2b bitmapped graphics storage
TRANSCRIPT
Multimedia - Section 2
Bit-Mapped Graphic Data:Storage of Graphic Data
- Technical Terms
Bit-mapped Graphic Data
• To calculate the approx file size of an uncompressed bitmap:
Files size (bytes) =
Number of Pixels x colour depth per pixel (bits)8
• If colour depth per pixel is in bytes:
Files size = Number of Pixels x colour depth per pixel
Bit-mapped Graphic Data
• Dithering– Extra colour can be created by placing
different colours next to each other
– Red and blue pixels would appear as purple
Dithering Example
256 Colour 4 Colour Non-Dithered
4 Colour with Dithering
Bit-mapped Graphic Data
• Anti alias– Low resolution images can appear less jaggy
if extra colours are used to reduce staircase effect
Bit-mapped Graphic Data
• Re-sampling– If detail is lost in a
graphic it is not possible to retrieve it
– Re-sampling will make a best guess at what the missing pixels would look like
– Technique used to enhance grainy security camera images
Trading quality for file size
• Resolution: increasing resolution increases the number of pixels, can improve the quality of a graphic but increases the file size.
• Colour depth: increasing colour depth increases the number of colours or shades of grey, can improve the quality of a graphic but increases the file size.
• Lossy compression: reduces file size and, providing the rate of compression is not too high, does not affect the quality of the graphic.
Bit-Mapped Graphic Data:Output of Graphic Data
Multimedia - Section 2
Graphics cards• The graphics card is the device in the
computer responsible for generating images.
• Images are held in the memory of the graphics card (called VRAM - or Video RAM).
Digital to Analogue Converter (DAC)
• Converts the digital computer signal into an analogue one that the monitor needs.
• In future analogue displays will be replaced with ones that accept digital signals
• Many LCD displays currently allow digital signals – Called DVI - Digital Visual Interface
Digital Image Signal DAC on
Graphics Card Analogue Image Signal
Graphics Processing Unit (GPU)
• The GPU is a Digital Signal Processor (DSP)
• Located on the graphics card
• Often more advanced than CPU
• Created mainly for modern gaming
• Generates images faster and with better quality than if generated from the processor
Hardware for Displaying 2D Graphics
• CRT monitor: – Bulky & heavy– Run on mains power– Cost less than equivalent
TFT screens
• LCD and TFT screens: – Flat & light– Need less power– More expensive than
CRT