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TRANSCRIPT
More than a whitepaper 3
Introduction 4
The problem we solve 6
The Solution 11
The Business Model 13
Market and Timing 14
Why EngagementTokens 15
Token Mechanics 15
Use of proceeds 16
Token Sale 17
Business Landscape 18
Technology Advantages 22
Team 23
Frequently Asked Questions 26
Appendix 31
More than a whitepaper
This is not your typical whitepaper. SolidOpinion has already passed most milestones
normally laid out by papers you might have read. The company was founded in January
2013 and is already a successfully operating venture with:
4 Million+ Users
200 Million+ monthly views of the Engagement Platform
A digital currency with more than 100,000 monthly transactions
Top tier client sites, such as the L.A. Times, Chicago Tribune, and Baltimore Sun
$7.7 Million in funding from both Venture Capital and Publishers
Successful executives with several $100MM exits
Seasoned development team in place
Introduction
IntroductionSolidOpinion’s Engagement Token introduces the concept of “engagement mining.”
When users interact with content on the SolidOpinion Engagement Platform by leaving
comments, viewing content or voting up content and comments, they generate
engagement (mine it). The value of this engagement is set by the site owners through
rewarding Engagement Tokens (EGTs). Advertisers and users can purchase
engagement in EGT and place their messages within the SolidOpinion publisher
network using a pay per article advertising model. Users that earned EGTs with their
comments, content and engagement activities can then sell these EGTs on exchanges
and receive real remuneration for their efforts.
SolidOpinion has built the infrastructure for an ecosystem of engagement that is created
by users and publishers and rewarded by advertisers. SolidOpinion’s engagement platform
promotes the publisher’s brand and creates new relationships with advertisers,
previously relegated to opaque advertising platform interfaces.
Engagement Mining by Users
Introduction
PPA (Pay-Per-Article Opportunities for Advertisers)
SolidOpinion Engagement Platform
The problem we solve
The problem we solveThe business model of online publishing is badly broken. Newspapers and magazines
especially are still beholden to pre-Internet cost structures, with millions in printing and
staffing costs. These publishers, as well as many other content creators, forfeit their
communities and creative works to advertising conglomerates. Often these ad networks
mask themselves as search engines and social media when they are, in fact, competing for
user engagement with the very publishers they pretend to serve.
Advertising platforms stepped between the longstanding relationships of publishers and their
advertising partners. Algorithms written by companies such as Google and Facebook not
only direct users to their own respective platforms but also control the flow of advertising
budgets - as a result of which less and less ad dollars go to the content creators.
Perhaps even more unfortunate is the fact that current advertising networks do not distin-
guish at all between publishers who have spent decades building a brand and a reputa-
tion and low quality clickbait sites. Most of the advertising is currently based on a retargeting
behavioral model. As long as an advertiser “sees” the user on their page, they follow
that user around the Internet.
SHRINKING PUBLISHER REVENUES. With less than 10% of readers
in English-speaking countries paying for online news in 2016, adver-
tising is still the only sustainable business model for all but a handful
of content creators. But publisher revenues from advertising have
been continuously shrinking year after year. Newspapers and maga-
zines alone have lost more than 65% of their revenues over the past
decade.While 2016 marked an all-time high for online advertising revenues,
it also marked a peak in the concentration of advertising spending,
with 75% of all revenue going to just two ad networks: those
tmainained by Google and Facebook. Publishers, on the other and,
75%
gained almost no revenue. If newspapers and magazines want to
survive, they must adopt new engagement models, now.
The problem we solve
UNTARGETED ADVERTISING. In order to compete with Google, Facebook and data-driven
ad exchanges with re-targeting options, content creators clutter their websites with more
and more legacy banner ads. These untargeted placements are what causes problems in
online advertising. Clicks have been the sole measure of success in display advertising for
years; unfortunately, this was a losing proposition for publishers from the start. Focusing
on clicks instead of engagement or revenue has never worked for publishers and remains
a central problem. At a cost of $10 per thousand impressions marketers are spending
$100 per click. If they get extremely lucky, 10 percent of these 1,000 impressions are from
their target audience. As a result, click-through rates on display hover in the 0.1%-0.2%
range, which means that clicks from target audiences are a valuable and very rare
commodity.
1000 0.1%
$10 10%
While a blanket approach to display advertising might work for a small number of consumer
e-tailers because, for them, anyone might be a potential customer, the odds of most
marketers hitting the set of audiences they can actually sell to with this approach
is very low. This makes spending money for untargeted ad spaces on publisher websites
less and less attractive to advertisers.
The problem we solve
LAGGING CENTRALIZED ADVERTISING SYSTEMS. Ad exchanges, audience segmenta-
tion, complicated behavioral, cross-device user tracking, and opaque cross-party sharing
through data management platforms have lead to centralized ad systems that create
profitable results for search engines and social networks whose page views are in the
billions.
However, the websites of traditional publishers and other content creators have much
lower visitor numbers and therefore require a more fine-tuned approach to creating
relevance and advertising engagement. This approach must consider the specific com-
munity of the publisher and thus engage with relevant content. This is where centralized
advertising systems--which deal in quantity not quality--fall short. Centralized advertising
systems serving ads unrelated to the publisher’s community interests make for a bad
user experience and reduce engagement, return rates, and time on site
MALVERTISEMENT. Legacy online advertising systems are an easy target for spreading
malware, as significant effort is put into them to attract users and sell or advertise prod-
ucts with little consideration for the publishers. Malvertising involves injecting malicious
or malware-laden advertisements into online advertising networks and webpages. It
provides malefactors an opportunity to push their attacks to web users who might not
otherwise see the ads, due to firewalls and other safety measures. In 2016 banking
trojans were distributed to news sites using Google’s advertising network AdSense.
Prominent victims of malvertisement campaigns included the New York Times and
Yahoo, creating lasting damages to the brands.
LOSS OF ENGAGEMENT. In the past publishers maintained direct relationships with their
readership via the distribution of paper products. Motivated readers would engage with
publications by sending letters to the editor, the most relevant of which would reward
the writer by seeing his comment published in one of the next issues. Advertisers bene-
fitted from being included in a publisher’s physical content distribution by reaching an
audience loyal to a limited number of publications. This tight-knit engagement system
enabled a business model which allowed publishers to build profitable companies.
The problem we solve
With the advent of the World Wide Web, news became instantly
available to everybody connected to the Internet. And, while reader
ship increased for most publishers through their online publication, it
drastically reduced physical distribution and with it the publisher’s
ability to direct readers to printed advertising.
LOSS OF USER-GENERATED CONTENT. The top four US online destinations: Google,
YouTube, Facebook and Reddit share one thing in common: they do not generate their
own content but aggregate user-generated content. Often this user-generated content
finds its initial spark in an article created by a paid staff writer of a traditional publication.
So, while newspapers and other serial publications still create most of the quality editorial
content on the World Wide Web, engagement with publisher content has mostly
moved to social networks which monetize this user-generated content (i.e. the user’s
engagement with content) by displaying advertising from their own ad networks and for
their own benefit.
youtube reddit
Websites such as Facebook and Reddit further successfully ‘gamified’ their own plat-
forms, incentivising user behaviors that increase time-on-site and return rates - two of
the most important factors leading to advertising revenues while effectively “borrowing”
content from publishers.
The problem we solve
INEFFECTIVE THIRD PARTY AD NETWORKS. The effectiveness of third party advertising
networks and the ads they are serving has continuously declined over the past ten years.
As networks have been acquired by larger operators, these have favored ad optimization
on their own destination sites. While advertisers on Google, Facebook and other social
media sites are being offered many useful features to increase engagement, advertising
solutions for publishers have mostly been limited to clunky embedded display ads which
slow down publishers’ websites and create bad user experiences - something these ad
network providers would never permit on their own destination sites.
BOUNCE RATES INCREASING. A bounce is a single-page session on a publisher’s web-
site. In Analytics, a bounce is calculated specifically as a session that triggers only a single
request to the Analytics server, such as when a user opens a single page on a website
and then exits without triggering any other requests to the Analytics server within the
same session.Bounce rates increase when sites are slow loading and/or
display an excessive number of (irrelevant) advertising to the
visitor. Publisher websites are often burdened by a large
number of external ad-serving and ad-tracking scripts which
slow down the display of a web page. Additionally, legacy
networks may show ads unrelated to the content the user was
expecting and visually overpower the page, further causing the
reader to leave upon retrieving just one page.
GOING AD BLIND. Because third-party ad networks are easily detected by the most
simple advertising blockers, millions of Internet users no longer see display ads on pub-
lisher websites, a trend which has steadily been increasing while simultaneously reducing
publisher revenues month by month (see graphic below).
The Solution
The SolutionPublishers and advertisers need new engagement models that rekindle the relationship
with readers and enable advertisers to identify suitable audiences.
RE-ENGAGEMENT OF USERS. SolidOpinion’s engagement platform enables publishers
to re-engage with their user base by rewarding content-generation by readers and
allowing user influence over their contributions. Visitors of publisher websites are
rewarded with engagement tokens for subscribing to newsletters, commenting on articles
and many other activities, as designated by the publisher. Readers may use these points to
upvote their own comments or the contributions of other users. This way, users stay
engaged with publishers through notifications of their interactions with content and
other users.
GAMIFICATION AND REWARD SYSTEMS. It is a little known secret, that discussion sites
such as Reddit.com generate 50% higher “time-on-site” numbers among desktop users
than even YouTube. The reason for this retention rate is the gamification built into the
site which allows publishers to reward contributors by using points.
Social media has trained readers to expect instant gratification for engaging with pub-
lished content. Companies such as Facebook have made ‘time-on-site’ their most import-
The Solution
ant key performance indicator, as this KPI has the most success converting visitors into
advertising dollars.
SolidOpion’s engagement platform empowers publishers to utilize the same gamification
mechanism employed by social networks on their own websites. The SolidOpinion
engagement platform combines the best practices of regular commenting sites with
those of pay-per-click advertising by enabling publishers to reward users for engagement
and enabling advertisers to spend their marketing dollars on high-converting
relevant users.
Publishers who install the SolidOpinion software often experience more than 30% higher
engagement and time-on-site within a matter of weeks (see graphic below).
IDENTIFY INFLUENCERS. Influencer marketing (also: influence marketing) is a form of
marketing in which focus is placed on influential people rather than on the target market
as a whole. It identifies the individuals who have influence over potential buyers, and
orients marketing activities around these influencers. The Engagement Platform allows
publishers to easily identify and reward influencers for their contributions to the online
community.
The Business Model
The Business ModelSolidOpinion generates revenue for both the company and its publisher partners by
increasing engagement, and by having both advertisers and users purchase media
opportunities within a pay-per-article (PPA) model.
As with Google’s pay-per-click pricing, PPA pricing is established through a Dutch auction
procedure. The highest bidder for an ad or comment will occupy the top spot until
another bidder pays a higher price. Buyers initially pay the lowest amount but can set a
maximum price that they are willing to pay. Should another buyer enter a new bid, the
initial bid is automatically raised to outbid the new entrant until the initial buyer’s bid
limit is reached.
Market and Timing
Market and TimingAs demonstrated, today’s centralized advertising systems neglect and even exploit pub-
lishers’ and content creators’ work, and are an easy target for ad-blocking solutions. As
PageFair studies show, ad-blocking software is on the rise, and as of 2016 as many as
19% of Internet users in the US were using ad-blocking solutions. According to reports by
eMarketer this trend is holding strong and in 2017 more than 80 Million Americans will
no longer see advertising from the most common advertising networks.
The SolidOpinion engagement and advertising platform is part of the publisher’s site
itself, it cannot be hidden by ad-blocking software. And, SolidOpinion’s sophisticated
sentiment analysis ability lets advertisers choose the right audience for their offer, thus
increasing engagement.
As publishers are starting to recognize that readers are engaging with their articles on
third-party websites and that these benefit from user-generated content, they are turn-
ing to solutions that empower them to retain this user engagement on their own online
publications.
Why EngagementTokens
Why EngagementTokensSolidOpinion already established its own digital currency in 2013 to reward engagement
of users with publishers. At the time of this writing, more than 4 million SolidOpinion
users have established wallets on the platform and accumulated points by engaging with
publisher content and/or purchased points with their credit card or PayPal account to
use for upvoting content or placing ads.
To increase the utility of the platform SolidOpinion is now issuing Engagement Tokens.
These tokens will be used to purchase pay-per-article advertising slots on the
engagement platform and function as a frictionless currency between publishers, users
and advertisers.
After evaluating third-party coins - such as Ethereum and Bitcoin - it became clear that
the high transaction cost these cryptocurrencies carry would not allow for economical
use on the SolidOpinion network. As things stand today, the Blockchains of the market
leaders are too sluggish to support efficient transaction within the SolidOpinion network.
Finally, Engagement Tokens must be allowed to increase in value (“float”) as the engage-
ment network grows over time, making the tokens more valuable to advertisers and users.
Token MechanicsEngagement Tokens are based on Ethereum’s ERC20 standard, ensuring interoperability
with most cryptocurrencies and by extension fiat currencies such as the US Dollar and
the EURO. The Ethereum blockchain is the current industry standard for issuing digital
assets and smart contracts. The ERC20 token interface allows for the deployment of a
standard token that is compatible with the existing and growing infrastructure of the
Ethereum ecosystem, such as development tools, wallets, exchanges and smart con-
tracts.
The Business Model
Smart contracts are stateful applications stored in the Ethereum blockchain. These con-
tracts are cryptographically secure and can verify or enforce the performance of the
contract. Token contracts are a standard feature of the Ethereum ecosystem. Ethereum
has been used for mobile payment systems, distributed exchanges, tokens pegged to
commodities and fiat currencies, market clearing mechanisms, micropayment systems
for distributed computing resources, commodities and securities exchanges, crowdfund-
ing, and legal document verification. Fortune 100 companies such as JP Morgan, Deloitte,
IBM, Microsoft have invested in and deployed Ethereum.
Ethereum’s ability to deploy Turing-complete trustless smart contracts enables complex
issuance rules for cryptocurrencies, digital financial contracts, and automated incentive
structures. These advanced features and active ecosystem make Ethereum a natural fit
for SolidOpinion's Engagement Token.
Use of proceedsThe Company will allocate 100% of funds received during the ICO Period to a “Publisher
Growth Fund”. The Publisher Growth Fund will be used to grow the adoption of the
Platform by engaging additional publishers, users and advertisers, and by expanding the
Platform's functions as requested by the publishers, advertisers and user base.
Business Landscape
Business LandscapeSolidOpinion competes with other providers of commenting software and advertising
networks. However, unlike most commenting software and ad platform providers,
SolidOpinion does not maintain content sites to compete with its publishing partners.
Advertising Networks
Google AdSense. AdSense is an ad network belonging to Google which allows publishers
of content sites to serve automatic text, image, video, or interactive media advertise-
ments. These advertisements are administered, sorted, and maintained by Google with
little say by the publishers about the ads being served. Advertisers in the Google ad
network strongly favor Google’s own destination sites and its pay-per-click AdWords
product, decreasing attention and quality of ads served by Google’s AdSense program.
As a result click-through rates and ad prices for ads served by AdWords have steadily
declined.
media.net. Similar to Google’s AdSense network, Media.net’s primary focus is to serve
advertising for the Yahoo and Bing search portals. While it is serving a few select publish-
ers (notably, The New York Times), it is mostly seen as a less refined version of AdSense
and has an even lower converting ad inventory.
Taboola. Taboola develops and markets a service for online content publishers and
advertisers that recommends digital content to website users. Among other things,
Taboola provides the "Around the Web" and "Recommended For You" boxes at the
bottom of many online news articles. The content being recommended is most often of
low quality and little news value. Sites such as Facebook, which monitor the quality of
their advertising, are no longer allowing this type of clickbait on their own properties.
Commenting Systems
Commenting Systems
Disqus. 84% of the top 1,000 publisher websites have embedded the Disqus comment-
ing system. In the past, publishers did not recognize the importance of user-generated
content and embedded third-party commenting systems on their own websites.
Reminiscent of Yahoo’s failure to recognize Google’s search function as a threat to its
own portal, publishers have allowed Disqus to build their own destination site on
content generated and delivered by users of their software. Unlike Yahoo’s blunder,
publishers today are still in the position to remove the Disqus code from their websites
and replaceit with an engagement- and revenue-preserving system such as the one
offered by SolidOpinion.
Facebook. Of the 1,000 most active publisher websites, less than 10% have chosen to
integrate Facebook’s commenting system. Publishers who implemented the plugin will
see their users move the engagement with their content to Facebook’s own website
while losing control over their advertising options.
Reddit Gold. Reddit offers a premium membership program, granting access to extra
features to improve experience. While Reddit is a major publisher, its program is
designed by and limited to its own destination site: reddit.com. It does not offer
publishers a mechanism for publishers and users to monetize through the use of a
Blockchain-based token.
Future Competitors. A possible future competitor is Brave and their Basic Attention
Token. However, it could be years before the company has a viable solution, given that it
must still develop the actual software. As Brave’s solution requires a specialized browser,
switching costs are likely to be very high. Companies such as Microsoft have spent
billions of Dollars in advertising without convincing a significant number of users to
install their latest browser.
Competitive Advantages
Competitive AdvantagesPARTNER MODEL. The largest advertising networks are taking a competitive stand
against many of their partners by competing with publishers for users and engagement.
Ad networks often favor their own destination sites over those of publishers, typically
providing enhanced ad tools and analytics to advertisers within their own platform while
not making these options available to publishers.
SolidOpinion embraces a partnership approach which puts the publisher first by provid-
ing them with the same and better tools employed by search engines and social media
companies on their websites.
ENGAGEMENT SEARCH ENGINE. To further its thought-leader position, SolidOpinion
launched the first search engine for comments ‘Engagement1000’ (see: http://engage-
ment1000.com) in April 2017 . The search engine spiders the most active websites for
comments and visitors and ranks these in order of engagement. Marketers and brands
can make better informed decision about their advertising spending by monitoring
engagement across all relevant websites.
Technology Advantages
Technology AdvantagesThe SolidOpinion platform integrates a state-of-the-art sentiment analysis engine based
on deep neural networks. Sentiment analysis is the process of computationally
identifying and categorising opinions expressed in a piece of text, especially in order to
determine whether the writer’s attitude towards a particular topic, product, etc. is
positive, negative, or neutral.
Standard modern approaches to sentiment analysis usually represent a recurrent
network that takes a sequence of vectors obtained from pre-trained word embeddings
as input, encodes the input (short) text as a fixed size feature vector, and processes it
with the final dense layers to get a sentiment estimate.
The SolidOpinion model significantly improves upon this standard approach with
modifications inspired by the latest encoder-decoder architectures used for machine
transltion using tunable word embeddings, a deep architecture with three recurrent
layers, and added skip-layer connections to improve connectivity in the network. As a
result, SolidOpinion uses a state-of-the-art sentiment analysis model with excellent
results for practical sentiment evaluation of user comments.
Team
TeamConstantine Goltsev is a veteran of the online advertising industry.
He has more than 20 years of experience in software and product
development. Constantine is the former CEO and founder of the
pioneering video advertising network AdoTube, which grew from
humble beginnings to 200 employees selling in 23 markets with 13
offices worldwide. AdoTube was sold to Exponential Interactive.
Chris Kameir Before accepting the role of COO at a California
venture fund in 2000, Chris lead the merger of two of Europe's first
Internet service providers as general counsel for NIKOMA, today part
of Europe's largest ISP Tiscali.
After founding Yelp-predecessor Colizer in 2004, and selling the
operation in 2008, Chris became chair of Southern California's leading
startup network SANDIOS, and joined the board of several technology
companies. He is a guest lecturer at the Rady School of Business
(UCSD) and writer for multiple technology magazines. In addition to
majoring in business, Chris is certified in NLP and a graduate of
Muenster's School of Law.
VP of Corporate Development
CEO
Team
Antonio Ruiz-Gimenez Antonio Ruiz-Gimenez, co-founder and
chairman of SolidOpinion, has extensive investment and
entrepreneurial experience. He was honored as a top entrepreneur
Empact 100 under 35 in 2014 and 2015, and featured in 20 under 40
Young Philanthropist New York Observer, the Top NY based energy
companies with P3 Global Management, and in Latin Trendsetters in
Business in 2012.
Chairman
Antonio is an angel investor in several startups in various industries. He
is a founder and Managing Partner at ATW Partners, an investment firm.
Some of the companies he has co-founded include: P3 Global
Management, a public private partnership, YYC Capital Management, a
healthcare hedge fund, and IMGH, a holding company focused on global
infrastructure and energy. He dedicates much of his free time to
charitable organizations such as Keep a Child Alive and PVBLIC
Foundation, of which he is president and founder,
and which connects nonprofits to donated advertising space. He holds a
Law Degree from Universidad Complutense of Madrid.
State Technological University, Ukraine and now resides in Irvine,
California.
Nick Urmach is a seasoned engineering leader with extensive expe-
rience in managing and growing software development teams in
high-growth startups. Prior to joining SolidOpinion, Nick served as VP
of Engineering in Adotube (Exponential Interactive) for more than 6
years. Nick holds a diploma in Computer Science from the Zhitomir
CTO
Team
Arthur Meyerovich brings 20 years of Internet entrepreneurship to
the team. He has founded a media agency, a video advertising net-
work, and one of the largest health publisher groups, with 8 figures
of revenue and consecutive years on the Inc 500 list. Arthur’s Inter-
net companies have serviced Fortune 500 clients in technology,
direct response, branding, and strategy, across a myriad of both
traditional and constantly evolving online marketing channels.
EVP of Sales
CSA
keen on keeping up with the latest developments in technology,
applying knowledge, creativity and problem-solving skills to building
robust and innovative solutions. Prior to joining SolidOpinion, Alex
served as Chief Software Architect in Adotube (Exponential Interac-
tive) for more than 4 years.
Alexander Prokopyev is a veritable cornucopia of innovative brain-
storms related to all technical matters of the company, as well as an
unstoppable jackhammer destroying all obstacles faced by his team.
He is a very talented engineer and an effective team lead, always
Lena Knysh has more than 13 years of advertising experience,
having worked for big brands, agencies, networks and service
provides. Before joining SolidOpinion, she spent over 5 years at
Adotube, an online video advertising network. After having
managed key US clients, she became head of Adotube’s
International Client management department. When Adotube was
acquired by Exponential, a leading digital advertising network,
Lena transitioned to become a key member of the international
sales management team. There, she helped expand the company,
uncover new markets and, ultimately, open over a dozen offices
worldwide. She then helped train country managers and sales
executives and close million-dollar deals with major clients across
more than 30 countries.
VP of Sales
Frequently Asked Questions
Frequently Asked Questions
How to Prepare for Using Ethereum Wallet?
Learning how to set up an Ethereum Wallet outside of a centralized exchange, like
Coinbase, is important for any person wanting to invest more in the Cryptocurrency space.
For more info, please visit the official Ethereum Wallet Wiki.
Why can’t I see my balances when I unlock my wallet?
This is most likely because you are behind a firewall. It is common for the API that is
used to display the balance to be blocked by firewalls. You will still be able to send trans-
actions, but you will need to use a blockchain explorer, such as Etherscan, to view your
balance.
Why can’t I see the account I have just created in the blockchain explorer (e.g.,
Etherchain, Etherscan)?
Only active accounts are visible in a blockchain explorer. Once you have transferred
some ETH into the account, it should be visible.
Why can’t I see my ETH in the wallet?
If you run into this issue, make sure you are synced with the network. You can also check
your balance at a service like https://etherscan.io.
Why am I getting a "Your computer’s time is out of sync!" error?
If the time of your computer is deviated, the wallet is not able to connect to the
Ethereum blockchain. The wallet is able to detect if time synchronization is turned
off. Please enable time synchronisation per the instructions below
Frequently Asked Questions
Windows: http://windows.microsoft.com/en-gb/windows/set-clock#1TC=windows-7
Mac OSX: https://support.apple.com/kb/PH21911?locale=en_US
Linux: apt-get install ntp
Why am I unable to find peers?
There are several reasons why the wallet is not able to connect to the network:
You might be using an older version of the wallet. Please update to the latest
version of the wallet.
A firewall is preventing access, check the logs of your firewall.
A router does not allow NAT or the necessary UDP port 30303, or it may be
blocking other connections made by the Ethereum node.
I am trying to synchronize the wallet, and it seems to have stalled. What’s wrong?
Each time the wallet is initiated, it needs to sync the chain with the network.
Downloading and verifying specific parts of the chain during this synchronization will
take time. In order to avoid re-starting the synchronization process, please be sure to
wait for the download process to complete.
Why wasn’t my transaction confirmed?
There could be a variety of reasons for this:
You lowered the transaction fee. If your transaction fee is too low, miners may
choose to ignore your transaction. If your transaction has been ignored, it can take a
significant amount of time before your transaction reappears in the blockchain. Currently,
Ethereum Wallet doesn't provide a solution to resend the transaction with a higher
transaction fee.
Ethereum Wallet is not fully synchronized with the network. Make sure you have
peers (see the top bar) and that the block number matches the number shown on your
block explorer (e.g., http://etherscan.io). Additionally, check to see if the block number is
Frequently Asked Questions
increasing over time. If not, the node is not connected to the network.
Your client is out of sync. If you have peers and your block number matches or
only slightly differs to the number shown on your block explorer (e.g.,
http://etherscan.io), click on the unconfirmed transaction.
A pop-up with the transaction details and the transaction hash will open. Click on
the link and it will open a web page on Etherscan with details regarding the transaction.
If you can see the transaction details on Etherscan, the transaction is being pro
cessed. Please wait a few minutes and refresh the page to see if the transaction is
now confirmed.
If the transaction details are not visible on Etherscan, then the transaction has not
yet been processed. If this does not change after a few minutes, it is possible
there was an error in processing your transaction.
Ethereum Wallet can lose the connection to the underlying node. In this case, you
will not be able to see that the transaction was confirmed. Please restart the
wallet and see if the issue is resolved.
Why can’t I unlock my account?
Please have a look at these recommendations. In some cases, the wallet loses connec-
tion to the underlying node, resulting in an inability to unlock the account.
Why am I seeing two different versions of my Ethereum address -- one with upper-
case letters and one with lowercase letters?
Capitalization simply means the address has a checksum, which will detect input errors.
Both addresses refer to the same wallet and are fully functional.
Frequently Asked Questions
For example, two versions of an Ethereum address are below.
0x0430894efd64349c078877E42F1c7c7B838cf108
0x0430894efd64349c078877e42f1c7c7b838cf108
The address containing lowercase letters is not checksummed. Mistyping a letter or
number in this address can result in the loss of ETH. On the other hand, the upper case
checksummed version of the address will detect typos and inform you of an invalid
address.
If you are sending ETH to one of your own wallets, you can save the checksummed
address via the "View Wallet Info" page and copy the address displayed there.
Appendix
Appendix
Thomas Davenport. The Attention Economy: Understanding the New
Currency of Business. Harvard Business School Press, 2001. isbn: 978-1578514410.
Margaret Boland. Cyber criminals are stealing billions from the ad industry each
year. [Online; accessed 22-September-2017]. 2016. url: http://www.businessinsider.
com/the-ad-fraud-report-bot-traffic-2016-3.
Hillary Tuttle. “The Rise of Malvertising”. In: Risk Management Monitor (Aug.
2015). url: http://www.riskmanagementmonitor.com/the-rise-of-malvertising/.
Rob Leathern. “Carriers are Making More From Mobile Ads than Publishers Are”.
In: Medium (Oct. 2015). url: https://medium.com/@robleathern/carriersare-mak-
ing-more-from-mobile-ads-than-publishers-are-d5d3c0827b39\
#.aiw3hs4ls.
eMarketer. US Ad Blocking to Jump by Double Digits This Year. [Online; accessed
11-September-2017]. June 2016. url: https://www.emarketer.com/Article/USAd-Block-
ing-Jump-by-Double-Digits-This-Year/1014111.
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Appendix
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