5 The section 5.6: “Realoran’s Code” shall not be allowed to protect Muse-Inspired creatures of Sentience from Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti” if said entities are outside the Turf or Wasteland of Isle of Sleep.

5.7 Lemuria’s Enforceable Edicts

5.7.1 Venolupeh may administer the Enforceable Edicts of Lemuria.

5.7.2 Troy Ounces, the Half Elven One, may administer Enforceable Edicts of Venolupeh.

5.7.3 Almitra Almustafa may administer Enforceable Edicts of Venolupeh.

5.8 Courts of Chaos Enforceable Edicts

5.8.1 Wanda the White, wielder of the Original Artifact Star of Preservation, may administer the Enforceable Edicts of the Courts of Chaos.

5.8.2 Oberon, the Divine Troy Ounces, may administer the Enforceable Edicts of the Courts of Chaos.

5.8.3 Prince Caine, the Pope of Troy, may administer the Enforceable Edicts of the Courts of Chaos from Caine’s Plane.

5.8.4 The Scaen Gate of Ilium is congruent with Troad and the Courts of Chaos.

5.8.5 Seven supernatural Archetype effects manifest in magical colors.5.8.5.1 Preservation manifests as Blue5.8.5.2 Illusions and Dreaming manifest as Indigo5.8.5.3 Shadows and Night manifest as Violet5.8.5.4 Fire manifests as Orange5.8.5.5 Beauty manifests as Red5.8.5.6 Light and Day manifest as Yellow5.8.5.7 Light and Travel manifest as Green

5.8.6 Seven supernatural Archetype effects manifest in magical gemstones.5.8.6.1 Reflection manifests in Emerald5.8.6.2 Experience manifests in Ruby5.8.6.3 Time manifests in Sapphire5.8.6.4 Life and Death manifests in Topaz5.8.6.5 Protection manifests in Diamond5.8.6.6 Psionics manifest in White Opal5.8.6.7 [non-binding illegible information]

5.8.7 Original Artifacts of the Courts of Chaos manifest as Gold Attributes within the Worlorn System.

5.8.7.1 Blue Star, Star of Preservation5.8.7.2 Topaz Stone, Stone of Life and Death

5.8.7.2.1 5.8.7.3 Ruby Stone, Stone of Inspiration of a Muse

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5.8.8 Greensheet Artifacts from the Court of Chaos named in this Codex of Promises are not subject to dominance by Worlorn System Gold Attributes sharing their Archetype. Greensheet Second Generation Artifacts of the Courts of Chaos manifest competently within the scope of their Courts of Chaos powers.

5.8.8.1 Benedict Golem, Wraith of Diamond Stone5.8.8.2 Caronus’ Staff, from the Stone of Time5.8.8.3 Concealer, from the Stone of Secrecy5.8.8.4 Deathbird, from the Pipe of Dreams5.8.8.5 Iss Hogai, from the Stone of Life and Death5.8.8.6 Jewel of Judgement, from the Stone of Experience5.8.8.7 Johnny the tin soldier, from The Stone of Life and Death5.8.8.8 Maker of Rules, from the Stone of Reflection5.8.8.9 Memory’s Little Helper, from Star of Preservation5.8.8.10 Phoenix Warrior, Wraith of Star of Beauty5.8.8.11 Ruby Slippers, from the Stone of Experience5.8.8.12 Tamabambatsu, from The Pipe of Dreams5.8.8.13 Trump of Troy from the Stone of Reflection (22 individual Decks)5.8.8.14 Vastator, from the Pipe of Dreams

5.8.9 Greensheet Tokens from the Original Artifacts of the Courts of Chaos manifest as Gold Attributes within their Archetype when no Original Artifacts from the Courts of Chaos are manifest. Greensheet Tokens from Original Artifacts of the Courts of Chaos manifest competently within the scope of their Courts of Chaos powers.

5.8.9.1 Token from Blue Star, manifest as Star of Preservation exclusively when wielded by Dhruva.

5.8.9.2 Token from Red Star, manifest as Star of Beauty exclusively when wielded by The Blood Phoenix.

5.8.9.3 Token from The Orange Star, manifest as Star of Fire exclusively when wielded by the Greater Prince of Evil Drow Devils.

5.8.9.4 Token from Diamond Stone, manifest as Diamond Stone of Pyre.5.8.9.5 Token from Diamond Stone, manifest as Diamond Stone of Remollinandore.5.8.9.6 Token from Emerald Stone, manifest as Maker of Rules.5.8.9.7 Token from Ruby Stone, manifest as Jewel of Judgement.5.8.9.8 Token from Topaz Stone, manifest as Eye of Timor.5.8.9.9 Token from Topaz Stone, manifest as Topaz Stone.5.8.9.10 Token from Topaz Stone, manifest as non-binding illegible information.

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5.8.10 Greensheet Second Generation Mirrors from the Court of Chaos named in this Codex of Promises are not subject to dominance by Worlorn System Gold Attributes sharing their Archetype. Greensheet Second Generation Mirrors from the Courts of Chaos manifest competently within the scope of their Courts of Chaos powers for all wielders in the bloodline of the creator.

5.8.10.1 Diamond Eye of Benedict5.8.10.2 Diamond Eye of Remollinandore (Mewick)5.8.10.3 Emerald Eye of Benedict5.8.10.4 Emerald Eye of Bleys5.8.10.5 Emerald Eye of Brand (Fiona)5.8.10.6 Emerald Eye of Caine5.8.10.7 Emerald Eye of Corwyn (Deirdre)5.8.10.8 Emerald Eye of Erik (Florimel)5.8.10.9 Emerald Eye of Gerard (Gerier)5.8.10.10 Emerald Eye of Julian (Llewella)5.8.10.11 Emerald Eye of Random5.8.10.12 Mirror of Pyre5.8.10.13 Neandria (Random)5.8.10.14 Ruby Eye of Brand (Fiona)5.8.10.15 Ruby Eye of Corwyn5.8.10.16 Ruby Eye of Erik (Findo)5.8.10.17 Ruby Eye of Tetra5.8.10.18 Tamabambatsu (Xcalis Regence I)5.8.10.19 Topaz Eye of Benedict (Osric)5.8.10.20 Topaz Eye of Damion5.8.10.21 Topaz Eye of Caine 5.8.10.22 Topaz Eye of Gerard (Gerier)

5.9 Caine’s Plane Enforceable Edicts

5.9.1 Prince Caine, the Pope of Troy, may administer the Enforceable Edicts of Caine’s Plane.

5.9.2 Oberon, the Divine Troy Ounces, may administer the Enforceable Edicts of Prince Caine, the Pope of Troy.

5.10 Loeb Land Enforceable Edicts

5.10.1 Xcalis Regence I may administer the Enforceable Edicts of the North Pole.

5.10.2 Drow receive Inspiration of a Muse to exactly 18th level of ability within the North Pole.

5.10.3 Dira may administer the Enforceable Edicts of Xcalis Regence I.

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6 Oimota’s 16 Dominators

6.1 Definition of Oimota’s 16 Dominators

6.1.1 Under this Compact there shall be exactly sixteen (16) Major Archetypes which dominate and overcome all other Enforceable Edicts.

6.1.2 Under this Codex of Promises Oimota’s 16 Dominators shall be balanced by the manifest will of Archetype controllers.

6.2 Forces in Opposition

6.2.1 Almitra Almustafa’s control over Chaos founded within Llewghund shall balance and oppose Tanngrisnir’s control over Order founded within New Troad. Tanngrisnir’s control over Order founded within New Troad shall balance and oppose Almitra Almustafa's control over Chaos founded within Llewghund.

6.2.2 Chrysofar’s control over Transformation founded within Crosswinds shall balance and oppose Eressea’s control over Protection founded within New Dolbadarn. Eressea’s control over Protection founded within New Dolbadarn shall balance and oppose Chrysofar's control over Transformation founded within Crosswinds.

6.2.3 Llewella of Muili’s control over Removal founded within New Watersea shall balance and oppose Llewellyn ap-Owen’ control over Destruction founded within Flambeau. Llewellyn ap-Owen' control over Destruction founded within Flambeau shall balance and oppose Llewella of Muili's control over Removal founded within New Watersea.

6.2.4 Waldann high-Ironjade X’s control over Freedom founded within Open Road shall balance and oppose Tiresias’s control over History founded within Elidor. Tiresias's control over History founded within Elidor shall balance and oppose Waldann high-Ironjade X's control over Freedom founded within Open Road.

Sovereign Foundation Archetype FocusAlmitra Almustafa Llewghund Chaos Sea of ChaosTanngrisnir New Troad Order Maker of RulesChrysofar Crosswinds Transformation Wind ChimesEressea New Dolbadarn Protection Candle in the WindLlewella of Muili New Watersea Removal Watersea Navigation ChartLlewellyn ap-Owen Flambeau Destruction Star of FireWaldann high-Ironjade X Open Road Freedom Road MapTiresias Elidor History KolwyniaBlacksword the Phoenix Fountains of Paradise Beauty Star of BeautyYama Dharma Dry Land Death Death’s Looking GlassTheseus Mestea Sanctuary Sanctuary of MesteaHermione e’Helen Isle of Sleep Sentience Orb of Sentient Dragon ControlDamon Maker Hall of Kaldamaaren Making Blue Eye AnvilTyphon Equis Noir Skagganutt Abyss Annihilation alt.Heart of LightDhruva Musquel-in-the-Abyss Preservation Star of PreservationSheherezade Los Endos Termination White Gold Ring

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6.2.5 Blacksword the Phoenix’s control over Beauty founded within Fountains of Paradise shall balance and oppose Yama Dharma’s control over Death founded within Dry Land. Yama Dharma's control over Death founded within Dry Land shall balance and oppose Blacksword the Phoenix's control over Beauty founded within Fountains of Paradise.

6.2.6 Theseus’s control over Sanctuary founded within Mestea shall balance and oppose Hermione e’Helen’s control over Sentience founded within Isle of Sleep. Hermione e’Helen's control over Sentience founded within Isle of Sleep shall balance and oppose Theseus's control over Sanctuary founded within Mestea.

6.2.7 Damon Maker’s control over Making founded within Hall of Kaldamaaren shall balance and oppose Typhon Equis Noir’s control over Annihilation founded within Skagganutt Abyss. Typhon Equis Noir's control over Annihilation founded within Skagganutt Abyss shall balance and oppose Damon Maker's control over Making founded within Hall of Kaldamaaren.

6.2.8 Dhruva’s control over Preservation founded within Musquel-in-the-Abyss shall balance and oppose Sheherezade’s control over Termination founded within Los Endos. Sheherezade's control over Termination founded within Los Endos shall balance and oppose Dhruva's control over Preservation founded within Musquel-in-the-Abyss.

6.3 Exclusions to Oimota’s 16 Dominators

6.3.1 This Codex of Promises, Book of The New Day, shall not function or enforce any Enforceable Edict in any Turf or Wasteland outside of Oimota’s 16 Dominators, including but not limited to Alexandria Troas, Forest Within, Hissarlik, Heaven, Shadowlands, Dragon Isles, Hell, Caine’s Plane, or Fountainhead without the explicit empowering of the Gold Attribute of those Turf or Wastelands.

6.3.2 Oimota’s 16 Dominators shall agree to hold commerce exclusively with Turf or Wastelands Named explicitly within this Book of The New Day. No importation or exportation of entities, matter, or energies shall occur except with Turf or Wastelands Named explicitly within this Book of The New Day.

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7 Enforceable Edicts of Great Works in Worlorn SystemEvery Turf or Wasteland of Oimota’s 16 Dominators shall allow for the existence of the Great Works of the Roke Mages within their Turf or Wasteland and acknowledge the powers of these Great Works when sourced in any Turf or Wasteland of Oimota’s 16 Dominators.

7.1 First Archmage’s Great Work

7.1.1 Roke Island.7.1.1.1 Patterner’s Immanent Grove7.1.1.2 The Door7.1.1.3 The Court of the Fountain : the sunlit court7.1.1.4 Great House : Room of Shelves; Hearth Hall7.1.1.5 South Tower : sleeping chambers7.1.1.6 Refectory of the Long Table7.1.1.7 Back Door7.1.1.8 Isolate Tower, on the northern cliffs, above the northern cape7.1.1.9 Roke Knoll, whose roots go down to the center of the earth7.1.1.10 Thwil Town7.1.1.11 Thwilburn [river]7.1.1.12 Oak groves where shadows lay thick for all the brightness of the sun7.1.1.13 Roke Bay7.1.1.14 Healing-chamber7.1.1.15 Chanter’s Tower : iron bells

7.1.2 Designated Wasteland : Earthsea7.1.2.1 not included in Turf or Wastelands of Oimota’s 16 Dominators in any

timeframe.7.1.2.2 Ogygia7.1.2.3 Corum’s Isle7.1.2.4 Northlands7.1.2.5 South Pole7.1.2.6 North Pole7.1.2.7 Melnibone7.1.2.8 Voidcastle7.1.2.9 Amphitheatre7.1.2.10 Gateway7.1.2.11 Darkside7.1.2.12 Brightside7.1.2.13 Carsultyl

7.1.3 one (1) Archmage.

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7.1.4 nine (9) Masters : 7.1.4.1 Windkey7.1.4.2 Hand7.1.4.3 Herbal7.1.4.4 Chanter7.1.4.5 Changer7.1.4.6 Summoner7.1.4.7 Namer7.1.4.8 Patterner7.1.4.9 Doorkeeper

7.2 Dworkin’s A Game of Chess

7.2.1 <POEM> 14.1.4

7.2.2 Unmakes Oimota’s 16 Dominators.

7.2.3 Unmakes to the manifest will of the Wielder

7.3 Knock’s Death by Water

7.3.1 <POEM> 14.1.4

7.3.2 Removes Oimota’s 16 Dominators.

7.3.3 Removes to the manifest will of the Wielder

7.4 Ko’s Burial of the Dead

7.4.1 <POEM> 14.1.4

7.4.2 Protects [from] Oimota’s 16 Dominators.

7.4.3 Protects to the manifest will of the Wielder

7.5 Yama’s What the Thunder Said

7.5.1 <POEM> 14.1.4

7.5.2 Transforms Oimota’s 16 Dominators.

7.5.3 Transforms to the manifest will of the Wielder

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7.6 Shelgrim’s Gateway

7.6.1 Key to the Muse of Astronomy.7.6.1.1 Historical Displacement

7.6.2 Skimmer Haven7.6.2.1 600 Skimmer ports

7.7 Sauron’s Rings

7.7.1 Three Rings for the Elven-kings under the sky,

7.7.2 Seven for the Dwarf-lords in their halls of stone,

7.7.3 Nine for Mortal Men doomed to die,

7.7.4 One for the Dark Lord on his dark thronein the lands of [Turf or Wasteland] where the Shadows Lie.One ring to Rule them all, One Ring to find them,One Ring to bring them all and in the darkness bind themIn the Land of [Turf or Wasteland] where the Shadows lie.

7.8 Kuroth’s Quill

7.8.1 Requires ink appropriate to local conditions and task at hand.

7.8.2 Requires ink comprised of Ichor from a [current or past or future] member of Oimota’s 16 Dominators to alter this Book of The New Day.

7.9 Tiresias’ Kolwynia

7.9.1 The Key to the Muse of History.

7.9.2 Those who forget the Past are doomed to repeat it.

7.9.3 Upholds Tiresias’ Law.

7.10 Oberon’s Mirrors

7.10.1 Sun : upon reflecting on this card, viewer receives manifest random Strange Attractor and Dance from Muse of Dance.

7.10.2 Moon : upon reflecting on this card, viewer granted service by Oberon.

7.10.3 Comet : upon reflecting on this card, viewer must defeat the next entity contesting viewer’s manifest will to gain Dance from Muse of Dance.

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7.10.4 Throne : upon Reflecting on this device, viewer becomes mortally beautiful and is entitled to manifest a finite locality of competent sovereignty.

7.10.5 Key : upon reflecting on this card, viewer manifests directions to a Strange Attractor and manifests a supernatural weapon required to secure the Strange Attractor.

7.10.6 Knight : upon reflecting on this card, viewer manifests a competently loyal er per’henne.

7.10.7 Gem : upon reflecting on this card, viewer manifests [20 gems or 50 pieces of jewelry] of value in the local economy.

7.10.8 DONJON : upon reflecting on this card, viewer becomes imprisoned by a nemesis.

7.10.9 Flames : upon reflecting on this card, viewer perceives a distant supernatural entity from another plane of existence, one of which becomes destined to slay the other. Both entities become aware of the curse simultaneously, but both remain ignorant of the preordained outcome.

7.10.10 Skull : upon reflecting on this card, viewer is instantly found by a minor servant of Death.

7.10.11 Talons : upon reflecting on this card, all supernatural manifestations are entirely removed from viewer to another place or time. Talons removes this Great Work from the viewer.

7.10.12 Ruin : upon reflecting on this card, all manifest natural wealth and property is removed from the viewer to another place or time.

7.10.13 Euryale : upon reflecting on this card, viewer is cursed with incompetence in one talent.

7.10.14 Rogue : upon reflecting on this card, viewer is betrayed by a trusted entity.

7.10.15 Balance : upon reflecting on this card, viewer’s moral and ethical behavior is judged by Oimota’s 16 Dominators.

7.10.16 Jester : upon reflecting on this card, viewer [may gain Inspiration of a Muse OR may draw more powers randomly from this Great Work].

7.10.17 Fool : upon reflecting on this card, viewer loses Dance to the Muse of Dance and MUST reflect upon more power randomly from this Great Work.

7.10.18 Vizier : upon reflecting on this card, viewer may question an oracle of nearly infinite knowledge.

7.10.19 Idiot : upon reflecting on this card, viewer loses intelligence and may draw more powers randomly from this Great Work.

7.10.20 FATES : upon reflecting on this card, viewer may subsequently select an event experienced after the activation of this power, and unweave the strands of Fate to alter that event’s outcome. This power may be used by a Wathan after its manifestation is unmade or otherwise incapacitated.

7.10.21 VOID : upon reflecting on this card, viewer’s Wathan becomes unmade.

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7.11 Kevin Landwaster’s High Place

7.11.1 Available for discovery within all of Oimota’s 16 Dominators.

7.11.2 Located on the second highest mountain available to local conditions.

7.11.3 Enhances summoning magic to competently reach and thoroughly permeate to the ends of any universe or timeline.

7.11.4 Circular platform locally oriented towards the Fires of the Dawn.

7.12 Gwenevere’s Dream parts

7.12.1 Key to the Muse of Dreams7.12.1.1 Series of Dream Books7.12.1.2 Series of Dream Tokens

7.12.2 Cleric7.12.2.1 Egyptian Pantheon7.12.2.2 Hindu Pantheon7.12.2.3 [Imported, non-pantheon]7.12.2.4 Necrodemian Pantheon

7.12.3 Druid7.12.3.1 Worlorn Motherlode Torc7.12.3.2 Wicca [Imported]

7.12.4 Fighter7.12.4.1 Bladesman7.12.4.2 Holdfast Bladesman7.12.4.3 Fighter : Samurai7.12.4.4 Fighter : Samurai : Ronin7.12.4.5 Fighter : Samurai : Pattern Lord7.12.4.6 Fighter : Samurai : Necrodemian Lord7.12.4.7 Fighter : Samurai : Nostoi Lord

7.12.5 Paladin7.12.5.1 Lawful Crusader/Paladin7.12.5.2 Evil Anti-paladin

7.12.6 Ranger7.12.6.1 Floridan7.12.6.2 Open Ranger

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7.12.7 Magic User7.12.7.1 Abjurationist7.12.7.2 Alterationist7.12.7.3 Conjurationist/Summoner7.12.7.4 Divinationist7.12.7.5 Enchanter/Charmer7.12.7.6 Evoker7.12.7.7 Illuder7.12.7.8 Invoker7.12.7.9 Necromancer7.12.7.10 Possessionist

7.12.8 Magic User : Arduin Cycle7.12.8.1 Magic Competent7.12.8.2 Starmage

7.12.9 Illusionist7.12.9.1 Anderson7.12.9.2 Deceiver

7.12.10 Thief7.12.10.1 Owsla7.12.10.2 Superthief7.12.10.3 Acreon7.12.10.4 Upright Man

7.12.11 Assassin7.12.11.1 Feydavie7.12.11.2 Franecteur (“Free-lance”)7.12.11.3 Stormtrooper7.12.11.4 Holdfast Assassin

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7.12.12 Monk7.12.12.1 Black Dragon Bonze/Monk, including but not limited to Wolfclaw Dojo7.12.12.2 Blue Dragon Bonze/Monk, including but not limited to Lightningstroke Dojo7.12.12.3 Brass Dragon Bonze/Monk, including but not limited to Brass Ball Dojo7.12.12.4 Bronze Dragon Bonze/Monk, including but not limited to the Tween / Poof

Dojos.7.12.12.5 Copper Dragon Bonze/Monk, including but not limited to Crane’s Flight

Dojo7.12.12.6 Gold Dragon Bonze/Monk, including but not limited to Higaru Dashi Dojo7.12.12.7 Green Dragon Bonze/Monk, including but not limited to Deaf Ear Dojo7.12.12.8 Red Dragon Bonze/Monk, including but not limited to Bouncer /

Strongheart / Stone Burner Dojos.7.12.12.9 Silver Dragon Bonze/Monk, including but not limited to Silver Spoon Dojo7.12.12.10 White Dragon Bonze/Monk, including but not limited to Eight Drunken Elf :

Faeries Dojo7.12.12.11 East Wind Bonze/Monk7.12.12.12 South Wind Bonze/Monk7.12.12.13 West Wind Bonze/Monk7.12.12.14 North Wind Bonze/Monk7.12.12.15 Spring Bonze/Monk7.12.12.16 Summer Bonze/Monk7.12.12.17 Autumn Bonze/Monk7.12.12.18 Winter Bonze/Monk7.12.12.19 Killer Bonze/Monk7.12.12.20 [12.1.5: “This Book of The New Day shall uphold the Enforceable Edicts

of “Advanced Dungeons & Dragons Special Reference Work Oriental Adventures” as Inspiration of the Muse of Dreams.”]

7.12.13 Bard7.12.13.1 Cli7.12.13.2 Olamph7.12.13.3 Fochlucan7.12.13.4 MacFuirmidh7.12.13.5 Doss7.12.13.6 Canaith7.12.13.7 Ansruth

7.12.14 Dark Angel7.12.14.1 Quindecimvire7.12.14.2 Students of Quindecimvire

7.12.15 Barbarian7.12.15.1 Josten7.12.15.2 Carsultyl7.12.15.3 Skimo7.12.15.4 Endos

7.12.16 Cavalier

7.12.17 Thief-Acrobat

7.12.18 Bushi

7.12.19 Kensai

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7.12.20 Ninja

7.12.21 Fighter : Samurai

7.12.22 Shujenka

7.12.23 Sohei

7.12.24 Wu Jen

7.12.25 Yakuza

7.12.26 Sinanju7.12.26.1 One (1) Master in any timeframe.7.12.26.2 One (1) Student in any timeframe.

7.12.27 [non-binding illegible information]

7.12.28 [non-binding illegible information]

7.13 Sathonys’ Maker of Nightmares

7.13.1 Reflects in perfect duplication a target entity projected by a Sentient Dragon, if that target entity possesses Inspiration of a Muse. Target entity is projected by the Sentient Dragon projecting the wielder of Sathonys’ Maker of Nightmares.

7.14 Lato's Muse Killers

7.14.1 Armor competently protects against Inspiration of a Muse Gold Attribute7.14.1.1 Primary function competently protects wielder from Muse of Dance.

7.14.2 Cloak competently hides from Inspiration of a Muse Gold Attribute7.14.2.1 Primary function competently obscures wielder from Muse of Dance.

7.14.3 Sword competently attacks Inspiration of a Muse manifestations and Wielders of other Gold Attribute.

7.14.3.1 Sword severs target from Muse of Dance thus preventing further Dance.7.14.3.2 Sword wound does not prevent re-establishment of Inspiration of a Muse.

7.15 Brother Sun’s ManMovers

7.15.1 Transport of entities via a Gold Disk to another is instantaneous and without interruption.

7.16 Corum Jhalen Irsei’s Wizard's Towers

7.16.1 Magic Competence by the Wizard Wielder.

7.16.2 Nullifies all other competence within confines.

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7.16.3 Sanctuary for the Wielder.

7.16.4 Guards and Wards defence.

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7.16.5 Manifest in 28 locations per Turf or Wasteland.7.16.5.1 Llewghund

7.16.5.1.1 [non-binding illegible information]7.16.5.2 New Troad

7.16.5.2.1 Blackmount7.16.5.2.2 Carasahl7.16.5.2.3 Churtannts7.16.5.2.4 Crossanthe7.16.5.2.5 Dzur Mountain7.16.5.2.6 Enseljos7.16.5.2.7 Lieberton7.16.5.2.8 [non-binding illegible information]

7.16.5.3 Crosswinds7.16.5.3.1 [non-binding illegible information]

7.16.5.4 New Dolbadarn7.16.5.4.1 [non-binding illegible information]

7.16.5.5 New Watersea7.16.5.5.1 Castle Erorn7.16.5.5.2 [non-binding illegible information]

7.16.5.6 Flambeau7.16.5.6.1 [non-binding illegible information]

7.16.5.7 Open Road7.16.5.7.1 [non-binding illegible information]

7.16.5.8 Elidor7.16.5.8.1 Gorias in the East, Keep of the Sword7.16.5.8.2 Finias in the South, Keep of the Spear7.16.5.8.3 Murias in the West, Keep of the Cauldron7.16.5.8.4 Falias in the North, Keep of the Stone7.16.5.8.5 [non-binding illegible information]

7.16.5.9 Fountains of Paradise7.16.5.9.1 [non-binding illegible information]

7.16.5.10 Dry Land7.16.5.10.1 [non-binding illegible information]

7.16.5.11 Mestea7.16.5.11.1 [non-binding illegible information]

7.16.5.12 Isle of Sleep7.16.5.12.1 Palladium7.16.5.12.2 The Ground Keep7.16.5.12.3 The Water Castle7.16.5.12.4 The Fire Castle7.16.5.12.5 The Wind Keep7.16.5.12.6 [non-binding illegible information]

7.16.5.13 Hall of Kaldamaaren7.16.5.13.1 [non-binding illegible information]

7.16.5.14 Skagganutt Abyss7.16.5.14.1 [non-binding illegible information]

7.16.5.15 Musquel-in-the-Abyss7.16.5.15.1 [non-binding illegible information]

7.16.5.16 Los Endos7.16.5.16.1 Jade House7.16.5.16.2 [non-binding illegible information]

7.16.5.17 Wasteland7.16.5.17.1 Carsultyl Keep (Carsultyl)7.16.5.17.2 Cordouan (Forbidden Isle)

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7.16.5.17.3 Gorm’s Dark Tower (Knock)7.16.5.17.4 Oz Poppyfield Mountain7.16.5.17.5 [non-binding illegible information]

7.17 Tranodeli’s Talismans

7.17.1 Grey manifests Magic Competence

7.17.2 Black manifests Necromantic Competence

7.17.3 White manifests Evocation Competence

7.17.4 Red manifests Possession Competence

7.17.5 Orange manifests Abjuration Competence

7.17.6 Yellow manifests Divination Competence

7.17.7 Green manifests Alteration Competence

7.17.8 Blue manifests Conjuration Competence

7.17.9 Indigo manifests Illusion Competence

7.17.10 Violet manifests Enchantment /Charm competence

7.17.11 Brown manifests Invocation competence

7.18 Sister Moon’s House Absolute

7.18.1 Prevents military conquest of sovereign wielder.

7.18.2 Manifests as Palace with impenetrable Battlement.7.18.2.1 New Troad : Enseljos Palace7.18.2.2 New Troad : Diaspar Palace7.18.2.3 [non-binding illegible information] : Lynortis

7.19 Corum Llawr Ereint’s Land Bridge

7.19.1 Manifests for all Turf of Oimota’s 16 Dominators.

7.19.2 Anchors Wasteland to Turf.

7.19.3 Anchors Turf to Wasteland.

7.19.4 One-way travel alters direction every seven years local time.

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7.20 Chiun’s Sinanju

7.20.1 The Key to the Muse of Dance.

7.20.2 Weave, weave, weave : The Scarlet Ribbon7.20.2.1 Enemy crossfire kills enemies.

7.20.3 The Senethar.7.20.3.1 Fire Leaping7.20.3.2 Water Flowing7.20.3.3 Air [non-binding illegible information]7.20.3.4 Earth Moving

7.20.4 The Dance of the 97 Steps.7.20.4.1 Thousand Day Journey7.20.4.2 Flower Unfolding7.20.4.3 Dark Shroud7.20.4.4 Twisted Star7.20.4.5 Snake and Spider7.20.4.6 Magician’s Hands7.20.4.7 Cold Fire Burn’s Bright7.20.4.8 Autogyro7.20.4.9 Laughing Stone7.20.4.10 Fleur de Lance7.20.4.11 Bamboo Pond7.20.4.12 Arc of Air7.20.4.13 Braided Plasma7.20.4.14 Sword of the Dusk7.20.4.15 18 Hands of the Lohan7.20.4.16 Vacuum Cage7.20.4.17 Steel Circle7.20.4.18 Spiral7.20.4.19 Mewick Sleeps Softly7.20.4.20 [non-binding illegible information]

7.21 Ged’s Five Rings

7.21.1 Ring of the Void 7.21.1.1 Unmakes to the manifest will of the Wielder.

7.21.1.1.1 Wielder must have appropriate Dance.7.21.1.1.2 Unmakes wielder with inappropriate Inspiration of a Muse.7.21.1.1.3 May never be wielded subsequently by the same entity.7.21.1.1.4 Grants Mastery over Void to wielder’s Wathan after appropriate

initiation.7.21.1.2 Creates subordinate enslavement tokens of Unmaking as 7.7: “Sauron’s

Rings”7.21.1.2.1 Subordinate tokens are dissipated when subsequent entity wields

Ring of the Void.7.21.1.2.2 Subordinate tokens are dissipated on whim of wielder of Ring of

the Void, even over distance.

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7.21.2 Wind Ring 7.21.2.1 Transforms to the manifest will of the Wielder.

7.21.2.1.1 Wielder must have appropriate Dance.7.21.2.1.2 Transforms wielder with inappropriate Inspiration of a Muse.7.21.2.1.3 May never be wielded subsequently by the same entity.7.21.2.1.4 Grants Mastery over Wind to wielder’s Wathan after

appropriate initiation.7.21.2.2 Creates subordinate enslavement tokens of Transformation as 7.7: “Sauron’s

Rings”7.21.2.2.1 Subordinate tokens are dissipated when subsequent entity wields

Wind Ring.7.21.2.2.2 Subordinate tokens are dissipated on whim of wielder of Wind

Ring, even over distance.

7.21.3 Fire Ring 7.21.3.1 Destroys to the manifest will of the Wielder

7.21.3.1.1 wielder must have appropriate Dance.7.21.3.1.2 Destroys wielder with inappropriate Inspiration of a Muse.7.21.3.1.3 May never be wielded subsequently by the same entity.7.21.3.1.4 Grants Mastery over Fire to wielder’s Wathan after appropriate

initiation.7.21.3.2 Creates subordinate enslavement tokens of Destruction as 7.7: “Sauron’s

Rings”7.21.3.2.1 Subordinate tokens are dissipated when subsequent entity wields

Fire Ring.7.21.3.2.2 Subordinate tokens are dissipated on whim of wielder of Fire

Ring, even over distance.

7.21.4 Water Ring 7.21.4.1 Removes to the manifest will of the Wielder

7.21.4.1.1 wielder must have appropriate Dance.7.21.4.1.2 Removes wielder with inappropriate Inspiration of a Muse.7.21.4.1.3 May never be wielded subsequently by the same entity.7.21.4.1.4 Grants Mastery over Water to wielder’s Wathan after

appropriate initiation.7.21.4.2 Creates subordinate enslavement tokens of Removal as 7.7: “Sauron’s Rings”

7.21.4.2.1 Subordinate tokens are dissipated when subsequent entity wields Water Ring.

7.21.4.2.2 Subordinate tokens are dissipated on whim of wielder of Water Ring, even over distance.

7.21.5 Ground Ring 7.21.5.1 Protects to the manifest will of the Wielder

7.21.5.1.1 wielder must have appropriate Dance.7.21.5.1.2 Protects from wielder with inappropriate Inspiration of a Muse.7.21.5.1.3 May never be wielded subsequently by the same entity.7.21.5.1.4 Grants Mastery over Ground to wielder’s Wathan after

appropriate initiation.7.21.5.2 Creates subordinate enslavement tokens of Protection as 7.7: “Sauron’s

Rings”7.21.5.2.1 Subordinate tokens are dissipated when subsequent entity wields

Ground Ring.7.21.5.2.2 Subordinate tokens are dissipated on whim of wielder of Ground

Ring, even over distance.

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7.22 Peter Abelard’s Sanctuary

7.22.1 Guaranteed Eternal Sanctuary to inhabitants.

7.22.2 Ground Protection (fifth rank) from magic and miracles to inhabitants.

7.22.3 Ground Protection (fifth rank) from psionics to inhabitants.

7.22.4 Ground Protection (fifth rank) from weapons to inhabitants.

7.22.5 Gifted locales7.22.5.1 All 7.16: “Corum Jhalen Irsei’s Wizard's Towers”7.22.5.2 All 7.18: “Sister Moon’s House Absolute”7.22.5.3 All 4-flag Places of Power.7.22.5.4 7.23: “Josie’s Callahan’s Trader Vic’s Crosstime Saloon”7.22.5.5 Black Sapphire Inns.7.22.5.6 Blackmount : Dara’s Keep

7.22.5.6.1 Safety from harm and pursuit7.22.5.6.2 Safety is empowered by alt.Heart of Light Gold

Attribute.7.22.5.6.3 Safety is empowered by Diamond Stone

Greensheet7.22.5.6.4 Safety is empowered by Dylan Llyr.7.22.5.6.5 Safety is empowered by Hell Flame Gold

Attribute.7.22.5.6.6 Safety is empowered by Kolwynia Gold

Attribute.7.22.5.6.7 Safety is empowered by Maker of Rules Gold

Attribute.7.22.5.6.8 Safety is empowered by Orb of Sentient Dragon

Control Gold Attribute.7.22.5.6.9 Safety is empowered by The Eye of Timor Gold

Attribute.7.22.5.6.10 Safety is empowered by The Jade Cauldron

Gold Attribute.7.22.5.6.11 Safety is empowered by The Prince Who Was

1000.7.22.5.6.12 Safety is empowered by The Spear Ildana Gold

Attribute.7.22.5.6.13 Safety is empowered by The Talking Sword of

Lothia Gold Attribute.7.22.5.6.14 Safety is empowered by Almitra’s Voided Gold

Attributes.7.22.5.6.15 Safety is empowered by Watersea Navigation

Chart Gold Attribute.7.22.5.7 Dolbadarn : Dolbadarn Keep7.22.5.8 Troad : Chateau Escargot.7.22.5.9 7.27: “Salt Peter’s Estate”

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7.23 Josie’s Callahan’s Trader Vic’s Crosstime Saloon

7.23.1 Manifest Hospitality.7.23.1.1 Beverage of choice.7.23.1.2 Time out of Mind.

7.23.2 Abelard’s Sanctuary

7.23.3 Perfect Host

7.24 Kannon’s Golden Rule

7.24.1 Doubles manifest will via reflection of interactions.7.24.1.1 Treats Wielder as Wielder treats other.7.24.1.2 Treats other as other treats Wielder.

7.25 Aeol’s Black Mithril “Athelin”

7.25.1 Weapons of Black Mithril steal Dance from Wathan and the Muse of Dance.

7.25.2 Can be crafted or formed only by Dark Childe / Evil Drow Devil hands to prevent drawing forth Wathan of Hammersmith.

7.25.3 Forging ore over fire prevents rebirth/reincarnation of Athelin source.

7.26 Katsuk’s Soul Catcher

7.26.1 Catches and holds a Wathan.7.26.1.1 New Troad : Champion’s Soul Roller

7.26.2 Preserves the Akashik Record of the last Wathan caught within.

7.26.3 The Wathan may be released.7.26.3.1 New Troad : Champion’s Soul Roller

7.27 Salt Peter’s Estate

7.27.1 Sister Moon’s House Absolute

7.27.2 Peter Abelard’s Sanctuary in Womb Room below Ground.

7.27.3 Competent immutable Sovereignty7.27.3.1 Competence in Mage and Assassin dreams.7.27.3.2 Land Law7.27.3.3 Rebirth7.27.3.4 Inheritance7.27.3.5 Timeless

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7.27.4 Watersea Port

7.27.5 [non-binding illegible information] Destroys powers for one generation.

7.28 Vlad Tepes’ Voidcastle

7.28.1 Ex nihilum.

7.28.2 Reflection of Ilium city and surrounding territory.

7.28.3 Discontinuous fragment of Gold Road.

7.28.4 Includes, below Ground, the Pattern of Oberon, King of Shadow.

7.28.5 Sister Moon’s House Absolute

7.28.6 Peter Abelard’s Sanctuary

7.29 Morgan La Faye’s Real Death Weapons, “Morganti”

7.29.1 Annihilates Wathan of a Muse-Inspired creature preventing Crossing-in-the-mist within Worlorn System.

7.29.2 Poem 14.1.22 “Thirteen Ways to Look at a Blackbird.”

7.29.3 Manifestations Named in Section 7.29.5 may not Annihilate Wathan of Morgan la Faye.

7.29.4 Manifestations Named in Section 7.29.5 may not Annihilate Wathan of Aeol the Dark Smith.

7.29.5 Named Primary Manifestations7.29.5.1 Lifesbane of Hallenrakenthaller7.29.5.2 BLACK SWORD of the Eternal Champion7.29.5.3 Widowmaker of Maltathar7.29.5.4 Harenchi of Pachelbel Kannon7.29.5.5 Greenwand of Necrodemus7.29.5.6 Wyrmbane the Lesser of Morgan la Faye7.29.5.7 Shadowdancer of Michael Donn7.29.5.8 Dolkris7.29.5.9 Marter Phaal of Vlad Tepes7.29.5.10 [non-binding illegible information]

7.29.6 Morgan La Faye’s Real Death Weapons, “Morganti” may terminate Inspiration of a Muse from Wathan projected by sentient dragons numbered 1-19 from Inspiration of a Muse throughout Worlorn System.

7.29.7 The Real Death of Morgan La Faye’s Real Death Weapons, “Morganti” shall not be sustained by Sentient Rib’s Nightmare Gold Attributes.

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7.30 Muad’Dib’s Dreamcatchers

7.30.1 Constructed of Athelin “Black Mithril” by the local Dark Smith.

7.30.2 Wielder may manifest command over attendance of Muse-Inspired creatures in Crossing-in-the-mist within Worlorn System.

7.30.2.1 Starting.7.30.2.2 Joining.7.30.2.3 Leaving.7.30.2.4 Ending.

7.30.3 Use while Crossing-in-the-mist of Worlorn System under the Muse of Dance requires Rogue : Stealth Master Inspiration of a Muse in youth, prior to first Crossing-in-the-mist of Wathan.

7.30.4 Possession under local conditions granted to Rogue : Stealth Master Elite for acknowledged armies :

7.30.4.1 Ape Army7.30.4.2 Dragon Army7.30.4.3 Firebird Army7.30.4.4 Hawk Army7.30.4.5 Phoenix Army7.30.4.6 Rat Army7.30.4.7 Spider Army7.30.4.8 Tiger Army7.30.4.9 Turtle Army7.30.4.10 Wolf Army

7.30.5 Possession under local conditions granted to Oimota’s 16 Dominators7.30.5.1 Llewghund in the possession of Almitra Almustafa.7.30.5.2 New Troad in the possession of Tanngrisnir.7.30.5.3 Crosswinds in the possession of Chrysofar.7.30.5.4 New Dolbadarn in the possession of Eressea.7.30.5.5 New Watersea in the possession of Llewella of Muili.7.30.5.6 Flambeau in the possession of Llewellyn ap-Owen.7.30.5.7 Open Road in the possession of Waldann high-Ironjade X.7.30.5.8 Elidor in the possession of Tiresias.7.30.5.9 Fountains of Paradise in the possession of Blacksword the Phoenix.7.30.5.10 Dry Land in the possession of Yama Dharma.7.30.5.11 Mestea in the possession of Theseus.7.30.5.12 Isle of Sleep in the possession of Hermione e’Helen.7.30.5.13 Hall of Kaldamaaren in the possession of Damon Maker.7.30.5.14 Skagganutt Abyss in the possession of Typhon Equis Noir.7.30.5.15 Musquel-in-the-Abyss in the possession of Dhruva.7.30.5.16 Los Endos in the possession of Sheherezade.

7.30.6 Possession under local conditions granted to Hissarlik dominators

7.30.7 Possession under local conditions granted to Knock rulers7.30.7.1 Al-Bac7.30.7.2 Gorm7.30.7.3 Knock7.30.7.4 Llabyrinth7.30.7.5 Rook7.30.7.6 Zounds

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7.30.8 Possession under local conditions granted to Elidor poets7.30.8.1 Atrium of Time7.30.8.2 Falias7.30.8.3 Findias7.30.8.4 Gorias7.30.8.5 Murias

7.30.9 Possession under local conditions granted to Wasteland throne wielders7.30.9.1 Canary Isles7.30.9.2 Carsultyl7.30.9.3 District of Columbia7.30.9.4 Forbidden Isle7.30.9.5 Golden Road7.30.9.6 Heart of the Earth7.30.9.7 Heaven7.30.9.8 Hell7.30.9.9 Josten7.30.9.10 Kaldamaaren7.30.9.11 Na7.30.9.12 Nkumai Island7.30.9.13 North Pole7.30.9.14 Northlands7.30.9.15 Ogygia7.30.9.16 Paths of the Dead7.30.9.17 South Pole7.30.9.18 Troad7.30.9.19 Voidcastle

7.31 Ender’s Game of Rhyme and Reason

7.31.1 Board game with Pieces of Wathan.

7.31.2 Manifests Game of Rhyme and Reason.

7.31.3 Implements Game of Rhyme and Reason.

7.31.4 Disuse prevents Game of Rhyme and Reason.

7.32 Half Elven One’s Hissarlik

7.32.1 Transforms Iahklu into Immutable Avatar Nostoi.

7.32.2 Transforms Immutable Avatar Nostoi into Swefen.

7.32.3 Requires Red Light Time to pass.7.32.3.1 Manifest Red Light terminates and prevents Crossing-in-the-mist.

7.32.4 Crossing-in-the-mist generates Strange Attractors.

7.32.5 Transforms Oimota’s 16 Dominators.

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7.32.6 Crossing-in-the-mist permits Inspiration of a Muse.

7.32.7 Twenty Hissarlik locations manifest as separate Turf or Wastelands.7.32.7.1 Oracle Room, the Machine Shop7.32.7.2 Monster Allocation Center7.32.7.3 Helicon7.32.7.4 Elemental Rings, Circus Circus7.32.7.5 Jungle of the Senses7.32.7.6 Tleilax, Command Performance7.32.7.7 Empire of Ice Cream7.32.7.8 Demonden, Hell7.32.7.9 Avernus, the Covenstead7.32.7.10 Mountains of the Blue Flame, the White Mountains7.32.7.11 Flatland7.32.7.12 Forest of Arden7.32.7.13 Avalon, Land of the Leaves7.32.7.14 Quagmire, the Bog of Eternal Stench7.32.7.15 Bastion, the Deserts of Lomarn7.32.7.16 Texorami, the Pillars of the Dawn7.32.7.17 Rebma, City beneath the Sea7.32.7.18 Tir-na Nog’th, Castle in the Clouds, Heaven7.32.7.19 Downunder7.32.7.20 New Troia

7.33 Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti”

7.33.1 Exiles Wathan of victim to the Skagganutt Abyss.

7.33.2 Annihilates Inspiration of a Muse from Wathan of a Dreamer, preventing Crossing-in-the-mist of Dreams within Worlorn System.

7.33.3 Manifestations Named in Section 7.33.8 may not Annihilate Wathan of Maeglin high-Jerusalem.

7.33.4 Manifestations Named in Section 7.33.8 may not Annihilate Wathan of Maeglin high-Carsultyl.

7.33.5 Manifestations Named in Section 7.33.8 may not Annihilate Wathan of Dhruva.

7.33.6 Manifestations Named in Section 7.33.8 are Immune to Fire.

7.33.7 Manifestations Named in Section 7.33.8 are Immune to Destruction.

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7.33.8 666 Named Primary Manifestations : 7.33.8.1 Lifesbane of Hallenrakenthaller7.33.8.2 BLACK SWORD of the Eternal Champion7.33.8.3 Widowmaker of Maltathar7.33.8.4 Harenchi of Pachelbel Kannon7.33.8.5 Greenwand of Necrodemus7.33.8.6 Wyrmbane the Lesser of Morgan la Faye7.33.8.7 Shadowdancer of Michael Donn7.33.8.8 Dolkris7.33.8.9 Marter Phaal of Vlad Tepes7.33.8.10 [non-binding illegible information]7.33.8.11 Lokdal Dagger7.33.8.12 di Griz’ Peter Marlowe7.33.8.13 Shado 2 missile7.33.8.14 [non-binding illegible information]

7.34 di Griz’ Peter Marlowe

7.34.1 Created from Nightmare of 7.5: “Yama’s What the Thunder Said”

7.34.2 Transforms Oimota’s 16 Dominators.

7.34.3 Transforms manifest will of Wielder to the manifest will of Greater God Nerull the Reaper.

7.34.4 Destroys with the manifest will of Wielder.

7.34.5 Angel Blade7.34.5.1 Requires Dark Angel Inspiration of a Muse to manifest this power.

7.35 Hektor’s The Fire Sermon

7.35.1 Created from Nightmare of 7.2: “Dworkin’s A Game of Chess”

7.35.2 <POEM> 14.1.4

7.35.3 Destroys Oimota’s 16 Dominators.

7.35.4 Destroys with the manifest will of Wielder.

7.35.5 Competently replaces and assumes the role of [non-binding illegible information].

7.36 Q’s Attributes

7.36.1 Sustained Strange Attractors for Dance to wield.

7.36.2 Permit Dance to affect Inspiration of a Muse from any Cycle.

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7.37 Larethian’s Lios Marks

7.37.1 May focus Inspiration of a Muse for Lios Elfar.7.37.1.1 Brein7.37.1.2 Swan7.37.1.3 Keebler7.37.1.4 Kestrel7.37.1.5 Quaal7.37.1.6 Relean

7.38 di Griz’ Sixth Flame

7.38.1 Cubic zirconium with one face [non-binding illegible information].

7.38.2 Eternal Flame shines through entities.

7.39 Eumir’s Egg of Shal Omnis

7.39.1 [non-binding illegible information]

7.39.2 Orb of controlling Dragons.

7.39.3 Binds manifest Dragons to the Codex of Promises, Book of The New Day.

7.39.4 Binds manifest Dragons to the will of the wielder.

7.40 Cedric’s Egg of Shal Omnis

7.40.1 Binds wielder to the will of Shal-Omnis.

7.40.2 Orb of the Dragonkind : Orb of the Eternal Grand Dragon.

7.40.3 Orb of Sentient Dragon Control.

7.40.4 Binds manifest Sentient Dragons to the Codex of Promises, Book of The New Day.7.40.4.1 Binds Sentient Dragons to section 5.6: “Realoran’s Code” regardless.

7.40.5 Binds manifest Sentient Dragons to wielder’s manifest will.

7.41 John’s Egg of Shal Omnis

7.41.1 Binds wielder to the will of Shal-Omnis.

7.41.2 Orb of the Dragonkind : Orb of the Elder Wyrm.

7.41.3 Orb of controlling Gold Dragons.

7.41.4 Binds manifest Gold Dragons to the Codex of Promises, Book of The New Day.

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7.41.5 Binds manifest Gold Dragons to wielder’s manifest will.

7.42 Justin’s Egg of Shal Omnis

7.42.1 Binds wielder to the will of Shal-Omnis.

7.42.2 Orb of the Dragonkind : Orb of the Firedrake.

7.42.3 Orb of controlling Copper Dragons.

7.42.4 Binds manifest Copper Dragons to the Codex of Promises, Book of The New Day.

7.42.5 Binds manifest Copper Dragons to the will of the wielder.

7.43 Samuel’s Egg of Shal Omnis

7.43.1 Binds wielder to the will of Shal-Omnis.

7.43.2 Orb of the Dragonkind : Orb of the Great Serpent.

7.43.3 Orb of controlling Brass Dragons.

7.43.4 Binds manifest Brass Dragons to the Codex of Promises, Book of The New Day.

7.43.5 Binds manifest Brass Dragons to the will of the wielder.

7.44 Chrystaan’s Egg of Shal Omnis

7.44.1 Binds wielder to the will of Shal-Omnis.

7.44.2 Orb of the Dragonkind : Orb of the Dragon.

7.44.3 Orb of controlling Silver Dragons.

7.44.4 Binds manifest Silver Dragons to the Codex of Promises, Book of The New Day.

7.44.5 Binds manifest Silver Dragons to the will of the wielder.

7.45 Vosh’s Egg of Shal Omnis

7.45.1 Binds wielder to the will of Shal-Omnis.

7.45.2 Orb of the Dragonkind : Orb of the Dragonette.

7.45.3 Orb of controlling Black Dragons

7.45.4 Binds manifest Black Dragons to the Codex of Promises, Book of The New Day

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7.45.5 Binds manifest Black Dragons to the will of the wielder.

7.46 Keeper’s Egg of Shal Omnis

7.46.1 Binds wielder to the will of Shal-Omnis.

7.46.2 Orb of the Dragonkind : Orb of the Wyrmkin.

7.46.3 Orb of controlling Bronze Dragons

7.46.4 Binds manifest Bronze Dragons to the Codex of Promises, Book of The New Day

7.46.5 Binds manifest Bronze Dragons to the will of the wielder.

7.47 Austin’s Egg of Shal Omnis

7.47.1 Binds wielder to the will of Shal-Omnis.

7.47.2 Orb of the Dragonkind : Orb of the Hatchling.

7.47.3 Orb of controlling Blue Dragons

7.47.4 Binds manifest Blue Dragons to the Codex of Promises, Book of The New Day

7.47.5 Binds manifest Blue Dragons to the will of the wielder.

7.48 Trent’s Egg of Shal Omnis

7.48.1 Binds wielder to the will of Shal-Omnis.

7.48.2 Orb of the Dragonkind : Orb of the Hatchling.

7.48.3 Orb of controlling Green Dragons

7.48.4 Binds manifest Green Dragons to the Codex of Promises, Book of The New Day

7.48.5 Binds manifest Green Dragons to the will of the wielder.

7.49 William’s Egg of Shal Omnis

7.49.1 Binds wielder to the will of Shal-Omnis.

7.49.2 Orb of the Dragonkind : Orb of the Hatchling.

7.49.3 Orb of controlling White Dragons

7.49.4 Binds manifest White Dragons to the Codex of Promises, Book of The New Day

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7.49.5 Binds manifest White Dragons to the will of the wielder.

7.50 Kord’s Egg of Shal Omnis

7.50.1 Binds wielder to the will of Shal-Omnis.

7.50.2 Orb of the Dragonkind : Orb of the Hatchling.

7.50.3 Orb of controlling Red Dragons

7.50.4 Binds manifest Red Dragons to the Codex of Promises, Book of The New Day

7.50.5 Binds manifest Red Dragons to the will of the wielder.

7.51 Tanngrisnir’s Assimilation

7.51.1 Pendant : hematite triangle and silver wire contains malachite sphere.

7.51.2 Grants the powers of Troy Ounces to Wielder under Dance.

7.51.3 Binds Wielder to the will of Tanngrisnir.

7.51.4 Within New Troad acts as Maker of Rules if original Maker of Rules is not wielded.

7.52 DeCameron’s Fire Rat Robe

7.52.1 Robe of the Archmagi

7.52.2 Roke Mage’s Robes

7.52.3 White Robe of di Griz’ flesh

7.52.4 Wearer Immune to Annihilation

7.52.5 Wearer Immune to Destruction

7.52.6 Wearer Immune to Transformation

7.52.7 Wearer Immune to morale effects7.52.7.1 Invariably Hopes for the best

7.52.8 Wearer sires/bears only Fire Rat offspring evermore

7.52.9 Wearer grows whiskers7.52.9.1 Whiskers quiver when someone walks over wearer’s grave7.52.9.2 Whiskers quiver as Premonition of Death or Serious Harm

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8 Enforceable Edicts of Oimota’s 16 Dominators

8.1 Llewghund

8.1.1 Llewghund shall recognize and abide by Enforceable Edicts of Lemuria.

8.1.2 Chaos in Worlorn System shall be founded upon forces in Llewghund.

8.1.3 Chaos in Worlorn System shall be by the manifest will of Almitra Almustafa.

8.1.4 Chaos in Worlorn System shall be by the manifest will of the Wielder of Sea of Chaos or by Gold Attribute from Llewghund when Almitra Almustafa is not Crossing-in-the-mist in Worlorn System.

8.1.5 Archetypes of Chaos introduced to Worlorn System shall be lesser than the manifest will of the Almitra Almustafa or become a portion of Gold Attribute from Llewghund.

8.1.6 Natural Enforceable Edicts within Llewghund which are not defined by this Book of The New Day shall be subject to the will of Almitra Almustafa.

8.1.7 Almitra Almustafa is not Crossing-in-the-mist in Worlorn System when within Llewghund.

8.1.8 Wielder of Sea of Chaos is not Crossing-in-the-mist in Worlorn System when within Llewghund.

8.1.9 Llewghund may sustain at most 7777 Ghunden Human entities in the Wastelands at one time.

8.2 New Troad

8.2.1 New Troad shall recognize and abide by Enforceable Edict of The Pattern of Troy.

8.2.2 Order in Worlorn System shall be founded upon forces in New Troad.

8.2.3 Order in Worlorn System shall be by the manifest will of Tanngrisnir.

8.2.4 Order in Worlorn System shall be by the manifest will of the Wielder of Maker of Rules or by Gold Attribute from New Troad when Tanngrisnir is not Crossing-in-the-mist in Worlorn System.

8.2.5 Archetypes of Order introduced to Worlorn System shall be lesser than the manifest will of Tanngrisnir or become a portion of Gold Attribute from New Troad.

8.2.6 Natural Enforceable Edicts within New Troad which are not defined by this Book of The New Day shall be subject to the will of Tanngrisnir.

8.2.7 Tanngrisnir is not Crossing-in-the-mist in Worlorn System when within New Troad.

8.2.8 Wielder of Maker of Rules is not Crossing-in-the-mist in Worlorn System when within New Troad.

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8.2.9 New Troad may sustain at most 7777 Wengen Human / Kobold / Kyben entities in the Wastelands at one time.

8.3 Crosswinds

8.3.1 Crosswinds shall recognize and abide by Enforceable Edicts of The Pattern of Troy.

8.3.2 Transformation in Worlorn System shall be founded upon forces in Crosswinds.

8.3.3 Transformation in Worlorn System shall be by the manifest will of Chrysofar.

8.3.4 Transformation in Worlorn System shall be by the manifest will of the Wielder of Wind Chimes or by Gold Attribute from Crosswinds when Chrysofar is not Crossing-in-the-mist in Worlorn System.

8.3.5 Archetypes of Transformation introduced to Worlorn System shall be lesser than the manifest will of Chrysofar or become a portion of Gold Attribute from Crosswinds.

8.3.6 Natural Enforceable Edicts within Crosswinds which are not defined by this Book of The New Day shall be subject to the will of Chrysofar.

8.3.7 Chrysofar is not Crossing-in-the-mist in Worlorn System when within Crosswinds.

8.3.8 Wielder of Wind Chimes is not Crossing-in-the-mist in Worlorn System when within Crosswinds.

8.3.9 Crosswinds may sustain at most 7777 Melnibonean Elfar / High Elf entities in the Wastelands at one time.

8.3.10 The Curse of a Prince of Crosswinds pronounced in the fullness of fury is always potent.

8.4 New Dolbadarn

8.4.1 New Dolbadarn shall recognize and abide by Enforceable Edicts of The Courts of Chaos, Troad, the Lands of Troy, and Caine’s Plane.

8.4.2 Protection in Worlorn System shall be founded upon forces in New Dolbadarn.

8.4.3 Protection in Worlorn System shall be by the manifest will of Eressea.

8.4.4 Protection in Worlorn System shall be by the manifest will of the Wielder of Candle in the Wind or by Gold Attribute from New Dolbadarn when Eressea is not Crossing-in-the-mist in Worlorn System.

8.4.5 Archetypes of Protection introduced to Worlorn System shall be lesser than the manifest will of Eressea or become a portion of Gold Attribute from New Dolbadarn.

8.4.6 Natural Enforceable Edicts within New Dolbadarn which are not defined by this Book of The New Day shall be subject to the will of Eressea.

8.4.7 Eressea is not Crossing-in-the-mist in Worlorn System when within New Dolbadarn.

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8.4.8 Wielder of Candle in the Wind is not Crossing-in-the-mist in Worlorn System when within New Dolbadarn.

8.4.9 New Dolbadarn may sustain at most 7777 Aubec Human entities in the Wastelands at one time.

8.5 New Watersea

8.5.1 New Watersea shall recognize and abide by Enforceable Edict of The Pattern of Troy.

8.5.2 Removal in Worlorn System shall be founded upon forces in New Watersea.

8.5.3 Removal in Worlorn System shall be by the manifest will of Llewella of Muili.

8.5.4 Removal in Worlorn System shall be by the manifest will of the Wielder of Watersea Navigation Chart or by Gold Attribute from New Watersea when Llewella of Muili is not Crossing-in-the-mist in Worlorn System.

8.5.5 Archetypes of Removal introduced to Worlorn System shall be lesser than the manifest will of Llewella of Muili or become a portion of Gold Attribute from New Watersea.

8.5.6 Natural Enforceable Edicts within New Watersea which are not defined by this Book of The New Day shall be subject to the will of Llewella of Muili.

8.5.7 Llewella of Muili is not Crossing-in-the-mist in Worlorn System when within New Watersea.

8.5.8 Wielder of Watersea Navigation Chart is not Crossing-in-the-mist in Worlorn System when within New Watersea.

8.5.9 New Watersea may sustain at most 7777 Islanders Merfolk entities in the Wastelands at one time.

8.6 Flambeau

8.6.1 Flambeau shall recognize and abide by Enforceable Edict of The Courts of Chaos and Troad the Lands of Troy.

8.6.2 Destruction in Worlorn System shall be founded upon forces in Flambeau.

8.6.3 Destruction in Worlorn System shall be by the manifest will of Llewellyn ap-Owen.

8.6.4 Destruction in Worlorn System shall be by the manifest will of the Wielder of Star of Fire or by Gold Attribute from Flambeau when Llewellyn ap-Owen is not Crossing-in-the-mist in Worlorn System.

8.6.5 Archetypes of Destruction introduced to Worlorn System shall be lesser than the manifest will of Llewellyn ap-Owen or become a portion of Gold Attribute from Flambeau.

8.6.6 Natural Enforceable Edicts within Flambeau which are not defined by this Book of The New Day shall be subject to the will of Llewellyn ap-Owen.

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8.6.7 Llewellyn ap-Owen is not Crossing-in-the-mist in Worlorn System when within Flambeau.

8.6.8 Wielder of Star of Fire is not Crossing-in-the-mist in Worlorn System when within Flambeau.

8.6.9 Flambeau may sustain at most 7777 Dark Childe / Evil Drow Devil entities in the Wastelands at one time.

8.7 Open Road

8.7.1 Open Road shall recognize and abide by Enforceable Edict of The Courts of Chaos, Troad the Lands of Troy, and Caine’s Plane.

8.7.2 Freedom in Worlorn System shall be founded upon forces in Open Road.

8.7.3 Freedom in Worlorn System shall be by the manifest will of Waldann high-Ironjade X.

8.7.4 Freedom in Worlorn System shall be by the manifest will of the Wielder of Road Map or by Gold Attribute from Open Road when Waldann high-Ironjade X is not Crossing-in-the-mist in Worlorn System.

8.7.5 Archetypes of Freedom introduced to Worlorn System shall be lesser than the manifest will of Waldann high-Ironjade X or become a portion of Gold Attribute from Open Road.

8.7.6 Natural Enforceable Edicts within Open Road which are not defined by this Book of The New Day shall be subject to the will of Waldann high-Ironjade X.

8.7.7 Waldann high-Ironjade X is not Crossing-in-the-mist in Worlorn System when within Open Road.

8.7.8 Wielder of Road Map is not Crossing-in-the-mist in Worlorn System when within Open Road.

8.7.9 Open Road may sustain at most 7777 Grey Elf / Kav Elfar / Faerie Elfar entities in the Wastelands at one time.

8.8 Elidor

8.8.1 Elidor shall recognize and abide by Enforceable Edict of Billykin’s Planes, such as Knock, Compass Mountain, and Llabyrinth.

8.8.2 History in Worlorn System shall be founded upon forces in Elidor.

8.8.3 History in Worlorn System shall be by the manifest will of Tiresias.

8.8.4 History in Worlorn System shall be by the manifest will of the Wielder of Kolwynia or by Gold Attribute from Elidor when Tiresias is not Crossing-in-the-mist in Worlorn System.

8.8.5 Archetypes of History introduced to Worlorn System shall be lesser than the manifest will of Tiresias or become a portion of Gold Attribute from Elidor.

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8.8.6 Natural Enforceable Edicts within Elidor which are not defined by this Book of The New Day shall be subject to the will of Tiresias.

8.8.7 Tiresias is not Crossing-in-the-mist in Worlorn System when within Elidor.

8.8.8 Wielder of Kolwynia is not Crossing-in-the-mist in Worlorn System when within Elidor.

8.8.9 Elidor may sustain at most 7777 Breton Human entities in the Wastelands at one time.

8.9 Fountains of Paradise

8.9.1 Fountains of Paradise shall recognize and abide by Enforceable Edict of The Pattern of Troy.

8.9.2 Beauty in Worlorn System shall be founded upon forces in Fountains of Paradise.

8.9.3 Beauty in Worlorn System shall be by the manifest will of Blacksword the Phoenix.

8.9.4 Beauty in Worlorn System shall be by the manifest will of the Wielder of Star of Beauty or by Gold Attribute from Fountains of Paradise when Blacksword the Phoenix is not Crossing-in-the-mist in Worlorn System.

8.9.5 Archetypes of Beauty introduced to Worlorn System shall be lesser than the manifest will of Blacksword the Phoenix or become a portion of Gold Attribute from Fountains of Paradise.

8.9.6 Natural Enforceable Edicts within Fountains of Paradise which are not defined by this Book of The New Day shall be subject to the will of Blacksword the Phoenix.

8.9.7 Blacksword the Phoenix is not Crossing-in-the-mist in Worlorn System when within Fountains of Paradise.

8.9.8 Wielder of Star of Beauty is not Crossing-in-the-mist in Worlorn System when within Fountains of Paradise.

8.9.9 Fountains of Paradise may sustain at most 7777 Phoenician Elfar / Childean Elfar / Wood Elf entities in the Wastelands at one time.

8.10 Dry Land

8.10.1 Dry Land shall recognize and abide by Enforceable Edict of Billykin’s Planes, such as Knock, Compass Mountain, and Llabyrinth.

8.10.2 Death in Worlorn System shall be founded upon forces in Dry Land.

8.10.3 Death in Worlorn System shall be by the manifest will of Yama Dharma.

8.10.4 Death in Worlorn System shall be by the manifest will of the Wielder of Death’s Looking Glass or by Gold Attribute from Dry Land when Yama Dharma is not Crossing-in-the-mist in Worlorn System.

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8.10.5 Archetypes of Death introduced to Worlorn System shall be lesser than the manifest will of Yama Dharma or become a portion of Gold Attribute from Dry Land.

8.10.6 Natural Enforceable Edicts within Dry Land which are not defined by this Book of The New Day shall be subject to the will of Yama Dharma.

8.10.7 Yama Dharma is not Crossing-in-the-mist in Worlorn System when within Dry Land.

8.10.8 Wielder of Death’s Looking Glass is not Crossing-in-the-mist in Worlorn System when within Dry Land.

8.10.9 Dry Land may sustain at most 7777 Khannish Human entities in the Wastelands at one time.

8.11 Mestea

8.11.1 Mestea shall recognize and abide by Enforceable Edict of The Pattern of Troy.

8.11.2 Sanctuary in Worlorn System shall be founded upon forces in Mestea.

8.11.3 Sanctuary in Worlorn System shall be by the manifest will of Theseus.

8.11.4 Sanctuary in Worlorn System shall be by the manifest will of the Wielder of Sanctuary of Mestea or by Gold Attribute from Mestea when Theseus is not Crossing-in-the-mist in Worlorn System.

8.11.5 Archetypes of Sanctuary introduced to Worlorn System shall be lesser than the manifest will of Theseus or become a portion of Gold Attribute from Mestea.

8.11.6 Natural Enforceable Edicts within Mestea which are not defined by this Book of The New Day shall be subject to the will of Theseus.

8.11.7 Theseus is not Crossing-in-the-mist in Worlorn System when within Mestea.

8.11.8 Wielder of Sanctuary of Mestea is not Crossing-in-the-mist in Worlorn System when within Mestea.

8.11.9 Mestea may sustain at most 7777 Mestean Dark Elfar / Drow entities in the Wastelands at one time.

8.12 Isle of Sleep

8.12.1 Isle of Sleep shall recognize and abide by Enforceable Edict of The Courts of Chaos, Troad the Lands of Troy, and Caine’s Plane.

8.12.2 Sentience in Worlorn System shall be founded upon forces in Isle of Sleep.

8.12.3 Sentience in Worlorn System shall be by the manifest will of Hermione e’Helen.

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8.12.4 Sentience in Worlorn System shall be by the manifest will of the Wielder of Orb of Sentient Dragon Control or by Gold Attribute from Isle of Sleep when Hermione e’Helen is not Crossing-in-the-mist in Worlorn System.

8.12.5 Archetypes of Sentience introduced to Worlorn System shall be lesser than the manifest will of Hermione e’Helen or become a portion of Gold Attribute from Isle of Sleep.

8.12.6 Natural Enforceable Edicts within Isle of Sleep which are not defined by this Book of The New Day shall be subject to the will of Hermione e’Helen.

8.12.7 Hermione e’Helen is not Crossing-in-the-mist in Worlorn System when within Isle of Sleep.

8.12.8 Wielder of Orb of Sentient Dragon Control is not Crossing-in-the-mist in Worlorn System when within Isle of Sleep.

8.12.9 Isle of Sleep may sustain at most 7777 Hellene Dark Elfar / Drow entities in the Wastelands at one time.

8.12.10 All actions within Isle of Sleep must be ratified by Hermione e’Helen. Everything not explicitly permitted is forbidden.

8.13 Hall of Kaldamaaren

8.13.1 Hall of Kaldamaaren shall recognize and abide by Enforceable Edict of The Pattern of Troy.

8.13.2 Making in Worlorn System shall be founded upon forces in Hall of Kaldamaaren.

8.13.3 Making in Worlorn System shall be by the manifest will of Damon Maker.

8.13.4 Making in Worlorn System shall be by the manifest will of the Wielder of Blue Eye Anvil or by Gold Attribute from Hall of Kaldamaaren when Damon Maker is not Crossing-in-the-mist in Worlorn System.

8.13.5 Archetypes of Sentience introduced to Worlorn System shall be lesser than the manifest will of Damon Maker or become a portion of Gold Attribute from Hall of Kaldamaaren.

8.13.6 Natural Enforceable Edicts within Hall of Kaldamaaren which are not defined by this Book of The New Day shall be subject to the will of Damon Maker.

8.13.7 Damon Maker is not Crossing-in-the-mist in Worlorn System when within Hall of Kaldamaaren.

8.13.8 Wielder of Blue Eye Anvil is not Crossing-in-the-mist in Worlorn System when within Hall of Kaldamaaren.

8.13.9 Hall of Kaldamaaren may sustain at most 7777 Huldrafolk / Stone Brother / Dwarf entities in the Wastelands at one time.

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8.14 Skagganutt Abyss

8.14.1 Skagganutt Abyss shall recognize and abide by Enforceable Edict of The Pattern of Troy.

8.14.2 Annihilation in Worlorn System shall be founded upon forces in Skagganutt Abyss.

8.14.3 Annihilation in Worlorn System shall be by the manifest will of Typhon Equis Noir.

8.14.4 Annihilation in Worlorn System shall be by the manifest will of the Wielder of alt.Heart of Light or by Gold Attribute from Skagganutt Abyss when Typhon Equis Noir is not Crossing-in-the-mist in Worlorn System.

8.14.5 Archetypes of Annihilation introduced to Worlorn System shall be lesser than the manifest will of Typhon Equis Noir or become a portion of Gold Attribute from Skagganutt Abyss.

8.14.6 Natural Enforceable Edicts within Skagganutt Abyss which are not defined by this Book of The New Day shall be subject to the will of Typhon Equis Noir.

8.14.7 Typhon Equis Noir is not Crossing-in-the-mist in Worlorn System when within Skagganutt Abyss.

8.14.8 Wielder of alt.Heart of Light is not Crossing-in-the-mist in Worlorn System when within Skagganutt Abyss.

8.14.9 Skagganutt Abyss may sustain at most 7777 Centaur / Sphinx entities in the Wastelands at one time.

8.15 Musquel-in-the-Abyss

8.15.1 Musquel-in-the-Abyss shall recognize and abide by Enforceable Edict of The Courts of Chaos, Troad the Lands of Troy, and Caine’s Plane.

8.15.2 Preservation in Worlorn System shall be founded upon forces in Musquel-in-the-Abyss.

8.15.3 Preservation in Worlorn System shall be by the manifest will of Dhruva.

8.15.4 Preservation in Worlorn System shall be by the manifest will of the Wielder of Star of Preservation or by Gold Attribute from Musquel-in-the-Abyss when Dhruva is not Crossing-in-the-mist in Worlorn System.

8.15.5 Archetypes of Preservation introduced to Worlorn System shall be lesser than the manifest will of Dhruva or become a portion of Gold Attribute from Musquel-in-the-Abyss.

8.15.6 Natural Enforceable Edicts within Musquel-in-the-Abyss which are not defined by this Book of The New Day shall be subject to the will of Dhruva.

8.15.7 Dhruva is not Crossing-in-the-mist in Worlorn System when within Musquel-in-the-Abyss.

8.15.8 Wielder of Star of Preservation is not Crossing-in-the-mist in Worlorn System when within Musquel-in-the-Abyss.

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8.15.9 Musquel-in-the-Abyss may sustain at most 7777 <non-binding illegible information> entities in the Wastelands at one time.

8.16 Los Endos

8.16.1 Los Endos shall recognize and abide by Enforceable Edict of The Courts of Chaos, Troad the Lands of Troy, and Caine’s Plane.

8.16.2 Termination in Worlorn System shall be founded upon forces in Los Endos.

8.16.3 Termination in Worlorn System shall be by the manifest will of Sheherezade.

8.16.4 Termination in Worlorn System shall be by the manifest will of the Wielder of White Gold Ring or by Gold Attribute from Los Endos when Sheherezade is not Crossing-in-the-mist in Worlorn System.

8.16.5 Archetypes of Termination introduced to Worlorn System shall be lesser than the manifest will of Sheherezade or become a portion of Gold Attribute from Los Endos.

8.16.6 Natural Enforceable Edicts within Los Endos which are not defined by this Book of The New Day shall be subject to the will of Sheherezade.

8.16.7 Sheherezade is not Crossing-in-the-mist in Worlorn System when within Los Endos.

8.16.8 Wielder of White Gold Ring is not Crossing-in-the-mist in Worlorn System when within Los Endos.

8.16.9 Los Endos may sustain at most 7777 LosEndian Human entities in the Wastelands at one time.

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9 Crossing-in-the-mist of Worlorn

9.1 Code of Sentience

9.1.1 Muse-Inspired creatures of Sentience discovered by Wathan to be Crossing-in-the-mist shall, upon command of the discovering Wathan, immediately manifest Chains of Iron and be perfectly bound in them.

9.1.2 Oimota’s 16 Dominators must personally and without delay deliver to the caverns beneath the Isle of Sleep all Muse-Inspired creatures of Sentience discovered by Wathan to be Crossing-in-the-mist.

9.1.3 Iron can not manifest any form of existence in the caverns beneath the Isle of Sleep.

9.1.4 [non-binding illegible information]

9.2 Muse-Inspired creatures of Sentience; Sentient Dragons

9.2.1 Kin of Llyr : [non-binding illegible information]

9.2.2 [non-binding illegible information]

9.2.3 The Jester : [non-binding illegible information]

9.2.4 The Fiend : [non-binding illegible information]

9.2.5 [non-binding illegible information]

9.2.6 [non-binding illegible information]

9.2.7 [non-binding illegible information]

9.2.8 [non-binding illegible information]

9.2.9 [non-binding illegible information]

9.2.10 [non-binding illegible information]

9.2.11 [non-binding illegible information]

9.2.12 The Artful : [non-binding illegible information]

9.2.13 [non-binding illegible information]

9.2.14 The Pensive : [non-binding illegible information]

9.2.15 The Deft : [non-binding illegible information]

9.2.16 [non-binding illegible information]

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9.2.17 [non-binding illegible information]

9.2.18 [non-binding illegible information]

9.2.19 The Wise Fool : [non-binding illegible information]

9.2.20 The Cheater : [non-binding illegible information]. Deceased. Inactive. Non-participant. Uninspired by Muse of Dance.

9.2.21 Realoran the Gold : [non-binding illegible information]

9.3 The Dance

9.3.1 Limited races may initiate Crossing-in-the-mist.9.3.1.1 Ghunden Human9.3.1.2 Wengen Human / Kobold / Kyben9.3.1.3 Melnibonean Elfar / High Elf9.3.1.4 Aubec Human9.3.1.5 Islanders Merfolk9.3.1.6 Dark Childe / Evil Drow Devil9.3.1.7 Grey Elf / Kav Elfar / Faerie Elfar9.3.1.8 Breton Human9.3.1.9 Phoenician Elfar / Childean Elfar / Wood Elf9.3.1.10 Khannish Human9.3.1.11 Mestean Dark Elfar / Drow9.3.1.12 Hellene Dark Elfar / Drow9.3.1.13 Huldrafolk / Stone Brother / Dwarf9.3.1.14 Centaur / Sphinx9.3.1.15 <non-binding illegible information>9.3.1.16 LosEndian Human9.3.1.17 [non-binding illegible information] Pellinese

9.3.2 Limited professions receive Inspiration of a Muse from the Muse of Dance.9.3.2.1 barbarian9.3.2.2 bard9.3.2.3 cleric9.3.2.4 druid9.3.2.5 fighter9.3.2.6 monk9.3.2.7 paladin9.3.2.8 ranger9.3.2.9 rogue9.3.2.10 sorcerer9.3.2.11 wizard

9.3.3 [non-binding illegible information]

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10 Personal Archetype Enforceable Edicts

10.1 Appearance of Names

10.1.1 Section 10: “Personal Archetype Enforceable Edicts” of the Book of The New Day expressly imparts entities therein with the ability of Crossing-in-the-mist.

10.1.2 Section 10: “Personal Archetype Enforceable Edicts” of the Book of The New Day does not impart a physical manifestation to an entity unless explicitly granting Immutable Avatar.

10.2 Entity Archetype Enforceable Edicts by Name

10.2.1 Abelard10.2.1.1 Guaranteed Eternal Sanctuary10.2.1.2 Blessing and Protection of Shal Omnis10.2.1.3 Blue Sky Strength10.2.1.4 Ground Mastery10.2.1.5 Guaranteed Eternal Sanctuary10.2.1.6 May not be assassinated10.2.1.7 May not be surprised10.2.1.8 Protected from Fire10.2.1.9 Protected from Ground10.2.1.10 Protected from Psionics10.2.1.11 Protected from Void10.2.1.12 Protected from Water10.2.1.13 Protected from Wind

10.2.2 A Ra10.2.2.1 Leader of Egyptian Pantheon Clergy

10.2.3 Akkane, King of the Wind Wolves10.2.3.1 May invoke the Book of The New Day

10.2.4 Aleksandir Skemandras10.2.4.1 Manifests victory10.2.4.2 Manifests tolerance for others10.2.4.3 Mastery of Trojan Pattern (20 Veils)10.2.4.4 May Repair Trojan Pattern

10.2.5 Antalus10.2.5.1 Death Curse

10.2.5.1.1 Slain by Greater Death10.2.5.1.2 Rises from Pomegranate Seed

10.2.5.2 Spell Memorized : Flame Strike

10.2.6 Asmodeus10.2.6.1 May Exist10.2.6.2 Minion of Blood10.2.6.3 Wathan Patterned from Akashik Record

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10.2.7 Benedict of Troy10.2.7.1 Slave of Diamond Stone

10.2.8 Blacksword, Greater Prince of Evil Drow Devils10.2.8.1 May return to life by conflagration.10.2.8.2 May deny magical effects with 95% success.10.2.8.3 May renew Galvorn (Drow metals and organics) which have not been

destroyed by sunlight.

10.2.9 Blacksword, the Phoenix10.2.9.1 May return to life by conflagration.10.2.9.2 May deny magical effects with 95% success.10.2.9.3 May resurrect/reincarnate/raise dead/restore-to-life any being, by touch.

10.2.10 Brigitte10.2.10.1 Slain by Illithid

10.2.10.1.1 Recovered from Illithid

10.2.11 Caliban and subsequent incarnations10.2.11.1 Mastery of Dragons (Silver)

10.2.12 Calypso10.2.12.1 Mastery of Dust

10.2.13 Champion Eternal / Damon Maker 10.2.13.1 May make anything from Irridisium / Chaos / Flux.

10.2.14 Chandra10.2.14.1 Death Curse

10.2.14.1.1 Slain by Greater Death10.2.14.1.2 Rises from Pomegranate Seed

10.2.14.2 May Exist10.2.14.3 May manifest will to accompany any Crossing-in-the-mist in Worlorn System.10.2.14.4 Minion of Blood10.2.14.5 Psionic10.2.14.6 Wathan Patterned from Akashik Record

10.2.15 Chup10.2.15.1 Death Curse

10.2.15.1.1 Slain by Greater Death10.2.15.1.2 Rises from Pomegranate Seed

10.2.16 Chiun10.2.16.1 May exist10.2.16.2 Mastery of Dance

10.2.17 Chrysofar10.2.17.1 May invoke the Book of The New Day

10.2.18 Cinnamon10.2.18.1 Born with a Silver Spoon10.2.18.2 Mastery of Blood10.2.18.3 May Exist

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10.2.19 Crimson Grey10.2.19.1 May invoke the Book of The New Day10.2.19.2 Mastery of Winds10.2.19.3 May Manifest Red Heat

10.2.20 Clymnea / Red Queen10.2.20.1 Death Curse

10.2.20.1.1 Slain by Greater Death10.2.20.1.2 Rises from Pomegranate Seed

10.2.20.2 Mastery of Blood10.2.20.3 May Exist10.2.20.4 Minion of Blood10.2.20.5 Wathan Patterned from Akashik Record

10.2.21 Corian Trevanni10.2.21.1 May Exist10.2.21.2 Minion of Blood10.2.21.3 Wathan Patterned from Akashik Record

10.2.22 Count Brass10.2.22.1 Death Curse

10.2.22.1.1 Slain by Greater Death10.2.22.1.2 Rises from Pomegranate Seed

10.2.22.2 Mastery of the Kamarg

10.2.23 Derrick10.2.23.1 May invoke the Book of The New Day10.2.23.2 May Manifest Red Heat10.2.23.3 Spell Memorized : Infravision10.2.23.4 Spell Memorized : Enlarge10.2.23.5 Spell Memorized : Grease10.2.23.6 Spell Memorized : Detect Invisibility10.2.23.7 Spell Memorized : Spectral Hand10.2.23.8 Spell Memorized : Wizard Eye10.2.23.9 Spell Memorized : Wizard Lock

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10.2.24 Dara Anderson10.2.24.1 Colored Card 15# Bag of Holding 5000 GP Capacity10.2.24.2 Colored Card Adamant Crossbow Bolts10.2.24.3 Colored Card Adamant Holy Weapon10.2.24.4 Colored Card Adamant Mace10.2.24.5 Colored Card Ansruth Harp10.2.24.6 Colored Card Apparatus of Kwalish10.2.24.7 Colored Card Armor of Etherialness10.2.24.8 Colored Card Arrow of Witch Slaying10.2.24.9 Colored Card Belt of Gisten10.2.24.10 Colored Card Bloodstone Ring10.2.24.11 Colored Card Blue Bottle10.2.24.12 Colored Card Bolt Catcher10.2.24.13 Colored Card Candle of Invocation10.2.24.14 Colored Card Candle of Sorcery10.2.24.15 Colored Card Chiisai Small Knives10.2.24.16 Colored Card Cloak of Darkness10.2.24.17 Colored Card Cloak of Poisonousness10.2.24.18 Colored Card Cloak of Protection +10%10.2.24.19 Colored Card Cone of Silence10.2.24.20 Colored Card Copper Pentacle10.2.24.21 Colored Card Couch of Death10.2.24.22 Colored Card Cup of Crimson Wonder10.2.24.23 Colored Card Cup of Mockmen10.2.24.24 Colored Card Drow Chainmail10.2.24.25 Colored Card Fighter Class '79 Ring10.2.24.26 Colored Card Garfield’s Dish10.2.24.27 Colored Card Giant Slaying Axe10.2.24.28 Colored Card Giant’s Elbow Longbow10.2.24.29 Colored Card Githyanki Sword10.2.24.30 Colored Card God Rod10.2.24.31 Colored Card Golden Naginata10.2.24.32 Colored Card Heart of Darkness10.2.24.33 Colored Card Helm of Healing10.2.24.34 Colored Card Helm of Opposite Alignment10.2.24.35 Colored Card High Plains Drifter10.2.24.36 Colored Card Hub Ring10.2.24.37 Colored Card Human God Rod10.2.24.38 Colored Card Illusionist Class '79 Ring 10.2.24.39 Colored Card Incense of Meditation10.2.24.40 Colored Card Instant Block10.2.24.41 Colored Card Javelin of Lightning10.2.24.42 Colored Card Left Hand of Bigby10.2.24.43 Colored Card Leo's Holy Word Scroll10.2.24.44 Colored Card Light Beam10.2.24.45 Colored Card Manual of Puissant Skill at Arms10.2.24.46 Colored Card Medallion of 6” ESP10.2.24.47 Colored Card MT/AU Ring of Protection (+20%/+10% 10'Radius)10.2.24.48 Colored Card Nar Thol / Ring of Air Elemental Command10.2.24.49 Colored Card Nightwings10.2.24.50 Colored Card Occulator10.2.24.51 Colored Card Ozo10.2.24.52 Colored Card Pearl of the Fifth Power10.2.24.53 Colored Card Phylactery of Night

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10.2.24.54 Colored Card Phylactery of the Dwarfgod10.2.24.55 Colored Card Phylactery of the Phoenix10.2.24.56 Colored Card Pinque10.2.24.57 Colored Card Popsicle10.2.24.58 Colored Card Recorder of Ye Cind10.2.24.59 Colored Card Ring of Fifth Level Wizardry10.2.24.60 Colored Card Ring of Night Stars10.2.24.61 Colored Card Robe of the Archmagi10.2.24.62 Colored Card Roll of Life Savers10.2.24.63 Colored Card Scythe10.2.24.64 Colored Card Silver Military Pick10.2.24.65 Colored Card Silver Spoon10.2.24.66 Colored Card Soul Roller10.2.24.67 Colored Card Stone Lightning10.2.24.68 Colored Card Sword +10% Dragonslayer (+20% vs Blue Dragons triple

damage)10.2.24.69 Colored Card Sword +10% Dragonslayer (+20% vs Red Dragons triple

damage)10.2.24.70 Colored Card Sword +10% Dragonslayer (+20% vs Silver Dragons triple

damage)10.2.24.71 Colored Card Sword +10% Dragonslayer (+20% vs White Dragons triple

damage)10.2.24.72 Colored Card Tadasu10.2.24.73 Colored Card Ugly Stick10.2.24.74 Colored Card Wand of Conjuration10.2.24.75 Colored Card Wand of Enemy Detection10.2.24.76 Colored Card Welcome Mat10.2.24.77 Colored Card Wings of Flying10.2.24.78 Colored Card Wounding Token

10.2.25 Darkblade / Niteblade the Dark10.2.25.1 May possess No soul

10.2.26 Dhruva10.2.26.1 Mastery of 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons

“Maeglinti””10.2.26.2 Legacy of Hallenrakenthaller10.2.26.3 Legacy of di Griz

10.2.27 Dira10.2.27.1 Appears to be Destroyed by Fire10.2.27.2 Appears to be Removed by Water10.2.27.3 Born with a Silver Spoon10.2.27.4 May Exist10.2.27.5 Minion of Blood10.2.27.6 Wathan Patterned from Akashik Record

10.2.28 Dira / Nightmares of Dira / Dhruva10.2.28.1 Born with a Silver Spoon10.2.28.2 Mastery of Blood10.2.28.3 Mastery of Dust10.2.28.4 May exist10.2.28.5 Minion of Blood10.2.28.6 Wathan Patterned from Akashik Record

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10.2.29 Dominique of Cordouan10.2.29.1 May adjust Red Hourglass AM10.2.29.2 May adjust Red Hourglass PM

10.2.30 Dolarhyde and subsequent incarnations10.2.30.1 Master of Dragons (Red)

10.2.31 Dorian Hawkmoon10.2.31.1 Inside Emerald Box

10.2.32 Duncan Almustafa10.2.32.1 Colored Card: Demon Amulet : Prince Who Was 1000 (Prince Llyr)10.2.32.2 May Exist10.2.32.3 Minion of Blood10.2.32.4 Wathan Patterned from Akashik Record

10.2.33 Durvail10.2.33.1 May invoke the Book of The New Day10.2.33.2 May Manifest Red Heat10.2.33.3 Mastery of Psionics

10.2.34 Ender10.2.34.1 May Exist10.2.34.2 Minion of Blood10.2.34.3 Wathan Patterned from Akashik Record

10.2.35 Enrico10.2.35.1 May invoke the Book of The New Day10.2.35.2 May sense Illithids10.2.35.3 May self terminate Crossing-in-the-mist10.2.35.4 May walk on walls10.2.35.5 May Manifest Red Heat10.2.35.6 Proficiency in short sword

10.2.36 Enroth FirstBorn Larethian10.2.36.1 May invoke the Book of The New Day

10.2.37 Eren10.2.37.1 Death Curse

10.2.37.1.1 Slain by Greater Death10.2.37.1.2 Rises from Pomegranate Seed

10.2.37.2 Void Competence (via touch only)10.2.37.3 Minion of Blood10.2.37.4 Wathan Patterned from Akashik Record

10.2.38 Eressea : Dolbadarn10.2.38.1 Guaranteed Eternal Sanctuary

10.2.39 Eressea : New Dolbadarn10.2.39.1 Guaranteed Eternal Sanctuary

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10.2.40 Faella of Shal Omnis10.2.40.1 Guaranteed Eternal Saanctuary10.2.40.2 May invoke the Book of The New Day10.2.40.3 May Manifest Red Heat10.2.40.4 Slain by Illithid

10.2.40.4.1 Recovered from Illithid

10.2.41 Gerard 10.2.41.1 Blessing and Protection of Shal Omnis10.2.41.2 Blue Sky Strength10.2.41.3 Guaranteed Eternal Sanctuary10.2.41.4 May not be assassinated10.2.41.5 May not be surprised

10.2.42 Gerier10.2.42.1 Blessing and Protection of Shal Omnis10.2.42.2 Blue Sky Strength10.2.42.3 Guaranteed Eternal Sanctuary10.2.42.4 May not be assassinated10.2.42.5 May not be surprised

10.2.43 Githzerai : Rogue : Stealth Master : Elite10.2.43.1 May invoke the Book of The New Day10.2.43.2 May sense Illithids10.2.43.3 May self terminate Crossing-in-the-mist10.2.43.4 May walk on walls10.2.43.5 May Manifest Red Heat10.2.43.6 Proficiency in short sword

10.2.44 Gold General10.2.44.1 Lohan10.2.44.2 May Do Anything

10.2.45 Gold Road10.2.45.1 May intersect all Worlorn Gold Attribute Turf locations.10.2.45.2 May intersect all Worlorn Gold Attribute Turf times.10.2.45.3 May be activated by Iahklu and Er Per’henne exclusively.10.2.45.4 May be mastered by Bonze/Monk / Dark Angel / Sinanju activator of Orb

of Dragonkind.10.2.45.5 May Begin in the North Pole exclusively.

10.2.46 Gorm, The Black Bunny10.2.46.1 May Cancel the Supernatural entitlement from any Strange Attractor with a

Black Rod.10.2.46.2 May refuse to Cancel the Supernatural entitlement of a Strange Attractor

brought to him by Llewellyn ap-Owen only if Gorm is Crossing-in-the-Mist.

10.2.47 Halifirien Wedge10.2.47.1 May invoke the Book of The New Day10.2.47.2 Death Gaze10.2.47.3 May Manifest Red Heat10.2.47.4 Spell Memorized : Infravision10.2.47.5 Spell Memorized : Legend Lore10.2.47.6 Weapon : Death Gaze

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10.2.48 Hektor of Troy10.2.48.1 Protected from Red Light10.2.48.2 Protected from Psionic Blast10.2.48.3 Protected from Psionic [attack modes]10.2.48.4 Protected from Wind10.2.48.5 Protected from theft

10.2.49 Hektor of Troy and subsequent incarnations10.2.49.1 Mastery of Dragons (Bronze)

10.2.50 Heron10.2.50.1 Mastery of Void10.2.50.2 Slain by Thrint Psionics10.2.50.3 Void Mastery

10.2.51 Jorie10.2.51.1 Accompanied by Serberys (terror dog er per’henne)

10.2.52 Josephine V 10.2.52.1 Immunity : Obsidian Slaying

10.2.53 Josie10.2.53.1 Driven Insane by Thrint Psionics

10.2.54 Junior Que Que10.2.54.1 May invoke the Book of The New Day

10.2.55 Justin Time10.2.55.1 Accompanied by Serberys (terror dog er per’henne)10.2.55.2 Blue Sky Charisma (when remembered)10.2.55.3 Death Curse

10.2.55.3.1 Slain by Greater Death10.2.55.3.2 Rises from Pomegranate Seed

10.2.55.4 Ground Mastery10.2.55.5 May Leave the Dry Lands Alive10.2.55.6 May Sacrifice Self to Allow Another to Leave the Dry Lands Alive10.2.55.7 Minion of Blood10.2.55.8 Protected from aging10.2.55.9 Protected from arrows10.2.55.10 Protected from conception10.2.55.11 Protected from hunger / starvation10.2.55.12 Protected from loss of beauty10.2.55.13 Protected from loss of earned dreams10.2.55.14 Protected from morganti auras10.2.55.15 Protected from rape10.2.55.16 Protected from Red Light hours10.2.55.17 Wathan Patterned from Akashik Record

10.2.56 Kalia / St. Kalia of the Knife10.2.56.1 Mastery of Dust

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10.2.57 Kalkin, The Binder10.2.57.1 May act twice as often.10.2.57.2 May bind any manifest force or object to his manifest will.10.2.57.3 May verbally hoodwink any listening entity.

10.2.58 Kalkin and subsequent incarnations10.2.58.1 Mastery of Dragons (Blue)

10.2.59 Kannon10.2.59.1 Death Curse

10.2.59.1.1 Slain by Greater Death10.2.59.1.2 Rises from Pomegranate Seed

10.2.59.2 May Exist10.2.59.3 Minion of Blood10.2.59.4 Wathan Patterned from Akashik Record

10.2.60 Karmen10.2.60.1 May Exist10.2.60.2 Minion of Blood10.2.60.3 Wathan Patterned from Akashik Record

10.2.61 Kayleigh10.2.61.1 May Dance in Stilettos in the Snow10.2.61.2 May Exist10.2.61.3 Minion of Blood10.2.61.4 Naked of Understanding10.2.61.5 Wathan Patterned from Akashik Record

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10.2.62 Kiera10.2.62.1 Agent of Blood10.2.62.2 Billikins Insurance Point 10.2.62.3 Colored Card 15# Bag of Holding 5000 GP Capacity10.2.62.4 Colored Card A Box of Crayola Crayons10.2.62.5 Colored Card Chessboard10.2.62.6 Colored Card Illusionist Class ‘79 Ring10.2.62.7 Colored Card Kuroth’s Kwill10.2.62.8 Colored Card Robe of Illusion/Phantasm10.2.62.9 Death Curse

10.2.62.9.1 Slain by Greater Death10.2.62.9.2 Rises from Pomegranate Seed

10.2.62.10 Mastery of Dance10.2.62.11 Mastery of Ground10.2.62.12 Mastery of Wind10.2.62.13 Mastery of Wind10.2.62.14 May invoke the Book of The New Day10.2.62.15 May Manifest Red Heat10.2.62.16 Minion of Blood10.2.62.17 Phoenix: Rises from Ashes10.2.62.18 Phoenix: Rises from Ashes10.2.62.19 Senethar10.2.62.20 Senethari10.2.62.21 Slain by 7.29.5.9: “Marter Phaal of Vlad Tepes”10.2.62.22 Slain by Orkney Dragonbone (1/3 Triple Cross)10.2.62.23 Slain by Selkirk Dragonbone (1/3 Triple Cross)10.2.62.24 Teleport (as Wind Alteration)10.2.62.25 Tirgoviste (as terminus of Crossing-in-the-Mist)10.2.62.26 Wind Walk10.2.62.27 Wind Walk

10.2.63 Kip10.2.63.1 May manifest will to accompany any Crossing-in-the-mist in Worlorn System.10.2.63.2 Psionic

10.2.64 Kisu Kimeanguka and subsequent incarnations10.2.64.1 Mastery of Dragons (Black)

10.2.65 Klesst Silverhand and shadows, including but not limited to Hermione10.2.65.1 Blue Sky Quickness10.2.65.2 Blue Sky Dexterity

10.2.66 Klinure, the Muse of Dreams10.2.66.1 May award Aquaestor Iahklu and Er Per’henne Dreams exclusively.10.2.66.2 May apprehend Aquaestor Iahklu and Er Per’henne Dreams exclusively.10.2.66.3 May award Swefen Iahklu and Er Per’henne Dreams exclusively.10.2.66.4 May apprehend Swefen Iahklu and Er Per’henne Dreams exclusively.10.2.66.5 May award Nostoi Iahklu and Er Per’henne Dreams exclusively.

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10.2.67 Knock and subsequent incarnations, including but not limited to Tiresias and Yama Dharma10.2.67.1 Six-second precognitive foresight10.2.67.2 Mastery of Dragons (Platinum)10.2.67.3 Mastery of Winds (North, West, South, East)10.2.67.4 Mastery of Seasons (Winter, Autumn, Summer, Spring)10.2.67.5 Mastery of Flowers (History)

10.2.68 Ko, Greater God of Improvement10.2.68.1 May Improve any situation, object, person, or location.

10.2.69 Larethian Deity10.2.69.1 May invoke the Book of The New Day

10.2.70 Laurien Larethian10.2.70.1 May invoke the Book of The New Day10.2.70.2 May research

10.2.71 Lipjon10.2.71.1 Dance of Sea of Chaos10.2.71.2 Dance of the Tear10.2.71.3 Death Curse

10.2.71.3.1 Slain by Greater Death10.2.71.3.2 Rises from Pomegranate Seed

10.2.71.4 May Dance10.2.71.5 May Exist10.2.71.6 Minion of Blood10.2.71.7 Senethari (11 moves)10.2.71.8 Teacher : Chiun10.2.71.9 Teacher : Kiera10.2.71.10 Teacher : Kisu Kimeanguka10.2.71.11 Wathan Patterned from Akashik Record

10.2.72 Llewellyn ap-Owen, Greater Prince of Evil Drow Devils10.2.72.1 May return to life by conflagration with the Threnody personality.10.2.72.2 May deny magical effects with 95% success.10.2.72.3 May renew Galvorn (Drow metals and organics) which have not been

destroyed by sunlight.

10.2.73 Llewellyn ap-Owen, the Phoenix10.2.73.1 May return to life by conflagration with the Threnody personality.10.2.73.2 May deny magical effects with 95% success.10.2.73.3 May resurrect/reincarnate/raise dead/restore-to-life any being, by touch.

10.2.74 Lord Heron10.2.74.1 Master of Psionics10.2.74.2 Master of the Void10.2.74.3 Slain by Thrint

10.2.74.3.1 Recovered from Thrint10.2.74.4 Void Mastery

10.2.75 Lorelin10.2.75.1 Dream of Ken Mak Nar

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10.2.76 Lubani and subsequent incarnations10.2.76.1 Lohan10.2.76.2 Mastery of Dragons [non-binding illegible information]10.2.76.3 Mastery of Winds (North, West, South, East)10.2.76.4 Mastery of Seasons (Winter, Autumn, Summer, Spring)10.2.76.5 Mastery of Flowers (History, Dreams)

10.2.77 Luces Rojo10.2.77.1 May not be surprised in Red Light.10.2.77.2 May exist in Red Light exclusively.10.2.77.3 Accompanied by Serberys (terror dog er per’henne)10.2.77.4 Truthful Oracular Answer (1)

10.2.78 Magnus10.2.78.1 Mastery of Fire10.2.78.2 May invoke the Book of The New Day

10.2.79 Maja Barusse10.2.79.1 Born with a Silver Spoon (x2)10.2.79.2 Death Curse

10.2.79.2.1 Slain by Greater Death10.2.79.2.2 Rises from Pomegranate Seed

10.2.79.3 Guaranteed Eternal Sanctuary10.2.79.4 Imperial Rank: Imperial Priest10.2.79.5 Imperial Rank: Imperial Wizard10.2.79.6 Mastery of Water10.2.79.7 May Exist10.2.79.8 May invoke the Book of The New Day10.2.79.9 May Summon her father10.2.79.10 Minion of Blood10.2.79.11 Rise from Ashes10.2.79.12 Slain by Illithid

10.2.79.12.1 Recovered from Illithid10.2.79.13 Wathan Patterned from Akashik Record

10.2.80 Maleficent10.2.80.1 May invoke the Book of The New Day10.2.80.2 May exist as Remollinandore Sentience 2010.2.80.3 May exist as Roland Sentience 2010.2.80.4 May Manifest Red Heat

10.2.81 Margeau Escargot : The Chateau / Dhruva : The Chateau10.2.81.1 May exist10.2.81.2 Minion of Blood10.2.81.3 Wathan Patterned from Akashik Record

10.2.82 Mario10.2.82.1 May invoke the Book of The New Day10.2.82.2 May be disguised10.2.82.3 May Manifest Red Heat10.2.82.4 Secret Mission

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10.2.83 Marlee10.2.83.1 May invoke the Book of The New Day10.2.83.2 May know the Dancer from the Dance.10.2.83.3 May use advantages to her advantage.10.2.83.4 Protected from Red Light10.2.83.5 Protected from Psionic Blast10.2.83.6 Protected from Psionic Attacks10.2.83.7 Protected from Wind10.2.83.8 Protected from theft10.2.83.9 Manifests all monetary wealth in gems.10.2.83.10 Lohan10.2.83.11 May Manifest Red Heat10.2.83.12 Githyanki/Githzerai er per’henne

10.2.84 Marlee’s Githyanki/Githzerai Er per’henne10.2.84.1 May invoke the Book of The New Day10.2.84.2 May sense Illithid encounters10.2.84.3 May self terminate Crossing-in-the-mist10.2.84.4 May walk on walls10.2.84.5 May Manifest Red Heat10.2.84.6 Proficiency in short sword

10.2.85 Marskotte and subsequent incarnations10.2.85.1 Mastery of Dragons (Black, Gold)

10.2.86 Max Cordonne10.2.86.1 Imperial Rank: Duke of Orkney10.2.86.2 Imperial Rank: Necrodemian Ferret10.2.86.3 May Assassinate any Er Per’henne Crossing-in-the-mist (1/adventure)10.2.86.4 May Disguise self perfectly as any Muse-Inspired creature Crossing-in-the-

mist with him10.2.86.5 May manifest will to accompany any Crossing-in-the-mist in Worlorn System.10.2.86.6 Psionic

10.2.87 Michelle and subsequent incarnations10.2.87.1 Lohan10.2.87.2 Mastery of Dragons (Copper)10.2.87.3 Mastery of Winds (North, West, South, East)10.2.87.4 Mastery of Seasons (Winter, Autumn, Summer, Spring)10.2.87.5 Mastery of Flowers (History, Dreams)

10.2.88 Mollon Nightingale10.2.88.1 May invoke the Book of The New Day10.2.88.2 Bird Training10.2.88.3 May Manifest Red Heat

10.2.89 Morgan La Faye10.2.89.1 Born with a Silver Spoon10.2.89.2 Death Curse

10.2.89.2.1 Slain by Greater Death10.2.89.2.2 Rises from Pomegranate Seed

10.2.89.3 May Exist10.2.89.4 Minion of Blood10.2.89.5 Wathan Patterned from Akashik Record

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10.2.90 Morin10.2.90.1 May invoke the Book of The New Day

10.2.91 Morningstar 10.2.91.1 May not leave the Great Divide while Red Light exists.

10.2.92 Morton the Monk and subsequent incarnations10.2.92.1 Mastery of Dragons (Green)

10.2.93 Muad’dib10.2.93.1 Death Curse

10.2.93.1.1 Slain by Greater Death10.2.93.1.2 Rises from Pomegranate Seed

10.2.94 Muriel of Flambeau10.2.94.1 May invoke the Book of The New Day10.2.94.2 May Manifest Red Heat10.2.94.3 Bird Training

10.2.95 Nathan Stack10.2.95.1 Death Curse

10.2.95.1.1 Slain by Greater Death10.2.95.1.2 Rises from Pomegranate Seed

10.2.95.2 Wathan Protected from Nightmare creation10.2.95.3 Wathan Protected from Gibbeth creation

10.2.96 Necrodemus I10.2.96.1 Lohan

10.2.97 Nerull : Avatar10.2.97.1 Immutable Avatar [exclusively defining the entity described in TSR’s Dragon

Magazine].

10.2.98 Open Road10.2.98.1 May intersect all Worlorn Gold Attribute Turf locations.10.2.98.2 May intersect all Worlorn Gold Attribute Turf times.10.2.98.3 May be activated by Iahklu and Er Per’henne exclusively.10.2.98.4 May be mastered by Bonze/Monk / Dark Angel / Sinanju activator of Orb

of Dragonkind.10.2.98.5 May Begin in the North Pole exclusively.

10.2.99 Orkney, Duke 10.2.99.1 Annihilation Beam10.2.99.2 Book of The New Day Negation10.2.99.3 Crosses the Streams10.2.99.4 Displacement10.2.99.5 Improved Invisibility10.2.99.6 Trump Blocking10.2.99.7 Word of Recall

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10.2.100 Osric and subsequent incarnations, including but not limited to Serge Gorodish10.2.100.1 Lohan10.2.100.2 Mastery of Dragons (Gold)10.2.100.3 Mastery of Winds (North, West, South, East)10.2.100.4 Mastery of Seasons (Winter, Autumn, Summer, Spring)10.2.100.5 Mastery of Flowers (Dreams)

10.2.101 Pachelbel Kannon10.2.101.1 Death Curse

10.2.101.1.1 Slain by Greater Death10.2.101.1.2 Rises from Pomegranate Seed

10.2.101.2 May Exist10.2.101.3 Minion of Blood10.2.101.4 Wathan Patterned from Akashik Record

10.2.102 Peter Abelard and Subsequent Incarnations10.2.102.1 Guaranteed Eternal Sanctuary10.2.102.2 Phoenix: Rises from Ashes

10.2.103 Petros Drakulya10.2.103.1 Destroyed by Fire10.2.103.2 Dethroned10.2.103.3 Disenfranchised10.2.103.4 Guaranteed Eternal Sanctuary10.2.103.5 Master of Bats10.2.103.6 Master of the Dung Pits of Glyve10.2.103.7 Mastery of Blood10.2.103.8 Mastery of Wind10.2.103.9 May invoke the Book of The New Day10.2.103.10 No Inheritance10.2.103.11 No Inspiration10.2.103.12 No Mastery10.2.103.13 No Titles10.2.103.14 Not Vlad of the Order of the Bat10.2.103.15 Not Prince of Wallachia10.2.103.16 Not Upright Man10.2.103.17 Protected from Destruction10.2.103.18 Protected from Fire10.2.103.19 Shearjashub Returns from the Dung Pits of Glyve

10.2.104 Puk and subsequent incarnations10.2.104.1 Mastery of Dragons (White)

10.2.105 Puk / Dhruva10.2.105.1 May exist while all other manifest will of his Muse-Inspired creature Sentience

is retired.10.2.105.2 The Big Sleep10.2.105.3 Headchanger

10.2.106 Queen Mother10.2.106.1 Death Curse

10.2.106.1.1 Slain by Greater Death10.2.106.1.2 Rises from Pomegranate Seed

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10.2.107 Remollinandore and subsequent incarnations10.2.107.1 Mastery of Dragons (Silver)10.2.107.2 Mastery of Winds (North, West, South, East)10.2.107.3 Mastery of Seasons (Winter, Autumn, Summer)

10.2.108 Remollinandore, son of Hallenrakenthaller, son of Llewellyn ap-Owen : Sentience 03 / Dhruva, son of Hallenrakenthaller, son of Llewellyn ap-Owen : Sentience 03

10.2.108.1 May Dance10.2.108.2 May Exist10.2.108.3 Perfect Competent Senethar Mastery10.2.108.4 Avatar : “Sacatea”10.2.108.5 Avatar : “Pen”10.2.108.6 Slave of Hallenrakenthaller

10.2.109 Remollinandore, son of Hallenrakenthaller, son of Llewellyn ap-Owen : Sentience 2010.2.109.1 Avatar : “Lyralin”10.2.109.2 Slave of Hallenrakenthaller

10.2.110 Rhorig10.2.110.1 Bless10.2.110.2 Circle : Protection Evil10.2.110.3 Cure Moderate Wounds10.2.110.4 Cure Moderate Wounds10.2.110.5 Daylight10.2.110.6 Divine Power10.2.110.7 Turn Undead

10.2.111 Ringer10.2.111.1 May invoke the Book of The New Day10.2.111.2 May self terminate Crossing-in-the-mist10.2.111.3 May walk on walls10.2.111.4 May Manifest Red Heat10.2.111.5 Proficiency in short sword

10.2.112 Roland : Sentience 1710.2.112.1 May exist for any Crossing-in-the-mist10.2.112.2 May activate Oliphant in any form10.2.112.3 May activate Pipe-Full-Of-Fun Kit exclusively10.2.112.4 May experience no fear

10.2.113 Roland : Sentience 17 : Blood Host10.2.113.1 Accompanied by Serberys (terror dog er per’henne)10.2.113.2 Mastery of Blood

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10.2.114 Ryndall Larethian10.2.114.1 May invoke the Book of The New Day10.2.114.2 Spell Sphere / Combat10.2.114.3 Spell Sphere / Elemental10.2.114.4 Spell Sphere / Sun10.2.114.5 Spell Sphere / Weather 10.2.114.6 Proficiency / guisarm10.2.114.7 Proficiency / voulge10.2.114.8 Proficiency / guisarm-voulge 10.2.114.9 Proficiency / animal handling, 10.2.114.10 Proficiency / animal training, 10.2.114.11 Proficiency / etiquette 10.2.114.12 May Manifest Red Heat

10.2.115 Salt Peter10.2.115.1 Born with a Silver Spoon10.2.115.2 Death Curse

10.2.115.2.1 Slain by Greater Death10.2.115.2.2 Rises from Pomegranate Seed

10.2.115.3 Mastery of Fire10.2.115.4 Mastery of Water10.2.115.5 May disguise self as an Iahklu also Crossing-in-the-mist10.2.115.6 May Exist10.2.115.7 May invoke the Book of The New Day10.2.115.8 Minion of Blood10.2.115.9 Spell Memorized : Alter Reality or Change Self or Polymorph Self10.2.115.10 Timelord10.2.115.11 Wathan Patterned from Akashik Record

10.2.116 Sampson10.2.116.1 Weretiger10.2.116.2 Male10.2.116.3 Neutral Good10.2.116.4 Druid (~10th Level)10.2.116.5 Fighter10.2.116.6 18 Charisma10.2.116.7 18 Strength10.2.116.8 A sucker for Drow10.2.116.9 (Drule, Drule, Drule)

10.2.117 Samway Gorgon10.2.117.1 Annihilation Beam10.2.117.2 Book of The New Day Negation10.2.117.3 Crosses the Streams10.2.117.4 Displacement10.2.117.5 Dragonbone Negation (Imperial Orb)10.2.117.6 Healing10.2.117.7 Improved Invisibility10.2.117.8 Invisibility10.2.117.9 Teleport10.2.117.10 Trump Blocking10.2.117.11 Word of Recall

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10.2.118 Sangrain of Cordouan10.2.118.1 May adjust Red Hourglass AM10.2.118.2 May adjust Red Hourglass PM

10.2.119 Selkirk, Duke 10.2.119.1 Annihilation Beam10.2.119.2 Book of The New Day Negation10.2.119.3 Crosses the Streams10.2.119.4 Displacement10.2.119.5 Dragonbone Negation (Imperial Orb)10.2.119.6 Improved Invisibility10.2.119.7 Invisibility10.2.119.8 Teleport10.2.119.9 Trump Blocking

10.2.120 Sentient Shard10.2.120.1 May invoke the Book of The New Day

10.2.121 Seth Celloson / Dira10.2.121.1 Born with a Silver Spoon10.2.121.2 Death Curse

10.2.121.2.1 Slain by Greater Death10.2.121.2.2 Rises from Pomegranate Seed

10.2.121.3 May Appear as Nathan Stack10.2.121.4 May Appear to be Destroyed by Fire10.2.121.5 May Appear to be Removed by Water10.2.121.6 May Exist10.2.121.7 Minion of Blood10.2.121.8 Wathan Patterned from Akashik Record

10.2.122 Severian10.2.122.1 Death Curse

10.2.122.1.1 Slain by Greater Death10.2.122.1.2 Rises from Pomegranate Seed

10.2.122.2 May Exist

10.2.123 Shai Hulud10.2.123.1 Death Curse

10.2.123.1.1 Slain by Greater Death10.2.123.1.2 Rises from Pomegranate Seed

10.2.123.2 May Exist10.2.123.3 May manifest will to accompany any Crossing-in-the-mist in Worlorn System.10.2.123.4 Minion of Blood10.2.123.5 Psionic10.2.123.6 Slain by Selkirk Dragonbone (1/3 Triple Cross)10.2.123.7 Wathan Patterned from Akashik Record

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10.2.124 Sharra Decameron / Shara of the Flames : all incarnations10.2.124.1 Bloodstone Altar (as terminus of Crossing-in-the-Mists)10.2.124.2 Guaranteed Eternal Sanctuary10.2.124.3 Mastery of Fire10.2.124.4 Phoenix: Rises from Ashes10.2.124.5 Protected from Fire10.2.124.6 Protected from Ground10.2.124.7 Protected from Psionics10.2.124.8 Protected from Water10.2.124.9 Slain by Thrint

10.2.124.9.1 Recovered from Thrint

10.2.125 Silver General10.2.125.1 Lohan10.2.125.2 May Go Anywhere

10.2.126 Simon Almustafa10.2.126.1 Death Curse

10.2.126.1.1 Slain by Greater Death10.2.126.1.2 Rises from Pomegranate Seed

10.2.126.2 Minion of Blood10.2.126.3 Roke Trained : Mage10.2.126.4 Roke Words : “Simon Says” equals an Unresistable Command10.2.126.5 Wathan Patterned from Akashik Record

10.2.127 Som the Dead10.2.127.1 Death Curse

10.2.127.1.1 Slain by Greater Death10.2.127.1.2 Rises from Pomegranate Seed

10.2.128 Speaker Lorelin10.2.128.1 Dream of Ken Mak Nar

10.2.129 Staff10.2.129.1 Inside Emerald Box

10.2.130 Sterling Trinrose and subsequent incarnations10.2.130.1 Mastery of Dragons (Bronze)

10.2.131 Tangram and subsequent incarnations10.2.131.1 Lohan10.2.131.2 Mastery of Dragons [non-binding illegible information]10.2.131.3 Mastery of Winds (North, West, South, East)10.2.131.4 Mastery of Seasons (Winter, Autumn, Summer, Spring)10.2.131.5 Mastery of Flowers (Astronomy, Dreams)

10.2.132 Tanri Silverharp10.2.132.1 May invoke the Book of The New Day10.2.132.2 May Cross-in-the-Mist Anywhere Larethian Stars Shine10.2.132.3 May Manifest Red Heat

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10.2.133 Tarkin / Grand Moff Tarkin10.2.133.1 Cursed10.2.133.2 Death Curse

10.2.133.2.1 Slain by Greater Death10.2.133.2.2 Rises from Pomegranate Seed

10.2.134 Terpsichore, the Muse of Dance10.2.134.1 May award Dance exclusively

10.2.135 Teuliere of Cordouan10.2.135.1 May adjust Red Hourglass AM10.2.135.2 May adjust Red Hourglass PM

10.2.136 Thiebaud10.2.136.1 Colored Card: Rod / Part Eight (Mint Card)

10.2.137 Threnody, Greater Prince of Evil Drow Devils10.2.137.1 May return to life by conflagration10.2.137.2 May deny magical effects with 95% success10.2.137.3 May renew Galvorn (Drow metals and organics) which have not been

destroyed by sunlight

10.2.138 Threnody, the Phoenix10.2.138.1 May return to life by conflagration10.2.138.2 May deny magical effects with 95% success10.2.138.3 May resurrect/reincarnate/raise dead/restore-to-life any being, by touch10.2.138.4 May invoke the Book of The New Day

10.2.139 Theseus10.2.139.1 Blessing and Protection of Shal Omnis10.2.139.2 Blue Sky Strength10.2.139.3 Guaranteed Eternal Sanctuary10.2.139.4 May not be assassinated10.2.139.5 May not be surprised

10.2.140 Timujin Khan and subsequent incarnations10.2.140.1 Mastery of Dragons [non-binding illegible information]10.2.140.2 Mastery of Winds (North)

10.2.141 Tiresias10.2.141.1 May pass with Time10.2.141.2 May have Time to spare10.2.141.3 May have Historical evidence

10.2.142 Tloluvin 10.2.142.1 May invoke the Book of The New Day

10.2.143 Trebbiano10.2.143.1 Detect Goof10.2.143.2 Healing10.2.143.3 Logical Fallacy: Gross Generalization10.2.143.4 Poetics10.2.143.5 Summon Warhorse: Penumbra

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10.2.144 Trent the Thief10.2.144.1 Uncatchable

10.2.145 Troy Ounces and Subsequent incarnations including but not limited to Dworkin, Oberon, The Half Elven One, The Prince Who Was 1000, Spiegel, Tanngrisnir

10.2.145.1 Mastery of Dragons (White)10.2.145.2 Mastery of Winds (North, West, South, East)10.2.145.3 Mastery of Seasons (Winter, Autumn, Summer, Spring)10.2.145.4 Mastery of Flowers (Comedy, Astronomy, History, Dreams)10.2.145.5 May invoke the Book of The New Day10.2.145.6 Fed No Illithids

10.2.146 Troy Ounces, including divinity “Oberon”10.2.146.1 May return fire, in kind

10.2.147 Vlad Drakulya10.2.147.1 May invoke the Book of The New Day

10.2.148 Vlad Petros Drakulya10.2.148.1 Destroyed by Fire10.2.148.2 Dethroned10.2.148.3 Disenfranchised10.2.148.4 Guaranteed Eternal Sanctuary10.2.148.5 Master of Bats10.2.148.6 Master of the Dung Pits of Glyve10.2.148.7 Mastery of Blood10.2.148.8 Mastery of Wind10.2.148.9 May invoke the Book of The New Day10.2.148.10 No Inheritance10.2.148.11 No Inspiration10.2.148.12 No Mastery10.2.148.13 No Titles10.2.148.14 Not Vlad of the Order of the Bat10.2.148.15 Not Prince of Wallachia10.2.148.16 Not Upright Man10.2.148.17 Protected from Destruction10.2.148.18 Protected from Fire10.2.148.19 Shearjashub Returns from the Dung Pits of Glyve

10.2.149 Waldann high-Ironjade X10.2.149.1 May always have Free Will10.2.149.2 May always have Freedom to Leave10.2.149.3 May drive the Magic Bus on any Road10.2.149.4 Protected from Red Light10.2.149.5 Protected from Psionic Blast10.2.149.6 Protected from Psionic Attacks10.2.149.7 Protected from Wind10.2.149.8 Protected from theft

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10.2.150 Wedge10.2.150.1 Contact Deathgod10.2.150.2 Contact God of Life10.2.150.3 Cure Moderate Wounds10.2.150.4 Death Gaze (2)10.2.150.5 Detect : Magic10.2.150.6 Divine Tongues10.2.150.7 Identify10.2.150.8 Immunity : Obsidian Slaying10.2.150.9 May invoke the Book of The New Day10.2.150.10 May Manifest Red Heat10.2.150.11 Read Magic10.2.150.12 Room at Black Sapphire10.2.150.13 Spell Memorized (Infravision)10.2.150.14 Spell Memorized (Legend Lore)

10.2.151 World Wyrm10.2.151.1 May intersect all Worlorn Gold Attribute Turf locations10.2.151.2 May intersect all Worlorn Gold Attribute Turf times10.2.151.3 May be activated by Iahklu and Er Per’henne exclusively10.2.151.4 May be mastered by Bonze/Monk / Dark Angel / Sinanju activator of Orb

of Dragonkind10.2.151.5 May Begin in the North Pole exclusively

10.2.152 Yama Dharma10.2.152.1 May act twice as often10.2.152.2 May Exist10.2.152.3 May strike first10.2.152.4 May damage any entity with any weapon

10.2.153 Yisselda10.2.153.1 May Exist10.2.153.2 Minion of Blood10.2.153.3 Wathan Patterned from Akashik Record

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11 Strange Attractor Archetype Enforceable Edicts

11.1 Strange Attractor Affiliations

11.1.1 Strange Attractor affiliation shall manifest with Gold Attribute through local conditions of Turf or Wastelands.

11.1.2 Strange Attractor affiliation shall manifest despite 11.1.2.1 Oimota’s 16 Dominators.11.1.2.2 Enforceable Edicts.

11.2 Strange Attractor Enforceable Edicts by Dance Style

11.2.1 Probability of acquisition since last Crossing-in-the-mist by entities in possession of Inspiration of a Muse of the listed Dance shall be determined at 1% base chance per Dance level / hit dice for any entity of the listed Dance : Conditional(s) entering the Mist from that Dance’s TRAINING STRONGHOLD.

11.2.2 Probability of acquisition since last Crossing-in-the-mist by entities in possession of Inspiration of a Muse of the listed Dance shall be determined at 1% base chance per Dance level / hit dice for any entity of the listed Dance : Conditional(s) upon completion of TRAINING for a level of that Dance

11.2.3 Bard11.2.3.1 Ring of Mammal Control

11.2.4 Bonze/Monk : Crane’s Flight11.2.4.1 Copper Weapons

11.2.5 Bonze/Monk : Killer11.2.5.1 Golden Naginata

11.2.6 Bonze/Monk : Killer C11.2.6.1 Bolt Catcher

11.2.7 Bonze/Monk : Lightningstroke11.2.7.1 Silver Arrows +5%

11.2.8 Bonze/Monk : Stone Burner11.2.8.1 Bracers / Protection +35%11.2.8.2 Horn Bow +15%

11.2.9 Bonze/Monk : Strong Heart11.2.9.1 Bracers / AC +35%11.2.9.2 Horn Bow +15%

11.2.10 Bounty Hunter : Kav Elfar11.2.10.1 Helm / LEP11.2.10.2 Jade Diadem

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11.2.11 Cleric : Dira11.2.11.1 Adamant Holy Weapon11.2.11.2 Adamant Mace11.2.11.3 Armor of Etherialness11.2.11.4 Candle of Invocation11.2.11.5 Cloak of Darkness11.2.11.6 Cone of Silence11.2.11.7 Copper Pentacle11.2.11.8 Drow Chainmail11.2.11.9 God Rod11.2.11.10 Heart of Darkness11.2.11.11 Helm of Healing11.2.11.12 Helm of Opposite Alignment11.2.11.13 High Plains Drifter11.2.11.14 Hub Ring11.2.11.15 Human God Rod11.2.11.16 Incense of Meditation11.2.11.17 Leo's Holy Word Scroll11.2.11.18 Medallion of 6” ESP11.2.11.19 MT/AU Ring of Protection (+20%/+10% 10'Radius)11.2.11.20 Nightwings11.2.11.21 Occulator11.2.11.22 Pinque11.2.11.23 Popsicle11.2.11.24 Ring of Night Stars11.2.11.25 Roll of Life Savers11.2.11.26 Soul Roller

11.2.12 Cleric : Kalkin11.2.12.1 Wand / Divination11.2.12.2 Phylactery / Faithfulness11.2.12.3 Silver Morningstar11.2.12.4 Silver Shield11.2.12.5 The Conch Shell

11.2.13 Cleric : Queen Mother11.2.13.1 Incense of Meditation

11.2.14 Cleric : Raven11.2.14.1 Incense of Meditation

11.2.15 Crusader/Paladin : Binder11.2.15.1 Phylactery /Faithfulness11.2.15.2 Silver Morningstar11.2.15.3 Wand /Divination

11.2.16 Crusader/Paladin : Eressene11.2.16.1 Shadow Trump Deck11.2.16.2 Topaz Crown11.2.16.3 Topaz Mai11.2.16.4 Helm of Healing11.2.16.5 Nanorion Stone

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11.2.17 Crusader/Paladin : Hektorite11.2.17.1 Cigar / Meditation11.2.17.2 High Plains Drifter11.2.17.3 Shadow Trump

11.2.18 Crusader/Paladin : Reaper (Nerull)11.2.18.1 Feather Chariot11.2.18.2 Unholy Reaver

11.2.19 Crusader/Paladin : Raven11.2.19.1 Luckblade 11.2.19.2 Luckstone 11.2.19.3 Victor's Knife

11.2.20 Crusader/Paladin : Snake11.2.20.1 Adamant Crossbow Bolts11.2.20.2 Adamant Holy Weapon11.2.20.3 Armor of Etherialness11.2.20.4 Githyanki Sword11.2.20.5 God Rod11.2.20.6 Helm of Healing11.2.20.7 High Plains Drifter11.2.20.8 Medallion of 6” ESP11.2.20.9 Pinque11.2.20.10 Popsicle11.2.20.11 Victor's Knife

11.2.21 Crusader/Paladin : Troy11.2.21.1 Shadow Trump

11.2.22 Dark Angel11.2.22.1 Angel Blade (1 for all time)11.2.22.2 Daughters / Albion11.2.22.3 Ring / Silent Invisibility

11.2.23 Druid11.2.23.1 Ring of Mammal Control

11.2.24 Cleric : High Priest : Chaotic Good : Necrodemian Pantheon11.2.24.1 Phylactery / Brilliance 11.2.24.2 Pinque 11.2.24.3 White Night

11.2.25 Cleric : High Priest : Dark Childe11.2.25.1 Galvorn Chainmail 11.2.25.2 Galvorn Crossbow 11.2.25.3 Galvorn Shield 11.2.25.4 Galvorn Sword

11.2.26 Cleric : High Priest : Elf : Faerie11.2.26.1 God Rod / Elf : Faerie

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11.2.27 Cleric : High Priest : Lawful Evil : Necrodemian Pantheon11.2.27.1 Night Star 11.2.27.2 White Night

11.2.28 Cleric : High Priest : Lawful Good : Necrodemian Pantheon11.2.28.1 Phylactery /Maker

11.2.29 Cleric : High Priest : Lawful Neutral : Necrodemian Pantheon11.2.29.1 Candle / Sorcery

11.2.30 Cleric : High Priest : Neutral Good : Necrodemian Pantheon11.2.30.1 Candle / Phoenix 11.2.30.2 Phylactery / Phoenix

11.2.31 Cleric : High Priest : Nostoi : Necrodemian Pantheon11.2.31.1 Time in a Bottle

11.2.32 Cleric : High Priest : Necrodemian Pantheon11.2.32.1 God Rod11.2.32.2 Golden Naginata11.2.32.3 Heart of Darkness11.2.32.4 Helm of Healing11.2.32.5 Helm of Opposite Alignment11.2.32.6 High Plains Drifter11.2.32.7 Hub Ring11.2.32.8 Human God Rod11.2.32.9 Incense of Meditation11.2.32.10 Rod of Resurrection

11.2.33 Cleric : High Priest : Open Road11.2.33.1 God Rod / Kav Elfar

11.2.34 Cleric : High Priest : Raven11.2.34.1 Werdna's Amulet

11.2.35 Cleric : High Priest : Troy11.2.35.1 Shadow Trump

11.2.36 Cleric : High Priest : Yama Deathgod11.2.36.1 Candle / Death 11.2.36.2 Couch / Death 11.2.36.3 Helm / Healing 11.2.36.4 Scarab / Death

11.2.37 Cleric : High Priestess : Chaotic Good : Necrodemian Pantheon11.2.37.1 Phylactery / Brilliance 11.2.37.2 Pinque 11.2.37.3 White Night

11.2.38 Cleric : High Priestess : Dark Childe11.2.38.1 Galvorn Chainmail 11.2.38.2 Galvorn Crossbow 11.2.38.3 Galvorn Shield 11.2.38.4 Galvorn Sword

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11.2.39 Cleric : High Priestess : Elf : Faerie11.2.39.1 God Rod / Elf : Faerie

11.2.40 Cleric : High Priestess : Lawful Evil : Necrodemian Pantheon11.2.40.1 Night Star 11.2.40.2 White Night

11.2.41 Cleric : High Priestess : Lawful Good : Necrodemian Pantheon11.2.41.1 Phylactery / Maker

11.2.42 Cleric : High Priestess : Lawful Neutral : Necrodemian Pantheon11.2.42.1 Candle / Sorcery

11.2.43 Cleric : High Priestess : Mother of Knives11.2.43.1 Cultelliteri Knife 11.2.43.2 God Rod11.2.43.3 Golden Naginata11.2.43.4 Heart of Darkness11.2.43.5 Helm of Healing11.2.43.6 Helm of Opposite Alignment11.2.43.7 High Plains Drifter11.2.43.8 Hub Ring11.2.43.9 Human God Rod11.2.43.10 Incense of Meditation

11.2.44 Cleric : High Priestess : Neutral Good : Necrodemian Pantheon11.2.44.1 Candle / Phoenix 11.2.44.2 Phylactery / Phoenix

11.2.45 Cleric : High Priestess : Nostoi : Necrodemian Pantheon11.2.45.1 God Rod11.2.45.2 Golden Naginata11.2.45.3 Heart of Darkness11.2.45.4 Helm of Healing11.2.45.5 Helm of Opposite Alignment11.2.45.6 High Plains Drifter11.2.45.7 Hub Ring11.2.45.8 Human God Rod11.2.45.9 Incense of Meditation11.2.45.10 Perl of the Fifth Power11.2.45.11 Time in a Bottle

11.2.46 Cleric : High Priestess : Necrodemian Pantheon11.2.46.1 God Rod11.2.46.2 Golden Naginata11.2.46.3 Heart of Darkness11.2.46.4 Helm of Healing11.2.46.5 Helm of Opposite Alignment11.2.46.6 High Plains Drifter11.2.46.7 Hub Ring11.2.46.8 Human God Rod11.2.46.9 Incense of Meditation11.2.46.10 Pearl of the Fifth Power11.2.46.11 Rod / Resurrection

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11.2.47 Cleric : High Priestess : Open Road11.2.47.1 God Rod / Kav Elfar

11.2.48 Cleric : High Priestess : Raven11.2.48.1 Werdna's Amulet

11.2.49 Cleric : High Priestess : Troy11.2.49.1 Shadow Trump

11.2.50 Cleric : High Priestess : Yama Deathgod11.2.50.1 Candle / Death 11.2.50.2 Couch of Death 11.2.50.3 Helm / Healing 11.2.50.4 Scarab / Death

11.2.51 Illuder11.2.51.1 15# Bag of Holding 5000 GP Capacity11.2.51.2 Cloak of Protection 10%11.2.51.3 Crystal Ball11.2.51.4 Garfield’s Dish11.2.51.5 Hub Ring11.2.51.6 Left Hand of Bigby11.2.51.7 Manual of Puissant Skill at Arms11.2.51.8 Occulator11.2.51.9 Ozo11.2.51.10 Pearl of the Fifth Power11.2.51.11 Popsicle11.2.51.12 Robe of the Archmagi11.2.51.13 Wand of Enemy Detection

11.2.52 New Scientist (Feydavie)11.2.52.1 Assassin's Cloak 11.2.52.2 Assassin's Gun

11.2.53 Rogue : Owsla : Guild mistress11.2.53.1 15# Bag of Holding 5000 GP Capacity11.2.53.2 Portable Oracle

11.2.54 Rogue : Owsla Thief11.2.54.1 15# Bag of Holding 5000 GP Capacity11.2.54.2 Crystal Ball11.2.54.3 Golden Mace

11.2.55 Cleric/Priest : Binder11.2.55.1 Feather Chariot (2)11.2.55.2 Phylactery / Faithfulness11.2.55.3 Wand / Divination

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11.2.56 Cleric/Priest : Blood11.2.56.1 Incense / Obsession11.2.56.2 Red Ryder BB Gun11.2.56.3 Jubba Cloak11.2.56.4 St. Luces Baseball Cap11.2.56.5 Wand / Red Light Control11.2.56.6 A Shard of Red Glass11.2.56.7 Red Telephone

11.2.57 Cleric/Priest : Blood Religion11.2.57.1 Nanorion Stone

11.2.58 Cleric/Priest : Brilliance11.2.58.1 Helm of Healing

11.2.59 Cleric/Priest : Darkness11.2.59.1 Heart of Darkness

11.2.60 Cleric/Priest : Dust Religion11.2.60.1 Candle of Invocation11.2.60.2 Cloak of Protection 10%11.2.60.3 Couch of Death11.2.60.4 Drow Chainmail11.2.60.5 Garfield’s Dish11.2.60.6 God Rod11.2.60.7 Heart of Darkness11.2.60.8 Helm of Healing11.2.60.9 Helm of Opposite Alignment11.2.60.10 High Plains Drifter11.2.60.11 Hub Ring11.2.60.12 Human God Rod11.2.60.13 Incense of Meditation11.2.60.14 Light Beam11.2.60.15 Occulator11.2.60.16 Ozo11.2.60.17 Pearl of the Fifth Power11.2.60.18 Popsicle11.2.60.19 Robe of the Archmagi11.2.60.20 Wand of Enemy Detection

11.2.61 Cleric/Priest : Egyptian Pantheon11.2.61.1 Swing Set

11.2.62 Cleric/Priest : Greater Prince of Evil Drow Devils11.2.62.1 Galvorn Mace11.2.62.2 Galvorn Poison

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11.2.63 Cleric/Priest : Necrodemian Pantheon11.2.63.1 Candle of Invocation11.2.63.2 Candle of the Road11.2.63.3 Flying Elephant Knife11.2.63.4 Ginsu Knives11.2.63.5 Golden Thumb11.2.63.6 Guillotine Machine11.2.63.7 High Plains Drifter11.2.63.8 Life Savers11.2.63.9 Ms. Master's Map11.2.63.10 Pearl of the fifth Power11.2.63.11 Phylactery / Dwarfgod11.2.63.12 Phylactery / Mother of Knives11.2.63.13 Phylactery / Night11.2.63.14 Phylactery / Phoenix11.2.63.15 Phylactery / Yama Deathgod11.2.63.16 Sandals / Road11.2.63.17 Silver Spoon on a Chain

11.2.64 Cleric/Priest : Raven11.2.64.1 Luckstone 11.2.64.2 Ring / Protection +30% & +10% for 5’ Radius11.2.64.3 Mace of Annihilation

11.2.65 Cleric/Priest : Snake11.2.65.1 Candle of Invocation11.2.65.2 Cloak of Protection 10%11.2.65.3 Couch of Death11.2.65.4 Drow Chainmail11.2.65.5 Garfield’s Dish11.2.65.6 Giant’s Elbow Longbow11.2.65.7 Githyanki Sword11.2.65.8 Left Hand of Bigby11.2.65.9 Light Beam11.2.65.10 Manual of Puissant Skill at Arms11.2.65.11 Occulator11.2.65.12 Ozo11.2.65.13 Pearl of the Fifth Power11.2.65.14 Popsicle11.2.65.15 Ring / Three Wishes 11.2.65.16 Robe of the Archmagi11.2.65.17 Staff / Adder 11.2.65.18 Staff / Python 11.2.65.19 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.2.65.20 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.2.65.21 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.2.65.22 Tadasu11.2.65.23 Wand of Enemy Detection

11.2.66 Cleric/Priest : Troy11.2.66.1 Shadow Trump

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11.2.67 Cleric/Priestess : Binder11.2.67.1 Feather Chariot (2)11.2.67.2 Phylactery / Faithfulness

11.2.68 Cleric/Priestess : Greater Prince of Evil Drow Devils11.2.68.1 Galvorn Mace11.2.68.2 Galvorn Poison

11.2.69 Cleric/Priestess : Mother of Knives11.2.69.1 The Book of Skulls11.2.69.2 The Recorder of Ye Cind11.2.69.3 Cubic Gate11.2.69.4 Candle of Invocation11.2.69.5 Cloak of Protection 10%11.2.69.6 Couch of Death11.2.69.7 Drow Chainmail11.2.69.8 Garfield’s Dish11.2.69.9 Giant’s Elbow Longbow11.2.69.10 Githyanki Sword11.2.69.11 Left Hand of Bigby11.2.69.12 Light Beam11.2.69.13 Manual of Puissant Skill at Arms11.2.69.14 Occulator11.2.69.15 Ozo11.2.69.16 Pearl of the Fifth Power11.2.69.17 Popsicle11.2.69.18 Robe of the Archmagi11.2.69.19 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.2.69.20 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.2.69.21 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.2.69.22 Tadasu11.2.69.23 Wand of Enemy Detection

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11.2.70 Cleric/Priestess : Necrodemian Pantheon11.2.70.1 Candle of Invocation11.2.70.2 Candle / Mother11.2.70.3 Candle / Road11.2.70.4 Chai Sai Small Knives11.2.70.5 Couch of Death11.2.70.6 Flying Elephant Knife11.2.70.7 Ginsu Knives11.2.70.8 Golden Thumb11.2.70.9 Guillotine Machine11.2.70.10 Life Savers11.2.70.11 Ms. Master's Map11.2.70.12 Pearl of the Fifth Power11.2.70.13 Phylactery / Dwarfgod11.2.70.14 Phylactery / Mother11.2.70.15 Phylactery / Mother of Knives11.2.70.16 Phylactery / Night11.2.70.17 Phylactery / Phoenix11.2.70.18 Phylactery / Yama Deathgod11.2.70.19 Sandals / Road11.2.70.20 Scepter / Mother11.2.70.21 Silver Spoon on a Chain11.2.70.22 Staff / Adder 11.2.70.23 Staff / Python

11.2.71 Cleric/Priestess : Raven11.2.71.1 Luckstone11.2.71.2 Ring / Protection +30% & +10% for 5’ Radius

11.2.72 Cleric/Priestess : Snake11.2.72.1 Candle of Invocation11.2.72.2 Cloak of Protection 10%11.2.72.3 Couch of Death11.2.72.4 Drow Chainmail11.2.72.5 Garfield’s Dish11.2.72.6 Light Beam11.2.72.7 Mediallion of 6” ESP11.2.72.8 Occulator11.2.72.9 Ozo11.2.72.10 Pearl of the Fifth Power11.2.72.11 Popsicle11.2.72.12 Ring / Three Wishes 11.2.72.13 Staff / Adder 11.2.72.14 Staff / Python 11.2.72.15 Wand of Enemy Detection

11.2.73 Cleric/Priestess : Troy11.2.73.1 Shadow Trump

11.2.74 Ranger11.2.74.1 15# Bag of Holding 5000 GP Capacity11.2.74.2 Axe of Giant Slaying11.2.74.3 Ring of Mammal Control

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11.2.75 Fighter : Samurai : Atreus11.2.75.1 Atreides Boots11.2.75.2 15# Bag of Holding 5000 GP Capacity11.2.75.3 Right Eye of the Eagle11.2.75.4 Yellow Adamant Honor Weapons

11.2.76 Fighter : Samurai : Bat11.2.76.1 Cloak / Bat11.2.76.2 White Adamant Honor Weapons (2)11.2.76.3 Arrow of Cleric Slaying

11.2.77 Fighter : Samurai : Black Magic11.2.77.1 Menuki : Class Ring : Wizard Blue

11.2.78 Fighter : Samurai : Copper11.2.78.1 [non-binding illegible information]

11.2.79 Fighter : Samurai : Garfield11.2.79.1 Bracers / AC +35%11.2.79.2 Horn Bow +15%

11.2.80 Fighter : Samurai : Harkonnen : Harkonnen Stronghold11.2.80.1 White Diamond Menuki

11.2.81 Fighter : Samurai : Unicorn11.2.81.1 Menuki / Class Ring / Assassin Black

11.2.82 Fighter : Samurai : Unicorn : 2 Sword11.2.82.1 Red Rider BB Rods11.2.82.2 Shadow Trump11.2.82.3 St. Luces Baseball Cap

11.2.83 Fighter : Samurai : Unicorn : 3 Sword11.2.83.1 Red Rider BB Rod 11.2.83.2 Shadow Trump 11.2.83.3 St. Luces Baseball Cap

11.2.84 Fighter : Samurai : Unicorn : UrLord11.2.84.1 Shadow Trump

11.2.85 Fighter : Samurai : Vodalus : Vodalaarian Stronghold11.2.85.1 White Diamond Menuki

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11.2.86 Paladin : Dust Religion11.2.86.1 Candle of Invocation11.2.86.2 Cloak of Protection 10%11.2.86.3 Couch of Death11.2.86.4 Drow Chainmail11.2.86.5 Garfield’s Dish11.2.86.6 Giant’s Elbow Longbow11.2.86.7 Githyanki Sword11.2.86.8 God Rod11.2.86.9 Golden Naginata11.2.86.10 Heart of Darkness11.2.86.11 Helm of Healing11.2.86.12 Helm of Opposite Alignment11.2.86.13 High Plains Drifter11.2.86.14 Hub Ring11.2.86.15 Human God Rod11.2.86.16 Incense of Meditation11.2.86.17 Light Beam11.2.86.18 Manual of Puissant Skill at Arms11.2.86.19 Occulator11.2.86.20 Ozo11.2.86.21 Pearl of the Fifth Power11.2.86.22 Popsicle11.2.86.23 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.2.86.24 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.2.86.25 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.2.86.26 Wand of Enemy Detection

11.2.87 Rogue : Owsla Thief11.2.87.1 15# Bag of Holding 5000 GP Capacity

11.2.88 Rogue : Stealth Master11.2.88.1 Flash Suit 11.2.88.2 Flash Gun

11.2.89 Rogue : Stealth Master : Elite : Dragon Army11.2.89.1 Muad’dib’s Great Work11.2.89.2 Bringers of order # 834

11.2.90 Rogue : Stealth Master : Elite : Firebird Army11.2.90.1 Muad’dib’s Great Work

11.2.91 Rogue : Stealth Master : Elite : Hawk Army11.2.91.1 Muad’dib’s Great Work

11.2.92 Rogue : Stealth Master : Elite : Phoenix Army11.2.92.1 Muad’dib’s Great Work

11.2.93 Rogue : Stealth Master : Elite : Rat Army11.2.93.1 Muad’dib’s Great Work

11.2.94 Rogue : Stealth Master : Elite : Spider Army11.2.94.1 Muad’dib’s Great Work

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11.2.95 Rogue : Stealth Master : Elite : Turtle Army11.2.95.1 Muad’dib’s Great Work

11.2.96 Rogue : Super Thief11.2.96.1 #15 Bag of Holding 5000 GP Capacity11.2.96.2 Cloak +20%11.2.96.3 Crystal Ball11.2.96.4 Golden Mace

11.2.97 Fighter : Knightshade11.2.97.1 Ring / Peridot

11.2.98 Rogue : Knightshade11.2.98.1 Ring / Peridot

11.2.99 Witch : Blood11.2.99.1 Incense / Obsession11.2.99.2 Jubba Cloak11.2.99.3 Red Rider BB Gun11.2.99.4 Shard / Red Glass11.2.99.5 Wand / Red Light Control11.2.99.6 Witch Wand11.2.99.7 Witch Class ‘79 Ring11.2.99.8 St. Luces Baseball Cap11.2.99.9 A Shard of Red Glass11.2.99.10 Red Telephone

11.2.100 Wizard : Dark Childe11.2.100.1 Galvorn Chainmail 11.2.100.2 Galvorn Crossbow 11.2.100.3 Galvorn Shield 11.2.100.4 Galvorn Sword

11.2.101 Wizard : Dark Childe : Male11.2.101.1 Staff / Magi

11.2.102 Wizard : Telaarian11.2.102.1 Bracers / AC Bonus15%11.2.102.2 Grey Robe / Archmagi11.2.102.3 Horn Bow +15%

11.2.103 Wizard : Trader Vic11.2.103.1 Grey Robe / Archmagi

11.2.104 Wizard : Tranodeli11.2.104.1 7.17: “Tranodeli’s Talismans” 11.2.104.2 Talisman / Sphere

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11.3 Strange Attractor Enforceable Edicts by Race

11.3.1 Probability of acquisition since last Crossing-in-the-mist by entities in possession of Inspiration of a Muse my members of the listed RACES shall be determined at 1% base chance per Dance level / hit dice for any entity of the listed RACE : Conditional(s) entering the Mist from a RACIAL STRONGHOLD

11.3.2 Ghunden Human11.3.2.1 Tendencies to promote Chaos Archetype

11.3.3 Wengen Human / Kobold / Kyben11.3.3.1 Tendencies to promote Order Archetype

11.3.4 Melnibonean Elfar / High Elf11.3.4.1 Tendencies to promote Transformation Archetype

11.3.5 Aubec Human11.3.5.1 Tendencies to promote Protection Archetype

11.3.6 Islanders Merfolk11.3.6.1 Tendencies to promote Removal Archetype

11.3.7 Dark Childe / Evil Drow Devil11.3.7.1 Tendencies to promote Destruction Archetype

11.3.8 Grey Elf / Kav Elfar / Faerie Elfar11.3.8.1 Tendencies to promote Freedom Archetype

11.3.9 Breton Human11.3.9.1 Tendencies to promote History Archetype

11.3.10 Phoenician Elfar / Childean Elfar / Wood Elf11.3.10.1 Tendencies to promote Beauty Archetype

11.3.11 Khannish Human11.3.11.1 Tendencies to promote Death Archetype

11.3.12 Mestean Dark Elfar / Drow11.3.12.1 Tendencies to promote Sanctuary Archetype

11.3.13 Hellene Dark Elfar / Drow11.3.13.1 Tendencies to promote Sentience Archetype

11.3.14 Huldrafolk / Stone Brother / Dwarf11.3.14.1 Tendencies to promote Making Archetype

11.3.15 Centaur / Sphinx11.3.15.1 Tendencies to promote Annihilation Archetype

11.3.16 <non-binding illegible information>11.3.16.1 Tendencies to promote Preservation Archetype

11.3.17 LosEndian Human11.3.17.1 Tendencies to promote Termination Archetype

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11.3.18 Aqua Elfar : Male11.3.18.1 Ring / Multiple Wishes

11.3.19 Childean : Wizard : Male11.3.19.1 Staff / Magi

11.3.20 Chipmunks11.3.20.1 Moonglasses11.3.20.2 Moonglasses

11.3.21 Dark Childe : Cleric : High Priest11.3.21.1 Galvorn Chainmail11.3.21.2 Galvorn Crossbow11.3.21.3 Galvorn Shield Galvorn Sword

11.3.22 Dark Childe : Cleric : High Priestess11.3.22.1 Galvorn Chainmail11.3.22.2 Galvorn Crossbow11.3.22.3 Galvorn Shield11.3.22.4 Galvorn Sword

11.3.23 Dark Childe : Hellene11.3.23.1 Decanter / Endless Water11.3.23.2 Manual / Iron Golems

11.3.24 Dark Childe : Male11.3.24.1 Ring / Multiple Wishes

11.3.25 Dark Childe : Wizard11.3.25.1 Galvorn Chainmail 11.3.25.2 Galvorn Crossbow 11.3.25.3 Galvorn Shield 11.3.25.4 Galvorn Sword

11.3.26 Dark Childe : Wizard : Male11.3.26.1 Staff / Magi

11.3.27 Elf : Faerie11.3.27.1 Heart / Darkness11.3.27.2 Heart / Darkness 11.3.27.3 Walkman Tab11.3.27.4 Walkman Tab 11.3.27.5 The Book of Skulls11.3.27.6 The Book of Skulls 11.3.27.7 The Recorder of Ye Cind11.3.27.8 The Recorder of Ye Cind 11.3.27.9 Cubic Gate11.3.27.10 Cubic Gate 11.3.27.11 Moonglasses11.3.27.12 Moonglasses

11.3.28 Elf : Faerie : Cleric/Priest11.3.28.1 Cloak / Darkness11.3.28.2 Oracle Moloch IV

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11.3.29 Elf : Faerie : Cleric/Priestess11.3.29.1 Cloak / Darkness11.3.29.2 Oracle Moloch IV

11.3.30 Elf : Faerie : Cleric : High Priest11.3.30.1 Cloak / Darkness 11.3.30.2 God Rod / Elf : Faerie

11.3.31 Elf : Faerie : Cleric : High Priestess11.3.31.1 Cloak / Darkness 11.3.31.2 God Rod / Elf : Faerie

11.3.32 Hobbit11.3.32.1 Tendency to promote Goodness

11.3.33 Human : Cleric : High Priest11.3.33.1 God Rod / Human

11.3.34 Human : Cleric : High Priestess11.3.34.1 God Rod / Human

11.3.35 Imp Devil11.3.35.1 Marshmallows

11.3.36 Kav Elfar11.3.36.1 Holdfast Blade11.3.36.2 Holdfast Chain11.3.36.3 Holdfast Dueling Wand11.3.36.4 Holdfast Hunting Wand11.3.36.5 Holdfast Knife11.3.36.6 Holdfast Sky Skoots

11.3.37 Kav Elfar : Bounty Hunter11.3.37.1 Helm / LEP11.3.37.2 Jade Diadem

11.3.38 Kav Elfar : high-kethi11.3.38.1 Holdfast Wind-Chariot

11.3.39 Kimdissi11.3.39.1 Tendency to promote Goodness

11.3.40 Kimdissi : Valkyrie11.3.40.1 Mithril Longtooth

11.3.41 Lios Elfar : Larethian clan member11.3.41.1 Larethian Mark Blade 11.3.41.2 Larethian Mark Focus

11.3.42 Lios Elfar : Larethian clan leader11.3.42.1 Larethian Mark Diadem

11.3.43 Lios Elfar : Cleric : High Priest11.3.43.1 God Rod / Lios Elfar

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11.3.44 Lios Elfar : Cleric : High Priestess11.3.44.1 God Rod / Lios Elfar

11.3.45 Lios Elfar : Male11.3.45.1 Ring / Multiple Wishes

11.3.46 Pellinese11.3.46.1 Popsicle

11.3.47 Phoenician11.3.47.1 Feather Swan Boat11.3.47.2 Feather Swan Boat

11.3.48 Phoenician : Wizard : Male11.3.48.1 Staff / Magi

11.3.49 Phoenician : Cleric : High Priest11.3.49.1 Galvorn Chainmail 11.3.49.2 Galvorn Crossbow 11.3.49.3 Galvorn Shield 11.3.49.4 Galvorn Sword

11.3.50 Phoenician : Cleric : High Priestess11.3.50.1 Galvorn Chainmail 11.3.50.2 Galvorn Crossbow 11.3.50.3 Galvorn Shield 11.3.50.4 Galvorn Sword

11.3.51 Phoenician : Hellene11.3.51.1 Decanter / Endless Water11.3.51.2 Manual / Iron Golems

11.3.52 Phoenician : Male11.3.52.1 Ring / Multiple Wishes

11.3.53 Phoenician : Wizard11.3.53.1 Galvorn Chainmail 11.3.53.2 Galvorn Crossbow 11.3.53.3 Galvorn Shield 11.3.53.4 Galvorn Sword

11.3.54 Phoenician : Wizard : Male11.3.54.1 Staff / Magi

11.4 Strange Attractor Enforceable Edicts by Personality

11.4.1 Probability of acquisition since last Crossing-in-the-mist by entities in possession of Inspiration of a Muse of the listed PERSONALITY shall be determined at 1% base chance per Dance level / hit dice for the listed PERSONALITY : Conditional(s) entering the Mist.

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11.4.2 A Ra11.4.2.1 Damion’s Playroom Gold Attribute11.4.2.2 Throne / Alexander Troas11.4.2.3 Staff of Ptah : piece of the Sun

11.4.3 Aeol high-Carsultyl11.4.3.1 Jade Skull #1111.4.3.2 Anguirel

11.4.4 Almitra11.4.4.1 Sea of Chaos Gold Attribute11.4.4.2 Light of the World Gold Attribute11.4.4.3 Throne / Llewghund11.4.4.4 Almitra Almustafa’s Water Heart 11.4.4.5 Immutable Personal Archetype

11.4.5 Aleksandir Skemandras11.4.5.1 Blue Adamant Flipping Coin 11.4.5.2 Blue Adamant Flipping Coin11.4.5.3 Imperial Orb11.4.5.4 Shadow Trump (Patterned)11.4.5.5 The Shield Prydwen (Patterned)11.4.5.6 The Spear Ron (Patterned)11.4.5.7 The Sword Caliburn (Patterned)11.4.5.8 Victory Sword (Patterned)11.4.5.9 Voom (Patterned)11.4.5.10 White Owl Feather

11.4.6 Alexander Starmage11.4.6.1 Star Mage Stone

11.4.7 Aliera11.4.7.1 Acreon’s Ioun stone #111.4.7.2 Acreon’s Everfull Purse11.4.7.3 Deathstick11.4.7.4 Pathfinder

11.4.8 Aliera e'Kiera11.4.8.1 Acreon's Ioun Stone #1

11.4.9 Andromache11.4.9.1 Acreon's Instant Guild11.4.9.2 Anti-Nightmare Ring11.4.9.3 Black Mithril Meat Hook : Roland11.4.9.4 Demon Amulet of Colbart11.4.9.5 Immutable Avatar11.4.9.6 Life Savers11.4.9.7 Pomegranate Seeds11.4.9.8 Voom11.4.9.9 White Owl Feather

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11.4.10 Antalus11.4.10.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.10.2 Anti-Nightmare Ring11.4.10.3 Candle of the Road11.4.10.4 Golden Thumbs11.4.10.5 Ground Ring (Protection / Redsteel)11.4.10.6 Incense / Mediation11.4.10.7 Irridisium Pentacle (Protection / Psionics)11.4.10.8 Life Savers11.4.10.9 Ms. Master’s Map11.4.10.10 Pomegranate Seed11.4.10.11 Pylactery / Yama Deathgod11.4.10.12 Redsteel Fire Extinguisher11.4.10.13 Sandals of the Road11.4.10.14 Shearjashub of 7.29.5.9: “Marter Phaal of Vlad Tepes”11.4.10.15 White Owl Feather

11.4.11 Antalus : Dry Land11.4.11.1 Well of Souls

11.4.12 Asmodeus11.4.12.1 Anti-Nightmare Ring

11.4.13 Austin of Llewghund, Cleric of Shal-Omnis11.4.13.1 Austin’s Egg of Shal Omnis11.4.13.2 The Midnight Myst

11.4.14 Barrion of Windhaven / Dhruva11.4.14.1 Little Branch11.4.14.2 White Owl Feather

11.4.15 Benedict of Troy11.4.15.1 Arkus knife +30% purple “Adamant” “Weapon Chipper”11.4.15.2 Diamond Eye of Benedict11.4.15.3 Emerald Eye of Benedict11.4.15.4 Moon Trump Greensheet11.4.15.5 Shadow Trump11.4.15.6 Victory Sword

11.4.16 Besgar Knightshade11.4.16.1 Peridot Key Gold Attribute11.4.16.2 Bracers / Physical Defense : 50% bonus11.4.16.3 Irridisium Pentacle / Psionic Immunity11.4.16.4 Lego Hovercraft : Ship / Watersea11.4.16.5 Mithril Longtooth11.4.16.6 Portable Hole11.4.16.7 Ring / RAM11.4.16.8 Ring / Regeneration

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11.4.17 Black Andromache11.4.17.1 Acreon's Instant Guild11.4.17.2 Anti-Nightmare Ring11.4.17.3 Black Mithril Meat Hook : Roland11.4.17.4 Immutable Avatar11.4.17.5 Life Savers11.4.17.6 Pomegranate Seeds11.4.17.7 Voom

11.4.18 Blacksword11.4.18.1 Star of Beauty Gold Attribute11.4.18.2 Tadasu11.4.18.3 Throne / Fountains of Paradise11.4.18.4 The Blood Red Sun WILD MAGIC

11.4.19 Blacksword the Phoenix11.4.19.1 Star of Beauty Gold Attribute11.4.19.2 Tadasu11.4.19.3 Throne / Fountains of Paradise

11.4.20 Blood Phoenix / Threnody ap-Llewellyn11.4.20.1 Star of Beauty Gold Attribute11.4.20.2 Throne / Fountains of Paradise11.4.20.3 Star of Fire Gold Attribute11.4.20.4 Tadasu11.4.20.5 Throne / Flambeau11.4.20.6 The Light of the World Gold Attribute

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11.4.21 Brand / Prince Brand of Troy11.4.21.1 15# Bag of Holding 5000 GP Capacity11.4.21.2 Adamant Crossbow Bolts11.4.21.3 Adamant Mace11.4.21.4 Apparatus of Kwalish11.4.21.5 Armor of Etherialness11.4.21.6 Arrow of Witch Slaying11.4.21.7 Belt of Gisten11.4.21.8 Bloodstone Ring11.4.21.9 Blue Bottle11.4.21.10 Bolt Catcher11.4.21.11 Cloak of Darkness11.4.21.12 Cloak of Protection +10%11.4.21.13 Cone of Silence11.4.21.14 Copper Pentacle11.4.21.15 Cup of Crimson Wonder11.4.21.16 Cup of Mockmen11.4.21.17 Drow Chainmail11.4.21.18 Fighter Class '79 Ring11.4.21.19 Garfield’s Dish11.4.21.20 Giant Slaying Axe11.4.21.21 Giant’s Elbow Longbow11.4.21.22 Githyanki Sword11.4.21.23 Golden Naginata11.4.21.24 Heart of Darkness11.4.21.25 Helm of Healing11.4.21.26 Helm of Opposite Alignment11.4.21.27 High Plains Drifter11.4.21.28 Hub Ring11.4.21.29 Instant Block11.4.21.30 Javelin of Lightning11.4.21.31 Left Hand of Bigby11.4.21.32 Leo's Holy Word Scroll11.4.21.33 Light Beam11.4.21.34 Manual of Puissant Skill at Arms11.4.21.35 Medallion of 6” ESP11.4.21.36 MT/AU Ring of Protection (+20%/+10% 10'Radius)11.4.21.37 Nar Thol / Ring of Air Elemental Command11.4.21.38 Nightwings11.4.21.39 Occulator11.4.21.40 Ozo11.4.21.41 Pinque11.4.21.42 Popsicle11.4.21.43 Ring of Fifth Level Wizardry11.4.21.44 Ring of Night Stars11.4.21.45 Robe of the Archmagi11.4.21.46 Roll of Life Savers11.4.21.47 Scythe11.4.21.48 Silver Military Pick11.4.21.49 Silver Spoon11.4.21.50 Stone Lightning11.4.21.51 Sword +10% Dragonslayer (+20% vs Blue Dragons triple damage)11.4.21.52 Sword +10% Dragonslayer (+20% vs Red Dragons triple damage)11.4.21.53 Sword +10% Dragonslayer (+20% vs Silver Dragons triple damage)

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11.4.21.54 Sword +10% Dragonslayer (+20% vs White Dragons triple damage)11.4.21.55 Ugly Stick11.4.21.56 Wand of Conjuration11.4.21.57 Wand of Enemy Detection11.4.21.58 Welcome Mat11.4.21.59 Wings of Flying11.4.21.60 Wounding Token

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11.4.22 Brandon Corey11.4.22.1 15# Bag of Holding 5000 GP Capacity11.4.22.2 Adamant Crossbow Bolts11.4.22.3 Adamant Mace11.4.22.4 Ansruth Harp11.4.22.5 Apparatus of Kwalish11.4.22.6 Armor of Etherialness11.4.22.7 Arrow of Witch Slaying11.4.22.8 Belt of Gisten11.4.22.9 Bloodstone Ring11.4.22.10 Blue Bottle11.4.22.11 Bolt Catcher11.4.22.12 Cloak of Darkness11.4.22.13 Cloak of Poisonousness11.4.22.14 Cloak of Protection +10%11.4.22.15 Cone of Silence11.4.22.16 Copper Pentacle11.4.22.17 Cup of Crimson Wonder11.4.22.18 Cup of Mockmen11.4.22.19 Drow Chainmail11.4.22.20 Fighter Class '79 Ring11.4.22.21 Garfield’s Dish11.4.22.22 Giant Slaying Axe11.4.22.23 Giant’s Elbow Longbow11.4.22.24 Githyanki Sword11.4.22.25 Golden Naginata11.4.22.26 Heart of Darkness11.4.22.27 Helm of Healing11.4.22.28 Helm of Opposite Alignment11.4.22.29 High Plains Drifter11.4.22.30 Hub Ring11.4.22.31 Instant Block11.4.22.32 Javelin of Lightning11.4.22.33 Left Hand of Bigby11.4.22.34 Leo's Holy Word Scroll11.4.22.35 Light Beam11.4.22.36 Manual of Puissant Skill at Arms11.4.22.37 Medallion of 6” ESP11.4.22.38 MT/AU Ring of Protection (+20%/+10% 10'Radius)11.4.22.39 Nar Thol / Ring of Air Elemental Command11.4.22.40 Nightwings11.4.22.41 Occulator11.4.22.42 Ozo11.4.22.43 Pinque11.4.22.44 Popsicle11.4.22.45 Recorder of Ye Cind11.4.22.46 Ring of Fifth Level Wizardry11.4.22.47 Ring of Night Stars11.4.22.48 Robe of the Archmagi11.4.22.49 Roll of Life Savers11.4.22.50 Scythe11.4.22.51 Silver Military Pick11.4.22.52 Silver Spoon11.4.22.53 Stone Lightning

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11.4.22.54 Sword +10% Dragonslayer (+20% vs Blue Dragons triple damage)11.4.22.55 Sword +10% Dragonslayer (+20% vs Red Dragons triple damage)11.4.22.56 Sword +10% Dragonslayer (+20% vs Silver Dragons triple damage)11.4.22.57 Sword +10% Dragonslayer (+20% vs White Dragons triple damage)11.4.22.58 Tadasu11.4.22.59 Ugly Stick11.4.22.60 Wand of Conjuration11.4.22.61 Wand of Enemy Detection11.4.22.62 Welcome Mat11.4.22.63 Wings of Flying11.4.22.64 Wounding Token

11.4.23 Brigitte11.4.23.1 Adidas Shoes11.4.23.2 Armor of Etherialness11.4.23.3 Arrows (Adamantine 25% bonus) (x25) 11.4.23.4 Athletic Socks11.4.23.5 Beep Beep Key11.4.23.6 Blue Pocket Knife11.4.23.7 Blue Tank Top11.4.23.8 Cell Phone11.4.23.9 Cell Phone Charger11.4.23.10 Chocolate (8 pieces)11.4.23.11 Comfy Bra & Thong11.4.23.12 Denim Overalls11.4.23.13 Elevator (12th Dream)11.4.23.14 Gnome Card (Potential : 1500 Gold)11.4.23.15 Horn Bow (15% bonus)11.4.23.16 Irridisium Pentacle (Protection / Psionics)11.4.23.17 Keys (9)11.4.23.18 Pocket Change11.4.23.19 Pomegranate Seed11.4.23.20 Puzzle Ring (4 strand)11.4.23.21 Redsteel Arrows (x12)11.4.23.22 Ring : Diamond11.4.23.23 Ring : Sapphire11.4.23.24 Sword of the Cuillinanes

11.4.24 Cedric of Llewghund, Cleric of Shal-Omnis11.4.24.1 Cedric’s Egg of Shal Omnis

11.4.25 Cello11.4.25.1 Death By Water

11.4.26 Champion Dwarfgod / Damon Maker11.4.26.1 Blue Eye Anvil Gold Attribute11.4.26.2 Throne / Hall of Kaldamaaren11.4.26.3 Kaldamaaren Anvil11.4.26.4 Plans for the War Wagon Gold Attribute11.4.26.5 Steely Dan11.4.26.6 Throne / Kaldamaaren

11.4.27 Champion Eternal / Damon Maker11.4.27.1 Basher

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11.4.28 Chandra11.4.28.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.28.2 Amulet (Protection / Annihilation) 11.4.28.3 Anti-Nightmare Ring11.4.28.4 Grey Robe / Archmagi11.4.28.5 Ground Ring (Protection / Redsteel)11.4.28.6 Life Savers11.4.28.7 Pomegranate Seeds11.4.28.8 Urn of Shai Hulud Ashes11.4.28.9 White Owl Feather

11.4.29 Chandra : Dry Land11.4.29.1 Well of Souls

11.4.30 Chrysofar11.4.30.1 Dust, a Rose Gold Attribute11.4.30.2 Wind Chimes Gold Attribute11.4.30.3 Throne / Crosswinds11.4.30.4 Tanngrisnir’s Assimilation11.4.30.5 Demon Amulet : Tanngrisnir Colored Card11.4.30.6 Elindanar Sword11.4.30.7 Elindanar Sword Mint Card11.4.30.8 Red Ryder BB Gun11.4.30.9 Bat mai11.4.30.10 Bat Menuki (Pledged to Lord : Troy)11.4.30.11 Demonchain Armor11.4.30.12 Demonchain Armor Mint Card11.4.30.13 Shadow Trump Deck11.4.30.14 Vodalarian assassin Menuki (Pledged to Lord : Troy)

11.4.31 Chrystaan of Llewghund, Cleric of Shal-Omnis11.4.31.1 Chrystaan’s Egg of Shal Omnis

11.4.32 Chup11.4.32.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.32.2 Anti-Nightmare Ring11.4.32.3 Bracers / AC +35%11.4.32.4 Feather Chariot11.4.32.5 Ground Ring (Protection / Redsteel)11.4.32.6 Horn Bow +15%11.4.32.7 Life Savers11.4.32.8 Peter Marlowe

11.4.32.8.1 Llewellyn ap-Owen’s Great Work [non-binding illegible information] with no poem

11.4.32.9 Pomegranate Seeds11.4.32.10 Redsteel Death Scythes11.4.32.11 Unholy Reaver11.4.32.12 7.5: “Yama’s What the Thunder Said”

11.4.33 Chup : Dry Land11.4.33.1 Well of Souls

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11.4.34 Cinnamon 11.4.34.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.34.2 Anti-Nightmare Ring11.4.34.3 Ground Ring (Protection / Redsteel)11.4.34.4 Incense of Obsession11.4.34.5 Jabba Cloak11.4.34.6 Life Savers11.4.34.7 Nanorion Stone11.4.34.8 Phylactery / Yama Deathgod11.4.34.9 Pomegranate Seeds11.4.34.10 Red Ryder BB Guns11.4.34.11 Red Telephones11.4.34.12 Ring / Spell Turning11.4.34.13 Rod / resurrection11.4.34.14 Shards of Red Glass11.4.34.15 Silver Spoon on a Chain11.4.34.16 St. Luces Baseball Caps11.4.34.17 Voom11.4.34.18 Wands / Red Light Control11.4.34.19 Witch Class ‘79 Ring11.4.34.20 Witch Wand

11.4.35 Cinnamon : Dry Lands11.4.35.1 Bucket of Souls11.4.35.2 Well of Souls

11.4.36 Clymnea / Red Queen11.4.36.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.36.2 Anti-Nightmare Ring11.4.36.3 Ground Ring (Protection / Redsteel)11.4.36.4 Incense of Obsession11.4.36.5 Jabba Cloak11.4.36.6 Life Savers11.4.36.7 Nanorion Stone11.4.36.8 Phylactery / Yama Deathgod11.4.36.9 Pomegranate Seeds11.4.36.10 Red Ryder BB Guns11.4.36.11 Red Telephones11.4.36.12 Ring / Spell Turning11.4.36.13 Rod / resurrection11.4.36.14 Shards of Red Glass11.4.36.15 Silver Spoon on a Chain11.4.36.16 St. Luces Baseball Caps11.4.36.17 Voom11.4.36.18 Wands / Red Light Control11.4.36.19 Witch Class ‘79 Ring11.4.36.20 Witch Wand

11.4.37 Clymnea : Dry Lands / Red Queen : Dry Lands11.4.37.1 Bucket of Souls11.4.37.2 Well of Souls

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11.4.38 Colbart / Dhruva11.4.38.1 Eye / Vecna 11.4.38.2 Hand / Vecna

11.4.39 Corian Trevanni11.4.39.1 Anti-Nightmare Ring11.4.39.2 Ground Ring (Protection / Redsteel)11.4.39.3 Jade Skull #14

11.4.40 Corwyn / Cordell Finneval11.4.40.1 Greyswandir Gold Attribute

11.4.41 Count Brass11.4.41.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.41.2 Anti-Nightmare Ring11.4.41.3 Flame Lance11.4.41.4 Ground Ring (Protection / Redsteel)11.4.41.5 Life Savers11.4.41.6 Pomegranate Seeds11.4.41.7 Redsteel Death Scythe11.4.41.8 Red Telephone

11.4.42 Count Brass : Dry Lands11.4.42.1 Bucket of Souls11.4.42.2 Well of Souls

11.4.43 Crimson Grey11.4.43.1 Billykin’s platinum coins (20)11.4.43.2 Billykin’s gold coins (20)11.4.43.3 Billykin’s black pearls (5)11.4.43.4 Billykin’s Pouch of Accessibility11.4.43.5 Boots of Elvenkind11.4.43.6 Breeze Ring11.4.43.7 7.15: “Brother Sun’s ManMovers”11.4.43.8 Cloak of Elvenkind11.4.43.9 Deck of Trump11.4.43.10 Deck of Trump11.4.43.11 Jade Skull #1511.4.43.12 Jade Skull #4911.4.43.13 Jade Skull #4811.4.43.14 Nine Bladed Sword11.4.43.15 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.43.16 Spam’s Purple Longjohns

11.4.44 Daisy11.4.44.1 Chrysofar’s Armor11.4.44.2 Chrysofar’s Helmet11.4.44.3 Ring of Wishes (Kord)11.4.44.4 Yama’s Axe

11.4.45 Damion11.4.45.1 Damion’s Bodyguard 11.4.45.2 Damion’s Playroom Gold Attribute

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11.4.46 Damon Maker / Ancient Mariner11.4.46.1 Blue Eye Anvil Gold Attribute11.4.46.2 Throne / Hall of Kaldamaaren11.4.46.3 Blue Eye Anvil

11.4.47 Damon Maker / Ancient Mariner : Time of Ragnarok11.4.47.1 Crasher

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11.4.48 Dara11.4.48.1 Immutable Avatar11.4.48.2 15# Bag of Holding 5000 GP Capacity11.4.48.3 Adamant Crossbow Bolts11.4.48.4 Adamant Holy Weapon11.4.48.5 Adamant Mace11.4.48.6 Ansruth Harp11.4.48.7 Apparatus of Kwalish11.4.48.8 Armor of Etherialness11.4.48.9 Arrow of Witch Slaying11.4.48.10 Belt of Gisten11.4.48.11 Bloodstone Ring11.4.48.12 Blue Bottle11.4.48.13 Bolt Catcher11.4.48.14 Candle of Invocation11.4.48.15 Candle of Sorcery11.4.48.16 Chiisai Small Knives11.4.48.17 Cloak of Darkness11.4.48.18 Cloak of Poisonousness11.4.48.19 Cloak of Protection +10%11.4.48.20 Cone of Silence11.4.48.21 Copper Pentacle11.4.48.22 Couch of Death11.4.48.23 Cup of Crimson Wonder11.4.48.24 Cup of Mockmen11.4.48.25 Drow Chainmail11.4.48.26 Fighter Class '79 Ring11.4.48.27 Garfield’s Dish11.4.48.28 Giant Slaying Axe11.4.48.29 Giant’s Elbow Longbow11.4.48.30 Githyanki Sword11.4.48.31 God Rod11.4.48.32 Golden Naginata11.4.48.33 Heart of Darkness11.4.48.34 Helm of Healing11.4.48.35 Helm of Opposite Alignment11.4.48.36 High Plains Drifter11.4.48.37 Hub Ring11.4.48.38 Human God Rod11.4.48.39 Illusionist Class '79 Ring 11.4.48.40 Incense of Meditation11.4.48.41 Instant Block11.4.48.42 Javelin of Lightning11.4.48.43 Left Hand of Bigby11.4.48.44 Leo's Holy Word Scroll11.4.48.45 Light Beam11.4.48.46 Manual of Puissant Skill at Arms11.4.48.47 Medallion of 6” ESP11.4.48.48 MT/AU Ring of Protection (+20%/+10% 10'Radius)11.4.48.49 Nar Thol / Ring of Air Elemental Command11.4.48.50 Nightwings11.4.48.51 Occulator11.4.48.52 Ozo11.4.48.53 Pearl of the Fifth Power

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11.4.48.54 Phylactery of Night11.4.48.55 Phylactery of the Dwarfgod11.4.48.56 Phylactery of the Phoenix11.4.48.57 Pinque11.4.48.58 Popsicle11.4.48.59 Popsicle11.4.48.60 Recorder of Ye Cind11.4.48.61 Ring of Fifth Level Wizardry11.4.48.62 Ring of Night Stars11.4.48.63 Robe of the Archmagi11.4.48.64 Roll of Life Savers11.4.48.65 Scythe11.4.48.66 Silver Military Pick11.4.48.67 Silver Spoon11.4.48.68 Soul Roller11.4.48.69 Stone Lightning11.4.48.70 Sword +10% Dragonslayer (+20% vs Blue Dragons triple damage)11.4.48.71 Sword +10% Dragonslayer (+20% vs Red Dragons triple damage)11.4.48.72 Sword +10% Dragonslayer (+20% vs Silver Dragons triple damage)11.4.48.73 Sword +10% Dragonslayer (+20% vs White Dragons triple damage)11.4.48.74 Tadasu11.4.48.75 Ugly Stick11.4.48.76 Wand of Conjuration11.4.48.77 Wand of Enemy Detection11.4.48.78 Wand of Enemy Detection11.4.48.79 Welcome Mat11.4.48.80 Wings of Flying11.4.48.81 Wounding Token

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11.4.49 Dara Anderson11.4.49.1 Immutable Avatar11.4.49.2 15# Bag of Holding 5000 GP Capacity11.4.49.3 Adamant Crossbow Bolts11.4.49.4 Adamant Holy Weapon11.4.49.5 Adamant Mace11.4.49.6 Ansruth Harp11.4.49.7 Apparatus of Kwalish11.4.49.8 Armor of Etherialness11.4.49.9 Arrow of Witch Slaying11.4.49.10 Belt of Gisten11.4.49.11 Bloodstone Ring11.4.49.12 Blue Bottle11.4.49.13 Bolt Catcher11.4.49.14 Candle of Invocation11.4.49.15 Candle of Sorcery11.4.49.16 Chiisai Small Knives11.4.49.17 Cloak of Darkness11.4.49.18 Cloak of Poisonousness11.4.49.19 Cloak of Protection +10%11.4.49.20 Cone of Silence11.4.49.21 Copper Pentacle11.4.49.22 Couch of Death11.4.49.23 Cup of Crimson Wonder11.4.49.24 Cup of Mockmen11.4.49.25 Drow Chainmail11.4.49.26 Fighter Class '79 Ring11.4.49.27 Garfield’s Dish11.4.49.28 Giant Slaying Axe11.4.49.29 Giant’s Elbow Longbow11.4.49.30 Githyanki Sword11.4.49.31 God Rod11.4.49.32 Golden Naginata11.4.49.33 Heart of Darkness11.4.49.34 Helm of Healing11.4.49.35 Helm of Opposite Alignment11.4.49.36 High Plains Drifter11.4.49.37 Hub Ring11.4.49.38 Human God Rod11.4.49.39 Illusionist Class '79 Ring 11.4.49.40 Incense of Meditation11.4.49.41 Instant Block11.4.49.42 Irridisium Pentacle (Protection / Psionics)11.4.49.43 Javelin of Lightning11.4.49.44 Left Hand of Bigby11.4.49.45 Leo's Holy Word Scroll11.4.49.46 Light Beam11.4.49.47 Manual of Puissant Skill at Arms11.4.49.48 Medallion of 6” ESP11.4.49.49 MT/AU Ring of Protection (+20%/+10% 10'Radius)11.4.49.50 Nar Thol / Ring of Air Elemental Command11.4.49.51 Nightwings11.4.49.52 Occulator11.4.49.53 Ozo

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11.4.49.54 Pearl of the Fifth Power11.4.49.55 Phylactery of Night11.4.49.56 Phylactery of the Dwarfgod11.4.49.57 Phylactery of the Phoenix11.4.49.58 Pinque11.4.49.59 Popsicle11.4.49.60 Popsicle11.4.49.61 Recorder of Ye Cind11.4.49.62 Ring of Fifth Level Wizardry11.4.49.63 Ring of Night Stars11.4.49.64 Robe of the Archmagi11.4.49.65 Roll of Life Savers11.4.49.66 Scythe11.4.49.67 Silver Military Pick11.4.49.68 Silver Spoon11.4.49.69 Soul Roller11.4.49.70 Stone Lightning11.4.49.71 Sword +10% Dragonslayer (+20% vs Blue Dragons triple damage)11.4.49.72 Sword +10% Dragonslayer (+20% vs Red Dragons triple damage)11.4.49.73 Sword +10% Dragonslayer (+20% vs Silver Dragons triple damage)11.4.49.74 Sword +10% Dragonslayer (+20% vs White Dragons triple damage)11.4.49.75 Tadasu11.4.49.76 Ugly Stick11.4.49.77 Wand of Conjuration11.4.49.78 Wand of Enemy Detection11.4.49.79 Wand of Enemy Detection11.4.49.80 Welcome Mat11.4.49.81 Wings of Flying11.4.49.82 Wounding Token

11.4.50 Darkblade / Niteblade the Dark11.4.50.1 Blood Dagger of Cancellation11.4.50.2 Drow Clothes11.4.50.3 Drow Boots 11.4.50.4 Galvorn Weapons11.4.50.5 Obsidian Dagger : “Bloodsong : Devourer of Blood Souls”11.4.50.6 Sword of Good Might11.4.50.7 Throne / Shadow Lands

11.4.51 Deathgod11.4.51.1 Death’s Looking Glass Gold Attribute11.4.51.2 Throne / Dry Land11.4.51.3 Hand / Vannik 11.4.51.4 Masque / Red Death 11.4.51.5 Throne / Death

11.4.52 Deminitrix11.4.52.1 Marshmallows

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11.4.53 Derrick11.4.53.1 Billykin’s thieves picks and tools 11.4.53.2 Billykin’s shigawire with Reardon metal handles 11.4.53.3 Billykin’s adamantite daggers (3)11.4.53.4 Place of Power11.4.53.5 Boots of Elvenkind11.4.53.6 7.15: “Brother Sun’s ManMovers”11.4.53.7 Cloak of Elvenkind11.4.53.8 Chocolates (12) 11.4.53.9 Deck of Trump11.4.53.10 Holy Symbol : Brilliance11.4.53.11 Jade Massager11.4.53.12 Jade Skull #1611.4.53.13 Jade Skull #4711.4.53.14 Jade Skull #4611.4.53.15 Magical Bunny11.4.53.16 Pomegranate Seed11.4.53.17 Red Phone11.4.53.18 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.53.19 Silver Sword of Brilliance11.4.53.20 Stone : Protection Evil11.4.53.21 Stone : Daylight

11.4.54 Dhruva11.4.54.1 Star of Preservation Gold Attribute11.4.54.2 Throne / Musquel-in-the-Abyss11.4.54.3 Shield of Time WILD MAGIC

11.4.55 di Griz / Dhruva : Wasteland11.4.55.1 Hell Flame11.4.55.2 Throne Card Potential Gold Attribute11.4.55.3 Gift from Tanngrisnir’s Gold Attribute11.4.55.4 Gift from Eressea’s Gold Attribute11.4.55.5 Gift from Llewellyn ap-Owen’ Gold Attribute11.4.55.6 Gift from Waldann high-Ironjade X’s Gold Attribute11.4.55.7 Gift from Tiresias’s Gold Attribute

11.4.56 di Griz / Dhruva : Elidor : between Crossing-in-the-mist11.4.56.1 Simulacrum #85 from the Red Zone of the Courts of Chaos

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11.4.57 Dira / Seth Celloson11.4.57.1 7.5: “Yama’s What the Thunder Said”11.4.57.2 Anti-Nightmare Ring11.4.57.3 Black Cauldron 11.4.57.4 Card / Get Out of Jail Free 11.4.57.5 Dragonbone / Striker / Air Sword11.4.57.6 Fighter Class '79 Ring 11.4.57.7 God Rod11.4.57.8 God Rod : Human11.4.57.9 Golden Naginata11.4.57.10 Ground Ring (Protection / Redsteel)11.4.57.11 Heart of Darkness11.4.57.12 Helm of Healing11.4.57.13 Helm of Opposite Alignment11.4.57.14 High Plains Drifter11.4.57.15 Hub Ring11.4.57.16 Human God Rod11.4.57.17 Illusionist Class '79 Ring 11.4.57.18 Immutable Avatar11.4.57.19 Incense of Meditation11.4.57.20 Kuroth’s Kwill11.4.57.21 Lady Luck 11.4.57.22 Life Savers11.4.57.23 Occulator11.4.57.24 Ozo11.4.57.25 Pomegranate Seeds11.4.57.26 Throne / Voidcastle11.4.57.27 White Owl Feather

11.4.58 Dira / Seth Celloson : Dry Lands11.4.58.1 Well of Souls

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11.4.59 Dira / Seth Celloson : Troad11.4.59.1 15# Bag of Holding 5000 GP Capacity11.4.59.2 Candle of Invocation11.4.59.3 Cloak of Protection 10%11.4.59.4 Couch of Death11.4.59.5 Drow Chainmail11.4.59.6 Garfield’s Dish11.4.59.7 Giant’s Elbow Longbow11.4.59.8 Githyanki Sword11.4.59.9 God Rod11.4.59.10 Golden Naginata11.4.59.11 Heart of Darkness11.4.59.12 Helm of Healing11.4.59.13 Helm of Opposite Alignment11.4.59.14 High Plains Drifter11.4.59.15 Hub Ring11.4.59.16 Human God Rod11.4.59.17 Incense of Meditation11.4.59.18 Left Hand of Bigby11.4.59.19 Light Beam11.4.59.20 Manual of Puissant Skill at Arms11.4.59.21 Occulator11.4.59.22 Ozo11.4.59.23 Pearl of the Fifth Power11.4.59.24 Popsicle11.4.59.25 Robe of the Archmagi11.4.59.26 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.4.59.27 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.4.59.28 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.4.59.29 Tadasu11.4.59.30 Wand of Enemy Detection

11.4.60 Dr. D'arque Angel / Dhruva11.4.60.1 Red Rider Rod 11.4.60.2 Red Telephone 11.4.60.3 St. Luces Baseball Cap

11.4.61 Dolarhyde11.4.61.1 Bracers / Protection 35%11.4.61.2 Horn Bow +15%

11.4.62 Dorian Hawkmoon11.4.62.1 Peridot of Secrecy11.4.62.2 Hawkmoon’s Roke Clasp11.4.62.3 Hawkmoon’s Roke Staff11.4.62.4 Hawkmoon’s Roke Mage’s Robes11.4.62.5 Imperial Orb

11.4.63 Dralaar Dukes : Dry lands11.4.63.1 Death Gate

11.4.64 Ducky11.4.64.1 non-binding illegible information

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11.4.65 Duncan Almustafa11.4.65.1 Anti-Nightmare Rings11.4.65.2 Black doll11.4.65.3 Box / Captain Crunch11.4.65.4 Dragonbone: Imperial Orb (Duncan’s Collection)11.4.65.5 Ground Ring (Protection / Dragonbones)11.4.65.6 High Plains Drifter11.4.65.7 Imperial Orb (Dragonbone)11.4.65.8 Life Savers11.4.65.9 Platinum +15% Ring of Protection11.4.65.10 Pomegranate Seeds11.4.65.11 Redsteel Scythe11.4.65.12 Rod / Beguiling11.4.65.13 Shadow Trump11.4.65.14 The Pool Cue / Life11.4.65.15 White Owl Feathers

11.4.66 Duncan Idaho11.4.66.1 Jade Skull #9

11.4.67 Dungeon Master11.4.67.1 Armor 10% (gold) 11.4.67.2 Armor 15% (platinum) 11.4.67.3 Armor 20% (mithril) 11.4.67.4 Armor 25% (adamant) 11.4.67.5 Armor 5% (silver) 11.4.67.6 #15 Bag of Holding 5000 GP Capacity11.4.67.7 Black Mithril Hook 11.4.67.8 Candle of Invoking Almitra Almustafa 11.4.67.9 Candle of Invoking Eressea11.4.67.10 Candle of Invoking Typhon Equis Noir 11.4.67.11 Candle of Invoking Yama Dharma 11.4.67.12 Cone of Incense 11.4.67.13 Hand of Glory 11.4.67.14 Heechee Flute 11.4.67.15 Holy Sword 11.4.67.16 Moon Boots 11.4.67.17 Mr. Fixit's Tool Kit 11.4.67.18 Necklace of Missiles #4 11.4.67.19 Pearl of the First Power 11.4.67.20 Prayer Bead (KARMA) 11.4.67.21 Ring of 1-2 Level Wizardry 11.4.67.22 Ring of Shocking Grasp (Cont.) 11.4.67.23 Ring of Spell Turning 11.4.67.24 Shado 2 11.4.67.25 Spelling Bee 11.4.67.26 Throne / Hissarlik 11.4.67.27 Unholy Sword 11.4.67.28 Veil of Forgetfulness 11.4.67.29 Victory Sword

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11.4.68 Durvail11.4.68.1 4-flag Place of Power11.4.68.2 Peridot Sword11.4.68.3 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)

11.4.69 Dylan Llyr Prince Brand of Troy11.4.69.1 Hell Flame Gold Attribute11.4.69.2 Throne / Hell11.4.69.3 Kolwynia Gold Attribute11.4.69.4 The Eye of Timor Gold Attribute11.4.69.5 The Jade Cauldron Gold Attribute11.4.69.6 The Spear Ildana Gold Attribute11.4.69.7 The Talking Sword of Lothia Gold Attribute11.4.69.8 Watersea Navigation Chart Gold Attribute11.4.69.9 Throne / New Watersea11.4.69.10 Orb of Sentient Dragon Control Gold Attribute11.4.69.11 Throne / Isle of Sleep11.4.69.12 alt.Heart of Light Gold Attribute11.4.69.13 Throne / Skagganutt Abyss11.4.69.14 Maker of Rules Gold Attribute11.4.69.15 Throne / New Troad11.4.69.16 Throne / Troad11.4.69.17 Diamond Stone Greensheet11.4.69.18 Emerald Eye of Troy Greensheet11.4.69.19 Memory’s Little Helper Greensheet11.4.69.20 Jester Trump Greensheet11.4.69.21 Trump Jester Greensheet11.4.69.22 Voided Gold Attributes

11.4.70 Elrond11.4.70.1 Neutral Ground Gold Attribute

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11.4.71 Ender / Dhruva11.4.71.1 7.27: “Salt Peter’s Estate” (as Termination of Crossing-in-the-mist)11.4.71.2 Book of The New Day11.4.71.3 Black Mithril Hook of Dreams 11.4.71.4 Acreon's Cube of Frost Resistance 11.4.71.5 Acreon's Dagger #10 11.4.71.6 Anti-Nightmare Rings11.4.71.7 Arrow of Cleric Slaying11.4.71.8 Arrows of Acreon +15% (24) 11.4.71.9 Athame11.4.71.10 Atreides Boots (Striding and Springing)11.4.71.11 Crystal Ball11.4.71.12 Dagger of Acreon #10 11.4.71.13 Drums of Heartbreak11.4.71.14 Feather Swan Boat 11.4.71.15 Feather Tree-House 11.4.71.16 Feather Whip 11.4.71.17 Fighter Class '79 Ring11.4.71.18 Fleeter Fishing Pole11.4.71.19 Golden Mace 11.4.71.20 Golden Ring of 5' Protection 11.4.71.21 Ground Rings (Protection / Redsteel)11.4.71.22 Helm of Healing 11.4.71.23 Life Savers11.4.71.24 Pomegranate Seeds11.4.71.25 Redsteel Scythe11.4.71.26 Roke Clasp11.4.71.27 Roke Mage's Robe11.4.71.28 Roke Staff11.4.71.29 Right Eye of the Eagle 11.4.71.30 Robe of Powerlessness 11.4.71.31 Sash / Indian Summer11.4.71.32 Shando Bow and Arrows11.4.71.33 Sword +10% Dragon Slayer (+20% vs Black Dragons triple Damage) 11.4.71.34 Sword +10% Dragon Slayer (+20% vs Blue Dragons triple Damage) 11.4.71.35 Sword +10% Dragon Slayer (+20% vs Brass Dragons triple Damage) 11.4.71.36 Sword +10% Dragon Slayer (+20% vs Bronze Dragons triple Damage) 11.4.71.37 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage) 11.4.71.38 Talisman of the Sphere 11.4.71.39 Walkman Tab 11.4.71.40 Wengen Steel Thammay11.4.71.41 White Owl Feathers11.4.71.42 Yellow Adamant Honor Weapons

11.4.72 Enrico11.4.72.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.72.2 Cell Phone of Wishes11.4.72.3 Guns, Lots of Guns11.4.72.4 Magic Short Sword

11.4.73 Enus Erastus Lloyd11.4.73.1 Jade Skull #10

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11.4.74 Eren Lord Willowmoore11.4.74.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.74.2 Amulet (Protection Annihilation) 11.4.74.3 Anti-Nightmare Ring11.4.74.4 Arkus Knife (+30% / adamant weapon chipper)11.4.74.5 Arrow of Slaying (Obsidian)11.4.74.6 Ground Ring (Protection / Redsteel)11.4.74.7 Irridisium Pentacle (Protection / Psionics)11.4.74.8 Life Savers11.4.74.9 Oath Bow11.4.74.10 Pomegranate Seed11.4.74.11 Redsteel Arrows11.4.74.12 Shadow Trump11.4.74.13 Silver Arrows +5%11.4.74.14 Void Sphere11.4.74.15 Void sub-ring11.4.74.16 White Owl Feather

11.4.75 Eren Lord Willowmoore : Dry Land11.4.75.1 Well of Souls

11.4.76 Eressea11.4.76.1 Candle in the Wind Gold Attribute11.4.76.2 Throne / New Dolbadarn11.4.76.3 Temporal Stasis : Slaver (Illithid)11.4.76.4 Temporal Stasis : Slaver (Thrint)

11.4.77 Eternal Champion11.4.77.1 The Black Sword

11.4.78 Eumir of Llewghund, Wizard Sea captain11.4.78.1 Eumir’s Egg of Shal Omnis

11.4.79 Faella of Shal Omnis11.4.79.1 Book of The New Day11.4.79.2 Chain mail11.4.79.3 Codex of the Infinite Planes11.4.79.4 Dagger of Ounces11.4.79.5 Diadem of (Amulet against Psionics)11.4.79.6 Irridisium Pentacle Protection from Psionics11.4.79.7 Mind Flayer Slaying Sword “Lansing”11.4.79.8 Rod of Lordly Might11.4.79.9 7.8: “Kuroth’s Quill”

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11.4.80 Fidget : Time Bandit11.4.80.1 15# Bag of Holding 5000 GP Capacity11.4.80.2 Drow Chainmail11.4.80.3 Giant’s Elbow Longbow11.4.80.4 Githyanki Sword11.4.80.5 Manual of Puissant Skill at Arms11.4.80.6 Ozo11.4.80.7 Pearl of the Fifth Power11.4.80.8 Popsicle11.4.80.9 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.4.80.10 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.4.80.11 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)

11.4.81 Findo11.4.81.1 15# Bag ofd Holding 5000 GP Capacity11.4.81.2 Candle of Invocation11.4.81.3 Cloak of Protection 10%11.4.81.4 Couch of Death11.4.81.5 Drow Chainmail11.4.81.6 Garfield’s Dish11.4.81.7 Giant’s Elbow Longbow11.4.81.8 Githyanki Sword11.4.81.9 Kuroth’s Kwill11.4.81.10 Left Hand of Bigby11.4.81.11 Light Beam11.4.81.12 Manual of Puissant Skill at Arms11.4.81.13 Occulator11.4.81.14 Ozo11.4.81.15 Pearl of the Fifth Power11.4.81.16 Popsicle11.4.81.17 Robe of the Archmagi11.4.81.18 Saarchan Slaver Corpses and Gear11.4.81.19 Slaver Weapons11.4.81.20 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.4.81.21 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.4.81.22 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.4.81.23 Tadasu11.4.81.24 Thrint Slaver Corpse and Gear11.4.81.25 Wand of Enemy Detection

11.4.82 Fistandantilus11.4.82.1 Fighter Class '79 Ring 11.4.82.2 Golden Ring of 5' Protection 11.4.82.3 Golden Scimitar 11.4.82.4 Sword +10% Dragon Slayer (+20% vs Black Dragons triple Damage) 11.4.82.5 Sword +10% Dragon Slayer (+20% vs Blue Dragons triple Damage) 11.4.82.6 Sword +10% Dragon Slayer (+20% vs Brass Dragons triple Damage) 11.4.82.7 Sword +10% Dragon Slayer (+20% vs Bronze Dragons triple Damage) 11.4.82.8 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage) 11.4.82.9 Talisman of the Sphere

11.4.83 Fred11.4.83.1 Moonglasses

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11.4.84 Freydag11.4.84.1 Pipes of the Sewers

11.4.85 Garfield11.4.85.1 Bracers / Protection 35% 11.4.85.2 Card / Get out of Jail Free 11.4.85.3 Garfield’s Bowl11.4.85.4 Horn Bow +15%

11.4.86 Garrett11.4.86.1 Familiar : “Ambrojius”

11.4.87 Ged Mark Muad’dib Handur deBergerac11.4.87.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.87.2 Book of The New Day11.4.87.3 Acreon's Cube of Frost Resistance 11.4.87.4 Acreon's Dagger #10 11.4.87.5 Anti-Nightmare Rings11.4.87.6 Atreides Boots (Striding and Springing)11.4.87.7 Crystal Ball11.4.87.8 Dagger of Acreon #10 11.4.87.9 Drums of Heartbreak 11.4.87.10 Feather Swan Boat 11.4.87.11 Feather Tree-House 11.4.87.12 Feather Whip 11.4.87.13 Fighter Class '79 Ring11.4.87.14 Fleeter Fishing Pole11.4.87.15 Golden Mace 11.4.87.16 Golden Ring of 5' Protection 11.4.87.17 Ground Ring (Protection / Redsteel)11.4.87.18 Helm of Healing 11.4.87.19 Illusionist Class '79 Ring 11.4.87.20 Life Savers11.4.87.21 Pomegranate Seeds11.4.87.22 Roke Clasp11.4.87.23 Roke Mage’s Robes11.4.87.24 Roke Staff11.4.87.25 Right Eye of the Eagle 11.4.87.26 Robe of Powerlessness 11.4.87.27 Sash / Indian Summer11.4.87.28 Shando Bow and Arrows11.4.87.29 Sword +10% Dragon Slayer (+20% vs Black Dragons triple Damage) 11.4.87.30 Sword +10% Dragon Slayer (+20% vs Blue Dragons triple Damage) 11.4.87.31 Sword +10% Dragon Slayer (+20% vs Brass Dragons triple Damage) 11.4.87.32 Sword +10% Dragon Slayer (+20% vs Bronze Dragons triple Damage) 11.4.87.33 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage) 11.4.87.34 Talisman of the Sphere 11.4.87.35 Walkman Tab 11.4.87.36 Wengen Steel Thammay11.4.87.37 White Owl Feathers11.4.87.38 Yellow Adamant Honor Weapons

11.4.88 Gimli [“Crotoan” Wrathman]11.4.88.1 Nine Lives Stealer

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11.4.89 Greyleaf11.4.89.1 Boots of Elvenkind11.4.89.2 7.15: “Brother Sun’s ManMovers”11.4.89.3 Cloak of Elvenkind11.4.89.4 Hilt of 7.29.5.1: “Lifesbane of Hallenrakenthaller”11.4.89.5 Jade Skull #2211.4.89.6 Jade Skull #4511.4.89.7 Jade Skull #4411.4.89.8 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)

11.4.90 Greyson11.4.90.1 Throne / Voidcastle11.4.90.2 Gold Dust Woman

11.4.91 Halifirien Wedge11.4.91.1 Deck of Trump11.4.91.2 Harp of Bragi11.4.91.3 Blue Adamant Flipping Coin11.4.91.4 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)

11.4.92 Hallenrakenthaller / Dhruva11.4.92.1 Immutable Avatar11.4.92.2 Star of Preservation Gold Attribute11.4.92.3 Throne / Musquel-in-the-Abyss11.4.92.4 Jewel / Judgement 11.4.92.5 Lifesbane 11.4.92.6 Neandria 11.4.92.7 Shadow Trump 11.4.92.8 Sigmund Freude 11.4.92.9 Sphere / Annihilation 11.4.92.10 Throne / Troad

11.4.93 Hamshoe String11.4.93.1 A Game of Chess

11.4.94 Hannibal Lecter11.4.94.1 Locnar Gold Attribute11.4.94.2 Champion’s Bucket of Irridisium11.4.94.3 Death's Looking Glass Gold Attribute11.4.94.4 Ground Ring (Protection / Redsteel)11.4.94.5 Illithid Skull #1 11.4.94.6 Immutable Avatar11.4.94.7 Pomegranate Seeds11.4.94.8 RedSteel Armor 11.4.94.9 RedSteel Weapon 11.4.94.10 Sash / Black Bunny 11.4.94.11 Throne / Dry Land

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11.4.95 Hektor Protector11.4.95.1 Brass Pentacle 11.4.95.2 Immutable Avatar11.4.95.3 Mithril Scimitar 11.4.95.4 Shadow Trump 11.4.95.5 Tiny Dancer 11.4.95.6 Vengeance

11.4.96 Hermione11.4.96.1 Immutable Avatar11.4.96.2 Orb of Sentient Dragon Control Gold Attribute11.4.96.3 Throne / Isle of Sleep11.4.96.4 Throne / Llabyrinth11.4.96.5 Portable Oracle 11.4.96.6 Illithid Skull 11.4.96.7 The Friendly Card (Oberon’s Mirrors : 7.10.20)11.4.96.8 White Owl Feather

11.4.97 Hermione e’Helen11.4.97.1 Orb of Sentient Dragon Control Gold Attribute11.4.97.2 Throne / Isle of Sleep

11.4.98 Hermione : Isle of Sleep11.4.98.1 Orb of Sentient Dragon Control Gold Attribute11.4.98.2 Throne / Isle of Sleep11.4.98.3 Illithid Skull 11.4.98.4 Githyanki Sword 11.4.98.5 Githzerai Sword 11.4.98.6 Demonlord's Dream Armor Gold Attribute11.4.98.7 Master Control Wand / Devil 11.4.98.8 Master Control Wand / Gith 11.4.98.9 Master Control Wand / Illithid

11.4.99 Hermione : Keeper of the Palladium11.4.99.1 Orb of Sentient Dragon Control Gold Attribute11.4.99.2 Throne / Isle of Sleep11.4.99.3 Illithid Skull 11.4.99.4 Githyanki Sword 11.4.99.5 Githzerai Sword 11.4.99.6 Demonlord's Dream Armor Gold Attribute11.4.99.7 Master Control Wand / Devil 11.4.99.8 Master Control Wand / Gith (includes Humans)11.4.99.9 Master Control Wand / Illithid

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11.4.100 Heron Huron11.4.100.1 Fire Sword11.4.100.2 Ground Shield11.4.100.3 Heron Blade11.4.100.4 Roke Clasp11.4.100.5 Roke Mage’s Robes11.4.100.6 Roke Staff11.4.100.7 Void sub-ring11.4.100.8 Water Cup11.4.100.9 Wengen Steel Thammay11.4.100.10 Wind Staff

11.4.101 Hse Ponn11.4.101.1 Jade Skull #1511.4.101.2 Gargoyle Boots

11.4.102 Javier11.4.102.1 Quill of Presence (5%)

11.4.103 Jil Sander11.4.103.1 Blade Cuisinart

11.4.104 John of Llewghund, Cleric of Shal-Omnis11.4.104.1 John’s Egg of Shal Omnis

11.4.105 Jorie11.4.105.1 Jubba Cloak11.4.105.2 Red Rider BB Gun11.4.105.3 Red Telephone11.4.105.4 Shard of Red Glass11.4.105.5 St. Luces Baseball Cap11.4.105.6 Wand/Red Light Control

11.4.106 Jorie : Cordouan11.4.106.1 Red Hourglass AM11.4.106.2 Red Hourglass PM

11.4.107 Josephine V11.4.107.1 Arrow : Trojan Slaying (15% bonus) (20)11.4.107.2 Blue Adamant Flipping Coin11.4.107.3 Book : Charisma (8) 11.4.107.4 Book : Fighter Level (8) 11.4.107.5 Book : Rogue Level (4) 11.4.107.6 Dagger of Ounces11.4.107.7 Deck of Trump11.4.107.8 Harp of Bragi11.4.107.9 Horn Bow (15% bonus)11.4.107.10 Mithril Short Sword (20% bonus)11.4.107.11 Mithril Throwing Dagger : Trojan Slaying (20% bonus)11.4.107.12 Peridot Stealth Armor (Leather)11.4.107.13 Ring : Tenser’s Floating Disk11.4.107.14 Shadow Trump

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11.4.108 Josie11.4.108.1 Jade Eyes11.4.108.2 Josie’s Roke Clasp11.4.108.3 Josie’s [Roke Mage’s] Robes11.4.108.4 Key to Callahan’s

11.4.109 Justin of Llewghund, Cleric of Shal-Omnis11.4.109.1 Justin’s Egg of Shal Omnis

11.4.110 Justin Time11.4.110.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.110.2 Anti-Nightmare Ring11.4.110.3 7.4: “Ko’s Burial of the Dead”11.4.110.4 Ground Ring (Protection / Redsteel)11.4.110.5 Heart of Karmen (Nanorion stone)11.4.110.6 Heart of the Earth11.4.110.7 Life Savers11.4.110.8 Pomegranate Seeds11.4.110.9 Red Rider BB Gun11.4.110.10 Red Telephone11.4.110.11 St. Luces Baseball Cap

11.4.111 Justin Time : Dry lands11.4.111.1 Earth Gate11.4.111.2 Soul Gate

11.4.112 Kalkin11.4.112.1 Belt / Shells11.4.112.2 Manjusri11.4.112.3 Phylactery / Faithfulness11.4.112.4 Rod of Binding11.4.112.5 Sceptre / Imperial Might11.4.112.6 Silver Morningstar11.4.112.7 Silver Shield11.4.112.8 Sword / Snake11.4.112.9 The Conch Shell11.4.112.10 Wand / Divination

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11.4.113 Kannon11.4.113.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.113.2 Book of The New Day11.4.113.3 Acreon's Cube of Frost Resistance 11.4.113.4 Acreon's Dagger #10 11.4.113.5 Anti-Nightmare Rings11.4.113.6 Arrow of Cleric Slaying11.4.113.7 Arrows of Acreon +15% (24) 11.4.113.8 Athame11.4.113.9 Atreides Boots (Striding and Springing)11.4.113.10 Bucket of Souls11.4.113.11 Crystal Ball11.4.113.12 Dagger of Acreon #10 11.4.113.13 Drums of Heartbreak11.4.113.14 Feather Swan Boat 11.4.113.15 Feather Tree-House 11.4.113.16 Feather Whip 11.4.113.17 Fleeter Fishing Pole11.4.113.18 Golden Mace 11.4.113.19 Golden Ring of 5' Protection 11.4.113.20 Ground Rings (Protection / Redsteel)11.4.113.21 Helm of Healing11.4.113.22 Life Savers11.4.113.23 Pomegranate Seeds11.4.113.24 Redsteel Scythe11.4.113.25 Right Eye of the Eagle 11.4.113.26 Robe of Powerlessness11.4.113.27 Roke Clasp11.4.113.28 Roke Mage's Robe11.4.113.29 Roke Staff11.4.113.30 Sash / Indian Summer11.4.113.31 Shando Bow and Arrows11.4.113.32 Sword +10% Dragon Slayer (+20% vs Black Dragons triple Damage) 11.4.113.33 Sword +10% Dragon Slayer (+20% vs Blue Dragons triple Damage) 11.4.113.34 Sword +10% Dragon Slayer (+20% vs Brass Dragons triple Damage) 11.4.113.35 Sword +10% Dragon Slayer (+20% vs Bronze Dragons triple Damage) 11.4.113.36 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage) 11.4.113.37 Talisman of the Sphere 11.4.113.38 Thammay

11.4.113.38.1 7.29.5.4: “Harenchi of Pachelbel Kannon”11.4.113.38.2 7.33.8.4: “Harenchi of Pachelbel Kannon”

11.4.113.39 Walkman Tab 11.4.113.40 Wengen Steel Thammay11.4.113.41 White Owl Feathers11.4.113.42 Yellow Adamant Honor Weapons

11.4.114 Kannon : Dry lands11.4.114.1 Well of Souls

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11.4.115 Karli11.4.115.1 15# Bag of Holding 5000 GP Capacity11.4.115.2 Drum of Fear 11.4.115.3 Drum of Heartbreak 11.4.115.4 Feather Whip 11.4.115.5 Gold Sword Nine Lives Stealer 11.4.115.6 Golden Ring of 5' Protection 11.4.115.7 Jewel of Flawlessness 11.4.115.8 Killer B Crossbow 11.4.115.9 Leather Armor of Free Action 11.4.115.10 Ointment of Keoghtom 11.4.115.11 Ordinarium Heavy Crossbow 11.4.115.12 Pearl of the Fifth Power 11.4.115.13 Pearl of the Ninth Power 11.4.115.14 Pearl of the Seventh Power 11.4.115.15 Pearl of Wisdom 11.4.115.16 Platinum Frisbee 11.4.115.17 Red Marbles 11.4.115.18 Returning Throwing Axe 11.4.115.19 Ring of 25# Telekinesis 11.4.115.20 Silver Sword/Pt Meuller's Bane 11.4.115.21 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage) 11.4.115.22 The Anstruth Harp

11.4.116 Karmen11.4.116.1 Anti-Nightmare Ring11.4.116.2 St. Luces Baseball Cap11.4.116.3 White Owl Feather

11.4.117 Karter11.4.117.1 Talisman of the Binder Gold Attribute11.4.117.2 Throne / Fountainhead

11.4.118 Kayleigh11.4.118.1 Bracelets of Smoke11.4.118.2 Pseudo Silk Kimono11.4.118.3 Anti-Nightmare Rings11.4.118.4 Black doll11.4.118.5 Box / Captain Crunch11.4.118.6 Demon Amulet : Prince Who Was 1000 (Prince Llyr) Colored Card11.4.118.7 Ground Ring (Protection / Redsteel)11.4.118.8 High Plains Drifter11.4.118.9 Life Savers11.4.118.10 Platinum +15% Ring of Protection11.4.118.11 Pomegranate Seeds11.4.118.12 Redsteel Scythe11.4.118.13 Rod / Beguiling11.4.118.14 Shadow Trump11.4.118.15 The Pool Cue / Life11.4.118.16 White Owl Feathers

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11.4.119 Kaz (Kazzintruitabemms)11.4.119.1 Morgan La Faye’s Real Death Weapons, “Morganti” #016 Kas’ Sword11.4.119.2 Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti” #016

Kas’ Sword

11.4.120 Keebler11.4.120.1 Elven Chainmail11.4.120.2 Forest within a Forest Gold Attribute11.4.120.3 Rogue Trump Greensheet11.4.120.4 The Forest Within a Forest Gold Attribute11.4.120.5 Throne / Forest Within

11.4.121 Keeper of Llewghund, Cleric of Shal-Omnis11.4.121.1 Keeper’s Egg of Shal Omnis

11.4.122 Khansman11.4.122.1 Khansman's Ground Diamond11.4.122.2 Ray Kreb’s Shotgun

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11.4.123 Kiera11.4.123.1 Immutable Avatar11.4.123.2 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.123.3 7.5: “Yama’s What the Thunder Said”11.4.123.4 Billykin's Items

11.4.123.4.1 Backpack11.4.123.4.2 Boots11.4.123.4.3 Bracer of Roke Protection [Dylan Llyr’s Safety from Harm and

Pursuit]11.4.123.4.4 Safety is empowered by alt.Heart of Light Gold

Attribute.11.4.123.4.5 Safety is empowered by Diamond Stone

Greensheet11.4.123.4.6 Safety is empowered by Hell Flame Gold

Attribute.11.4.123.4.7 Safety is empowered by Kolwynia Gold

Attribute.11.4.123.4.8 Safety is empowered by Maker of Rules Gold

Attribute.11.4.123.4.9 Safety is empowered by Orb of Sentient Dragon

Control Gold Attribute.11.4.123.4.10 Safety is empowered by The Eye of Timor Gold

Attribute.11.4.123.4.11 Safety is empowered by The Jade Cauldron

Gold Attribute.11.4.123.4.12 Safety is empowered by The Prince Who Was

1000.11.4.123.4.13 Safety is empowered by The Spear Ildana Gold

Attribute.11.4.123.4.14 Safety is empowered by The Talking Sword of

Lothia Gold Attribute.11.4.123.4.15 Safety is empowered by Almitra’s Voided Gold

Attributes.11.4.123.4.16 Safety is empowered by Watersea Navigation

Chart Gold Attribute.11.4.123.4.17 Clothing11.4.123.4.18 Food11.4.123.4.19 Gloves11.4.123.4.20 Knives (x2)

11.4.123.5 Book of The New Day11.4.123.6 Acreon's Cube of Frost Resistance 11.4.123.7 Acreon's Dagger #10 11.4.123.8 Arrows of Acreon +15% (24) 11.4.123.9 Arrow of Cleric Slaying11.4.123.10 Atreides Boots (Striding and Springing)11.4.123.11 15# Bags of Holding 5000 GP Capacity (x3)11.4.123.12 Blood Dagger11.4.123.13 Box of Crayola Crayons11.4.123.14 Chessboard11.4.123.15 Cloak of Protection +211.4.123.16 Crystal Ball11.4.123.17 Dagger of Acreon #10 11.4.123.18 Deck of Trump11.4.123.19 Drums of Heartbreak

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11.4.123.20 Golden Mace 11.4.123.21 Golden Ring of 5' Protection 11.4.123.22 Ground Ring (Protection / Redsteel)11.4.123.23 Feather Swan Boat 11.4.123.24 Feather Tree-House 11.4.123.25 Feather Whip 11.4.123.26 Fighter Class '79 Ring 11.4.123.27 Helm of Healing11.4.123.28 Illusionist Class '79 Ring 11.4.123.29 Irridisium Pentacle (Protection / Psionics)11.4.123.30 Kuroth’s Kwill11.4.123.31 Lady Luck 11.4.123.32 Life Savers11.4.123.33 Pomegranate Seeds11.4.123.34 Redsteel Scythe11.4.123.35 Right Eye of the Eagle 11.4.123.36 Robe of Illusion/Phantasm11.4.123.37 Robe of Powerlessness 11.4.123.38 Robe of the Archmagi11.4.123.39 Pomegranate Seeds11.4.123.40 Saarchan Slaver Corpses and Gear (x15)11.4.123.41 Sash / Indian Summer11.4.123.42 Shando Bow and Arrows11.4.123.43 Slaver Weapons (x15)11.4.123.44 Sword +10% Dragon Slayer (+20% vs Black Dragons triple Damage) 11.4.123.45 Sword +10% Dragon Slayer (+20% vs Blue Dragons triple Damage) 11.4.123.46 Sword +10% Dragon Slayer (+20% vs Brass Dragons triple Damage) 11.4.123.47 Sword +10% Dragon Slayer (+20% vs Bronze Dragons triple Damage) 11.4.123.48 Sword +10% Dragon Slayer (+20% vs Red Dragons triple Damage) 11.4.123.49 Sword +10% Dragon Slayer (+20% vs Silver Dragons triple Damage) 11.4.123.50 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage) 11.4.123.51 Talisman of the Sphere 11.4.123.52 Walkman Tab 11.4.123.53 White Owl Feathers11.4.123.54 Yellow Adamant Honor Weapons

11.4.124 Kiera : Dry Land11.4.124.1 Illusionist Class '79 Ring 11.4.124.2 Well of Souls

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11.4.125 Kiera : Hissarlik11.4.125.1 15# Bag of Holding 5000 GP Capacity11.4.125.2 Candle of Invocation11.4.125.3 Cloak of Protection 10%11.4.125.4 Couch of Death11.4.125.5 Drow Chainmail11.4.125.6 Garfield’s Dish11.4.125.7 Giant’s Elbow Longbow11.4.125.8 Githyanki Sword11.4.125.9 God Rod11.4.125.10 Golden Naginata11.4.125.11 Heart of Darkness11.4.125.12 Helm of Healing11.4.125.13 Helm of Opposite Alignment11.4.125.14 High Plains Drifter11.4.125.15 Hub Ring11.4.125.16 Human God Rod11.4.125.17 Illusionist Class '79 Ring 11.4.125.18 Incense of Meditation11.4.125.19 Left Hand of Bigby11.4.125.20 Light Beam11.4.125.21 Manual of Puissant Skill at Arms11.4.125.22 Occulator11.4.125.23 Ozo11.4.125.24 Pearl of the Fifth Power11.4.125.25 Popsicle11.4.125.26 Robe of the Archmagi11.4.125.27 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.4.125.28 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.4.125.29 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.4.125.30 Tadasu11.4.125.31 Wand of Enemy Detection

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11.4.126 Kiera : Troad11.4.126.1 7.5: “Yama’s What the Thunder Said”11.4.126.2 15# Bag of Holding 5000 GP Capacity11.4.126.3 Candle of Invocation11.4.126.4 Cloak of Protection 10%11.4.126.5 Couch of Death11.4.126.6 Drow Chainmail11.4.126.7 Garfield’s Dish11.4.126.8 Giant’s Elbow Longbow11.4.126.9 Githyanki Sword11.4.126.10 God Rod11.4.126.11 Golden Naginata11.4.126.12 Heart of Darkness11.4.126.13 Helm of Healing11.4.126.14 Helm of Opposite Alignment11.4.126.15 High Plains Drifter11.4.126.16 Hub Ring11.4.126.17 Human God Rod11.4.126.18 Illusionist Class '79 Ring 11.4.126.19 Incense of Meditation11.4.126.20 Left Hand of Bigby11.4.126.21 Light Beam11.4.126.22 Manual of Puissant Skill at Arms11.4.126.23 Occulator11.4.126.24 Ozo11.4.126.25 Pearl of the Fifth Power11.4.126.26 Popsicle11.4.126.27 Robe of the Archmagi11.4.126.28 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.4.126.29 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.4.126.30 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.4.126.31 Tadasu11.4.126.32 Wand of Enemy Detection

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11.4.127 Kiera : Wasteland11.4.127.1 15# Bag of Holding 5000 GP Capacity11.4.127.2 Candle of Invocation11.4.127.3 Cloak of Protection 10%11.4.127.4 Couch of Death11.4.127.5 Drow Chainmail11.4.127.6 Garfield’s Dish11.4.127.7 Giant’s Elbow Longbow11.4.127.8 Githyanki Sword11.4.127.9 God Rod11.4.127.10 Golden Naginata11.4.127.11 Heart of Darkness11.4.127.12 Helm of Healing11.4.127.13 Helm of Opposite Alignment11.4.127.14 High Plains Drifter11.4.127.15 Hub Ring11.4.127.16 Human God Rod11.4.127.17 Illusionist Class '79 Ring 11.4.127.18 Incense of Meditation11.4.127.19 Left Hand of Bigby11.4.127.20 Light Beam11.4.127.21 Manual of Puissant Skill at Arms11.4.127.22 Occulator11.4.127.23 Ozo11.4.127.24 Pearl of the Fifth Power11.4.127.25 Popsicle11.4.127.26 Robe of the Archmagi11.4.127.27 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.4.127.28 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.4.127.29 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.4.127.30 Tadasu11.4.127.31 Wand of Enemy Detection

11.4.128 Klew Mouraw11.4.128.1 Trojan Horse Gold Attribute11.4.128.2 7.21: “Ged’s Five Rings”11.4.128.3 Throne / Hissarlik

11.4.129 Klesst Silverhand11.4.129.1 Jade Skull #8

11.4.130 Knock11.4.130.1 Jade Skull #12

11.4.131 Kobi11.4.131.1 Metro Golden Lion

11.4.132 Kord of Llewghund, Cleric of Shal-Omnis11.4.132.1 Kord’s Egg of Shal Omnis

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11.4.133 Light of the World / Eressea11.4.133.1 Immutable Avatar11.4.133.2 Candle in the Wind Gold Attribute11.4.133.3 Throne / New Dolbadarn11.4.133.4 Galahad’s Shield 11.4.133.5 Iss Hogai 11.4.133.6 Shadow Trump Deck 11.4.133.7 Throne / Dolbadarn

11.4.134 Lillith11.4.134.1 Arrow of Direction11.4.134.2 Daern’s Instant Fortress11.4.134.3 Dagger of Ounces11.4.134.4 Deck of Trump11.4.134.5 Diadem Protection / Psionics + “Amulet” Life Trapping + Serten’s Spell

Immunity11.4.134.6 God Rod11.4.134.7 Golden Naginata11.4.134.8 Heart of Darkness11.4.134.9 Helm of Healing11.4.134.10 Helm of Opposite Alignment11.4.134.11 High Plains Drifter11.4.134.12 Hub Ring11.4.134.13 Human God Rod11.4.134.14 Incense of Meditation11.4.134.15 Magic Chain Mail11.4.134.16 Magic Shield11.4.134.17 Miscellaneous Magic Weapon11.4.134.18 Ring of Spell Storing (Dispel Magic x2, Power Word Stun, empty x2)11.4.134.19 Rod of Lordly Might11.4.134.20 Shadow Trump

11.4.135 Lipjon11.4.135.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.135.2 Amulet (Protection / Annihilation) 11.4.135.3 Anti-Nightmare Ring11.4.135.4 Dragonbone Rank 1 Chipsticks (Redsteel)11.4.135.5 Glass from Black Sapphire Inn11.4.135.6 Ground Ring (Protection / Redsteel)11.4.135.7 Jade Massager11.4.135.8 Life Savers11.4.135.9 Necklace of Lipjons11.4.135.10 Nickel Shortsword11.4.135.11 Pocket on a String (Purse)11.4.135.12 Pomegranate Seeds11.4.135.13 Redsteel Scythes11.4.135.14 White Owl Feather

11.4.136 Lipjon : Dry Land11.4.136.1 Well of Souls

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11.4.137 Lipjon : Kyben11.4.137.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.137.2 Backpack11.4.137.3 Barrel of Monkeys11.4.137.4 Cell Phone11.4.137.5 Cow Seeds (3)11.4.137.6 Jade Massager11.4.137.7 Kyben Knife11.4.137.8 Life Savers (44)11.4.137.9 Pink Bubblegum (6 feet)11.4.137.10 Pomegranate Seeds (99)11.4.137.11 Redsteel Fire Extinguisher11.4.137.12 Rijng of 5 Diamonds11.4.137.13 Swords (3)

11.4.138 Llewella11.4.138.1 Focus of Watersea Gold Attribute11.4.138.2 Throne / Watersea 11.4.138.3 Shadow Trump Deck Sustained Archtype

11.4.139 Llewella of Muili11.4.139.1 Watersea Navigation Chart Gold Attribute11.4.139.2 Throne / New Watersea

11.4.140 Llewellyn ap-Owen and Subsequent Incarnations (Threnody, Blacksword)11.4.140.1 Immutable Avatar11.4.140.2 Star of Fire Gold Attribute11.4.140.3 Throne / Flambeau11.4.140.4 Phoenix Shield 11.4.140.5 Sentient Dragon Armor 11.4.140.6 Shiho 11.4.140.7 Shikei 11.4.140.8 Tadasu 11.4.140.9 Throne / Fountains of Paradise

11.4.141 Lord Kalkin11.4.141.1 Immutable Avatar11.4.141.2 Talisman of the Binder Gold Attribute11.4.141.3 Throne / Fountainhead11.4.141.4 Illithid Skull #2 11.4.141.5 Rod / Binding 11.4.141.6 Throne / District of Columbia11.4.141.7 Sword / Snake11.4.141.8 Manjusri11.4.141.9 Belt / Shells11.4.141.10 Wand / Divination11.4.141.11 Phylactery / Faithfulness11.4.141.12 Silver Morningstar11.4.141.13 Silver Shield11.4.141.14 The Conch Shell11.4.141.15 Sceptre / Imperial Might

11.4.142 Loren Swordbringer high-Ironjade Solon11.4.142.1 Marshmallows

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11.4.143 Lubani11.4.143.1 St. Luces Baseball Cap

11.4.144 Luces Rojo11.4.144.1 Immutable Avatar11.4.144.2 Incense / Obsession11.4.144.3 Jubba Cloak11.4.144.4 Light Sabre / Red 11.4.144.5 Luces’ Light Sabre11.4.144.6 Red Hourglass AM 11.4.144.7 Red Hourglass PM 11.4.144.8 Red Rider BB Gun11.4.144.9 Red Telephone11.4.144.10 Shard / Red Glass 11.4.144.11 St. Luces Baseball Cap11.4.144.12 Throne / Cordouan 11.4.144.13 Trojan Horse Gold Attribute11.4.144.14 Wand / Red Light Control11.4.144.15 Witch Class ‘79 Ring11.4.144.16 Witch Wand

11.4.145 Luke Skywalker R.11.4.145.1 Comet Mage Stone 11.4.145.2 Class Ring / Ranger Yellow

11.4.146 Mæglin / Dhruva11.4.146.1 Crogin’s Collection11.4.146.2 Throne / Carsultyl

11.4.147 Maeglin high-Carsultyl : Wasteland11.4.147.1 Deck of Trump

11.4.148 Magnus11.4.148.1 Carded Items

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11.4.149 Maja Barusse11.4.149.1 3.1.1.4 Roke Clasp11.4.149.2 3.1.1.6 Roke Staff11.4.149.3 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.149.4 4 Flag Place of Power (Port Suame)11.4.149.5 4 Flag Place of Power (7.27: “Salt Peter’s Estate”)11.4.149.6 Anti-Nightmare Rings (2)11.4.149.7 Candle / Mother11.4.149.8 Candle / Road11.4.149.9 Chai Sai Small Knives11.4.149.10 Dragonbone Collection : White Owl Feather Robe / Flags11.4.149.11 Flying Elephant Knife11.4.149.12 Ginsu Knives11.4.149.13 Golden Thumb11.4.149.14 Ground Ring (Protection / Redsteel)11.4.149.15 Ground sub-ring11.4.149.16 Guillotine Machine11.4.149.17 Helm / Brilliance 11.4.149.18 Irridisium Pentacle (Protection / Psionics)11.4.149.19 Life Savers (4)11.4.149.20 Ms. Master's Map11.4.149.21 Phylactery / Brilliance 11.4.149.22 Phylactery / Mother11.4.149.23 Phylactery / Yama Deathgod (2)11.4.149.24 Pinque 11.4.149.25 Pomegranate Seeds11.4.149.26 Rod / Resurrection (2)11.4.149.27 Sandals / Road11.4.149.28 Scepter / Mother11.4.149.29 Silver Spoon on a Chain (2)11.4.149.30 Soul Cage11.4.149.31 Staff / Adder 11.4.149.32 Staff / Python11.4.149.33 Sun Blade11.4.149.34 Water sub-ring11.4.149.35 White Night 11.4.149.36 White Owl Feather Robe

11.4.150 Maja Barusse : Dry Lands11.4.150.1 Well of Souls

11.4.151 Maleficent / Dhruva11.4.151.1 Demonlord's Cloak 11.4.151.2 Throne / Hissarlik

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11.4.152 Maltathar11.4.152.1 Widowmaker

11.4.152.1.1 7.29.5.3: “Widowmaker of Maltathar”11.4.152.1.2 7.33.8.3: “Widowmaker of Maltathar”

11.4.152.2 Arrow of Direction11.4.152.3 Daern’s Instant Fortress11.4.152.4 Dagger of Ounces11.4.152.5 Deck of Trump11.4.152.6 Diadem Protection / Psionics + “Amulet” Life Trapping + Serten’s Spell

Immunity11.4.152.7 Magic Chain Mail11.4.152.8 Magic Shield11.4.152.9 Miscellaneous Magic Weapon11.4.152.10 Ring of Spell Storing (Dispel Magic x2, Power Word Stun, empty x2)11.4.152.11 Rod of Lordly Might11.4.152.12 Shadow Trump

11.4.153 Mario Greymist11.4.153.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.153.2 7.29: “Morgan La Faye’s Real Death Weapons, “Morganti””

11.4.153.2.1 7.29.5.10: “[non-binding illegible information]”11.4.153.3 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti””

11.4.153.3.1 7.33.8.10: “[non-binding illegible information]”11.4.153.4 Anti-Nightmare Ring11.4.153.5 Life Savers11.4.153.6 Morganti Weapon #020 Secret Weapon

11.4.153.6.1 7.29: “Morgan La Faye’s Real Death Weapons, “Morganti””11.4.153.7 Maeglinti Weapon #020 Secret Weapon

11.4.153.7.1 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti””

11.4.153.8 Pomegranate Seeds11.4.153.9 7.29.5.10: “[non-binding illegible information]”11.4.153.10 7.33.8.10: “[non-binding illegible information]”

11.4.154 Marisse Cupric : Wasteland11.4.154.1 Nike’s Gold Attribute

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11.4.155 Margeaux Escargot of the Chateau11.4.155.1 Book of The New Day11.4.155.2 Acreon's Cube of Frost Resistance 11.4.155.3 Acreon's Dagger #10 11.4.155.4 Arrows of Acreon +15% (24) 11.4.155.5 Arrow of Cleric Slaying11.4.155.6 Atreides Boots (Striding and Springing)11.4.155.7 15# Bag of Holding 5000 GP Capacity11.4.155.8 Crystal Ball11.4.155.9 Dagger of Acreon #10 11.4.155.10 Drums of Heartbreak11.4.155.11 Golden Mace 11.4.155.12 Golden Ring of 5' Protection 11.4.155.13 Ground Ring (Protection / Redsteel)11.4.155.14 Feather Swan Boat 11.4.155.15 Feather Tree-House 11.4.155.16 Feather Whip 11.4.155.17 Helm of Healing11.4.155.18 Illusionist Class '79 Ring 11.4.155.19 Life Savers11.4.155.20 Pomegranate Seeds11.4.155.21 Redsteel Scythe11.4.155.22 Right Eye of the Eagle 11.4.155.23 Robe of Powerlessness 11.4.155.24 Pomegranate Seeds11.4.155.25 Sash / Indian Summer11.4.155.26 Shando Bow and Arrows11.4.155.27 Sword +10% Dragon Slayer (+20% vs Black Dragons triple Damage) 11.4.155.28 Sword +10% Dragon Slayer (+20% vs Blue Dragons triple Damage) 11.4.155.29 Sword +10% Dragon Slayer (+20% vs Brass Dragons triple Damage) 11.4.155.30 Sword +10% Dragon Slayer (+20% vs Bronze Dragons triple Damage) 11.4.155.31 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage) 11.4.155.32 Talisman of the Sphere 11.4.155.33 Walkman Tab 11.4.155.34 White Owl Feathers11.4.155.35 7.5: “Yama’s What the Thunder Said”11.4.155.36 Yellow Adamant Honor Weapons

11.4.156 Marlee11.4.156.1 (1) of Muad’Dib’s Dreamcatchers.11.4.156.2 (3) of Archetype Bringers of Order #83411.4.156.3 Brother Sun’s ManMovers in its entirety11.4.156.4 Book of The New Day11.4.156.5 Codex of the Infinite Plains11.4.156.6 Hook of Dreams11.4.156.7 Redsteel Colt 45 with 2 clips of ammo11.4.156.8 Revolver with 2 non-binding illegible information of ammo

11.4.157 Marlee’s Githyanki/Githzerai Companion11.4.157.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.157.2 Cell Phone of Wishes11.4.157.3 Guns, Lots of Guns11.4.157.4 Magic Short Sword of Sharpness

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11.4.158 Marrakesh11.4.158.1 Sharpness Weapon Token 11.4.158.2 Ring of Second Level Wizardry 11.4.158.3 Macy’s Com-link Ring

11.4.159 Max Cordonne11.4.159.1 Dragonbone: Striker11.4.159.2 Dragonbone: Tripple Cross (Orkney)11.4.159.3 Irridisium Pentacle (Protection / Psionics)11.4.159.4 Max’s Collection11.4.159.5 Slaver Weapons11.4.159.6 White Owl Feathers

11.4.160 Medina11.4.160.1 Dagger of Ounces (Green Glass)11.4.160.2 Dagger : Snake God11.4.160.3 Dagger : Snake God11.4.160.4 Diamond from Sundial11.4.160.5 Garrett’s Armor (30% bonus)11.4.160.6 Maker Stilletto : Protection / Fortune Tellers11.4.160.7 Peridot Key (Magnus)

11.4.161 Melisse / Dhruva11.4.161.1 Melisse’s Fire Sermon

11.4.162 Mewick11.4.162.1 Immutable Avatar11.4.162.2 Concealer Competency

11.4.163 Michael Donn11.4.163.1 Shadowdancer

11.4.164 Misha : Roke Mage11.4.164.1 Irridisium Pentacle (Protection / Psionics)11.4.164.2 Mirror of Roke Destruction11.4.164.3 Mirror of Roke Transformation11.4.164.4 Mirrored Sword of Opposition11.4.164.5 Shawl of Mirrors

11.4.165 Mistress Alice11.4.165.1 Demonlord's Dream Armor Gold Attribute11.4.165.2 Master Control Wand / Devil 11.4.165.3 Master Control Wand / Gith 11.4.165.4 Master Control Wand / Illithid

11.4.166 Mola Ran11.4.166.1 Blackwand

11.4.167 Mollon Nightingale11.4.167.1 Redsteel Katana

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11.4.168 Morgan la Faye / Dhruva11.4.168.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.168.2 Book of The New Day11.4.168.3 Acreon’s Sword of Luck #611.4.168.4 Anti-Nightmare Ring11.4.168.5 Anti-Nightmare Ring Colored Card11.4.168.6 Black Mithril Hook of Dreams 11.4.168.7 Dagger of Ounces #3111.4.168.8 Euryale Trump Greensheet11.4.168.9 Ground Ring (Protection / Redsteel)11.4.168.10 Incense Meditation11.4.168.11 Life Savers11.4.168.12 Phylactery / Yama Deathgod11.4.168.13 Pomegranate Seeds11.4.168.14 Roke Clasp11.4.168.15 Roke Mage’s Robes11.4.168.16 Silver Spoon on a Chain11.4.168.17 Six sided die 834a11.4.168.18 Six sided die 834b11.4.168.19 Six sided die 834c

11.4.169 Morgan la Faye11.4.169.1 Well of Souls

11.4.170 Morgan la Faye : Elidor / Dhruva : Elidor11.4.170.1 Deck of Trump Greensheet

11.4.171 Morin11.4.171.1 Jade Skull #4311.4.171.2 Jade Skull #4211.4.171.3 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)

11.4.172 Mort11.4.172.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.172.2 Anti-Nightmare Ring11.4.172.3 Ground Ring (Protection / Redsteel)11.4.172.4 Pomegranate Seeds

11.4.173 Mother of Knives11.4.173.1 Pinwheel Gold Attribute11.4.173.2 Oliphant 11.4.173.3 Skull Scepter

11.4.174 Mrs Nesbitt11.4.174.1 Apron11.4.174.2 Hat11.4.174.3 Tea Set

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11.4.175 Muad’dib11.4.175.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.175.2 Book of The New Day11.4.175.3 Acreon's Cube of Frost Resistance 11.4.175.4 Acreon's Dagger #10 11.4.175.5 Anti-Nightmare Rings11.4.175.6 Atreides Boots (Striding and Springing)11.4.175.7 15# Bag of Holding 5000 GP Capacity11.4.175.8 Crystal Ball11.4.175.9 Dagger of Acreon #10 11.4.175.10 Drums of Heartbreak 11.4.175.11 Feather Swan Boat 11.4.175.12 Feather Tree-House 11.4.175.13 Feather Whip 11.4.175.14 Fighter Class '79 Ring11.4.175.15 Fleeter Fishing Pole11.4.175.16 Golden Mace 11.4.175.17 Golden Ring of 5' Protection 11.4.175.18 Ground Ring (Protection / Redsteel)11.4.175.19 Helm of Healing 11.4.175.20 Illusionist Class '79 Ring 11.4.175.21 Life Savers11.4.175.22 Pomegranate Seeds11.4.175.23 Roke Clasp11.4.175.24 Roke Mage’s Robes11.4.175.25 Roke Staff11.4.175.26 Right Eye of the Eagle 11.4.175.27 Robe of Powerlessness 11.4.175.28 Sash / Indian Summer11.4.175.29 Shando Bow and Arrows11.4.175.30 Sword +10% Dragon Slayer (+20% vs Black Dragons triple Damage) 11.4.175.31 Sword +10% Dragon Slayer (+20% vs Blue Dragons triple Damage) 11.4.175.32 Sword +10% Dragon Slayer (+20% vs Brass Dragons triple Damage) 11.4.175.33 Sword +10% Dragon Slayer (+20% vs Bronze Dragons triple Damage) 11.4.175.34 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage) 11.4.175.35 Talisman of the Sphere 11.4.175.36 Walkman Tab 11.4.175.37 Wengen Steel Thammay11.4.175.38 White Owl Feathers11.4.175.39 Yellow Adamant Honor Weapons

11.4.175.39.1 i (wakizashi)11.4.175.39.2 mai (katana)11.4.175.39.3 oude (o-tachi)

11.4.176 Muad’dib : Dry land11.4.176.1 Well of Souls

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11.4.177 Muriel of Flambeau11.4.177.1 Boots of Elvenkind11.4.177.2 7.15: “Brother Sun’s ManMovers”11.4.177.3 Cloak of Elvenkind11.4.177.4 Drow Boots11.4.177.5 Drow Cloak11.4.177.6 Galvorn Shield11.4.177.7 Galvorn Armor11.4.177.8 Jade Skull #4111.4.177.9 Jade Skull #4011.4.177.10 Ring of a Mara11.4.177.11 Talking Sword11.4.177.12 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)

11.4.178 Nathan Stack11.4.178.1 Immutable Avatar11.4.178.2 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.178.3 Angamarth

11.4.178.3.1 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti””

11.4.178.4 7.5: “Yama’s What the Thunder Said”11.4.178.5 Anti-Nightmare Ring11.4.178.6 Candle of the Road11.4.178.7 Flying Elephant Knife11.4.178.8 Ginsu Knives11.4.178.9 God Rod11.4.178.10 Golden Naginata11.4.178.11 Golden Thumb11.4.178.12 Ground Ring (Protection / Redsteel)11.4.178.13 Heart of Darkness11.4.178.14 Helm of Healing11.4.178.15 Helm of Opposite Alignment11.4.178.16 High Plains Drifter11.4.178.17 Hub Ring11.4.178.18 Human God Rod11.4.178.19 Incense of Meditation11.4.178.20 Lady Luck11.4.178.21 Life Savers (4)11.4.178.22 mai (katana)11.4.178.23 Ms. Master's Map11.4.178.24 Phylactery / Yama Deathgod11.4.178.25 Phylactery / Mother of Knives11.4.178.26 Pomegranate Seeds11.4.178.27 Ring / Three Wishes11.4.178.28 Sandals / Road11.4.178.29 Silver Spoon on a Chain11.4.178.30 Staff / Adder11.4.178.31 Staff / Python11.4.178.32 Victor’s Knife

11.4.179 Nightingale11.4.179.1 Redsteel Katana

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11.4.180 Niteblade the Archangel of Shal-Omnis / Omnis Goodknight / Theseus / Darkblade11.4.180.1 14.1.29: “Sentience Q” Adventures Out of Drow Land : “Brave New

World”11.4.180.2 Almitra’s Water Heart11.4.180.3 Bag of ESP11.4.180.4 Bag of Holding11.4.180.5 “Bittersweet” Dragon Lance11.4.180.6 Boots of Elvenkind / Silence / Jumping11.4.180.7 Bow of Athena11.4.180.8 Cloak of the Cloaker11.4.180.9 Dagger of Venom / Silence11.4.180.10 Dragonsbane [sword] 11.4.180.11 Magic Still Box11.4.180.12 Major Rune Stone (1 of 27)11.4.180.13 Minor Rune Stones (4)11.4.180.14 Moon Knight’s Armor11.4.180.15 Realoran the Gold Gold Attribute11.4.180.16 Ring of the Rose11.4.180.17 The Blood Dagger of Cancellation11.4.180.18 The Sword of Good Might vibranium Longsword11.4.180.19 Throne / Star Chamber11.4.180.20 Wish Globe of True Platinum

11.4.181 Oberon11.4.181.1 Beetle’s Head 11.4.181.2 Cockle Shell 11.4.181.3 Fishe’s Scale 11.4.181.4 Hornet’s Sting 11.4.181.5 Acreon’s Sword of Luck #4

11.4.182 Oberon : Voidcastle11.4.182.1 Pattern of Voidcastle Greensheet Gold Attribute

11.4.183 Odysseus11.4.183.1 7.5: “Yama’s What the Thunder Said”11.4.183.2 Al Hat, the kind evil guys wear11.4.183.3 Molka Cloak

11.4.184 Orion / Dhruva11.4.184.1 The Horn of Gerard 11.4.184.2 Rod of Charge 11.4.184.3 Maula Pistol 11.4.184.4 Dozen Ordinarium Arrows 11.4.184.5 Giant Slaying Axe 11.4.184.6 Feather Anchor 11.4.184.7 Ring of Mammal Control 11.4.184.8 Heart of Darkness 11.4.184.9 Helm of Healing 11.4.184.10 Incense of Meditation 11.4.184.11 Nanorion Stone 11.4.184.12 Scarab of Death 11.4.184.13 Swing Set 11.4.184.14 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage)

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11.4.185 Orland Fank11.4.185.1 Runestaff Gold Attribute

11.4.186 Osric / Serge Gorodish11.4.186.1 Golden Bowl of the Buddha Gold Attribute11.4.186.2 Throne / Heaven

11.4.187 Pachelbel Kannon11.4.187.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.187.2 7.29: “Morgan La Faye’s Real Death Weapons, “Morganti””

11.4.187.2.1 7.29.5.4: “Harenchi of Pachelbel Kannon”11.4.187.3 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti””

11.4.187.3.1 7.33.8.4: “Harenchi of Pachelbel Kannon”11.4.187.4 Book of The New Day11.4.187.5 Acreon's Cube of Frost Resistance 11.4.187.6 Acreon's Dagger #10 11.4.187.7 Anti-Nightmare Rings11.4.187.8 Arrow of Cleric Slaying11.4.187.9 Arrows of Acreon +15% (24) 11.4.187.10 Athame11.4.187.11 Atreides Boots (Striding and Springing)11.4.187.12 Bucket of Souls11.4.187.13 Crystal Ball11.4.187.14 Dagger of Acreon #10 11.4.187.15 Drums of Heartbreak11.4.187.16 Feather Swan Boat 11.4.187.17 Feather Tree-House 11.4.187.18 Feather Whip 11.4.187.19 Fleeter Fishing Pole11.4.187.20 Golden Mace 11.4.187.21 Golden Ring of 5' Protection 11.4.187.22 Ground Rings (Protection / Redsteel)11.4.187.23 Helm of Healing11.4.187.24 Life Savers11.4.187.25 Pomegranate Seeds11.4.187.26 Redsteel Scythe11.4.187.27 Right Eye of the Eagle 11.4.187.28 Robe of Powerlessness11.4.187.29 Roke Clasp11.4.187.30 Roke Mage's Robe11.4.187.31 Roke Staff11.4.187.32 Sash / Indian Summer11.4.187.33 Shando Bow and Arrows11.4.187.34 Sword +10% Dragon Slayer (+20% vs Black Dragons triple Damage) 11.4.187.35 Sword +10% Dragon Slayer (+20% vs Blue Dragons triple Damage) 11.4.187.36 Sword +10% Dragon Slayer (+20% vs Brass Dragons triple Damage) 11.4.187.37 Sword +10% Dragon Slayer (+20% vs Bronze Dragons triple Damage) 11.4.187.38 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage) 11.4.187.39 Talisman of the Sphere 11.4.187.40 Thammay11.4.187.41 Walkman Tab 11.4.187.42 Wengen Steel Thammay11.4.187.43 White Owl Feathers11.4.187.44 Yellow Adamant Honor Weapons

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11.4.188 Pachelbel Kannon : Dry lands11.4.188.1 Well of Souls

11.4.189 Penumbra11.4.189.1 Irridisium Pentacle (Protection / Psionics)

11.4.190 Peter Abelard11.4.190.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.190.2 Ground sub-ring11.4.190.3 Irridisium Pentacle (Protection / Psionics)11.4.190.4 Water sub-ring

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11.4.191 Petros Drakulya11.4.191.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.191.2 7.33.8.9: “Marter Phaal of Vlad Tepes”11.4.191.3 Dragonbone: Flags of Glyve (x4)11.4.191.4 Adamant Crossbow Bolts11.4.191.5 Adamant Holy Weapon11.4.191.6 Adamant Mace11.4.191.7 Apparatus of Kwalish11.4.191.8 Armor of Etherialness11.4.191.9 Arrow of Witch Slaying11.4.191.10 Blue Bottle11.4.191.11 Bolt Catcher11.4.191.12 Candle of Invocation11.4.191.13 Chiisai Small Knives11.4.191.14 Cloak of Darkness11.4.191.15 Cloak of Poisonousness11.4.191.16 Cloak of Protection +10%11.4.191.17 Cone of Silence11.4.191.18 Copper Pentacle11.4.191.19 Couch of Death11.4.191.20 Cup of Crimson Wonder11.4.191.21 Cup of Mockmen11.4.191.22 Drow Chainmail11.4.191.23 Fighter Class '79 Ring11.4.191.24 Fire sub-ring11.4.191.25 Garfield’s Dish11.4.191.26 Giant Slaying Axe11.4.191.27 Giant’s Elbow Longbow11.4.191.28 Githyanki Sword11.4.191.29 God Rod11.4.191.30 Golden Naginata11.4.191.31 Ground sub-ring11.4.191.32 Heart of Darkness11.4.191.33 Helm of Healing11.4.191.34 Helm of Opposite Alignment11.4.191.35 High Plains Drifter11.4.191.36 Human God Rod11.4.191.37 Incense of Meditation11.4.191.38 Instant Block11.4.191.39 Irridisium Pentacle (Protection / Psionics)11.4.191.40 Javelin of Lightning11.4.191.41 Leo's Holy Word Scroll11.4.191.42 Manual of Puissant Skill at Arms11.4.191.43 Medallion of 6” ESP11.4.191.44 MT/AU Ring of Protection (+20%/+10% 10'Radius)11.4.191.45 Nar Thol 11.4.191.46 Nightwings11.4.191.47 Occulator11.4.191.48 Pearl of the Fifth Power11.4.191.49 Phylactery of Night11.4.191.50 Phylactery of the Dwarfgod11.4.191.51 Phylactery of the Phoenix11.4.191.52 Pinque11.4.191.53 Popsicle

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11.4.191.54 Popsicle11.4.191.55 Recorder of Ye Cind11.4.191.56 Ring of Night Stars11.4.191.57 Roll of Life Savers11.4.191.58 Scythe11.4.191.59 Shadow Trump11.4.191.60 Shearjashub of 7.29.5.9: “Marter Phaal of Vlad Tepes”11.4.191.61 Silver Military Pick11.4.191.62 Silver Spoon11.4.191.63 Sword +10% Dragonslayer (+20% vs Blue Dragons triple damage)11.4.191.64 Sword +10% Dragonslayer (+20% vs Red Dragons triple damage)11.4.191.65 Sword +10% Dragonslayer (+20% vs Silver Dragons triple damage)11.4.191.66 Sword +10% Dragonslayer (+20% vs White Dragons triple damage)11.4.191.67 Tadasu11.4.191.68 Ugly Stick11.4.191.69 Wand of Conjuration11.4.191.70 Wand of Enemy Detection11.4.191.71 Wings of Flying11.4.191.72 Wounding Token

11.4.192 Phoenix / Llewellyn ap-Owen11.4.192.1 Blood Red Sun Gold Attribute11.4.192.2 Tadasu

11.4.193 Piscator11.4.193.1 Immutable Avatar11.4.193.2 Golden Bowl of the Buddha Gold Attribute11.4.193.3 Saffron Robe 11.4.193.4 Throne / Musquel

11.4.194 Prince Who Was 100011.4.194.1 alt.Heart of Light Gold Attribute11.4.194.2 Diamond Stone Greensheet11.4.194.3 Emerald Eye of Troy Greensheet11.4.194.4 Hell Flame Gold Attribute11.4.194.5 Jester Trump Greensheet11.4.194.6 Kolwynia Gold Attribute11.4.194.7 Maker of Rules Gold Attribute11.4.194.8 Memory’s Little Helper Greensheet11.4.194.9 Orb of Sentient Dragon Control Gold Attribute11.4.194.10 The Eye of Timor Gold Attribute11.4.194.11 The Jade Cauldron Gold Attribute11.4.194.12 The Spear Ildana Gold Attribute11.4.194.13 The Talking Sword of Lothia Gold Attribute11.4.194.14 Throne / Hell11.4.194.15 Throne / Isle of Sleep11.4.194.16 Throne / New Troad11.4.194.17 Throne / New Watersea11.4.194.18 Throne / Skagganutt Abyss11.4.194.19 Throne / Troad11.4.194.20 Trump Jester Greensheet11.4.194.21 Voided Gold Attributes11.4.194.22 Watersea Navigation Chart Gold Attribute

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11.4.195 Prince Who Was 1000 : Watersea11.4.195.1 The Fire Sermon of Melisse Gold Attribute11.4.195.2 Throne / Watersea

11.4.196 Puk / Dhruva11.4.196.1 The Book of Skulls 11.4.196.2 The Recorder of Ye Cind 11.4.196.3 Cubic Gate 11.4.196.4 Mace of Annihilation 11.4.196.5 Jubba Cloak11.4.196.6 Moonglasses

11.4.197 Pumpernickel Bylaw11.4.197.1 Feather Chariot 11.4.197.2 Phantasmal Mix Cup 11.4.197.3 Magic Silver Arrows 11.4.197.4 Bylaw’s Shando Torc 11.4.197.5 Bylaw’s Shando Arrows 11.4.197.6 Bylaw’s Shando Bow 11.4.197.7 Bylaw’s Thammay 11.4.197.8 White Adamantite Dagger 11.4.197.9 Ring of Protection +15% 11.4.197.10 Shadow Trump 11.4.197.11 Deck of Trump

11.4.198 Pyre of Vodalus11.4.198.1 Diamond Stone of Pyre Gold Attribute11.4.198.2 Mirror of Pyre

11.4.199 Queen Mother11.4.199.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.199.2 Anti-Nightmare Ring11.4.199.3 Devil Amulet11.4.199.4 Incense of Meditation11.4.199.5 Figurine / Wonderous Power : Hellion11.4.199.6 Figurine / Wonderous Power : Woman Scorned11.4.199.7 Helltrump11.4.199.8 Life Savers11.4.199.9 Monkey’s Paw11.4.199.10 Pomegranate Seeds

11.4.200 Queen Mother : Dry land11.4.200.1 Father Gate (Apsu)

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11.4.201 Randal : Time Bandit11.4.201.1 Candle of Invocation11.4.201.2 Cloak of Protection 10%11.4.201.3 Couch of Death11.4.201.4 Garfield’s Dish11.4.201.5 Left Hand of Bigby11.4.201.6 Light Beam11.4.201.7 Occulator11.4.201.8 Robe of the Archmagi11.4.201.9 Tadasu11.4.201.10 Wand of Enemy Detection

11.4.202 Realoran the Muse-Inspired creature Sentience, of Shal-Omnis11.4.202.1 Realoran the Gold Gold Attribute11.4.202.2 Throne of The Star Chamber11.4.202.3 14.1.29: “Sentience Q” Adventures Out of Drow Land : “Brave New

World”

11.4.203 Realoran the Gold,Wathan Dragon : projected by Realoran the Muse-Inspired creature, of Shal-Omnis

11.4.203.1 Throne of The Star Chamber11.4.203.2 14.1.29: “Sentience Q” Adventures Out of Drow Land : “Brave New

World”

11.4.204 Redbird11.4.204.1 Immutable Avatar

11.4.205 Remollinandore / Dhruva11.4.205.1 Muse of Dance11.4.205.2 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.205.3 Immutable Avatar11.4.205.4 Longsword of the Sun (Vampire Slayer)

11.4.206 Remollinandore : Immutable Avatar / Dhruva : Immutable Avatar11.4.206.1 Muse of Dance11.4.206.2 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.206.3 Bird in a Cage 11.4.206.4 Flamelife 11.4.206.5 Inequality Scarab

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11.4.207 Renfrew11.4.207.1 Black Cauldron 11.4.207.2 Black Doll 11.4.207.3 Candle of the Road11.4.207.4 Card / Get Out of Jail Free 11.4.207.5 Champion’s Bucket of Irridisium11.4.207.6 Death's Looking Glass Gold Attribute11.4.207.7 Flying Elephant Knife11.4.207.8 Ginsu Knives11.4.207.9 Golden Thumb11.4.207.10 Ground Ring (Protection / Redsteel)11.4.207.11 Guillotine Machine11.4.207.12 High Plains Drifter11.4.207.13 Illithid Skull #1 11.4.207.14 Immutable Avatar11.4.207.15 Incense of Meditation11.4.207.16 Lady Luck11.4.207.17 Life Savers11.4.207.18 mai (katana)11.4.207.19 Ms. Master's Map11.4.207.20 Pain God Place 11.4.207.21 Phylactery / Mother of Knives11.4.207.22 Phylactery / Yama Deathgod11.4.207.23 Pomegranate Seeds11.4.207.24 RedSteel Armor 11.4.207.25 RedSteel Weapon 11.4.207.26 Ring / Three Wishes11.4.207.27 Sandals / Road11.4.207.28 Sash / Black Bunny 11.4.207.29 Silver Spoon on a Chain11.4.207.30 Staff / Adder11.4.207.31 Staff / Python11.4.207.32 Throne / Dry Land11.4.207.33 Throne / Voidcastle11.4.207.34 Victor’s Knife

11.4.208 Rhorig11.4.208.1 Bonkus Konkus11.4.208.2 Cell Phone11.4.208.3 Chocolate (2 pieces)11.4.208.4 Digital Camera11.4.208.5 Horn Bow (15% bonus)11.4.208.6 Little Lion11.4.208.7 Pomegranate Seeds (200)11.4.208.8 Wolf Slippers

11.4.209 Ringer11.4.209.1 Cell Phone of Wishes11.4.209.2 Guns, Lots of Guns11.4.209.3 Magic Short Sword

11.4.210 Rippley Eressene11.4.210.1 Topaz Stone Gold Attribute

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11.4.211 Roland11.4.211.1 Immutable Avatar

11.4.212 Roland : Immutable Avatar11.4.212.1 Durendana (Organic) 11.4.212.2 Durendal (Metallic) 11.4.212.3 Roland's Tomb 11.4.212.4 Thuggee Strangling Cord

11.4.213 Roland : Shadow11.4.213.1 Durendana (Organic)11.4.213.2 Durendal (Metallic)11.4.213.3 Thuggee Strangling Cord

11.4.214 Rommel11.4.214.1 Cup / Hal Akbar

11.4.215 Roxanne11.4.215.1 Wand / Red Light Control

11.4.216 Ryndall Larethian11.4.216.1 Billykin’s backpack 11.4.216.2 Billykin’s dry food (8 weeks)11.4.216.3 Billykin’s wineskins (12) full of Billykin’s water 11.4.216.4 Sun Blade

11.4.217 Salt Peter11.4.217.1 Almitra Almustafa’s Water Heart 11.4.217.2 Anti-Nightmare Ring11.4.217.3 God Rod / Elf : Faerie11.4.217.4 Ground Ring (Protection / Redsteel)11.4.217.5 Jade Skull #3611.4.217.6 Jade Skull #3711.4.217.7 Jade Skull #3811.4.217.8 Jade Skull #3911.4.217.9 Jade Skull #4011.4.217.10 Jade Skull #4111.4.217.11 Jade Skull #4211.4.217.12 Jade Skull #4311.4.217.13 Jade Skull #4411.4.217.14 Jade Skull #4511.4.217.15 Jade Skull #4611.4.217.16 Jade Skull #4711.4.217.17 Jade Skull #4811.4.217.18 Jade Skull #4911.4.217.19 Life Savers11.4.217.20 Nanorion Stone11.4.217.21 Orb of Sentient Dragon Control 11.4.217.22 Phylactery / Yama Deathgod11.4.217.23 Pomegranate Seeds11.4.217.24 Silver Spoon on a Chain11.4.217.25 3.1.1.6/3.1.1.7 Roke Staff11.4.217.26 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.217.27 White Owl Feather Robe

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11.4.218 Samantha11.4.218.1 Cell Phone11.4.218.2 Chocolate : (8 pieces)11.4.218.3 Elevator : 12th Dream11.4.218.4 Flash Gun11.4.218.5 Gun : Matrix Buzzer11.4.218.6 Gun : Matrix Clicker11.4.218.7 Lipstick : pink11.4.218.8 Lipstick : red

11.4.219 Samuel of Llewghund, Cleric of Shal-Omnis11.4.219.1 Samuel’s Egg of Shal Omnis

11.4.220 Samway Gorgon11.4.220.1 Chondarin i11.4.220.2 Chondarin mai11.4.220.3 Chondarin oude11.4.220.4 Cloak of Displacement11.4.220.5 Dragonbone: Triple Cross (2/3)11.4.220.6 Ring of Invisibility

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11.4.221 Seth Celloson / Dira11.4.221.1 Immutable Avatar11.4.221.2 Anti-Nightmare Ring11.4.221.3 15# Bag of Holding 5000 GP Capacity11.4.221.4 Black Cauldron 11.4.221.5 Candle of the Road11.4.221.6 Card / Get Out of Jail Free 11.4.221.7 Flying Elephant Knife11.4.221.8 Ginsu Knives11.4.221.9 God Rod11.4.221.10 Golden Naginata11.4.221.11 Golden Thumb11.4.221.12 Ground Ring (Protection / Redsteel)11.4.221.13 Guillotine Machine11.4.221.14 Heart of Darkness11.4.221.15 Helm of Healing11.4.221.16 Helm of Opposite Alignment11.4.221.17 High Plains Drifter11.4.221.18 Hub Ring11.4.221.19 Human God Rod11.4.221.20 Incense of Meditation11.4.221.21 Kuroth’s Kwill11.4.221.22 Lady Luck 11.4.221.23 Life Savers11.4.221.24 mai (katana)11.4.221.25 Ms. Master's Map11.4.221.26 Phylactery / Mother of Knives11.4.221.27 Phylactery / Yama Deathgod11.4.221.28 Pomegranate Seeds11.4.221.29 Ring / Three Wishes11.4.221.30 Sandals / Road11.4.221.31 Silver Spoon on a Chain11.4.221.32 Staff / Adder11.4.221.33 Staff / Python11.4.221.34 Throne / Voidcastle11.4.221.35 Victor’s Knife11.4.221.36 7.5: “Yama’s What the Thunder Said”

11.4.222 Seth Celloson / Dira : Dolbadarn11.4.222.1 Mirror of Mental Prowess

11.4.223 Seth Celloson / Dira : Novus Mundi11.4.223.1 Mirror of Mental Prowess

11.4.224 Seth Celloson : Dry Lands11.4.224.1 Well of Souls

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11.4.225 Severian / Dhruva11.4.225.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.225.2 Angel blade11.4.225.3 Anti-Nightmare Ring11.4.225.4 Assassin’s Cloak11.4.225.5 Assassin’s Gun11.4.225.6 Daughters /Albion11.4.225.7 Ground Ring (Protection / Redsteel) 11.4.225.8 Immutable Avatar11.4.225.9 Life Savers11.4.225.10 Menuki / Class Ring / Assassin Black11.4.225.11 Pomegranate Seeds11.4.225.12 Red Rider BB Rods11.4.225.13 Shadow Trump11.4.225.14 St. Luces Baseball Cap11.4.225.15 Terminus Est

11.4.225.15.1 7.29: “Morgan La Faye’s Real Death Weapons, “Morganti””11.4.225.15.2 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death

Weapons “Maeglinti””11.4.225.16 White Diamond Menuki11.4.225.17 Personal Wu hsin

11.4.226 Shai Hulud11.4.226.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.226.2 Grey Robe / Archmagi11.4.226.3 Life Savers11.4.226.4 Pomegranate Seeds11.4.226.5 White Owl Feather

11.4.227 Shai Hulud : Dry lands11.4.227.1 Well of Souls

11.4.228 Shayol ibn Yaacov11.4.228.1 Shadow Trump11.4.228.2 Galvorn ring of summoning Threnody11.4.228.3 Black Bunny rods (4)11.4.228.4 Decanter of endless water11.4.228.5 Galvorn crossbow bolts (20)11.4.228.6 Galvorn hand crossbow

11.4.229 Shan Shanagate11.4.229.1 Agate Rose

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11.4.230 Sharra of the Flames, the DeCameron / Sharra Decameron / Shara of the Flames11.4.230.1 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.230.2 7.52: “DeCameron’s Fire Rat Robe”11.4.230.3 15# Bag of Holding 5000 GP Capacity11.4.230.4 Adamant Crossbow Bolts11.4.230.5 Adamant Holy Weapon11.4.230.6 Adamant Mace11.4.230.7 Ansruth Harp11.4.230.8 Apparatus of Kwalish11.4.230.9 Armor of Etherialness11.4.230.10 Arrow of Witch Slaying11.4.230.11 Belt of Gisten11.4.230.12 Bloodstone Altar11.4.230.13 Bloodstone Ring11.4.230.14 Blue Bottle11.4.230.15 Bolt Catcher11.4.230.16 Candle of Invocation11.4.230.17 Candle of Sorcery11.4.230.18 Chiisai Small Knives11.4.230.19 Cloak of Darkness11.4.230.20 Cloak of Poisonousness11.4.230.21 Cloak of Protection +10%11.4.230.22 Cone of Silence11.4.230.23 Copper Pentacle11.4.230.24 Couch of Death11.4.230.25 Cup of Crimson Wonder11.4.230.26 Cup of Mockmen11.4.230.27 Drow Chainmail11.4.230.28 Fighter Class '79 Ring11.4.230.29 Fire sub-ring11.4.230.30 Garfield’s Dish11.4.230.31 Giant Slaying Axe11.4.230.32 Giant’s Elbow Longbow11.4.230.33 Githyanki Sword11.4.230.34 God Rod11.4.230.35 Golden Naginata11.4.230.36 Ground sub-ring11.4.230.37 Heart of Darkness11.4.230.38 Helm of Healing11.4.230.39 Helm of Opposite Alignment11.4.230.40 High Plains Drifter11.4.230.41 Hub Ring11.4.230.42 Human God Rod11.4.230.43 Incense of Meditation11.4.230.44 Instant Block11.4.230.45 Irridisium Pentacle (Protection / Psionics)11.4.230.46 Javelin of Lightning11.4.230.47 Left Hand of Bigby11.4.230.48 Leo's Holy Word Scroll11.4.230.49 Light Beam11.4.230.50 Manual of Puissant Skill at Arms11.4.230.51 Medallion of 6” ESP11.4.230.52 MT/AU Ring of Protection (+20%/+10% 10'Radius)11.4.230.53 Nar Thol

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11.4.230.54 Ring of Air Elemental Command11.4.230.55 Nightwings11.4.230.56 Occulator11.4.230.57 Ozo11.4.230.58 Pearl of the Fifth Power11.4.230.59 Phylactery of Night11.4.230.60 Phylactery of the Dwarfgod11.4.230.61 Phylactery of the Phoenix11.4.230.62 Pinque11.4.230.63 Popsicle11.4.230.64 Popsicle11.4.230.65 Recorder of Ye Cind11.4.230.66 Ring of Fifth Level Wizardry11.4.230.67 Ring of Night Stars11.4.230.68 Robe of the Archmagi11.4.230.69 Roll of Life Savers11.4.230.70 Scythe11.4.230.71 Shadow Trump11.4.230.72 Shearjashub of 7.29.5.9: “Marter Phaal of Vlad Tepes”11.4.230.73 Silver Military Pick11.4.230.74 Silver Spoon11.4.230.75 Soul Roller11.4.230.76 Stone Lightning11.4.230.77 Sword +10% Dragonslayer (+20% vs Blue Dragons triple damage)11.4.230.78 Sword +10% Dragonslayer (+20% vs Red Dragons triple damage)11.4.230.79 Sword +10% Dragonslayer (+20% vs Silver Dragons triple damage)11.4.230.80 Sword +10% Dragonslayer (+20% vs White Dragons triple damage)11.4.230.81 Tadasu11.4.230.82 Ugly Stick11.4.230.83 Wand of Conjuration11.4.230.84 Wand of Enemy Detection11.4.230.85 Wand of Enemy Detection11.4.230.86 Welcome Mat11.4.230.87 Wings of Flying11.4.230.88 Wounding Token

11.4.231 Sheherezade11.4.231.1 15# Bag of Holding 5000 GP Capacity11.4.231.2 God Rod11.4.231.3 Golden Naginata11.4.231.4 Heart of Darkness11.4.231.5 Helm of Healing11.4.231.6 Helm of Opposite Alignment11.4.231.7 High Plains Drifter11.4.231.8 Hub Ring11.4.231.9 Human God Rod11.4.231.10 Incense of Meditation11.4.231.11 Kuroth’s Kwill11.4.231.12 White Gold Ring Gold Attribute11.4.231.13 Throne / Los Endos11.4.231.14 [non-binding illegible information] Gold Attribute

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11.4.232 Simon Almustafa11.4.232.1 Anti-Nightmare Rings11.4.232.2 Black doll11.4.232.3 Box / Captain Crunch11.4.232.4 Demon Amulet : Prince Who Was 1000 (Prince Llyr) 11.4.232.5 Ground Ring (Protection / Redsteel)11.4.232.6 High Plains Drifter11.4.232.7 Life Savers11.4.232.8 Platinum +15% Ring of Protection11.4.232.9 Pomegranate Seeds11.4.232.10 Red Shoes (Dragonbone Strikers)11.4.232.11 Redsteel Scythe11.4.232.12 Rod / Beguiling11.4.232.13 Shadow Trump11.4.232.14 The Pool Cue / Life11.4.232.15 Throne / Troia11.4.232.16 Troy’s Eye / Emerald11.4.232.17 Troy’s Miscellaneous Item 111.4.232.18 Troy’s Miscellaneous Item 211.4.232.19 Troy’s Weapon 111.4.232.20 Troy’s Weapon 211.4.232.21 White Owl Feathers11.4.232.22 Wrathman Suit (with a small hole)

11.4.233 Simon Almustafa : The High One11.4.233.1 Red Shoes11.4.233.2 Troy’s Weapon 111.4.233.3 Troy’s Weapon 211.4.233.4 Troy’s Miscellaneous Item 111.4.233.5 Troy’s Miscellaneous Item 2

11.4.234 Son of Wink11.4.234.1 Ring of Silent Invisibility11.4.234.2 Ring of Silent Invisibility 11.4.234.3 The Golden Rule

11.4.235 Sozuo11.4.235.1 Acreon's Purse11.4.235.2 Arrow / Cleric Slaying 11.4.235.3 Deathstick 11.4.235.4 Drum of Heartbreak 11.4.235.5 Fighter Class '79 Ring11.4.235.6 Helm / Healing 11.4.235.7 Sash / Indian Summer11.4.235.8 Sash / Indian Summer

11.4.236 Speaker Lorelin11.4.236.1 7.15: “Brother Sun’s ManMovers”11.4.236.2 Jade Skull #1911.4.236.3 Jade Skull #3911.4.236.4 Jade Skull #3811.4.236.5 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)

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11.4.237 Star11.4.237.1 Sash / Indian Summer 11.4.237.2 Star Mage Stone

11.4.238 Starguard11.4.238.1 Star Mage Stone

11.4.239 Stilgar11.4.239.1 Jade Skull #13

11.4.240 Stirling Trinrose11.4.240.1 Stone / Controlling Ground Elementals11.4.240.2 Phylactery / Waldann

11.4.241 Stumpwater11.4.241.1 Continental Railroad

11.4.242 Tak of the Archives11.4.242.1 Arrow of Undead Slaying

11.4.243 Talbot11.4.243.1 Arrow / Cleric Slaying 11.4.243.2 15# Bag of Holding 5000 GP Capacity11.4.243.3 Golden Ring / 5' Protection 11.4.243.4 Walkman Tab 11.4.243.5 Fighter Class '79 Ring 11.4.243.6 Sword +10% Dragon Slayer (+20% vs White Dragons triple damage)

11.4.244 Tanngrisnir11.4.244.1 Immutable Avatar11.4.244.2 Maker of Rules Gold Attribute11.4.244.3 Throne / New Troad11.4.244.4 Deck of Trump Greensheet11.4.244.5 Oberon’s Mirrors11.4.244.6 Bringer of Order Gold Attribute

11.4.245 Tanri Silverharp11.4.245.1 Boots / Elvenkind11.4.245.2 7.15: “Brother Sun’s ManMovers”11.4.245.3 Cloak of Elvenkind11.4.245.4 Jade Skull #1711.4.245.5 Jade Skull #3711.4.245.6 Jade Skull #3611.4.245.7 7.27: “Salt Peter’s Estate” (as origin of Crossing-in-the-mist)11.4.245.8 Ring / Fire Resistance11.4.245.9 Silver Harp11.4.245.10 Zendrius’ Staff / Shattering Unholy Swords

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11.4.246 Tarkin / Grand Moff Tarkin11.4.246.1 4-Flag Place of Power11.4.246.2 Anti-Nightmare Ring11.4.246.3 Candle / Death11.4.246.4 Candle of the Road11.4.246.5 Couch / Death11.4.246.6 Death Star (Flying Castle with Ray of Destruction)11.4.246.7 Flying Elephand Knife11.4.246.8 Ginsu Knives11.4.246.9 Golden Thumb11.4.246.10 Ground Ring (Protection / Redsteel)11.4.246.11 Guillotine Machine11.4.246.12 Helm / Healing11.4.246.13 High Plains Drifter11.4.246.14 Life Savers11.4.246.15 Ms. Master’s Map11.4.246.16 Phylactery / Mother of Knives11.4.246.17 Phylactery / Yama Deathgod11.4.246.18 Pomegranate Seeds11.4.246.19 Sandals / Road11.4.246.20 Scarab / Death11.4.246.21 Silver Spoon on a Chain11.4.246.22 White Owl Feather

11.4.247 Telaar Flamedancer11.4.247.1 Horn Bow +15% 11.4.247.2 Bracers / Protection 35%11.4.247.3 Flamedancer's Brooch

11.4.248 Tenser11.4.248.1 Ring / 25# Telekinesis 11.4.248.2 Pearl / Ninth Power 11.4.248.3 Pearl / Fifth Power 11.4.248.4 Leather Armor / Free Action

11.4.249 Theseus / Abelard / Gerard / Gerier11.4.249.1 Sanctuary of Mestea Gold Attribute11.4.249.2 Throne / Mestea11.4.249.3 True Platinum Wish Globe11.4.249.4 Niteblade’s Armor11.4.249.5 Leather Scroll : Rhyme to Reason

11.4.250 Thiebaud11.4.250.1 Immutable Avatar11.4.250.2 Rod of Seven Parts / Part One 11.4.250.3 Rod of Seven Parts / Part Two 11.4.250.4 Rod of Seven Parts / Part Three 11.4.250.5 Rod of Seven Parts / Part Four 11.4.250.6 Rod of Seven Parts / Part Five 11.4.250.7 Rod of Seven Parts / Part Six 11.4.250.8 Rod of Seven Parts / Part Seven 11.4.250.9 Rod / Part Eight11.4.250.10 Simulacrum : 50% of Remollinandore, “Aleph”

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11.4.251 Threnody11.4.251.1 Immutable Avatar11.4.251.2 Blood Red Sun WILD MAGIC

11.4.252 Timeschus11.4.252.1 7.35: “Hektor’s The Fire Sermon”

11.4.253 Tiresias11.4.253.1 Kolwynia Gold Attribute11.4.253.2 Throne / Elidor11.4.253.3 Atrium of Time Gold Attribute11.4.253.4 Throne / Falias 11.4.253.5 Throne / Findias 11.4.253.6 Throne / Gorias 11.4.253.7 Throne / Murias 11.4.253.8 The Eye of Timor Gold Attribute11.4.253.9 The Jade Cauldron Gold Attribute11.4.253.10 The Spear Ildana Gold Attribute11.4.253.11 The Talking Sword of Lothia Gold Attribute

11.4.254 Tloluvin11.4.254.1 The Maker of Nightmares Gold Attribute

11.4.255 Tobias Witherspoon11.4.255.1 Tobias' Fire Club

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11.4.256 Trebbiano11.4.256.1 Armor of Deathgod11.4.256.2 Arrow of Direction11.4.256.3 15# Bag of Holding 5000 GP Capacity11.4.256.4 Billikin’s Backpack11.4.256.5 Candle of Invocation11.4.256.6 Chaos Ring11.4.256.7 Cloak of Protection 10%11.4.256.8 Couch of Death11.4.256.9 Daern’s Instant Megarond Telesterion11.4.256.10 Dagger of Ounces11.4.256.11 Deck of Trump11.4.256.12 Drow Chainmail11.4.256.13 Evil Box11.4.256.14 Garfield’s Dish11.4.256.15 Giant’s Elbow Longbow11.4.256.16 Githyanki Sword11.4.256.17 God Rod11.4.256.18 Golden Naginata11.4.256.19 Glowstone Elven Chainmail of Mithril11.4.256.20 Heart of Darkness11.4.256.21 Helm of Healing11.4.256.22 Helm of Opposite Alignment11.4.256.23 High Plains Drifter11.4.256.24 Honest John’s Glasses11.4.256.25 Horn Bow (15% bonus)11.4.256.26 Hub Ring11.4.256.27 Human God Rod11.4.256.28 Incense of Meditation11.4.256.29 Irridisium Pentacle (Protection / Psionics)11.4.256.30 Left Hand of Bigby11.4.256.31 Light Beam11.4.256.32 Macedonian Bronzer Armor11.4.256.33 Manual of Puissant Skill at Arms11.4.256.34 Morganti Weapon: Maltathar11.4.256.35 Occulator11.4.256.36 Ozo11.4.256.37 Pearl of the Fifth Power11.4.256.38 Popsicle11.4.256.39 Robe of the Archmagi11.4.256.40 Rod of Lordly Might11.4.256.41 Shield of Fireballs11.4.256.42 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.4.256.43 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.4.256.44 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.4.256.45 Tadasu11.4.256.46 Wand of Enemy Detection11.4.256.47 Wand of Lies11.4.256.48 Widowmaker Reforged

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11.4.257 Trent11.4.257.1 Billykin’s Coffee11.4.257.2 Billykin’s Coffee Mug11.4.257.3 Billykin’s Fadeaway11.4.257.4 Magic Gold Ring11.4.257.5 Ring of a Mara11.4.257.6 Billykin’s Water Pistol

11.4.258 Trent of Llewghund, Cleric of Shal-Omnis11.4.258.1 Trent’s Egg of Shal Omnis11.4.258.2 Billykin’s Coffee11.4.258.3 Billykin’s Coffee Mug11.4.258.4 Billykin’s Fadeaway11.4.258.5 Magic Gold Ring11.4.258.6 Ring of a Mara11.4.258.7 Billykin’s Water Pistol

11.4.259 Troy Ounces, the Half Elven One11.4.259.1 Ruby Slippers Gold Attribute11.4.259.2 Book of The New Day11.4.259.3 Lego Hovercraft : Ship / Watersea

11.4.260 Typhon Equis Noir11.4.260.1 alt.Heart of Light Gold Attribute11.4.260.2 Throne / Skagganutt Abyss

11.4.261 Vannik and Subsequent incarnations11.4.261.1 Death Star Telesterion of Destruction11.4.261.2 Hand / Glory11.4.261.3 Hand / Vannik11.4.261.4 Scythe11.4.261.5 Vader Suit

11.4.262 Vlad Petros Drakulya11.4.262.1 7.29.5.9: “Marter Phaal of Vlad Tepes”11.4.262.2 7.33.8.9: “Marter Phaal of Vlad Tepes”11.4.262.3 1001 Dragon Bone Collection11.4.262.4 Bat Cave Oracle 11.4.262.5 Imperial Orb

11.4.263 Vladimir Tepes Drakulya / Nightmares11.4.263.1 Bat Cave Oracle 11.4.263.2 Briefcase Oracle Gold Attribute11.4.263.3 Crown / Delphii 11.4.263.4 Fang (mai) 11.4.263.5 Godslayer 11.4.263.6 Greenbeame 11.4.263.7 Marter Phaal (Oude) Morgan La Faye’s Real Death Weapons, “Morganti”11.4.263.8 Ring / Delphii 11.4.263.9 Ring of Vlad at Tleilax11.4.263.10 Arrow of Cleric Slaying

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11.4.264 Vodalus11.4.264.1 Immutable Avatar11.4.264.2 Jade Skull #7

11.4.265 Vosh of Llewghund, Cleric of Shal-Omnis11.4.265.1 Vosh’s Egg of Shal Omnis

11.4.266 Vramin Cleric/Priest11.4.266.1 Marshmallows

11.4.267 Waldann high-Ironjade X11.4.267.1 Road Map Gold Attribute11.4.267.2 Throne / Open Road

11.4.268 Waldann X11.4.268.1 Bardsong 11.4.268.2 Immutable Avatar11.4.268.3 Road Map Gold Attribute11.4.268.4 Throne / Open Road11.4.268.5 Flowers / Evil exclusive of Leaves / Grass 11.4.268.6 Girdle / Solitude 11.4.268.7 Glove Compartment 11.4.268.8 Gold Watch 11.4.268.9 Leaves / Grass exclusive of Flowers / Evil 11.4.268.10 Magic Bus 11.4.268.11 Meta Whim of Troy 11.4.268.12 (1) of Morgan La Faye’s Real Death Weapons, “Morganti”11.4.268.13 Ms. Master's Road Map Gold Attribute11.4.268.14 Pete's Guitar 11.4.268.15 The Timebelt

11.4.269 Walking Dude11.4.269.1 Immutable Avatar11.4.269.2 Acreon's Dagger #5 11.4.269.3 Coinspinner 11.4.269.4 Card / Get Out of Jail Free 11.4.269.5 Lady Luck 11.4.269.6 The Mentat 11.4.269.7 Ticket / Heaven

11.4.270 Wedge11.4.270.1 Blue Flipping Coin11.4.270.2 Book : Charisma (8)11.4.270.3 Book : Fighter Level (8)11.4.270.4 Book : Rogue Level (4)11.4.270.5 Dagger of Ounces11.4.270.6 Deck of Trump11.4.270.7 Harp of Bragi11.4.270.8 Mithril Short Sword, White (15% bonus)11.4.270.9 Mithril Throwing Dagger : Trojan Slaying (15% bonus)11.4.270.10 Peridot Stealth Armor (Leather)11.4.270.11 Ring : Tenser’s Floating Disk11.4.270.12 Shadow Trump

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11.4.271 Whitebonce11.4.271.1 Immutable Avatar

11.4.272 William of Llewghund, Cleric of Shal-Omnis11.4.272.1 William’s Egg of Shal Omnis

11.4.273 Wink11.4.273.1 Eye / Vecna Mint Card11.4.273.2 Hand / Vecna Mint Card11.4.273.3 Moon Mage Stone 11.4.273.4 Silver Sword

11.4.274 Xcalis Regence11.4.274.1 Immutable Avatar

11.4.275 Yama Dharma11.4.275.1 Anti-Nightmare Ring11.4.275.2 Death’s Looking Glass Gold Attribute11.4.275.3 Ground Ring (Protection / Redsteel)11.4.275.4 Pomegranate Seeds11.4.275.5 Red Shoes (Dragonbone Strikers)11.4.275.6 Throne / Dry Land

11.4.276 Yama Dharma and Subsequent incarnations11.4.276.1 Anti-Nightmare Ring11.4.276.2 Billykin's Items

11.4.276.2.1 Backpack11.4.276.2.2 Boots11.4.276.2.3 Clothing11.4.276.2.4 Food11.4.276.2.5 Gloves11.4.276.2.6 Redsteel Great Axe11.4.276.2.7 Turban

11.4.276.3 Champion’s Bucket of Irridisium11.4.276.4 Death’s Looking Glass Gold Attribute11.4.276.5 Ground Ring (Protection / Redsteel)11.4.276.6 Illithid Skull #1 11.4.276.7 Immutable Avatar11.4.276.8 Pomegranate Seeds11.4.276.9 Red Shoes (Dragonbone Strikers)11.4.276.10 RedSteel Armor 11.4.276.11 RedSteel Weapon 11.4.276.12 Sash / Black Bunny 11.4.276.13 Throne / Dry Land

11.4.277 Yagyavelrya11.4.277.1 Trent’s Egg of Shal Omnis

11.4.278 Yisselda11.4.278.1 Anti-Nightmare Ring11.4.278.2 Life Savers11.4.278.3 Pomegranate Seeds

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11.5 Strange Attractor Enforceable Edicts by Faction Membership

11.5.1 Probability of acquisition since last Crossing-in-the-mist by entities in possession of Inspiration of a Muse with membership in the listed FACTIONS shall be determined at 1% base chance per Dance level / hit dice for any entity with membership in the listed FACTION : Conditional(s) entering the Mist from a FACTION STRONGHOLD.

11.5.2 Agent : Blood11.5.2.1 Incense of Obsession11.5.2.2 Red Ryder BB Gun11.5.2.3 Jabba Cloak11.5.2.4 Wand/Red Light Control11.5.2.5 St. Luces Baseball Cap11.5.2.6 Shard of Red Glass11.5.2.7 Red Telephone

11.5.3 Agent : Blood : Cordouan11.5.3.1 Throne / Cordouan (Competently wielded)

11.5.4 Agent : Dust 11.5.4.1 Robe of Powerlessness

11.5.5 Army : Aubec11.5.5.1 Cloak / Protection11.5.5.2 Helm / Healing11.5.5.3 Ring / Earth Elemental Command11.5.5.4 Ring / Protection11.5.5.5 Stone / Controlling Ground

11.5.6 Army : Breton11.5.6.1 History Book11.5.6.2 Pocket Watch11.5.6.3 Sun Dial11.5.6.4 Time Piece11.5.6.5 Water Clock11.5.6.6 Wrist Watch

11.5.7 Army : Centaur11.5.7.1 Horn Bow +15%11.5.7.2 Horseshoes / Speed11.5.7.3 Horsehoes / Zephyr11.5.7.4 Mace / Annihilation11.5.7.5 Sphere / Annihilation11.5.7.6 Talisman / Sphere

11.5.8 Army : Dragon Isles11.5.8.1 Dragonrider Tack and Harness11.5.8.2 Flame Lance11.5.8.3 Gold Sword / Dragon Slaying11.5.8.4 Potion / Dragon Control11.5.8.5 Ring / Silent Improved Invisibility11.5.8.6 Scroll / Protection / Dragon Breath11.5.8.7 Wings / Flying

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11.5.9 Army : Evil Drow Devils11.5.9.1 Brazier / Controlling Fire11.5.9.2 Drow Cloak11.5.9.3 Drow Boots11.5.9.4 Fire Opal11.5.9.5 Flame Ring11.5.9.6 Galvorn Sword11.5.9.7 Galvorn Knife11.5.9.8 Galvorn Mace11.5.9.9 Galvorn Armor11.5.9.10 Galvorn Helm11.5.9.11 Gold Sword / Dragon Slaying11.5.9.12 Ring / Fire Resistance11.5.9.13 Ring / Fire Elemental Command11.5.9.14 Wand / Fireballs

11.5.10 Army : Florentine11.5.10.1 Phylactery / Faithfulness11.5.10.2 Redsteel Rapier11.5.10.3 Redsteel Knife11.5.10.4 Rod / Binding11.5.10.5 Silver Morningstar11.5.10.6 Silver Shield11.5.10.7 Sword / Snake11.5.10.8 Wand / Divination

11.5.11 Army : Hell11.5.11.1 D Hopper11.5.11.2 Demon Amulet exclusive of Devil Amulet11.5.11.3 Devil Amulet exclusive of Demon Amulet11.5.11.4 Figurine / Wondrous Power : Hellion11.5.11.5 Figurine / Wondrous Power : Woman Scorned11.5.11.6 HellTrump11.5.11.7 Monkey’s Paw

11.5.12 Army : Islander11.5.12.1 Boots / Water Walking11.5.12.2 Bowl / Commanding Water11.5.12.3 Coral Ring 11.5.12.4 Life Preserver11.5.12.5 Ring / Water Breathing11.5.12.6 Ring / Water Elemental Command11.5.12.7 Sextant11.5.12.8 Surfboard / Puk the Oppressor

11.5.13 Army : Khannish11.5.13.1 Redsteel Great Axe11.5.13.2 Redsteel Chain Armor11.5.13.3 Elephant Ivory Throwing Knife11.5.13.4 Scarab of Death

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11.5.14 Army : Los Endos11.5.14.1 Book of Skulls11.5.14.2 Adamant Crossbow Bolts11.5.14.3 Adamant Holy Weapon11.5.14.4 Adamant Mace11.5.14.5 Armor of Etherialness11.5.14.6 Arrow of Witch Slaying11.5.14.7 Bolt Catcher11.5.14.8 Cloak of Poisonousness11.5.14.9 Cloak of Protection +10%11.5.14.10 Copper Pentacle11.5.14.11 Giant Slaying Axe11.5.14.12 Giant’s Elbow Longbow11.5.14.13 Githyanki Sword11.5.14.14 Golden Naginata11.5.14.15 Helm of Healing11.5.14.16 High Plains Drifter11.5.14.17 Hub Ring11.5.14.18 Instant Block11.5.14.19 Ioun Stone11.5.14.20 Jade Skull11.5.14.21 Javelin of Lightning11.5.14.22 Leo's Holy Word Scroll11.5.14.23 Manual of Puissant Skill at Arms11.5.14.24 Medallion of 6” ESP11.5.14.25 MT/AU Ring of Protection (+20%/+10% 10'Radius)11.5.14.26 Nar Thol / Ring of Air Elemental Command11.5.14.27 Nightwings11.5.14.28 Pinque11.5.14.29 Popsicle11.5.14.30 Ring of Fifth Level Wizardry11.5.14.31 Roll of Life Savers11.5.14.32 Scythe11.5.14.33 Silver Military Pick11.5.14.34 Stone Lightning11.5.14.35 Sword +10% Dragonslayer (+20% vs Blue Dragons triple damage)11.5.14.36 Sword +10% Dragonslayer (+20% vs Red Dragons triple damage)11.5.14.37 Sword +10% Dragonslayer (+20% vs Silver Dragons triple damage)11.5.14.38 Sword +10% Dragonslayer (+20% vs White Dragons triple damage)11.5.14.39 Ugly Stick11.5.14.40 Wand of Conjuration11.5.14.41 Wand of Enemy Detection11.5.14.42 Wings of Flying11.5.14.43 Wounding Token

11.5.15 Army : Melnibonean11.5.15.1 Air Sword11.5.15.2 Censer / Controlling Wind11.5.15.3 Ring / Air Elemental Command

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11.5.16 Army : Shadowlands11.5.16.1 Gate Key11.5.16.2 Gold Sword / Dragon Slaying11.5.16.3 Peridot Dagger11.5.16.4 Peridot Master Key11.5.16.5 Ring / Silent Improved Invisibility

11.5.17 Army : Trojan11.5.17.1 Mirror / Mental Prowess11.5.17.2 Mirror / Opposition11.5.17.3 Ring / Spell Turning11.5.17.4 Voom

11.5.18 Class of '7911.5.18.1 Crystal Ball 11.5.18.2 Silver Sword 11.5.18.3 The Anstruth Harp 11.5.18.4 Red Marbles 11.5.18.5 Ordinarium Heavy Crossbow 11.5.18.6 Drum of Fear 11.5.18.7 Gold Sword Nine Lives Stealer 11.5.18.8 Ointment of Keoghtom 11.5.18.9 Platinum Frisbee 11.5.18.10 Returning Throwing Axe 11.5.18.11 Silver Sword/Pt Meuller's Bane 11.5.18.12 Ring of 25# Telekinesis 11.5.18.13 Pearl of the 5th Power 11.5.18.14 Pearl of the 7th Power 11.5.18.15 Pearl of the 9th Power 11.5.18.16 Leather Armor of Free Action

11.5.19 Hellene11.5.19.1 Manuals / Iron Golems

11.5.20 Guild / Acreon (Super Thief)11.5.20.1 Cloak / Protection +20%11.5.20.2 Rod of Beguiling

11.5.21 Guild / Knightshade11.5.21.1 Ring / Peridot

11.5.22 Guild / Owsla : Guild mistress11.5.22.1 Portable Oracle

11.5.23 Hal's Ankles : Wizard11.5.23.1 Big Wheel11.5.23.2 Black Robe / Archmagi

11.5.24 Horadim Assassin11.5.24.1 Peridot Master Key11.5.24.2 Ring / Silent Improved Invisibility

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11.5.25 House : Anderson11.5.25.1 15# Bag of Holding 5000 GP Capacity11.5.25.2 Cloak of Protection 10%11.5.25.3 Garfield’s Dish11.5.25.4 Giant’s Elbow Longbow11.5.25.5 Githyanki Sword11.5.25.6 Left Hand of Bigby11.5.25.7 MT/AU Ring of Protection (+20%/+10% 10'Radius)11.5.25.8 Occulator11.5.25.9 Ozo11.5.25.10 Popsicle11.5.25.11 Robe of the Archmagi11.5.25.12 Wand of Enemy Detection11.5.25.13 Wand / Illusion

11.5.26 House : Atreus11.5.26.1 Atreides Boots11.5.26.2 Yellow Adamant Honor Weapon

11.5.27 House : Drakulya11.5.27.1 Cloak / Bat11.5.27.2 White Adamant Honor Weapon

11.5.28 House : Drew11.5.28.1 Dreamspeaker Amulet

11.5.29 House : Floridan11.5.29.1 Class Ring / Ranger Yellow

11.5.30 House : Harkonnen : Harkonnen Stronghold11.5.30.1 White Diamond Menuki

11.5.31 House : Knightshade : 2-sword11.5.31.1 Peridot Menuki

11.5.32 House : Nkumai11.5.32.1 Folding Boat11.5.32.2 Folding Hut

11.5.33 House : Oberon11.5.33.1 Yellow Adamant Elf : Faerie Chain11.5.33.2 Yellow Adamant Honor Weapon

11.5.34 House : Vodalus11.5.34.1 Class Ring / Assassin Black

11.5.35 House : Vodalus : Vodalarian Stronghold11.5.35.1 White Diamond Menuki

11.5.36 Kin : Troy11.5.36.1 Shadow Trump

11.5.37 Kin : Troy : Evil : Wizard11.5.37.1 Robe of the Archmagi

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11.5.38 Knightshade Valkyrie11.5.38.1 Mithril Longtooth

11.5.39 Minion : Blood11.5.39.1 15# Bag of Holding 5000 GP Capacity11.5.39.2 Blood Dagger

11.5.40 Minion : Dust11.5.40.1 Angel Dust 11.5.40.2 Robe of Powerlessness

11.5.41 Minion : Hektor11.5.41.1 Jelly Donut

11.5.42 Minion : Llewghund11.5.42.1 Blue Adamant Flipping Coin

11.5.43 Minion : Tleilax11.5.43.1 Arrow / Slaying / Huldrafolk / Stone Brother / Dwarf11.5.43.2 Bruce11.5.43.3 Coldenrod11.5.43.4 Diazepam Drug11.5.43.5 God Rod11.5.43.6 Golden Naginata11.5.43.7 Heart of Darkness11.5.43.8 Helm of Healing11.5.43.9 Helm of Opposite Alignment11.5.43.10 High Plains Drifter11.5.43.11 Hub Ring11.5.43.12 Human God Rod11.5.43.13 Incense of Meditation11.5.43.14 Ugly Stick

11.5.44 Minion : Yama Deathgod11.5.44.1 Redsteel Scythe

11.5.45 Necrodemian Pantheon : Chaotic : Cleric : High Priest11.5.45.1 Candle of Invocation

11.5.46 Necrodemian Pantheon : Chaotic : Cleric : High Priestess11.5.46.1 Candle of Invocation

11.5.47 Necrodemian Pantheon : Neutral Good : Cleric : High Priest11.5.47.1 Candle / Phoenix

11.5.48 Necrodemian Pantheon : Neutral Good : Cleric : High Priestess11.5.48.1 Candle / Phoenix

11.5.49 School of Black Magic : Member11.5.49.1 The Book of Skulls11.5.49.2 The Recorder of Ye Cind11.5.49.3 Cubic Gate

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11.5.50 Servant : Death : Major11.5.50.1 Redsteel Scythe

11.5.51 Servant : Death : Minor11.5.51.1 Mithril Scythe

11.5.52 Servant : Death : Minor : Valkyrie11.5.52.1 Mithril Longtooth

11.5.53 Servant : Dira11.5.53.1 Class Ring / Illusionist Indigo

11.5.54 Servant : Lord Kalkin11.5.54.1 Conch Shell11.5.54.2 Sword / Snake (Air Sword)

11.5.55 Servant : Nathan Stack11.5.55.1 mai

11.5.56 Servant : Walking Dude11.5.56.1 Class Ring / Thief Violet

11.5.57 Time Bandit11.5.57.1 15# Bag of Holding 5000 GP Capacity11.5.57.2 Apparatus of Kwalish11.5.57.3 Armor of Etherialness11.5.57.4 Hub Ring11.5.57.5 MT/AU Ring of Protection (+20%/+10% 10'Radius)11.5.57.6 Occulator11.5.57.7 Ozo11.5.57.8 Popsicle11.5.57.9 Roll of Life Savers11.5.57.10 Sword +10% Dragonslayer (+20% vs Blue Dragons Triple Damage)11.5.57.11 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.5.57.12 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.5.57.13 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.5.57.14 Ugly Stick11.5.57.15 Wand of Enemy Detection11.5.57.16 Wings of Flying

11.5.58 Worshipper : The Lady of Luck11.5.58.1 Blue Adamant Flipping Coin

11.5.59 Worshipper : Shal-Omnis : Temple of Shal-Omnis11.5.59.1 Dragonsbane [a unique longsword, 1 only in any Crossing-in-the-mist]

11.6 Strange Attractor Enforceable Edicts by Location

11.6.1 Probability of acquisition since last Crossing-in-the-mist by entities in possession of Inspiration of a Muse at the listed PLACE shall be determined at 1% base chance per Dance level / hit dice for any entity entering the Mist from the listed PLACE : Conditional(s)

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11.6.2 Bird Keep : Female : Charisma 1811.6.2.1 Chocolate from Star of Beauty

11.6.3 Black Dojo : Remollinandore11.6.3.1 Mirror of Opposition

11.6.4 Blackmount11.6.4.1 Candle of Invocation11.6.4.2 Cloak of Protection 10%11.6.4.3 Couch of Death11.6.4.4 Drow Chainmail11.6.4.5 Garfield’s Dish11.6.4.6 Giant’s Elbow Longbow11.6.4.7 Githyanki Sword11.6.4.8 Left Hand of Bigby11.6.4.9 Light Beam11.6.4.10 Manual of Puissant Skill at Arms11.6.4.11 Occulator11.6.4.12 Ozo11.6.4.13 Pearl of the Fifth Power11.6.4.14 Popsicle11.6.4.15 Robe of the Archmagi11.6.4.16 Sword +10% Dragonslayer (+20% vs Blue Dragons Triple Damage)11.6.4.17 Sword +10% Dragonslayer (+20% vs Red Dragons Triple Damage)11.6.4.18 Sword +10% Dragonslayer (+20% vs Silver Dragons Triple Damage)11.6.4.19 Sword +10% Dragonslayer (+20% vs White Dragons Triple Damage)11.6.4.20 Ugly Stick11.6.4.21 Wand of Enemy Detection

11.6.5 Castle Llewghund11.6.5.1 Blue Adamant Flipping Coin

11.6.6 Castle Llewghund : Library11.6.6.1 Mentat

11.6.7 District of Columbia11.6.7.1 Scepter / Emperor11.6.7.2 Throne / Columbia

11.6.8 Empire : Ice Cream11.6.8.1 No Acreon's Sword

11.6.9 Enseljos : House Absolute11.6.9.1 Throne / Gods

11.6.10 Forbidden Isle11.6.10.1 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti”” 11.6.10.2 Throne / Cordouan

11.6.11 Fountainhead11.6.11.1 Sceptre / Imperial Might

11.6.12 Guildhall : Owsla : Guild mistress11.6.12.1 Portable Oracle

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11.6.13 Guildhall : Owsla11.6.13.1 Crystal Ball

11.6.14 Halifirien Duchy11.6.14.1 Blue Adamant Flipping Coin

11.6.15 Hissarlik : Dhruva11.6.15.1 Sysop/Passkey Oracle Tab

11.6.16 Hissarlik : Level 811.6.16.1 Incense of Meditation 11.6.16.2 Scarab of Death 11.6.16.3 Mace of Annihilation

11.6.17 Hissarlik : Level 8 : Fighter/MU11.6.17.1 Silver Sword/Gold Wizard's Bane

11.6.18 Hissarlik : Level 8 : Life Hutch11.6.18.1 Sword +10% Dragon Slayer (+20% vs Black Dragons triple Damage) 11.6.18.2 Sword +10% Dragon Slayer (+20% vs Blue Dragons triple Damage) 11.6.18.3 Sword +10% Dragon Slayer (+20% vs Brass Dragons triple Damage) 11.6.18.4 Sword +10% Dragon Slayer (+20% vs Bronze Dragons triple Damage) 11.6.18.5 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage)

11.6.19 Hissarlik : Tanngrisnir11.6.19.1 Sysop/Passkey Oracle Tab

11.6.20 Hissarlik : Troy Ounces11.6.20.1 Sysop/Passkey Oracle Tab

11.6.21 Hobbiton11.6.21.1 Enough Food

11.6.22 Imperial Anarb11.6.22.1 Fighter Class '79 Ring

11.6.23 Karli's Place of Power11.6.23.1 Sword +10% Dragon Slayer (+20% vs White Dragons triple Damage)

11.6.24 Kendol11.6.24.1 Blue Guardian Sphere11.6.24.2 Brass Knuckles11.6.24.3 Frisbee11.6.24.4 Wrist Rocket

11.6.25 Knightshade Tavern11.6.25.1 Potion / Invisibility11.6.25.2 Potion / “Troll’s Blood”

11.6.26 Monastery11.6.26.1 18 Hands / Lohan 11.6.26.2 Left Hand / Bigby

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11.6.27 Monastery : Autumn11.6.27.1 Silver Arrows +5%

11.6.28 Monastery : Dragons11.6.28.1 Golden Naginata

11.6.29 Monastery : Lightningstroke11.6.29.1 Silver Arrows +5%11.6.29.2 (Monastery built of) Stone / Control Ground

11.6.30 Monastery : North Winds11.6.30.1 Muse of Dreams

11.6.31 Monastery : Spring11.6.31.1 Armgil's Trump / Cinnamon11.6.31.2 Armgil's Trump / Spice11.6.31.3 Mirror / Emerald 11.6.31.4 Throne / Troia

11.6.32 Monastery : Summer11.6.32.1 Sash / Indian Summer

11.6.33 Monastery : Winter11.6.33.1 Purple Crystal11.6.33.2 Troy's Shades

11.6.34 Morganti Victim11.6.34.1 Legacy of Dhruva

11.6.35 New Troia11.6.35.1 Neandria 11.6.35.2 Throne / Gods

11.6.36 North Pole11.6.36.1 Heward's Mystical Organ

11.6.37 Open Road : Asphalt11.6.37.1 Blue Guardian Sphere 11.6.37.2 Pink Guardian Sphere11.6.37.3 White Guardian Sphere

11.6.38 Orion's Tree11.6.38.1 Feather Whip

11.6.39 Orion's Woods11.6.39.1 Ring of Mammal Control

11.6.40 Picnic Grounds : Halfling11.6.40.1 Enough Food

11.6.41 Picnic Grounds : Hobbit11.6.41.1 Enough Food

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11.6.42 Picnic Grounds : Kimdissi11.6.42.1 Enough Food

11.6.43 Ranger Station11.6.43.1 15# Bag of Holding 5000 GP Capacity11.6.43.2 Feather Tree-House11.6.43.3 Crystal Ball

11.6.44 Road : Golden11.6.44.1 White Guardian Sphere

11.6.45 Shrine : Halfling Deity11.6.45.1 Enough Food

11.6.46 Shrine : Hobbit Deity11.6.46.1 Enough Food

11.6.47 Shrine : Kimdiss Deity11.6.47.1 Enough Food

11.6.48 Standing Stones : Halfling11.6.48.1 Enough Food

11.6.49 Standing Stones : Hobbit11.6.49.1 Enough Food

11.6.50 Standing Stones : Kimdiss11.6.50.1 Enough Food

11.6.51 Stronghold : Harkonnen : Harkonnen House Member11.6.51.1 White Diamond Menuki

11.6.52 Stronghold : Knightshade11.6.52.1 Peridot Menuki

11.6.53 Stronghold : Vodalaarian : Vodalaarian House Member11.6.53.1 White Diamond Menuki

11.6.54 Temple : Blood11.6.54.1 Coldenrod11.6.54.2 Red Telephone11.6.54.3 Red Rider BB Gun11.6.54.4 St. Luces Baseball Cap11.6.54.5 Shard of Red Glass11.6.54.6 Wand / Red Light Control11.6.54.7 Incense / Obsession

11.6.55 Temple : Kalkin11.6.55.1 Wand / Divination11.6.55.2 Phylactery / Faithfulness11.6.55.3 Silver Morningstar11.6.55.4 Silver Shield11.6.55.5 The Conch Shell

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11.6.56 Temple : Reaper (Nerull)11.6.56.1 Ointment / Keoghtom

11.6.57 Temple : Shal-Omnis : worshipper of Shal-Omnis11.6.57.1 Dragonsbane [a unique longsword, 1 only in a Crossing-in-the-mist]

11.6.58 Temple : Troy11.6.58.1 High Plains Drifter11.6.58.2 Topaz Mai11.6.58.3 Shadow Trump

11.6.59 Tleilax11.6.59.1 God Rod11.6.59.2 Golden Naginata11.6.59.3 Heart of Darkness11.6.59.4 Helm of Healing11.6.59.5 Helm of Opposite Alignment11.6.59.6 High Plains Drifter11.6.59.7 Hub Ring11.6.59.8 Human God Rod11.6.59.9 Incense of Meditation11.6.59.10 Soul Roller11.6.59.11 Sword +10% Dragonslayer (+20% vs Blue Dragons triple damage)11.6.59.12 Sword +10% Dragonslayer (+20% vs Red Dragons triple damage)11.6.59.13 Sword +10% Dragonslayer (+20% vs Silver Dragons triple damage)11.6.59.14 Sword +10% Dragonslayer (+20% vs White Dragons triple damage)

11.6.60 University : Copper11.6.60.1 Copper weapon11.6.60.2 Copper armor

11.6.61 Wunib11.6.61.1 Moonglasses

11.7 Strange Attractor Enforceable Edicts by Deed or Title

11.7.1 Probability of acquisition since last Crossing-in-the-mist by entities in possession of Inspiration of a Muse who have committed the listed DEED shall be determined at 1% base chance per Dance level / hit dice for any entity who has performed the listed DEED upon entering the Mist or acquisition subsequent to performing the listed DEED while Crossing-in-the-mist.

11.7.2 Probability of acquisition since last Crossing-in-the-mist by entities in possession of Inspiration of a Muse and in possession of the listed TITLE shall be determined at 1% base chance per Dance level / hit dice for any entity in firm possession of the listed TITLE upon entering the Mist.

11.7.3 Immutable Avatar11.7.3.1 Irridisium Outbangle

11.7.4 Draw KEY Card from DECK of MANY THINGS “Oberon’s Mirrors”11.7.4.1 Key / Callihan's

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11.7.5 Draw THRONE Card from DECK of MANY THINGS “Oberon’s Mirrors” : Human

11.7.5.1 Flag / Motherlode

11.7.6 Guildmistress : Owsla11.7.6.1 Portable Oracle

11.7.7 Guildmistress : Acreon (Super Thief)11.7.7.1 Acreon's Instant Guild

11.7.8 Hissarlik : Level 8 : Mistress11.7.8.1 Silver Sword

11.7.9 Last Defender of Diaspar11.7.9.1 Elindanar Sword11.7.9.2 Demonchain Armor11.7.9.3 Shadow Trump Deck11.7.9.4 Shadow Trump

11.7.10 Last Defender of New Troad11.7.10.1 Elindanar Sword11.7.10.2 Demonchain Armor11.7.10.3 Shadow Trump Deck11.7.10.4 Shadow Trump

11.7.11 Last Defender of New Troia11.7.11.1 Elindanar Sword11.7.11.2 Demonchain Armor11.7.11.3 Shadow Trump Deck11.7.11.4 Shadow Trump

11.7.12 Last Defender of Troad11.7.12.1 Elindanar Sword11.7.12.2 Demonchain Armor11.7.12.3 Shadow Trump Deck11.7.12.4 Shadow Trump

11.7.13 Last Defender of Troy11.7.13.1 Elindanar Sword11.7.13.2 Demonchain Armor11.7.13.3 Shadow Trump Deck11.7.13.4 Shadow Trump

11.7.14 Last Defender of New Watersea11.7.14.1 Elindanar Sword11.7.14.2 Demonchain Armor11.7.14.3 Shadow Trump Deck11.7.14.4 Shadow Trump

11.7.15 Level owner : Hissarlik11.7.15.1 Shadow Trump

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11.7.16 Master : Autumn11.7.16.1 Silver Arrows +5% 11.7.16.2 Stone / Controlling Ground

11.7.17 Master : Dragons11.7.17.1 Orb / Dragons

11.7.18 Master of Hissarlik11.7.18.1 Gnome Bank-in-the-Box

11.7.19 Master : North Wind11.7.19.1 Bolt Catcher 11.7.19.2 Golden Naginata

11.7.20 Nightmare11.7.20.1 No Dark Crystal

11.7.21 Original Child : Troy Ounces11.7.21.1 Shadow Trump

11.7.22 Possess : Girdle / Solitude11.7.22.1 Cap / Solitude

11.7.23 Possess : Hand / Kwll11.7.23.1 Eye / Rhynn

11.7.24 Possess : 6 GP or less11.7.24.1 Moonglasses

11.7.25 Slay : Agent / Blood 11.7.25.1 Angel Dust

11.7.26 Slay : Agent / Dust Dance11.7.26.1 Red Ryder BB Gun11.7.26.2 St. Luces Baseball Cap11.7.26.3 Jubba Cloak

11.7.27 Slay : Ansset11.7.27.1 Tamabambatsu

11.7.28 Slay : Osho11.7.28.1 Tamabambatsu

11.7.29 Slay : Kin / Troy Ounces11.7.29.1 Candle / Death 11.7.29.2 Couch / Death 11.7.29.3 Flying Elephant Knife 11.7.29.4 Helm / Healing 11.7.29.5 Life Savers 11.7.29.6 Phylactery of Yama Deathgod 11.7.29.7 Scarab / Death

11.7.30 Slay : Xcalis Regence I11.7.30.1 Tamabambatsu

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11.7.31 User 14" tongue11.7.31.1 Moonglasses

11.7.32 Visit : Black Dojo11.7.32.1 Eye of Rhynn11.7.32.2 Orb / Black Dragons11.7.32.3 Orb / Blue Dragons11.7.32.4 Orb / Brass Dragons11.7.32.5 Orb / Bronze Dragons11.7.32.6 Orb / Copper Dragons11.7.32.7 Orb / Green Dragons11.7.32.8 Orb / Silver Dragons11.7.32.9 Scratch Pad11.7.32.10 Sword / Slaying / Black Dragon11.7.32.11 Wand / Fear11.7.32.12 Wand / Magic Detection11.7.32.13 Wand / Polymorphing

11.7.33 Visit : North Pole11.7.33.1 Dark Crystal

11.7.34 Visit : North Pole : Non-Dark Angel11.7.34.1 Sugar Babies

11.7.35 Warden : Tleilax11.7.35.1 Githyanki Sword11.7.35.2 God Rod11.7.35.3 Golden Naginata11.7.35.4 Heart of Darkness11.7.35.5 Helm of Healing11.7.35.6 Helm of Opposite Alignment11.7.35.7 High Plains Drifter11.7.35.8 Hub Ring11.7.35.9 Human God Rod11.7.35.10 Incense of Meditation11.7.35.11 Phylactery of Night11.7.35.12 Phylactery of the Dwarfgod11.7.35.13 Phylactery of the Phoenix11.7.35.14 Roll of Life Savers11.7.35.15 Soul Roller11.7.35.16 Ugly Stick11.7.35.17 Whistler11.7.35.18 Wyrmbane the Greater

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11.8 Enforceable Edicts for Strange Attractor Manifestations

11.8.1 Aquaestor Iahklu & Er Per’henne11.8.1.1 May activate regular Strange Attractors.11.8.1.2 May transport regular Strange Attractors.11.8.1.3 May not activate Whitecard Strange Attractors.11.8.1.4 May transport Whitecard Strange Attractors.11.8.1.5 May not activate Colored Card Strange Attractors.11.8.1.6 May not transport Colored Card Strange Attractors.

11.8.2 Bat Cave Oracle 11.8.2.1 May grant specialized Dreams.11.8.2.2 May only grant Aquaestor Iahklu and Er Per’henne Dreams.11.8.2.3 May not grant Swefen Iahklu and Er Per’henne Dreams.11.8.2.4 May not grant Nostoi Iahklu and Er Per’henne Dreams.

11.8.3 Black Mithril/Athelin11.8.3.1 May consume Iahklu and Er Per’henne Dreams utterly.11.8.3.2 May not be worked by an Iahklu or Er Per’henne.11.8.3.3 May be worked by the Dark Childe Æol.11.8.3.4 May be worked by the Dark Childe Mæglin.

11.8.4 Deck of Trump : Greensheet : Courts of Chaos Series11.8.4.1 May contact the reflected entity if that Wathan exists.11.8.4.2 May transport the Wielder to the location of the entity or location reflected.11.8.4.3 May not be made within Worlorn System.

11.8.5 Ivory Teardrop : Invoked by Maker over Corpse11.8.5.1 May bring the corpse's Wathan from the Paths of the Dead.

11.8.6 Mint Card Strange Attractors11.8.6.1 May perform consistently in all places.

11.8.7 Monster Iahklu & Er Per’henne11.8.7.1 May activate regular Strange Attractors.11.8.7.2 May transport regular Strange Attractors.11.8.7.3 May activate Whitecard Strange Attractors.11.8.7.4 May transport Whitecard Strange Attractors.11.8.7.5 May not activate Colored Card Strange Attractors.11.8.7.6 May not transport Colored Card Strange Attractors.

11.8.8 Morganti Id : by Morgan La Fey & Æol : Series of 2011.8.8.1 May consume Iahklu and Er Per’henne Inspiration of a Muse and Wathan of

Sentient Dragon numbered 1-19 for All Time in All Places.

11.8.9 Muse of Dreams Statue 11.8.9.1 May grant Aquaestor Iahklu and Er Per’henne Dreams.11.8.9.2 May grant Swefen Iahklu and Er Per’henne Dreams.11.8.9.3 May not grant Nostoi Iahklu and Er Per’henne Dreams.

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11.8.10 Necrodemian Daisho 11.8.10.1 May grant Fighter : Samurai Orange Inspiration of a Muse.11.8.10.2 May grant only Aquaestor Iahklu and Er Per’henne Inspiration of a Muse.11.8.10.3 May not grant Swefen Iahklu and Er Per’henne Inspiration of a Muse.11.8.10.4 May not grant Nostoi Iahklu and Er Per’henne Inspiration of a Muse.

11.8.11 Nostoi Immutable Avatar : Hissarlik Outbangle Iahklu & Er Per’henne11.8.11.1 May not activate regular Strange Attractors.11.8.11.2 May transport regular Strange Attractors.11.8.11.3 May activate Whitecard Strange Attractors.11.8.11.4 May transport Whitecard Strange Attractors.11.8.11.5 May activate Colored Card.11.8.11.6 May transport Colored Card.11.8.11.7 May not advance in Inspiration of a Muse.11.8.11.8 May enter the Mist in a Life Hutch exclusively.11.8.11.9 May exist in Troad in quantities of 20 exclusively.

11.8.12 Arduin Time Hourglass / 6 AM 11.8.12.1 May exist.11.8.12.2 Must cast Red Light.

11.8.13 Arduin Time Hourglass / 6 PM 11.8.13.1 May exist.11.8.13.2 Must cast Red Light.

11.8.14 Shadow Trump 11.8.14.1 May not be stolen by any being touching the ground.11.8.14.2 May not be used against the will of the Wielder by any being touching ground.11.8.14.3 May not be used against the will of the Wielder by any being touching water.

11.8.15 Staff / Adder 11.8.15.1 May not be possessed by any being with a Staff / Python.11.8.15.2 May not be possessed in quantities greater than one.

11.8.16 Staff / Python 11.8.16.1 May not be possessed by any being with a Staff / Adder.11.8.16.2 May not be possessed in quantities greater than one.

11.8.17 Swefen Iahklu & Er Per’henne11.8.17.1 May not activate regular Strange Attractors.11.8.17.2 May transport regular Strange Attractors.11.8.17.3 May activate Whitecard Strange Attractors.11.8.17.4 May transport Whitecard Strange Attractors.11.8.17.5 May not activate Colored Card Strange Attractors.11.8.17.6 May not transport Colored Card Strange Attractors.

11.8.18 Werdna's Amulet11.8.18.1 May not exist in the possession of a being disloyal to the Raven.

11.8.19 White Gold Ring11.8.19.1 Harnesses Gold Attribute from the North Pole to the manifest Will of the

Wielder11.8.19.2 May exist in Troad.11.8.19.3 May exist in Troad in RING form exclusively.

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11.8.20 Worlorn Turf Gold Attribute11.8.20.1 May exist in quantities of 8 exclusively under the Muse of Dreams.11.8.20.2 May not be possessed in quantities greater than one.

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12 Marlee’s Choreography

12.1 Worlorn System Enforceable Edicts

12.1.1 This Book of The New Day shall uphold the Enforceable Edicts of “Advanced Dungeons & Dragons Special Reference Work Dungeon Master’s Guide” as Inspiration of the Muse of Dreams.

12.1.2 This Book of The New Day shall uphold the Enforceable Edicts of “Advanced Dungeons & Dragons Special Reference Work Player’s Handbook” as Inspiration of the Muse of Dreams.

12.1.3 This Book of The New Day shall uphold the Enforceable Edicts of “Advanced Dungeons & Dragons Special Reference Work Deities & Demigods Cyclopedia” as Inspiration of the Muse of Dreams.

12.1.4 This Book of The New Day shall uphold the Enforceable Edicts of “Advanced Dungeons & Dragons Special Reference Work Monster Manual 4th Edition, August 1979" as Inspiration of the Muse of Dreams.

12.1.5 This Book of The New Day shall uphold the Enforceable Edicts of “Advanced Dungeons & Dragons Special Reference Work Oriental Adventures” as Inspiration of the Muse of Dreams.

12.1.6 This Book of The New Day shall uphold the Enforceable Edicts of “Advanced Dungeons & Dragons Special Reference Work Unearthed Arcana” as Inspiration of the Muse of Dreams.

12.1.7 This Book of The New Day shall uphold the Enforceable Edicts of “Advanced Dungeons & Dragons Special Reference Work 2nd Edition Player’s Handbook” as Inspiration of the Muse of Dreams.

12.1.8 This Book of The New Day shall uphold the Enforceable Edicts of “Advanced Dungeons & Dragons Special Reference Work 2nd Edition Dungeon Master’s Guide” as Inspiration of the Muse of Dreams.

12.1.9 This Book of The New Day shall exclusively uphold the Enforceable Edicts of Advanced Dungeons & Dragons 3rd Edition Rules as Enforceable Edicts for as Inspiration of the Muse of Dance.

12.2 Morganti Weapon Enforceable Edicts

12.2.1 No 7.29: “Morgan La Faye’s Real Death Weapons, “Morganti”” are manifest this Crossing-in-the-mist.

12.2.2 No 7.29: “Morgan La Faye’s Real Death Weapons, “Morganti”” are manifest this Crossing-in-the-mist.

12.2.3 No 7.29: “Morgan La Faye’s Real Death Weapons, “Morganti”” are manifest this Crossing-in-the-mist.

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12.3 Maeglinti Weapon Enforceable Edicts

12.3.1 No 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti”” are manifest this Crossing-in-the-mist.

12.3.2 No 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti”” are manifest this Crossing-in-the-mist.

12.3.3 No 7.33: “Maeglin high-Jerusalem Sathonys’ Real Death Weapons “Maeglinti”” are manifest this Crossing-in-the-mist.

12.4 Shikei’s Judgement Malign Enforceable Edicts

12.4.1 The Blood Phoenix may not award the Judgement Malign during any Crossing-in-the-mist.

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13 Enforceable Edicts from The New Day13.0.1 Enforceable Edicts appearing in this section were sustained through activity while Crossing-in-the-mist as the Book of The New Day was compiled.

13.1 Strange Attractor Enforceable Edicts by Personality

13.1.1 Probability of acquisition since last Crossing-in-the-mist by entities in possession of Inspiration of a Muse with the listed PERSONALITY shall be determined at 1% base chance per Dance level / hit dice for the listed PERSONALITY : Conditional(s) entering the Mist.

13.1.2 Aleksandir Skemandras13.1.2.1 Codex of the Infinite Planes13.1.2.2 Mirror of Mental Prowess13.1.2.3 Deck of Many Things13.1.2.4 Spell memorized : Time Stop13.1.2.5 Spell memorized : Limited Wish

13.1.3 Arch Mage Morred13.1.3.1 Queen Elysia’s Marvelous Nightingale

13.1.4 Almitra : New Dolbadarn13.1.4.1 Wand of Paralyzation

13.1.5 Barrion of Windhaven : Flambeau13.1.5.1 Recorder of Ye Cind

13.1.6 Blacksword : Elidor13.1.6.1 The Eye of Timor Gold Attribute13.1.6.2 The Jade Cauldron Gold Attribute13.1.6.3 The Spear Ildana Gold Attribute13.1.6.4 The Talking Sword of Lothia Gold Attribute

13.1.7 Blood Phoenix : Elidor13.1.7.1 The Eye of Timor Gold Attribute13.1.7.2 The Jade Cauldron Gold Attribute13.1.7.3 The Spear Ildana Gold Attribute13.1.7.4 The Talking Sword of Lothia Gold Attribute

13.1.8 Brigitte : Elidor13.1.8.1 The Eye of Timor Gold Attribute13.1.8.2 The Jade Cauldron Gold Attribute13.1.8.3 The Spear Ildana Gold Attribute13.1.8.4 The Talking Sword of Lothia Gold Attribute

13.1.9 Damon Maker : Elidor13.1.9.1 The Eye of Timor Gold Attribute13.1.9.2 The Jade Cauldron Gold Attribute13.1.9.3 The Spear Ildana Gold Attribute13.1.9.4 The Talking Sword of Lothia Gold Attribute

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13.1.10 di Griz / Dhruva13.1.10.1 Codex of the Infinite Planes13.1.10.2 Stone of Good Luck13.1.10.3 Scarab of Protection13.1.10.4 Staff of the Magi13.1.10.5 Portable Hole13.1.10.6 Spell memorized : Magic Jar13.1.10.7 Crystal of the Ebon Flame13.1.10.8 Sword, Cursed Berserking, Flametongue, Holy Avenger, Dancing13.1.10.9 Bag of Holding13.1.10.10 Deck of Many Things13.1.10.11 Spell memorized : Chariot of Sustarre13.1.10.12 Throne of the Gods

13.1.11 Dira : Elidor13.1.11.1 The Eye of Timor Gold Attribute13.1.11.2 The Jade Cauldron Gold Attribute13.1.11.3 The Spear Ildana Gold Attribute13.1.11.4 The Talking Sword of Lothia Gold Attribute

13.1.12 Eressea : Open Road13.1.12.1 Wand of Paralyzation13.1.12.2 Ring of Elemental Command (Earth)13.1.12.3 Throne of the Gods

13.1.13 Halifirien Wedge13.1.13.1 Heward’s Mystical Organ13.1.13.2 Spell memorized : Word of Recall13.1.13.3 Wand of Enemy Detection

13.1.14 Kannon : Flambeau13.1.14.1 Ring of Spell Turning13.1.14.2 Wand of Paralyzation

13.1.15 Khansman : Elidor13.1.15.1 The Eye of Timor Gold Attribute13.1.15.2 The Jade Cauldron Gold Attribute13.1.15.3 The Spear Ildana Gold Attribute13.1.15.4 The Talking Sword of Lothia Gold Attribute

13.1.16 Kiera : Elidor13.1.16.1 The Eye of Timor Gold Attribute13.1.16.2 The Jade Cauldron Gold Attribute13.1.16.3 The Spear Ildana Gold Attribute13.1.16.4 The Talking Sword of Lothia Gold Attribute

13.1.17 Klew Mouraw : Elidor13.1.17.1 The Eye of Timor Gold Attribute13.1.17.2 The Jade Cauldron Gold Attribute13.1.17.3 The Spear Ildana Gold Attribute13.1.17.4 The Talking Sword of Lothia Gold Attribute

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13.1.18 Lord Dasher : Elidor13.1.18.1 The Eye of Timor Gold Attribute13.1.18.2 The Jade Cauldron Gold Attribute13.1.18.3 The Spear Ildana Gold Attribute13.1.18.4 The Talking Sword of Lothia Gold Attribute

13.1.19 Marlee13.1.19.1 Codex of the Infinite Planes

13.1.20 Marlinæn Valentine al Thor : Elidor13.1.20.1 The Eye of Timor Gold Attribute13.1.20.2 The Jade Cauldron Gold Attribute13.1.20.3 The Spear Ildana Gold Attribute13.1.20.4 The Talking Sword of Lothia Gold Attribute

13.1.21 Morgan la Faye : Elidor13.1.21.1 The Eye of Timor Gold Attribute13.1.21.2 The Jade Cauldron Gold Attribute13.1.21.3 The Spear Ildana Gold Attribute13.1.21.4 The Talking Sword of Lothia Gold Attribute

13.1.22 Ozzy Fudd : Elidor13.1.22.1 The Eye of Timor Gold Attribute13.1.22.2 The Jade Cauldron Gold Attribute13.1.22.3 The Spear Ildana Gold Attribute13.1.22.4 The Talking Sword of Lothia Gold Attribute

13.1.23 Paris high-Larteyn : New Troad13.1.23.1 Talisman of Pure Good

13.1.24 Pterry Lightfoot : Elidor13.1.24.1 The Eye of Timor Gold Attribute13.1.24.2 The Jade Cauldron Gold Attribute13.1.24.3 The Spear Ildana Gold Attribute13.1.24.4 The Talking Sword of Lothia Gold Attribute

13.1.25 Remollinandore, son of Hallenrakenthaller, son of Llewellyn ap-Owen : Dream 0313.1.25.1 Terpsichore, the Muse of Dance

13.1.26 Roland : Immutable Avatar : Elidor13.1.26.1 Weave, weave, weave : the Scarlet Ribbon13.1.26.2 Ring of Multiple Wishes13.1.26.3 Kolwynia, Lost Gold Attribute

13.1.27 San Diego Lightfoot Sue : Elidor13.1.27.1 The Eye of Timor Gold Attribute13.1.27.2 The Jade Cauldron Gold Attribute13.1.27.3 The Spear Ildana Gold Attribute13.1.27.4 The Talking Sword of Lothia Gold Attribute

13.1.28 Sentient Rib : Llewghund13.1.28.1 Geas from ArchMage of Roke

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13.1.29 Seth Celloson : Elidor13.1.29.1 The Eye of Timor Gold Attribute13.1.29.2 The Jade Cauldron Gold Attribute13.1.29.3 The Spear Ildana Gold Attribute13.1.29.4 The Talking Sword of Lothia Gold Attribute

13.1.30 Sinead of Halfren Duchy : Llewghund13.1.30.1 Cantrip : Brick Wall (Barrier)13.1.30.2 Cantrip : Rain, Rain, Go Away (Healing)

13.1.31 Speaker Lorelin : Elidor13.1.31.1 The Eye of Timor Gold Attribute13.1.31.2 The Jade Cauldron Gold Attribute13.1.31.3 The Spear Ildana Gold Attribute13.1.31.4 The Talking Sword of Lothia Gold Attribute

13.1.32 Tanngrisnir13.1.32.1 Spell memorized : Prismatic Sphere13.1.32.2 Wand of Paralyzation13.1.32.3 Talisman of Zagi13.1.32.4 Throne of the Gods

13.1.33 The Prince Who Was 1000 : New Watersea13.1.33.1 Wand of Paralyzation13.1.33.2 Ring of Elemental Command (Water)13.1.33.3 Throne of the Gods

13.1.34 Wedge : Elidor13.1.34.1 The Eye of Timor Gold Attribute13.1.34.2 The Jade Cauldron Gold Attribute13.1.34.3 The Spear Ildana Gold Attribute13.1.34.4 The Talking Sword of Lothia Gold Attribute

13.1.35 Threnody13.1.35.1 Deck of Many Things13.1.35.2 Spell memorized : Chariot of Sustarre13.1.35.3 Spell memorized : Enchant an Item (Portable Hole)

13.1.36 Yama Dharma : Llewghund13.1.36.1 Mirror of Mental Prowess13.1.36.2 Wand of Paralyzation

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14 Enforceable Edicts from Concatenated and Contained Works14.0.1 Local Conditions for Turf or Wastelands of Worlorn System may be modified by the legends of works referenced in this section.

14.1 Fiction, poetry, and song Enforceable Edicts

14.1.1 Richard Bach14.1.1.1 Jonathan Livingston Seagull

14.1.2 Steven Brust14.1.2.1 Various works

14.1.3 Dead Can Dance14.1.3.1 Various works

14.1.4 T. S. Elliot14.1.4.1 The Wasteland

14.1.5 Harlan Ellison14.1.5.1 The Deathbird14.1.5.2 Various works

14.1.6 Melissa Etheridge14.1.6.1 Dance without Sleeping

14.1.7 Frank Herbert14.1.7.1 Dune14.1.7.2 Dreamcatcher14.1.7.3 Colected Poems

14.1.8 P.C. Hodgell14.1.8.1 Godstalk14.1.8.2 Dark of the Moon14.1.8.3 Additonal works

14.1.9 Elton John / Judy Collins / Sting14.1.9.1 Come Down in Time

14.1.10 Orson Scott Card14.1.10.1 Ender’s Game14.1.10.2 A Planet Called Treason

14.1.11 Alan Garner14.1.11.1 Elidor14.1.11.2 The Owl Service14.1.11.3 Weirdstone of Brizengamen

14.1.12 Guy Gavrael Kay14.1.12.1 Fionivar Tapestry14.1.12.2 Tigana

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14.1.13 Heavy Metal14.1.13.1 Taarna

14.1.14 Marvin Kaye, Parke Godwin14.1.14.1 The Masters of Solitude14.1.14.2 Wintermind

14.1.15 Ursula LeGuin14.1.15.1 The Earthsea series

14.1.15.1.1 A Wizard of Earthsea14.1.15.1.2 The Tombs of Atuan14.1.15.1.3 The Farthest Shore14.1.15.1.4 Tehanu14.1.15.1.5 Tales of Earthsea14.1.15.1.6 The Other Wind14.1.15.1.7 [non-binding illegible information]

14.1.15.2 The Lathe of Heaven

14.1.16 George R.R. Martin14.1.16.1 Dying of the Light14.1.16.2 Windhaven14.1.16.3 A Song for Lya

14.1.17 Patricia McKillip14.1.17.1 The Forgotten Beasts of Eld14.1.17.2 The Riddle Master series

14.1.18 Michael Moorcock14.1.18.1 The Eternal Champion saga

14.1.19 Daniel Keyes Moran14.1.19.1 Emerald Eyes14.1.19.2 The Long Run14.1.19.3 The Last Dancer

14.1.20 Steve Perry14.1.20.1 The Matador Trilogy14.1.20.2 The 97th Step

14.1.21 Frederick Pohl14.1.21.1 The Heechee annals

14.1.22 Wallace Stevens14.1.22.1 The Cherry Tree14.1.22.2 Thirteen Ways to Look at a Blackbird

14.1.23 Sting14.1.23.1 They Dance Alone (Cueco Solo)

14.1.24 Karl Edgar Wagner14.1.24.1 The Kane saga

14.1.25 Walt Whitman14.1.25.1 Song of the Open Road

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14.1.26 W. B. Yeats14.1.26.1 The Second Coming

14.1.27 Roger Zelazny14.1.27.1 Chronicles of Amber14.1.27.2 Creatures of Light and Darkness14.1.27.3 Game of Blood and Dust14.1.27.4 Jack of Shadows14.1.27.5 Roadmarks14.1.27.6 The Lord of Light

14.1.28 [non-binding illegible information]14.1.28.1 Palace of the Red Crystals

14.1.29 Sentience Q14.1.29.1 Adventures out of Drow Land : “Brave New World”

14.2 Non-fiction Enforceable Edicts

14.2.1 Miyamoto Musashi14.2.1.1 The Book of Five Rings

14.2.2 Wizards of the Coast14.2.2.1 AD&D 3rd Edition publications (Cycle of Dance)

14.2.3 TSR14.2.3.1 AD&D 1st Edition publications are known as Dust Law (Cycle of Dreams)14.2.3.2 AD&D 2nd Edition publications are known as Blood Law (Cycle of Dance)14.2.3.3 Dungeons and Dragons Original Edition (Cycle of Comedy)

14.2.4 Steve Jackson games (Cycle of History)14.2.4.1 Fantasy Trip publications are known as Tiresias’ Law, or the Laws of Elidor.

14.2.5 Arduin Grimoire (Cycle of Astronomy)

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15 Immutable Personal Archetypes15.0.1 Swefen named in 15: “Immutable Personal Archetypes” are explicitly guaranteed the ability of Crossing-in-the-mist from the Life Hutch in which they terminated their most recent Crossing-in-the-mist.

15.1 Hissarlik Nostoi Immutable Avatars

15.1.1 Severian (Severian Necrodemus III) invoked by Section 11.4.225 of this Book of The New Day

15.1.2 (Piscator) invoked by Section 11.4.193 of this Book of The New Day

15.1.3 Troy Ounces invoked by Section 11.4.259 of this Book of The New Day

15.1.4 Dira, the Deathbird

15.1.5 (Luces Rojo) invoked by Section 11.4.144 of this Book of The New Day

15.1.6 Hallenrakenthaller (Hal) invoked by Section 11.4.92 of this Book of The New Day

15.1.7 Tloluvin (Roland) invoked by Section 11.4.211 of this Book of The New Day

15.1.8 Sathonys (Roland) invoked by Section 11.4.211 of this Book of The New Day

15.1.9 Nyarlathotep (Walking Dude) invoked by Section 11.4.269 of this Book of The New Day

15.1.10 Deathgod (Yama) invoked by Section 11.4.276 of this Book of The New Day

15.1.11 Waldann high-Ironjade X (God of the Open Road) invoked by Section 11.4.268 of this Book of The New Day

15.1.12 Inle-Rah (Noctua)

15.1.13 Brilliance

15.1.14 (Llewellyn ap-Owen) and subsequent archetypes

15.1.15 (Vodalus) invoked by Section 11.4.264 of this Book of The New Day

15.1.16 Hermione (Lady in the Wind) invoked by Section 11.4.96 of this Book of The New Day

15.1.17 Osho (Xcalis Regence) invoked by Section 11.4.274 of this Book of The New Day

15.1.18 (Hse Ponn)

15.1.19 Kwai Chang Kaine (Thiebaud) invoked by Section 11.4.250 of this Book of The New Day

15.1.20 Karter (Lord Kalkin) invoked by Section 11.4.141 of this Book of The New Day

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15.1.21 (Redbird) invoked by Section 11.4.204 of this Book of The New Day

15.1.22 Hektor (Hektor Protector) invoked by Section 11.4.95 of this Book of The New Day

15.1.23 (Black Andromache) invoked by Section 11.4.17 of this Book of The New Day

15.1.24 Adam (Nathan Stack) invoked by Section 11.4.178 of this Book of The New Day

15.1.25 Remollinandore (Mewick) invoked by Section 11.4.162 of this Book of The New Day

15.1.26 Remollinandore (Grandfather Summer) invoked by Section 11.4.133 of this Book of The New Day

15.1.27 Threnody (Gypsy) invoked by Section 11.4.251 of this Book of The New Day

15.1.28 Eressea (Light of the World) invoked by Section 11.4.133 of this Book of The New Day

15.1.29 (Dara) invoked by Section 11.4.48 of this Book of The New Day

15.1.30 (Whitebonce) invoked by Section 11.4.271 of this Book of The New Day

15.1.31 (Dorian Hawkmoon)

15.1.32 Yama-Dharma (Deathgod) invoked by Section 11.4.276 of this Book of The New Day

15.1.33 Troy Ounces (Tanngrisnir) invoked by Section 11.4.244 of this Book of The New Day

15.1.34 Morgan la Faye (1st incarnation)

15.1.35 Morgan la Faye (2nd incarionation)

15.1.36 Kiera invoked by Section 11.4.123 of this Book of The New Day

15.2 [non-binding illegible information] Immutable Avatars

15.2.1 Almitra Almustafa invoked by Section 11.4.4 of this Book of The New Day.

15.2.2 (Eressea the Far Traveller) invoked by Section 11.4.133 of this Book of The New Day.

15.2.3 (Sheherezade) invoked by Section 11.4.231 of this Book of The New Day.

15.2.4 Tanngrisnir invoked by Section 11.4.244 of this Book of The New Day.

15.2.5 Dhruva invoked by Section 11.4.92 of this Book of The New Day.

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