4. formal proposal adver-game

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Working Title: Cola Can Pong Target Platform: Coca-Cola website Genre: Adver-game Language / Territories Release in the UK, language, English Synopsis / Treatment / Story / How the game plays: It is a table tennis sports game featuring simple two-dimensional graphics. The player controls an in-game paddle by moving it vertically across the left side or right side of the screen, and can compete against either a computer-controlled opponent or another player controlling a second paddle on the opposing side. Players use the paddles to hit a Cola can back and forth. The aim is for each player to reach ten points before the opponent; points are earned when one fails to return the ball to the other. One Line Sales Pitch: In line with the Coca-Cola brand this game will bring happiness to consumers when they open it. Style (similar products and graphical style): My product is similar to the original arcade game Pong. I have used it as inspiration because I like the layout of the game and find the design of it quite simple. Audience: Teenagers (age 15-24), mainly male, ABC1C2, Type A, Balanced. My product would appeal to this person because its fun to use, which is like the Coca-Cola branding. Legal & Ethical Considerations: I won’t include any offensive material, so it won’t restrict younger audiences engaging with it. I don’t think that it will offend any social groups/religions/ethnicities because the game is rather plain, and doesn’t include any offensive material. I will ensure that my product doesn’t offend anyone by keeping it clean from abusive and rude language, as well as try to keep anything of it that would cause offense to someone. My product partly uses names of already existing ones, such as

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Page 1: 4. formal proposal   adver-game

Working Title:

Cola Can Pong

Target Platform:

Coca-Cola website

Genre:

Adver-game

Language / Territories

Release in the UK, language, English

Synopsis / Treatment / Story / How the game plays:

It is a table tennis sports game featuring simple two-dimensional graphics.The player controls an in-game paddle by moving it vertically across the left side or right side of the screen, and can compete against either a computer-controlled opponent or another player controlling a second paddle on the opposing side. Players use the paddles to hit a Cola can back and forth. The aim is for each player to reach ten points before the opponent; points are earned when one fails to return the ball to the other.

One Line Sales Pitch:

In line with the Coca-Cola brand this game will bring happiness to consumers when they open it.

Style (similar products and graphical style):

My product is similar to the original arcade game Pong. I have used it as inspiration because I like the layout of the game and find the design of it quite simple.

Audience:

Teenagers (age 15-24), mainly male, ABC1C2, Type A, Balanced.My product would appeal to this person because its fun to use, which is like the Coca-Cola branding.

Legal & Ethical Considerations:

I won’t include any offensive material, so it won’t restrict younger audiences engaging with it. I don’t think that it will offend any social groups/religions/ethnicities because the game is rather plain, and doesn’t include any offensive material. I will ensure that my product doesn’t offend anyone by keeping it clean from abusive and rude language, as well as try to keep anything of it that would cause offense to someone. My product partly uses names of already existing ones, such as the brand Coca-Cola and the game Pong, however my product should be different from the existing ones so that I will not get sued for copyright infringement, hopefully I will achieve this by making many changes to the existing product to make it my own.