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27/09/10 Floating Point Unit 1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by Tom Bruintjes 01/10/10

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Page 1: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

27/09/10 Floating Point Unit 1

An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures

A literature study by

Tom Bruintjes

01/10/10

Page 2: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

Assignment

Design or modify a Floating Point Unit so that can also be used as Integer Unit, and determine its cost in terms of Area and Energy efficiency.

Requirements

- Floating Point addition and multiplication & Integer addition and multiplication

- Pipeline should be shallow (preferably no more than 2-stages)

- Low area costs

- Low power consumption

201/10/10

Page 3: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

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Motivation

Multicore architecture

- MPSoC

- Tile Processor

Hetrogeneous but no Floating Point

- Too expensive (area, energy)

- Fixed Point alternative

- Software Emulation

Tilera TILE-Gx100(100 cores but no floating point)

01/10/10

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Motivation (2)

What if we did add a FPU?

- High performance FP ops

- A lot of hardware needed

- Complex datapath → High latency (low frequency)

→ Deep pipeline

- A lot of area wasted if FP is idle

01/10/10

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Motivation (3)

Idea: Add FP core and make it compatible with Integer operation so that Integer ops can be offloaded to the FP core when it is idle.

The shared core should be deployable in an embedded system (MPSoC), hence the low area and power consumption requirements.

Few pipeline stages to keep compiler manageable.

01/10/10

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Floating Point - History

Need for FP recognized early

The First FPU:Konrad Zuse’s Z1 (1938)

- 22-bit floating-point numbers

- storage of 64 numbers

- sliding metal parts memory

01/10/10

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Floating Point – History (2)

In the beginning floating-point hardware was typically an optional feature

- “scientific computers”

- extremely expensive

Then FP became available in the form of (“math”) Co-processors

- Intel x87 (486 vs )

- Weitek

Mid 90’s: most GPP’s are equipped with FP units

Current situation: FP also in small processors

01/10/10

Page 8: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

Why Floating Point

8

Unsigned/Signed

(…,-2,-1),0,1,2,3,…

[0000,0001,0010,0011]

- what about rational numbers or very large/small numbers ?

Fixed Point

0.11, 1.22, 2.33,…

[00.11, 01.10, 10.11]

Limited range and precision

- Solution: Floating Point (scientific) notation

- 1.220 x 105 (12.20 x 104 or 122.0 x 103, hence floating point)

01/10/10

Page 9: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

Floating Point representation/terminology

Floating Point representation

- Sign S

- Significand M (not Mantissa!)

- Exponent E (biased)

- Base (implicit)

Binary representation

[1 | 00001111 | 10101010101010101010101]

6.02 * 1023

Exponent

Base (radix)

Significand(mantissa)

01/10/10

Page 10: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

Binary Floating Point storage (issues)

Normalization

- Prevent redundancy: 0.122 * 105 vs 1.22 * 104

- Normalization means that the first bit is never a zero

- For binary numbers this means MSB is always 1 → “hidden bit”

Single, Double or Quad precision

- 32 bits: single (23-bit significand & 8 bit exponent)

- 64 bits: double (52-bit significand & 8 bit exponent)

Base is implicit

- 2, 10 or 16 are common

Special cases? (NaN, 0, ∞)

01/10/10

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The road to getting standardized

Many ways to represent a FP number

- Significand (sign-magnitide, two’s complement, BCD)

- Exponent (biased, two’s complement)

- Special numbers

Unorganized start

- Every company used their own format

- IBM, DEC, Cray

Highly incompatible

- 2 * 1.0 on machine A gives a different result then B

- Situation even worse for exceptions (e.g., underflow and overflow)

01/10/10

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IBM System/360 & Cray-1

IBM highlights

- Sign magnitude & biased exponent

- Base-16 numeral system (more efficient/less accurate)

Cray-1 highlights

- Sign magnitude & biased exponent

- Very high precision (64-bit single precision)

01/10/10

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IEEE-754

Standardized FP since 1985 (updated in 2008)

Arithmetic formats - binary and decimal Floating Point data (+special cases)

Operations - arithmetic and operations applied to arithmetic formats

Rounding algorithms - rounding routines for arithmetic and conversion

Exceptions handling - exceptional conditions

Format (binary or decimal)

- Sign magnitide significand & biased exponent

- base-2 or base-10

- N = (-1) S * (1.M) * 2 e-127

01/10/10

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IEEE-754 (2)

Operations

- Minimum set: Add, Sub, Mul, Div, Rem, Rnd to Int, Comp

- Recommended set: Log,…

Rounding modes

- Round to nearest, ties to even - Round Up

- Round to zero - Round down

Exceptions

- Invalid operation - Overflow

- Division by zero - Underflow

- Overflow

- Underflow

01/10/10

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Rounding

15

Almost never exact FP representation

[1.11110]*25 (62d)

[1.11111]*25 (63d)

Rounding is required

IEEE-754 rounding modes:

- Round to nearest (ties to even)

- Round to zero

- Round up

- Round down

Rounding (to nearest) algorithm based on 3 LSBs (guard bits)

0-- (down) | 100 (even) | 1-- (up)

01/10/10

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Floating Point arithmetic

More complex than Integer

Lots of shifting results and overhead due to exceptional cases

Addition

2.01 * 1012

1.33 * 1011 +

1. Check for zeros.

2. Align significands so exponents match (guard bits): rightshift!

3. Add/Subtract significands.

4. Normalize and Round the result

1601/10/10

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Floating Point addition

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1. Check for zeros.

2. Align significands so exponents match

3. Add/Subtract significands.

4. Normalize and Round the result

01/10/10

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Floating Point Arithmetic (2)

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Multiplication

1. Checking for zeros.

2. Multiplying significands

3. Adding exponents (correct for double bias)

4. Normalizing & Rounding the result

Division

1. Checking for zeros.

2. Divide significands

3. Subtract exponents (correct for double bias)

4. Normalizing & Rounding the result

01/10/10

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Floating Point Architecture

19

Architecture is a combination of HW, SW, Format, Exceptions, …

Focus on hardware (datapath) of a Floating Point Unit- Multiplier- Adder/Subtracter(- Divider)- Shifters- Comparators- Leading Zero Detection- Incrementers

How are components connected, what techniques are used and how does that influence the efficiency of the FPU?- Latency (paralelism)- Throughput (ILP, pipeline stages)- Area & Power (clockgating)

01/10/10

Page 20: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

Highlighted Architectures

20

UltraSparc T2

Itanium

Cell

01/10/10

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UltraSparc T2

27/09/10Floating Point Unit 21

UltraSparc T2 was released in 2007 by Sun

Features- Multicore (since 2008 SMP capable) microprocessor- Eight cores, 8 threads = 64 threads concurrently- Up to 1.6GHz- Two Integer ALUs per core- One FPU per core- “Open” design

Applications- Only servers produced by Sun

01/10/10

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UltraSparc T2 Floating Point

22

Eight cores, each with a FPU- Single and Double precision IEEE

Conventional FPU design- Dedicated datapath for each instruction

UltraSparc characteristics- Pipeline for addition/multiplication

6 stages, 1 instruction per cycle → shared- Combinatorial division datapath- Area and power efficient

clock gatingreduced switching

01/10/10

Page 23: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

Itanium

23

Intel and HP combined efforts to revolutionize computer architecture in ‘98- Complete overhaul of the legacy x86 architecture based on instruction level parallelism- RISC replace by VLIW - Large registers

First Itanium appeared in 2001, the latest model (Tukwila) is from February 2010

Tukwila features- 2-4 Cores per CPU- Up to 1.73GHz- Four Integer ALUs per core- Two FPUs per core

01/10/10

Page 24: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

Itanium

24

Very powerful very big- Two full IEEE double precision FP units- Leader in SPECfp- Single and double precision + custom formats

Architecture- Unfortunately (too) much details are undisclosed- So why look at Itanium at all? Because what has been disclosed is interesting:

Fused Multiply-Add

01/10/10

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Fused Multiply Add

25

FMA architecture fused multiply and add instructions(A*C)+B vs A*C and A+B

FMA advantages- Atomic MAC operations (~double performance)- Only one rounding error

Expensive?- Multiplication: Wallace Tree of CSAs- Partial addition product: 3:2 CSA- Full adder for conversion CS format

- Leading Zero Detection/Anticipation- Shifters for alignment and Postnormalization

No: end-around-carry principle

01/10/10

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End-around carry multiplication

26

Carry-save adder vs Full adder

CSA chain

CSA tree

Add one more CSA before conversion

→ →

01/10/10

Page 27: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

Fused Multiply-Add (2)

27

FP ops based on Fused Multiply-Add architecture

FMA: fma.[pc].[sf].f1 = f3 f4 f2 f1 = (f2 * f4) + f2ADD: fadd.[pc].[sf].f1 = f3 (f0) f2 f0 hardwired to +1.0MUL: fmul.[pc].[sf].f1 = f3 f4 (f1) f1 hardwired to +0.0

- Not as efficient as single add and multiply instructions

Division and Square Root- Division and Square Root can be implemented in Software- Lookup table for initial estimate (1/a and 1/√a)- Newton Raphson approximation (1 approximation and 13 FMA instructions on the Itanium)- Intel FPU bug! ($475.000.000)

01/10/10

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Cell

28

Combined efforts from Sony, Toshiba and IBM- Sony: Architecture & Applications - IBM: SOI process technology- Toshiba: Manufacturing- Develpment started 2000, 400 people, $400M- First Cell in 2006

Applications- Playstation 3- Blue ray- HDTVs- High performance computing

Features- 9 cores (PPC and SPE) for Integer and FP- 3.2GHz- All SIMD instruction

01/10/10

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Cell (2)

29

1 PPC and 8 SPEs- PPC for compatibility- SPEs for performance

1 FPU per SPE- 4 single precision cores per FPU- 1 double precision core per FPU

Why separate?- Performance requirements for SP Float too high for a double precision unit

01/10/10

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Single Precicion FP in the Cell

30

Single precision- Full FMA unit- Similar approach as Itanium- DIV/SQRT/Convert/… in software

Aggressive optimization- Denormal numbers forced to zero- NaN/∞ treated as normal number- Only round to zero

01/10/10

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Shared Integer/FP ALUs

31

Have FPUs been used for Integer operations in the past?- Yes, in fact the UltraSparc T2 and Cell already do so- Cell: converts Integers into some format that can be processed by the SPfpu- UltraSparc: Maps Integer multiplication, addition and division directly on the respective FP hardware, however not the full MAC capabilities…

Issues- Overhead due to FP specific hardware- Priorities- Starvation

01/10/10

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Approach

32

Design FPU- Implement single precision core and drop most of the stuff that makes FP so expensive …. Much like the Cell processor- Widen the design to make it compatible with 32-bit Integer operands

Add integer capability- Add switches and control in the design to support Integer operands- …without affecting FP performance

Optimization- Optimize the design for efficiency- Area/Power

Measure Performance, Area and Power Consumption- 65 or 90nm

01/10/10

Page 33: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

Approach – Floating Point Unit

33

Formatting- Close to IEEE format (Not GPP but don’t make it too obscure, i.e. Itanium)

- Sign magnitude- Biased exponent- Base-2

- Single Precision (double is excessive)- Initially ignore special cases

Architecture- Fused-Multiply-Add unit only + compares

A la Cell: Shifter, Tree Multiplier, CSA, Full adder- Initially three pipeline stage 1) Align/Multiply

2) Add/Prepare normalization3) Post-normalize

- Reduce to two stages if possible

01/10/10

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Approach – Floating Point Unit (2)

34

IEEE-754 compatibility

- Format (not all the special cases)

- Arithmetic (next slide)

- Rounding modes- Round to zero- Round to nearest- Round up- Round down

Exceptions and special cases- Denormalized numbers- NaN, Infinity (to be determined)- Exceptions (underflow, overflow, etc.)

01/10/10

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Approach – Floating Point Unit (3)

35

FP Arithmetic

- Multiplication

- Addition

- Division

- Square Root

- Conversion

- Compare

} Fused Multiply-Add

→ Software

→ Software

→ Software

01/10/10

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Approach – Integer Unit

36

32-bit signed Integer ALU- Preferably two’s complement (most common representation)- Single precision maps nicely to 2x32bit registers

Arithmetic mapping- Addition → Full adder- Multiplication → Wallace Tree- MAC- Shift → Aligner

Reconfiguring- Initially no bypassing (drain pipeline before reconfiguring)

01/10/10

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Proposed architecture

37

32-bit Input registers- FP: 32-bit significand & 32-bit exponent- Integer: 32-bit signed

3-Stage pipeline- Stage 1: Aligner for FP or Barrelshifter

32x32 Multiplier- Stage 2: Full Adder and Leading Zero Det.- Stage 3: Normalization and Rounding

2-stage pipeline?- Merge stage 2 and 3

01/10/10

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Testing/Benchmarking

38

After functional testing, implementation in 65 or 90nm

Measure area and power usage- Benchmark to be determined

01/10/10

Page 39: 27/09/10Floating Point Unit1 An energy-efficient combined floating point and integer ALU for recongurable multi-core architectures A literature study by

Questions

39

Whatever the question,lead is the answer.

01/10/10