2011 03 fraunhofer fit @ mobile cultural sector

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT © Fraunhofer-Institut für Angewandte Informationstechnik FIT Collaborative Virtual and Augmented Environments Tidy City and other mixed reality experiences Dr. Leif Oppermann

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Presentation about Tidy City and other Mixed Reality experiences by Fraunhofer FIT given at "Mobile for the Cultural Sector" event at Ravensbourne, London, 09.03.2011 (www.culturelabel.com/mobile, #mobileculture)

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Page 1: 2011 03   fraunhofer fit @ mobile cultural sector

© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Collaborative Virtual and Augmented Environments

Tidy Cityand other mixed reality experiences

Dr. Leif Oppermann

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Fraunhofer FIT

Fraunhofer

60 institutes

18.000 employees

Invented MP3

Fraunhofer Institute for Applied Information Technology FIT

Sankt Augustin near Bonn

Headed by Prof. Jarke

Goal: optimize the applicability and usability of IT

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

What is Augmented Reality (AR)?

Variation of Virtual Reality (VR)

AR extends perception; VR replaces it

Key characteristics (Azuma,1997):

Combines real and virtual

Interactive in real time

Registered in 3D

Currently often seen a bit morerelaxed, esp. with regards to 3D registration

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

The context of our work

Mixed Reality – MR

RealityVirtual Reality

Augmented Reality Augmented Virtuality

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

What does FIT offer in this context?

>15 years experience in building MR systems, novel user interfaces and interaction techniques

Putting ideas into practice

Cooperative prototyping

Recent highlights

Gandhara exhibition

Underwater AR

Mobile AR game „TimeWarp“

3D Multitouch interface

Mobile, easy to configure location-based game „Tidy City“

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Example 1: Gandhara

Interactive 3D stereo visualisation of the Bamiyan Buddha

for the German Arts and Exhibition Hall

Shown in Bonn and Berlin 2008-2009

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Example 2: Timewarp

Mobile AR Game

Playful environment for learning about the historical background of cities

Here: Cologne

Quest for the vanished „Heinzelmännchen“ of Cologne in different epoches

Audio visual design to give historical impression

Participants aid Heinzelmännchen

Live for a month in early 2010

Big press coverage

www.ipcity.eu/?page_id=10

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Reducing the effort of staging

Ease of use

Authoring

Location

Mobile

Huge efforts for staging Gandhara, Time Warp, and similar experiences

Having a venue

Writing the software

Designing the content

Providing the hardware

Orchestrating the experience

...

Too much effort for high impact

Democratisation of creation process

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

TOTEM – Theories and Tools for Distributed Authoring of Mobile Mixed Reality Games

Project start: September 2009

3 year duration

Partner: Fraunhofer FIT, Germany & Carnot InstitutTELECOM EURECOM, France

Main Goals:

Provide tools for creation and orchestration of Mobile Mixed Reality Games

Build a community around these tools

Explore game design and presence research questions concerning such games

www.totem-games.org

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

From complex to simple

Complex

• Limited time

• Expensive

• Few users

Simple

• Always on

• Affordable

• Mass market

Geocaching

Tidy City

Time Warp

Can you see me now?

Gandhara

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Tidy City, a mixed-reality scavenger hunt

The world is in confusion. Landmarks have become dislocated, cities are in disarray. Players can tidy up by picking up misplaced items and bring them back to their proper locations. // Michael Straeubig

The name of the game is a reference to the project “tidy up art” of the Swiss artist UrsusWehrli

Developed as part of the TOTEM project on authoring mobile mixed reality games

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Solve location-based riddles

Overview

Pick-up

Discover

Solve & score

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Preparing for a workshop in-situ with the location survey tool

Finishing at the desktop using the web-based authoring system

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Impressions from first public stagings

Video: www.totem-games.org/?q=node/111

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Tidy City facts

Scalable location-based game concept

Casual game, no time pressure

Easy game mechanics

Players interact and discover

Works on consumer Android devices

Comes with simple authoring tools

Fits educational, cultural, heritage settings

Does it fit your setting?

We offer workshops

Contact me

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© Fraunhofer-Institut für Angewandte Informationstechnik FIT© Fraunhofer-Institut für Angewandte Informationstechnik FIT

Further information

Fraunhofer FITSchloss Birlinghoven53754 Sankt AugustinGermany

Contact:Leif [email protected]+49(0)2241 – 14 27 24

www.totem-games.org

www.fit.fraunhofer.de/cvae