2008 merchant marine defense
TRANSCRIPT
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1
DEFENSIVE
PLAYBOOK
2008
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TABLE OF CONTENTS
COACH PLAYER I. INTRODUCTION P. 3 P. 3 Huddle P. 3 P. 3 At the Line of Scrimmage Procedure P. 4 P. 4 Alignment & Technique Numbering P. 5 P. 5 Defensive Pass Zones P. 6 P. 6 Formations & Backfield Sets P. 7 P. 7 Personnel Group Terminology P. 10 P. 10 Motions P. 11 P. 11
II. DEFENSES (FRONTS) P. 14 P. 14 Okie P. 14 P. 14 Bulldog P. 48 P. 48 Cowboy P. 56 XXX Black P. 61 XXX Even P. 75 XXX Bronco P. 99 P. 56 Pro P. 106 XXX Blue P. 111 P. 63 Red P. 116 XXX White P. 120 P. 68
III. COVERAGE P. 124 P. 72 Adjustments P. 125 P. 73 Pass Route Terminology P. 128 P. 76 Coverage Tags P. 131 P. 79 Coverage List P. 132 P. 80 Base / 7-Man Coverages P. 135 P. 83 8-Man Coverages P. 161 P. 109 Man to Man Coverages P. 173 P. 121 Red Zone / Goal Line Coverages P. 194 P. 130 Zone Blitz / 6-Man Coverages P. 205 P. 137
IV. BLITZ P. 225 P. 157 Okie & White Blitz P. 225 P. 157 Bulldog Blitz P. 260 P. 192 Even & Pro Blitz P. 281 XXX Blue Blitz P. 291 P. 213 Bronco Blitz P. 302 P. 224
V. GOAL LINE DEFENSE P. 309 P. 231
VI. SHORT YARDAGE DEFENSE P. 320 P. 239
VII. DEFENSIVE LINE GAMES P. 325 P. 244
VIII. MISCELLANEOUS P. 328 P. 247 Option Rules P. 329 P. 248 Tight End Trade Rules P. 330 P. 249 Unbalanced P. 332 P. 251 Punt Safe P. 336 P. 255 Muddle Huddle P. 340 P. 259 Garbage Rules P. 341 P. 260 Pass Protections P. 342 XXX
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3
USMMA DEFENSE We will employ an odd front as our base defense. Built into our 50 scheme will be complimentary fronts,
line stunts and a multiple blitz package. We will also have the ability to play 4-3, 4-4, 6-1, 4-6, 3-3 and
Nickel fronts within our defensive package.
I. Huddle
A. Alignment
1. The entire defense will face the sideline.
2. The Nose will set the huddle 1 yard from the ball.
3. The DTs and OLBs will align according to the side of the ball they play
on.
4. The Mike will call the signals and the Dime will align in the front row.
5. The FS will also call signals. The Anchor will always align in the back
row, behind the LB.
6. The CBs will align according to the side of the ball they play on and
will be at the end of the huddle.
7. The front will bend over, hands on knees, back straight & head up.
*
N
USMMA M DT DT
SIDELINE S W
FS D A
CB CB
B. Huddle Procedure
1. The Nose will set the huddle and call Huddle.
2. Once the defense hears Huddle there should be silence and all of
the players should see our sideline as the huddle is formed
3. The Anchor will give the Down & Distance.
4. The Mike will give the front and the stunt (e.g. Okie Drive Tight).
5. The FS will give the coverage (e.g. 6-5)
6. The FS will say Ready and the team responds with Hit as they clap
and break the huddle.
C. Calling Line Stunts / Complimentary Alignments
1. Stunts and complimentary alignments may be called in the huddle in
2 ways:
a) The Mike may predetermine the side of the stunt by
saying To, meaning the side of strength or Away,
meaning the side away from strength.
b) The Mike may say Tight, in the huddle. This
means that the Mike will give direction at the LOS.
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4
II. At the Line Procedure
A. Declaring Strength
1. The Anchor will declare strength with either an Anchor right or
Anchor left call.
2. When the ball is on the hash, the Anchor will align to the field.
3. If a Special call is given in the huddle, the Anchor will align to the
boundary if the formation dictates.
4. In the MOF, the Anchor will align to the side dictated by the formation
strength. The most dangerous passing threat dictates formation strength.
B. Coverage Calls
1. The FS will call adjusted coverages after the offensive set is
recognized.
a) The other DBs, OLBs & LBs will repeat the FS call.
C. Tight Call
1. Mike will always make a Tight Call. (Tight Left or Tight Right)
2. When Tight is used in conjunction with a frontage stunt or a comp
alignment, the Mike must give the front direction at the LOS.
3. According to the opponents formation, a Gee or Haw call will be
given.
a) Gee moves the front right.
b) Haw moves the front left.
D. OLB-DT Communication
1. The OLBs will make a You or Me call to the DTs.
a) Me signifies the OLB will be on the LOS (Press).
b) You signifies the OLB will be off in coverage.
c) The You Me call will tell the DT if he is a contain pass rusher.
E. Stem / Random
1. The front will stem on the command of Move given by the Mike.
a) When two fronts are called (e.g. Okie Move Even), the Mike will
stem the defense by calling Move.
2. When one front and/or stunt is called in the huddle, it is a Random
situation for the entire defense.
a) The Nose will call Ronnie for right, telling the front to align to
the right of its final alignment.
b) The Nose will call Louie for left, telling the front to align to the
left of its final alignment.
c) The Nose will call Deuce for a double eagle alignment.
d) The LINEBACKERS and SECONDARY will based on their rules.
3. If a Now call is given in the huddle, the defense will align in the
defense called and nobody will stem.
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5
NUMBERING SYSTEM FOR ALIGNMENTS AND TECHNIQUES
7 6 6i 5 4 4i 3 2 2i 1 0 1 2i 2 3 4i 4 5 6i 6 7 8i 8 9
0 Technique: Head up on Center
1 Technique: Outside Leverage on Center
2i Technique: Inside Leverage on Guard
2 Technique: Head up on Guard
3 Technique: Outside Leverage on Guard
4i Technique: Inside Leverage on Tackle
4 Technique: Head up on Tackle
5 Technique: Outside Leverage on Tackle
6i Technique: Inside Leverage on Tight End
6 Technique: Head up on Tight End
7 Technique: Outside Leverage on Tight End
8i Technique: Inside Leverage on Wing
8 Technique: Head up on Wing
9 Technique: Outside Leverage on Wing
NOTE: WHEN A 0 IS ADDED TO THE TECHNIQUE, IT INDICATES THE MAN
IS OFF THE BALL AT LB DEPTH
D D C B A A B C
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6
DEFENSIVE PASS ZONES
1. DELAY: Area from LOS to 5 yds in depth extending across the entire width of the field.
2. HOOK: Area from the LOS to 12 yds in depth extending from TE to TE.
3. CURL: Area from LOS to 12 yds in depth extending from TE to 5 yds outside the hash.
4. FLAT: Area from LOS to 12 yds in depth extending from 5 yds outside the hash to the sideline.
5. HOLE: Area encompassing the Hook area, but extending to a depth of 20 yards.
6. FADE: Area between 12 and 20 yds deep extending out on an angle from the #s to the sideline.
7. 1/4: Area from 12 yds to the end line dividing the field equally into 4 parts.
8. 1/3: Area from 12 yds to the end line divided equally by the hash marks.
9. 1/2: Area from 12 yds to the end line dividing the field equally from the MOF to the sideline.
DELAY DELAY
DELAY
FLAT FLAT CURL HOOK CURL
FADE FADE HOLE
1/3 1/3 1/3
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FORMATIONS (Strength is Always Left)
PRO
TWINS
SPREAD
FLANK
ACE
JOKER KINGS
TENS
(pro strength)
JACKS
(twins strength)
QUEENS TRIPS
QUEENS
ACE TRIPS
Y
Y
Y H
Y H
Y Y
Y
Y
H Y
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FORMATIONS / BACKFIELD SETS
I
I WEAK
SPLIT WEAK
(when B is weak)
POWER I
BONE
GUN: One back Gun uses Strong/Weak to
declare back alignment
FAR
NEAR
I STRONG
A B
SPLIT STRONG
(when B is strong) A
B
ONE BACK: We do not tag one back sets if
back is behind QB. If back is offset, we use
Near/Far.
T
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FORMATIONS continued
SPREAD BONE
BONE FLANK
UNBALANCED
**Any unbalanced set**
FLIP
EMPTY 3/2
WING
NASTY
(WR aligned 2-4 yds from OT)
BROKEN BONE
SLOT
BUNCH
TE FLEX
(TE aligned 2-4 yds from OT)
WR
TE
WR/RB/TE is aligned tight to OT WR/RB/TE is aligned tight to TE
When 3 receivers are aligned close
together in Trips formation No Backs in Backfield
When the #2 receiver is off the LOS
in Twins, Spread or Jacks formation
EMPTY 4/1
No Backs in Backfield
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PERSONNEL GROUPING TERMINOLOGY
The following is a description of each personnel group and the players that make up
each set. The number in brackets refers to the number of Backs and TEs.
REGULAR 2 Backs (A and B), 1 TE (Y),2 WRs (X and Z) [21]
ACE 1 Back (A), 2 TEs (Y and H), 2 WRs (X and Z) [12]
POKER 1 Back (A),1 TE (Y), 3 WRs (X, Z, and K) [11]
SPREAD 2 Backs (A and B), 0 TEs, 3 WRs (X, Z and W) [20]
QUEENS 1 Back (A), 0 TEs, 4 WRs (X, Z, W and K) [10]
FLUSH 0 Backs, 0 TEs, 5 WRs (X, Z, W, K and N) [05]
FLANK 2 Backs (A and B), 2 TEs, 1 WR (Z) [22]
HEAVY 3 Backs (A, B and F), 2 TEs (Y and H), 0 WRs [32]
JUMBO 2 Backs (A and B), 3 TEs (Y, H and R), 0 WRs [23]
BONE 3 Backs (A, B and F), 1 TE (Y), 1 WR (X) [31]
ROYAL 0 Backs, 1 TE (Y), 4 WRs (X, Z, W and K) [01]
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MOTION
ZAC: Extended motion across the formation. This motion will always be by Z unless it
is tagged with a letter.
Example: Zac to I Weak Twins Lt
(Z would motion)
Example: K Zac to Joker Rt
(K would motion)
ZIN: Short motion toward the formation. This motion will always be by Z unless it
is tagged with a letter.
Example: Zin to I Str Pro Rt
(Z would motion)
Example: K Zin to Kings Rt
(K would motion)
ZOOM: Reverse motion into the formation and back. This motion will always be by Z unless it is
tagged with a letter.
Example: Zoom to Pro Rt
(Z would motion)
Example: K Zoom to Kings Rt
(K would motion)
HI: Motion into the backfield by a wide receiver. This motion will always be by Z unless it is
tagged with a letter.
Example: Hi to Gun Split Pro Lt
(Z would motion)
Example: K Hi to Gun Split Spread Rt
(K would motion)
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MOTION continued
FLOW:
FLOP:
FIN:
Motion by B, H, or Y across the
formation.
Example: B Flow to Pro Slot Rt
(B would motion)
Example: H Flow to Pro Slot Rt
(H would motion)
Reverse motion into the formation and
back by B, H, or Y.
Example: H Flow to Pro Wing Rt
(H would motion)
Example: Y Flow to Pro Y Slot Lt
(Y would motion)
Two step motion into the formation by B,
H, or Y.
Example: H Fin to I Str Pro Rt
(H would motion)
Example: B Fin to I Wk Twins Rt
(B would motion)
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MOTION continued
FAT:
SAIL:
WHIP:
Motion by B or H from either an I,
Strong, or Weak alignment to another I,
Strong, or Weak alignment.
Example: Fat to I Str Pro Rt
(B would motion)
Example: Fat to I Str Twins Lt
(B would motion)
Motion by A (tailback) from his alignment
to a strong-side receiver
Example: Sail to Joker Rt
Motion by A (tailback) from his alignment
to a weak-side receiver
Example: Whip to Jacks Lt
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OKIE
DEFENSE
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OKIE DEFENSE
MOVEMENTS:
1. Drive: To / Away / Tight / Split / Maroon
2. Angle: To / Away / Tight / Split / Maroon
3. Nose: To / Away / Tight / Split / Maroon
4. Slant: To / Away / Tight / Split / Maroon
5. In: To / Away / Tight / Split / Maroon
6. Pinch: To / Away / Tight / Split / Maroon
7. Loop: To / Away / Tight / Split / Maroon
8. Gut: To / Away / Tight / Split / Maroon
**Rule Breaker Coverage**
COMPLIMENTARY ALIGNMENTS:
1. Thug
2. Philly:
3. Eagle: To / Away / Tight / Split **Rule Breaker Coverage**
4. Double Eagle
5. Buzzard: To / Away / Tight / Split **Rule Breaker Coverage**
6. Double Buzzard
7. Shade: To / Away / Tight / Split / Maroon
8. Raven: To / Away / Tight / Split **Rule Breaker Coverage**
9. Hustler: To / Away / Tight / Split
10. Hawk
11. Cover: To / Away / Tight / Split
12. Blanket: To / Away / Tight / Split
13. Stack: To / Away / Tight / Split
14. Flyer: To / Away / Tight / Split
15. Auto: Front and Call based on Game Plan
COMBINATION FRONTS
1. Check with ME
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T N T C
C
S
M D
W
A
F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Dime Align: 30 Tech Toes @ 4 yards
Key: Triangle (Guard-Back-Ball)
Resp: Basic Read
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle (TE/OT-Back-Ball)
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle (TE/OT-Back-Ball)
Resp: Basic Read (Outside Leverage)
Mike Align: 30 Tech Toes @ 4 yards
Key: Triangle (Guard-Back-Ball)
Resp: Basic Read
OKIE
ASSIGNMENTS
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T N T C
C
S
M D
W
A F
Strong Tackle Align: 4 Tech
Key: Tackle
Resp: Thug Tech:
Play Man behind OTs block Responsible for Gap opposite OTs block
Nose Align: 0 Tech
Key: Center
Resp: Thug Tech
Weak Tackle Align: 4 Tech
Key: Tackle
Resp: Thug Tech
Dime Align: 30 Tech Toes @ 4 yards
Key: Triangle (Guard-Back-Ball)
Resp: Thug Read
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle (TE/OT-Back-Ball)
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle (TE/OT-Back-Ball)
Resp: Basic Read (Outside Leverage)
Mike Align: 30 Tech Toes @ 4 yards
Key: Triangle (Guard-Back-Ball)
Resp: Thug Read;
Play Gap outside
adjacent DLineman
OKIE THUG
ASSIGNMENTS
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OKIE ANGLE AWAY
T N T
C C
S
M D
W
A
F
Strong Tackle Align: 4 Tech
Key: Guard feel Tackle
Resp: Drive
Nose Align: 0 Tech
Key: Guard feel Center
Resp: Drive
Weak Tackle Align: 4 Tech
Key: Tackle
Resp: Drive
Dime Align: 30 Tech
Key: Triangle
Resp: Ball To-B Gap
Ball Away-Cut Back Opposite A Gap
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Play Man Behind TE
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Ball To-C/D Gap
Ball Away-Cut Back Near A Gap
ASSIGNMENTS
COVERAGES: All Odd Digit Coverages
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OKIE ANGLE TO
T N T
C C
S
M D
W
A F
Strong Tackle Align: 4 Tech
Key: Tackle
Resp: Drive
Nose Align: 0 Tech
Key: Guard feel Center
Resp: Drive
Weak Tackle Align: 4 Tech
Key: Guard feel Tackle
Resp: Drive
Dime Align: 30 Tech
Key: Triangle
Resp: Ball To-C/D Gap
Ball Away-Cut Back Near A Gap
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Play Man Behind TE
Mike Align: 30 Tech
Key: Triangle
Resp: Ball To-B Gap
Ball Away-Cut Back Opposite A Gap
ASSIGNMENTS
COVERAGES: All Even Digit Coverages
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OKIE ANGLE TIGHT
T N T
C C
S
M D
W
A F
NOTE:
Vs. TWO TEs Angle Goes Strong Vs. NO TEs Angle Goes Weak
HAW Cover 6
T N T
C C
S
M D
W
A
F
GEE Cover 5
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OKIE ANGLE MAROON
T N T
C C
S
M D
W
A F
NOTES:
1. Angle goes to the Offset Back
2. If No Offset Back Use Tight Rules (To TE) 3. Coverage Rules: Double Digit (Even/Odd)
a) Offset Back Strong-1st Digit; Offset Back Weak-2nd Digit
b) No Offset Back Use My Call Rules (TE) 4. All Positions Normal Alignment Key Responsibilities for Okie Drive/Angle Defense
HAW Cover 6
T N T
C
C
S
M D
W
A
F
GEE Cover 5
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OKIE NOSE AWAY
T N T
C C
S
M D
W
A F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 0 Tech
Key: Guard feel Center
Resp: Drive
Weak Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Ball To-B Gap
Ball Away-Cut Back Opposite A Gap
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Ball To-B Gap
Ball Away-Cut Back Near A Gap
ASSIGNMENTS
COVERAGES: Any Zone
NOTE: Can Also Call To or Tight or Split
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OKIE SLANT AWAY
T N T
C C
S
M D
W
A
F
Strong Tackle Align: 4 Tech
Key: Guard feel Tackle
Resp: Slant
Nose Align: 0 Tech
Key: Guard feel Center
Resp: Slant
Weak Tackle Align: 4 Tech
Key: TE feel Tackle
Resp: Slant
Dime Align: 30 Tech
Key: Triangle
Resp: Ball To-B Gap
Ball Away-Cut Back Opposite A Gap
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Play Man Behind TE
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Step Outside; Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Ball To-C/D Gap
Ball Away-Cut Back Near A Gap
ASSIGNMENTS
COVERAGES: All Odd Digit Coverages
NOTE: Can also Call Tight: Two Digit (Even/Odd) Can also Call To: All Even Digit Coverages
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OKIE IN
T N T
C C
S
M D
W
A
F
Strong Tackle Align: 4 Tech
Key: Guard feel Tackle
Resp: Slant Inside
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 4 Tech
Key: Guard feel Tackle
Resp: Slant Inside
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
Ball To-Look to Scrape
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Play Man Behind TE
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Play Man Behind TE
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
Ball To-Look to Scrape
ASSIGNMENTS
COVERAGES: Zeros Mac 1) To Must Use Odd Digit 2) Away Must Use Even Digit 3) Tight Must Use Two Digit (Odd/Even) NOTE: Primarily a Short Yardage Defense
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OKIE PINCH
T N T
C C
S
M D
W
A
F
Strong Tackle Align: 4 Tech
Key: Guard feel Tackle
Resp: Slant Inside
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 4 Tech
Key: Guard feel Tackle
Resp: Slant Inside
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
Ball To-Look to Scrape
Sam Align: 7 Tech
Key: Tackle Feel TE
Resp: Fire
Will Align: 7 Tech
Key: Tackle Feel TE
Resp: Fire
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
Ball To-Look to Scrape
ASSIGNMENTS
COVERAGES: Zeros Mac 1) To Must Use Odd Digit 2) Away Must Use Even Digit 3) Tight Must Use Two Digit (Odd/Even)
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OKIE GUT TIGHT
T N T
C C
S
M D
W
A
F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Execute Tex Stunt
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 4 Tech
Key: Tackle
Resp: Play Man Behind QB
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
TE Side - Look to Scrape
Sam Align: 7 Tech-TE; Ghost-SE
Key: TE side Ball; SE side - Tackle Resp: TE side - Fire Inside Behind DT to A Gap SE side Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
TE Side - Look to Scrape
ASSIGNMENTS
COVERAGES: **RULE BREAKER**
1) To Must Use Odd Digit 2) Away Must Use Even Digit 3) Split Must Use Two Digit (Even/Odd) 3) Tight Must Use Two Digit (Odd/Even)
Will Align: 7 Tech-TE; Ghost-SE
Key: TE side Ball; SE side - Tackle Resp: TE side - Fire Inside Behind DT to A Gap SE side Basic Read
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PHILLY
T N T
C C
S
M D
W
A F
Strong Tackle Align: 4i Tech
Key: Guard
Resp: Read Guard Feel Tackle
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 4i Tech
Key: Guard
Resp: Read Guard Feel Tackle
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
Ball To-Scrape C Gap
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
Ball To-Scrape C Gap
ASSIGNMENTS
COVERAGES:
Can Play All Coverages
Must be Aware that the DT Must Contain from a 4i Technique
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OKIE EAGLE AWAY
T N T
C C
S
M D
W
A F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
Ball To-Scrape C Gap
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
ASSIGNMENTS
COVERAGES: **RULE BREAKER** All Even Digit Coverages
NOTE: Can Call: Eagle Away Nose To Even Digit Coverages Eagle Away Nose Away Even Digit Coverages
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OKIE EAGLE TO
T N T
C C
S
M D
W
A
F
Strong Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
Ball To-Scrape C Gap
ASSIGNMENTS
COVERAGES: **RULE BREAKER** All Odd Digit Coverages
NOTE: Can Call: Eagle To Nose To Odd Digit Coverages Eagle To Nose Away Odd Digit Coverages
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OKIE EAGLE TIGHT
T N T
C C
S
M D
W
A
F
COVERAGES: **RULE BREAKER** Two Digit (Odd/Even) (e.g. Eagle My Call 5-6)
NOTE: Can Also Call: Eagle Tight Nose Split Odd/Even Coverage
HAW Cover 5
T N T
C
C
S M D
W
A F
GEE Cover 6
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OKIE EAGLE SPLIT
T N T
C C
S
M D
W
A F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read, Drive My Call
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read, Drive My Call
ASSIGNMENTS
COVERAGES: Two Digit Coverages (Even/Odd) or any Zeros
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OKIE DOUBLE EAGLE
T N T
C
C
S
M D
W
A
F
Strong Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
ASSIGNMENTS
COVERAGES: All Zeros and Mac Coverages
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OKIE BUZZARD AWAY
T N T
C
C
S
M D
W
A F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Dime Align: 50 Tech
Key: Triangle (Through Guard)
Resp: Basic Read
Ball To-C Gap
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
ASSIGNMENTS
COVERAGES: **RULE BREAKER** All Even Digit Coverages
NOTE: Can Call: Okie Buzzard To Odd Digit Coverages
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34
OKIE DOUBLE BUZZARD
T N T
C
C
S
M D
W
A F
Strong Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Dime Align: 50 Tech
Key: Triangle (Through Guard)
Resp: Basic Read
Ball To-C Gap
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Mike Align: 50 Tech
Key: Triangle (Through Guard)
Resp: Basic Read
Ball To-C Gap
ASSIGNMENTS
COVERAGES: All Zeros and Mac Coverages
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35
OKIE SHADE TO
T N T
C
C
S
M D
W
A F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 1 Tech to Anchor
Key: Center
Resp: Basic Read
Weak Tackle Align: 4i Tech
Key: Guard Feel Tackle
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Ball To-B Gap
Ball Away-Cut Back Opposite A Gap
ASSIGNMENTS
COVERAGES: All Even Digit Coverages
NOTE: Can Also Call: Okie Shade Away Odd Digit Coverages Okie Shade Tight Two Digit (Even/Odd) Coverages
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36
OKIE RAVEN AWAY
T N T
C
C
S
M D
W
A
F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 4i Tech
Key: Guard Feel Tackle
Resp: Basic Read
Dime Align: 50 Tech
Key: Triangle
Resp: Basic Read
Ball To Do Not Step Inside
Sam Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
ASSIGNMENTS
COVERAGES: **RULE BREAKER** All Even Digit Coverages
NOTE: Can Also Call: Okie Raven To Odd Digit Coverages Okie Raven Tight Two Digit (Odd/Even) Coverages
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37
OKIE HUSTLER TIGHT
T N T
C
C
S
M D
W
A F
Strong Tackle Align: 4i Tech
Key: Guard feel Tackle
Resp: Basic Read
Nose Align: 0 Tech
Key: Guard feel Center
Resp: Basic Read
Weak Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Mike Align: 50 Tech
Key: Triangle
Resp: Basic Read
ASSIGNMENTS
COVERAGES: Two Digit Coverages (Even/Odd), Zeros or Mac Coverages
[Raven Tight / Nose Tight / Eagle Split]
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38
HAWK
T N T
C
C
S
M D
W
A
F
Strong Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 4i Tech
Key: Guard Feel Tackle
Resp: Basic Read
Dime Align: 50 Tech
Key: Triangle
Resp: Basic Read
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
ASSIGNMENTS
COVERAGES: Zeros or Mac Coverages
NOTE: Primarily a Short Yardage Alignment Defense
[Eagle To / Raven Away]
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39
OKIE COVER TIGHT
T N T
C C
S
M D
W
A F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 2i Tech
Key: Guard
Resp: Basic Read
Weak Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
ASSIGNMENTS
COVERAGES: Two Digit (Even/Odd) Coverages
NOTE: Can Also Call: Okie Cover To All Even Digit Coverages Okie Cover Away All Odd Digit Coverages
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40
OKIE BLANKET TIGHT
T N T
C C
S
M D
W
A F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 3 Tech
Key: Guard
Resp: Basic Read
Weak Tackle Align: 2i Tech
Key: Guard
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read
ASSIGNMENTS
COVERAGES: Two Digit (Even/Odd) Coverages
NOTE: Can Also Call: Okie Blanket To All Even Digit Coverages Okie Blanket Away All Odd Digit Coverages
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41
OKIE FLYER TIGHT
T N T
C C
S
M D
W
A F
Strong Tackle Align: 4i Tech
Key: Tackle
Resp: Basic Read
Nose Align: 2i Tech
Key: Guard
Resp: Basic Read
Weak Tackle Align: 3 Tech
Key: Tackle
Resp: Basic Read
Dime Align: A Gap
Key: Triangle
Resp: Basic Read
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Mike Align: B Gap
Key: Triangle
Resp: Basic Read
ASSIGNMENTS
COVERAGES: Double Digit (Even/Odd), Mac Safety or 0 Spy Cat
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42
OKIE STACK AWAY
T N T
C C
S
M D
W
A F
Strong Tackle Align: B Gap
Key: Guard
Resp: Basic Read
Nose Align: A Gap Away from Cat
Key: Guard
Resp: Basic Read
Weak Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Ball To-B Gap
Ball Away-Cut Back Opposite A Gap
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Mike Align: 30 Tech
Key: Triangle
Resp: Ball To-Scrape C Gap Natural X Ball Away-Cut Back A Gap
ASSIGNMENTS
COVERAGES: All Odd Digit Coverages
NOTE: Can Also Call: Okie Stack To All Even Digit Coverages Okie Stack Tight Double Digit (Even/Odd) Coverages STACK SOLID: Down Linemen Shoot Gap Penetrate LOS
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43
OKIE FRISBEE TIGHT
T N T
C
C
S
M D
W
A F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 1 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 3 Tech
Key: Guard
Resp: Basic Read
Dime Align: A Gap
Key: Triangle
Resp: Basic Read
Sam Align: 7 Tech-TE; Loose 5 Tech-SE
Key: Triangle
Resp: Basic Read
Will Align: 7 Tech-TE; Ghost-SE
Key: Triangle
Resp: Basic Read
Mike Align: 50 Tech
Key: Triangle
Resp: Basic Read
ASSIGNMENTS
COVERAGES: Two Digit Coverages (Even/Odd), Zeros or Mac Coverages
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44
OKIE FRONT w/ HANG or SPANK
T N T
C
C
S
M D
W
A
F
HANG: An OKIE front can be tagged with HANG. This will tell the Anchor to invert INSIDE the Sam. The Sam must force the play inside the ALLEY support has been pre-determined inside.
HANG
T N T
C
C
S
M D
W
A
F
SPANK
SPANK: An OKIE front can be tagged with SPANK. This will tell the Anchor to invert OUTSIDE the Sam. The Sam must spill the play outside the ALLEY support has been pre-determined outside.
HANG
SPANK
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45
OKIE FRONT w/ FIZ or FROTTO
T N T
C
C
S
M D
W
A
F
FIZZY: An OKIE front can be tagged with FIZ. This will tell the Free to invert INSIDE the Will. The Will must force the play inside the ALLEY support has been pre-determined inside.
FIZZY
T N T
C
C
S
M D
W
A
F
FROTO
FROTO: An OKIE front can be tagged with FROTO. This will tell the Free to invert OUTSIDE the Will. The Will must spill the play outside the ALLEY support has been pre-determined outside.
FIZ
FROTO
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46
OKIE FRONT w/ INVERT SPLIT
T N T
C
C
S
M D
W
A
F
INVERT SPLIT: An OKIE front can be tagged with INVERT SPLIT. The Safety to the Split side will invert OUTSIDE of the OLB. The OLB to the INVERT side must spill the play outside the ALLEY support has been pre-determined outside. The invert Safety must make a SPANK or FROTO call to the OLB to alert him.
INVERT SPLIT TO PRO = FROTO
T N T
C
C
S
M D
W
A
F
INVERT SPLIT TO TWINS = SPANK
FROTO
SPANK
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47
COMBINATION FRONTS
Check With Me: The call is made in the Huddle. The actual Front & Coverage
call will be made on the Line of Scrimmage, depending on the
Formation.
A. Call at the LOS:
1. Two Backs Okie Drive My Call 6/5
2. One Back Purple 6 Check Weasel
B. Two Backs:
1. Use Okie Drive My Call Rules Gee or Haw based on the alignment of the Tight End.
2. Coverage is Double Digit based on the alignment of the Tight End.
C. One Back:
1. Use Purple Rules: Trips Cover 8 or Check Rule
4 Quicks Cover 6
The Check With Me concept can utilize different Front combinations and/or
Coverages. The LBs must recognize the Offensive Formation and make Front &
Movement/Kick Calls. The FS must also recognize Formations and make the
appropriate Coverage Call.
AUTOMATIC: Auto will be a game plan Coverage versus a certain backfield set
or Formation that gives us the best match up against the offense.
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48
BULLDOG
DEFENSE
-
49
T N T
C C
S
M D
W A
F
Strong Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Nose Align: 0 Tech
Key: Center
Resp: Basic Read
Weak Tackle Align: 5 Tech
Key: Tackle
Resp: Basic Read
Dime Align: B Gap Toes @ 4 yards Possible Skate Key: Triangle (Guard-Back-Ball)
Resp: Basic Read
Sam Align: On #2 - If TE: 7 Tech @ 1.5 Yds
If #2 Extended: Walk
Key: Triangle (TE/OT-Back-Ball)
Resp: Basic Read
Will Align: 3 Yds outside Ghost TE @ 8 Yards
Key: Triangle (TE/OT-Back-Ball)
Resp: Basic Read
Mike Align: 10 Tech Toes @ 4 yards Possible Skate Key: Center to Guard
Resp: Basic Read
ASSIGNMENTS
Anchor Align: 3 Yds outside TE/Ghost TE @ 8 Yds
Key: Triangle (TE/OT-Back-Ball)
Resp: Basic Read
Free Safety Align: 12 Yards MOF Dont Leave Tackle Box Key: Uncovered Lineman
Resp: Basic Read
BULLDOG
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50
BULLDOG DEFENSE Alignment Adjustments
ANCHOR: 2x1 Set 2x2 Set 3x1 Set
Alignment: TE: 3x8 off TE TE: 3x8 off TE TE: 1x8 inside #2
SE: 1x8 inside #2 SE: 1x8 inside #2 SE: 1x8 inside #2
Key: TE: Tight End TE: Tight End TE: Tight End
SE: Tackle SE: Tackle SE: Tackle
Responsibility: Run To: Based on Coverage
Run Aw: Cutback / Reverse
SAM: 2x1 Set 2x2 Set 3x1 Set
Alignment: TE: 7 Tech @ 1.5 Yards TE: 7 Tech @ 1.5 Yards SE: 2x4 inside #2
SE: Skate - 2x4 inside #2 SE: Skate - 2x4 inside #2 SE: Skate - 2x4 inside #2
Key: TE: Tight End TE: Tight End TE: Tight End
SE: Tackle SE: Tackle SE: Tackle
Responsibility: Run To: Force
Run Away: Cutback
NOTE: If Sam is a Press player, he stays in stack, reads the Tackle and he is the Cutback / Bootleg /
Reverse player on Run Away.
MIKE: 2x1 Set 2x2 Set 3x1 Set
Alignment: Base: 10 Tech Base: 10 Tech Skate: 40 Tech
Skate: 40 Tech
Key: Base: Center to Guard Center to Guard Skate: Guard
Skate: Guard
Responsibility: Base: Bullet (To The Ball Know Open Gaps)
Skate: Run To: C-D Gap
Run Away: Cutback Opp. A
DIME: 2x1 Set 2x2 Set 3x1 Set
Alignment: Base: B Gap B Gap Skate: TE Backside: A Gap
Skate: TE Backside: A Gap SE Backside: 00 Stack
SE Backside: 00 Stack
Key: Base or Skate to A Gap: Guard Guard Skate to A Gap: Guard
Skate to 00: Center to Guard Skate to 00: Center to Guard
Responsibility: Base: Run To: C-D Gap
Run Away: Cutback A Gap
Skate: Bullet (To The Ball Know Open Gaps)
WILL: 2x1 Set 2x2 Set 3x1 Set
Alignment: TE: 7 Tech @ 1.5 Yards TE: 7 Tech @ 1.5 Yards TE: 7 Tech @ 1.5 Yards
SE: Base: 3x8 off Ghost TE SE: 1x8 Inside #2 SE: Skate: 40 Stack
Skate: 40 Stack
Key: TE: Tight End TE: Tight End TE: Tight End
SE: Tackle SE: Tackle SE: Tackle
Responsibility: Run To: Force
Run Away: Cutback
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51
BULLDOG DEFENSE Alignment Adjustments
SKATE RULES
SKATE: Whenever the Sam has to leave the box to align on #2 Strong, he will make a Skate call, alerting the other linebackers that he is leaving the box. The other 3 linebackers (Mike / Dime / Will) may adjust their alignments, depending on the
formation.
Rule #1: Versus a 2x1 or 3x1, the Mike will skate to a 40 alignment, the Dime will
skate to a 00 alignment, & the Will will skate to either a 40 (SE) or a 7 (TE).
Rule #2: Versus a 2x2 set, the linebackers will not skate their alignments.
Rule #3: If there is a Tight End on the backside, the Dime will not skate past the A-
Gap.
NOTE: A skate call is only needed when we are playing an Even-digit coverage. In an Odd-digit coverage, the Sam will align in the box and will not make a skate call.
ODD DIGIT COVERAGE
If we are playing an Odd-digit coverage, alignments will all be base
Z COVERAGES Zap, Zip, Zoom
We will treat the Z coverages like Odd-digit coverages the Sam is a Press player and the Will is in coverage. The Will will be a DEEP ZONE DEFENDER. The Will must
adjust his alignment to be able to get to his DEEP ZONE coverage responsibility. Do
not sacrifice your coverage responsibility for your alignment / disguise, etc.!
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52
Pro Twins
Flank Spread
S T N
A
T
W
C D M C
F
S
T N T W
C D M C
F
S T N T
A
W
C D M
C
F
S
T N T
A
W C D M C
F
A
SKATE (Even Digit Coverage)
SKATE (Even Digit Coverage)
BULLDOG ALIGNMENTS
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53
Ace Ace Trips
Jacks Tens
S T N
A
T W
C D M C
F
S
T N T W
C D M C
F
S
T N T
A
W
C D M
C
F
S T N T
A W
C D M C
F
A
SKATE (Even Digit Coverage)
BULLDOG ALIGNMENTS
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54
Joker Kings
Queens Queens Trips
S
T N
A
T
W C
D M C
F
S
T N T W
C
D M C
F
S
T N T
A W
C D M
C
F
S
T N T
A
W C D M C
F
A
SKATE (Even Digit Coverage)
SKATE (Even Digit Coverage)
SKATE (Even Digit Coverage)
BULLDOG ALIGNMENTS
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55
BULLDOG FRONT w/ HANG or SPANK
T N T
C
C
S
M D W A
F
HANG: A Bulldog front can be tagged with HANG. This will tell the Anchor to support INSIDE the Sam. The Sam must force the play inside the ALLEY support has been pre-determined inside.
HANG
T N T
C
C
S
M D
W
A
F
SPANK
SPANK: A Bulldog front can be tagged with SPANK. This will tell the Anchor to support OUTSIDE the Sam. The Sam must spill the play outside the ALLEY support has been pre-determined outside.
HANG
SPANK
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56
COWBOY
DEFENSE
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57
COWBOY DEFENSE
The Cowboy Defense is a 5-3 Defense. We will play the Cowboy Defense primarily
versus Ace Personnel and we will check out of the Front versus any Regular Personnel
Sets.
I. MOVEMENTS AND COMPLIMENTARY ALIGNMENTS
We can utilize any line movements and/or comp. alignments from the Okie front.
II. ALIGNMENT RULES
A. Versus Ace: The Anchor will align in a 60 Technique to the strong side. The Mike will align in a 00 and the Dime will align in 60 Technique to the weak side.
B. Versus Ace Trips:
1. When Clamp Free is the coverage call, alignments will not change.
2. When 0 Zone Strong ck 1 Spy Strong is the coverage call, the Mike will align in a 20 Tech and the Dime will align in a 50 Tech.
III. COVERAGE RULES
A. Clamp Free
1. Corners will match any motion from WRs.
2. Vs. Trips Bunch: Check to Cowboy Bunch.
B. 0 Zone Strong ck 1 Spy Strong
1. Stay in 0 Zone Strong vs. Ace.
2. Check to 1 Spy Strong vs. Ace Trips / motion to Ace Trips
a. Stay in 0 Zone Strong vs. Ace Trips FIB.
IV. VERSUS REGULAR FORMATIONS
We will check to Okie Angle Tight 6-5 (or as Game Planned) vs. any formation besides Ace, Ace Trips or Ace Trips Bunch.
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58
Strong Tackle Align: 4 Tech
Key: Based on Call
Resp: Based on Call
Nose Align: 0 Tech
Key: Based on Call
Resp: Based on Call
Weak Tackle Align: 4 Tech
Key: Based on Call
Resp: Based on Call
Dime Align: 60 Tech
Key: TE
Resp: Fit Inside Will; Outside-In on Ball
Sam Align: 1 yd. Outside TE
Key: TE
Resp: Press
Will Align: 1 yd Outside TE
Key: TE
Resp: Press
Mike Align: 00 Tech
Key: Center
Resp: Inside-Out on Ball
COWBOY
ASSIGNMENTS
T T S
M
W
A D C
F
C
N
Anchor Align: 60 Tech
Key: TE
Resp: Fit Inside Sam; Outside-In on Ball
NOTE: Can Call with any Line or Front Movements involving D-Line and OLBs. COVERAGES: 1) Clamp Free or 0 Zone Strong ck 1 Spy Strong
2) When in 1 Spy Strong, Mike & Dime move to 20 Tech & 50 Tech.
NOTE: We will check to Okie Angle Tight 6-5 (or as Game Planned) vs. any Regular sets.
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59
Strong Tackle Align: 4 Tech
Key: Tackle
Resp: Drive
Nose Align: 0 Tech
Key: Guard feel Center
Resp: Drive
Weak Tackle Align: 4 Tech
Key: Guard feel Tackle
Resp: Drive
Dime Align: 60 Tech
Key: TE
Resp: Fit Inside Will; Outside-In on Ball
Sam Align: 1 yd. Outside TE
Key: TE
Resp: Press
Will Align: 1 yd Outside TE
Key: TE
Resp: Press
Mike Align: 00 Tech
Key: Center
Resp: Inside-Out on Ball
COWBOY ANGLE TO
ASSIGNMENTS
T T S
M
W
A D C
F
C
N
Anchor Align: 60 Tech
Key: TE
Resp: Fit Inside Sam; Outside-In on Ball
COVERAGES: 1) Clamp Free or 0 Zone Strong ck 1 Spy Strong
2) When in 1 Spy Strong, Mike & Dime move to 20 Tech & 50 Tech
NOTE: We will check to Okie Angle Tight 6-5 (or as Game Planned) vs. any Regular sets.
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60
Strong Tackle Align: 4i Tech
Key: Guard
Resp: Read Guard feel Tackle
Nose Align: 0 Tech
Key: Guard feel Tackle
Resp: Drive
Weak Tackle Align: 4i Tech
Key: Guard
Resp: Read Guard feel Tackle
Dime Align: 60 Tech
Key: TE
Resp: Fit Inside Will; Outside-In on Ball
Sam Align: 1 yd. Outside TE
Key: TE
Resp: Press
Will Align: 1 yd Outside TE
Key: TE
Resp: Press
Mike Align: 00 Tech
Key: Center
Resp: Inside-Out on Ball
COWBOY PHILLY NOSE TO
ASSIGNMENTS
T T S
M
W
A D C
F
C
N
Anchor Align: 60 Tech
Key: TE
Resp: Fit Inside Sam; Outside-In on Ball
COVERAGES: 1) Clamp Free or 0 Zone Strong ck 1 Spy Strong
2) When in 1 Spy Strong, Mike & Dime move to 20 Tech and 50 Tech
NOTE: We will check to Okie Angle Tight 6-5 (or as Game Planned) vs. any Regular sets.
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61
BLACK
DEFENSE
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62
BLACK DEFENSE
The Black Front is a 4-3 Defense. The front will be played with Normal personnel. The
Defense will keep 7 men in the box, while also allowing OLB displacement versus WRs.
The Black front may be played in normal or long yardage situations.
FRONTS MOVEMENTS COMP ALIGNMENTS
1. Black 1. Snake 1. Shade
2. Black Even 2. Drive 2. Even Shade Tight
3. Spark 3. Even Double Eagle
4. Pinch 4. Switch
5. Strike 5. Show
6. Echo
7. Solid
I. ALIGNMENT RULES
A. Black: Dime will always align Strong & will give a Kick Right/Left call.
Dime & Quick play as true OLBs.
B. Black Even: Dime goes to the TE side at LB Depth.
II. COVERGE RULES
A. Dime & Quick are zone drop defenders; the End will be the OLB to the
Dime side and he will always rush the QB.
B. All Even digit coverages may be played.
C. Dime & Quick must know if they are strong or weak for zone drop
responsibilities.
D. Double-Digits may be used (e.g. 6/10)
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63
BLACK
T N T
C C
E
M D Q
A F
End Align: 7 Tech vs TE; 5 Tech vs SE
Stance: 2/3 Point Stance
Key: Triangle
Resp: Basic Read Okie
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Stance: 3 Point Stance
Key: 3 Tech-Guard; 2i Tech-Center Feel Guard
Resp: Gap Aligned In
Weak Tackle Align: 6i Tech vs TE; 5 Tech vs SE
Stance: 3 Point Stance
Key: Tackle to Backfield
Resp: C Gap
**Responsible for QB vs Option**
Mike Align: 10 Tech to TE Side
Stance: LB
Key: Center to Backfield Flow
Resp: TE Side: A Gap
SE Side: B Gap
Dime Align: 60 Tech vs TE; 50 Tech vs SE
Stance: LB
Key: Triangle
Resp: Ball To-C Gap
Ball Away-Cutback Player
TE Side: A Gap
SE Side: B Gap
ASSIGNMENTS
Quick Align: 70 Tech vs TE; 50 Tech vs SE
Stance: 2 Point Stance
Key: Triangle
Resp: Ball To-Basic Read Okie
Ball Away-Cutback Player
TE Side: A Gap
SE Side: B Gap
**Responsible for Reverse; Pitch vs Option**
COVERAGES: All Even Digits, Bandit, Clam and Mac Coverages
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64
BLACK VS TE WEAK & TWO TEs
T N T
C C
E
M D Q A
F
BLACK vs TE WEAK
BLACK vs TWO TEs
T N T
C C
E
M D Q
A F
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65
BLACK DRIVE
T N T
C C
E
M D Q
A F
End Align: Normal Black Rules
Key: Triangle
Resp: Basic Read
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: Guard
Resp: 3 Tech: Drive to 2i Tech
2i Tech: Drive to 3 Tech
Weak Tackle Align: Normal Black Rules
Key: Tackle
Resp: Basic Read
Mike Align: Normal Black Rules
Key: Center to Backfield Flow
Resp: TE Side: B Gap
SE Side: A Gap
ASSIGNMENTS
Dime & Quick Align: Normal Black Rules
Key: Normal Black Rules
Resp: Basic Read
Cutback: TE Side: A Gap
SE Side: B Gap
COVERAGES: Normal Black Coverages
NOTE: 1. Strong Tackle & Nose may Start from a Head Up Alignment on Guards
2. Can Run with Switch
3. Can Call Black Drive (To / Away / My Call)
Strong Tackle & Nose are Head Up Drive to a Shade
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66
BLACK IN
T N T
C C
E
M D Q
A F
End Align: Normal Black Rules
Key: Triangle
Resp: Basic Read
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: Guard
Resp: 3 Tech: Drive to 2i Tech
2i Tech: Basic Read
Weak Tackle Align: Normal Black Rules
Key: Tackle
Resp: Basic Read
Mike Align: Normal Black Rules
Key: Center to Backfield Flow
Resp: TE Side: B Gap
SE Side: B Gap
ASSIGNMENTS
Dime & Quick Align: Normal Black Rules
Key: Normal Black Rules
Resp: Basic Read
Cutback: TE Side: B Gap
SE Side: B Gap
COVERAGES: Normal Black Coverages
NOTE: 3 Tech may Start from a Head Up Alignment on Guard
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67
BLACK PINCH
T N T
C C
E
M D Q
A F
End Align: Anchor
Key: TE
Resp: Fire C Gap Squeeze Tackle
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: Guard
Resp: 3 Tech: Slant to A Gap
2i Tech: Basic Read
Weak Tackle Align: Normal; Cheat to 5 Tech vs SE
Key: Tackle
Resp: Slant to B Gap
Mike Align: Normal Black Rules
Key: Center to Backfield Flow
Resp: Basic Read
*Look for Ball to Bounce Outside*
ASSIGNMENTS
Dime & Quick Align: Normal Black Rules
Key: Near Guard to Backfield
Resp: Basic Read
*Look for Ball to Bounce Outside*
COVERAGES: Normal Black Coverages
NOTE: 1. Used in Short Yardage Situations
2. Call with Black Even Switch
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68
BLACK ECHO
T N T
C C
E
M D Q
A F
End Align: Normal Black Rules
Key: Triangle
Resp: Basic Read
*Action Away Climb Upfield for Boot*
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: Normal Black Rules
Resp: Basic Read
Weak Tackle Align: Normal Black Rules
Key: Tackle
Resp: Basic Read
*Action Away Climb Upfield for Boot*
Mike Align: Normal Black Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime & Quick Align: Normal Black Rules
Key: Normal Black Rules
Resp: Basic Read
COVERAGES: Normal Black Coverages
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69
BLACK SOLID
T N T
C C
E
M D Q
A F
End Align: Normal Black Rules
Key: TE
Resp: Upfield
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: Guard
Resp: Penetrate
Weak Tackle Align: Normal Black Rules
Key: Tackle
Resp: Penetrate
Mike Align: Normal Black Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime & Quick Align: Normal Black Rules
Key: Normal Black Rules
Resp: Basic Read
COVERAGES: Normal Black Coverages
NOTE: Used primarily in Passing Situations
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70
BLACK SHADE
T N T
C C
E
M D Q
A F
End Align: Normal Black Rules
Key: Triangle
Resp: Basic Read
Strong Tackle & Nose Align: 3 Tech to TE Side; 1 Tech to SE Side
Key: 3 Tech-Guard; 1 Tech-Center
Resp: Basic Read
Weak Tackle Align: Normal Black Rules
Key: Tackle
Resp: Basic Read
Mike Align: Normal Black Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime & Quick Align: Normal Black Rules
Key: Normal Black Rules
Resp: Basic Read
COVERAGES: Normal Black Coverages
NOTE: Used primarily in Passing Situations
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71
BLACK EVEN SHADE TIGHT
T N T
C C
E
M D
Q
A F
End Align: Normal Black Rules
Key: Triangle
Resp: Basic Read
Strong Tackle & Nose Align: 3 Tech to TE Side; 1 Tech to SE Side
Key: 3 Tech-Guard; 1 Tech-Center
Resp: Basic Read
Weak Tackle Align: 4i Tech
Key: Guard Feel Tackle
Resp: Basic Read
Mike Align: Normal Black Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime & Quick Align: Normal Black Rules
Key: Normal Black Rules
Resp: Basic Read
COVERAGES: Normal Black Coverages
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72
BLACK EVEN DOUBLE EAGLE
T N T
C C
E
M D
Q
A F
End Align: Normal Black Rules
Key: Triangle
Resp: Basic Read
Nose Align: Head Up Center
Key: Center
Resp: Basic Read
Strong & Weak Tackles Align: 3 Tech
Key: Guard
Resp: Basic Read
Mike Align: Normal Black Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime & Quick Align: Normal Black Rules
Key: Normal Black Rules
Resp: Basic Read
COVERAGES: Normal Black Coverages
NOTE: Can Call Beast Even Double Eagle
-
73
BLACK EVEN SWITCH
T N T
C C
E
M D Q
A F
End Align: 6i Tech
Key: Tackle
Resp: Basic Read
Strong Tackle & Nose Align: B Gap to TE Side; A Gap to SE Side
Key: Normal Black Rules
Resp: Basic Read
Weak Tackle Align: Normal Black Rules
Key: Tackle
Resp: Basic Read
Mike Align: Normal Black Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime Align: Head Up TE
Key: Near Guard to Backfield
Resp: Ball To- Alley Player (Play Off End)
Ball Away- Basic Read
COVERAGES: Normal Black Coverages
Quick Align: Normal Black Rules
Key: Near Guard to Backfield
Resp: Basic Read
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74
BLACK SHOW
T N T
C C
E
M D Q
A F
End Align: Outside TE; Inside Dime vs SE
Key: Triangle
Resp: D Gap
**Responsible for QB vs Option**
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: 3 Tech-Guard; 2i Tech-Center Feel Guard
Resp: Gap Aligned In
Weak Tackle Align: 5 Tech
Key: Tackle
Resp: C Gap
Mike Align: Show Blitz on LOS
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime Align: Show Blitz on LOS
Key: Near Guard to Backfield
Resp: Basic Read
COVERAGES: Normal Black Coverages
NOTE: Can Call with Switch: Black Even Switch Show Tight: Black Even Tight Show
Quick Align: Show Blitz on LOS
Key: Near Guard to Backfield
Resp: Basic Read
-
75
EVEN
DEFENSE
-
76
EVEN DEFENSE
The Even Front is a 6-1 Defense. The front will be played with Normal personnel. The
Defense will keep 7 men in the box, while also allowing OLB displacement versus WRs.
The Even front may be played in normal or long yardage situations.
FRONTS MOVEMENTS COMP ALIGNMENTS
1. Even 1. Snake 1. Shade
2. Even Backer Away 2. Drive 2. Shade Raven
3. Even Backer To 3. Spark 3. Double Eagle
4. Bear 4. Strike 4. Switch
5. Echo 5. Show
6. Solid
I. ALIGNMENT RULES
A. Even: Dime will always go to the TE side & give a Kick Right/Left
B. Even Backer Away: Dime will always go weak & give a Kick Right/Left
C. Even Backer To: Dime will always go strong & give a Kick Right/Left
D. Bear: Even rules for Dime. The Safety away from the Dime will invert to
a true 30 Technique late.
II. COVERGE RULES
A. Dime & Quick are zone drop defenders; the End will be the OLB to the
Dime side and he will always rush the QB.
B. All Even digit coverages may be played.
C. Dime & Quick must know if they are strong or weak for zone drop
responsibilities.
D. Double-Digits may be used (e.g. 6/10)
E. Bear vs a One Back set checks to Even
-
77
EVEN
T N T
C C
E
M
D Q
A F
End Align: Outside TE; Inside Dime vs SE
Key: Triangle
Resp: D Gap
**Responsible for Pitch vs Option**
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: 3 Tech-Guard; 2i Tech-Center Feel Guard
Resp: Gap Aligned In
Weak Tackle Align: 5 Tech
Key: Tackle
Resp: C Gap
Mike Align: 10 Tech to the TE Side
Key: Center to Backfield Flow
Resp: TE Side-A Gap; SE Side-B Gap
ASSIGNMENTS
Dime Align: Always to the TE in 6i Tech
No TE or 2 TEs use My Call Rules Key: TE-Tackle-Backfield-Ball
Resp: C Gap
COVERAGES: All Even Digits, Clam and Mac Coverages
Quick Align: 7 Tech vs 2 TE; Ghost vs SE
Key: Triangle
Resp: D Gap
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78
EVEN VS TE WEAK & TWO TEs
N T D
C C
T
M
Q E
A
F
EVEN vs TE WEAK
EVEN vs TWO TEs
T N T
C C
E
M
D Q
A F
-
79
EVEN DRIVE
T N T
C C
E
M
D Q
A F
End Align: Normal Even Rules
Key: Triangle
Resp: Basic Read
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: Guard
Resp: 3 Tech- Drive to 2i Tech
2i Tech- Drive to 3 Tech
Weak Tackle Align: Normal Even Rules
Key: Tackle
Resp: Basic Read
Mike Align: Normal Even Rules
Key: Center to Backfield Flow
Resp: TE Side-B Gap; SE Side-A Gap
ASSIGNMENTS
Dime & Quick Align: Normal Even Rules
Key: Normal Even Rules
Resp: Basic Read
Cutback TE Side-B Gap
SE Side-A Gap
COVERAGES: Normal Even Coverages
NOTE: 1. Strong Tackle & Nose May Start from a Head Up Alignment on Guard
2. Can Run with Switch
3. Can Call Even Drive (To / Away / Tight)
Strong Tackle & Nose are Head up and Drive to a Shade
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80
EVEN IN
T N T
C C
E
M
D Q
A F
End Align: Normal Even Rules
Key: Triangle
Resp: Basic Read
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: Guard
Resp: 3 Tech- Drive to 2i Tech
2i Tech- Basic Read
Weak Tackle Align: Normal Even Rules
Key: Tackle
Resp: Basic Read
Mike Align: Normal Even Rules
Key: Center to Backfield Flow
Resp: TE Side-B Gap; SE Side-B Gap
ASSIGNMENTS
Dime & Quick Align: Normal Even Rules
Key: Normal Even Rules
Resp: Basic Read
Cutback TE Side-B Gap
SE Side-B Gap
COVERAGES: Normal Even Coverages
NOTE: 3 Tech May Start from a Head Up Alignment on Guard
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81
EVEN ECHO
T N T
C C
E
M
D Q
A F
End Align: Normal Even Rules
Key: Triangle
Resp: Basic Read
**Action Away Climb Upfield for Boot**
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: Normal Even Rules
Resp: Basic Read
Weak Tackle Align: Normal Even Rules
Key: Tackle
Resp: Basic Read
**Action Away Climb Upfield for Boot**
Mike Align: Normal Even Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime & Quick Align: Normal Even Rules
Key: Normal Even Rules
Resp: Basic Read
COVERAGES: Normal Even Coverages
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82
EVEN SOLID
T N T
C C
E
M
D Q
A F
End Align: Normal Even Rules
Key: TE
Resp: Upfield
Strong Tackle & Nose Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: Guard
Resp: Penetrate
Weak Tackle Align: Normal Even Rules
Key: Tackle
Resp: Penetrate
Mike Align: Normal Even Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime & Quick Align: Normal Even Rules
Key: Normal Even Rules
Resp: Basic Read
COVERAGES: Normal Even Coverages
NOTE: Used Primarily in Passing Situations
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83
EVEN SHADE
T N T
C C
E
M
D Q
A F
End Align: Normal Even Rules
Key: Triangle
Resp: Basic Read
Strong Tackle & Nose Align: 3 Tech to TE Side; 1 Tech to SE Side
Key: 3 Tech-Guard; 1 Tech-Center
Resp: Basic Read
Weak Tackle Align: Normal Even Rules
Key: Tackle
Resp: Basic Read
Mike Align: Normal Even Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime & Quick Align: Normal Even Rules
Key: Normal Even Rules
Resp: Basic Read
COVERAGES: Normal Even Coverages
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84
EVEN SHADE RAVEN
T N T
C C
E
M
D Q
A F
End Align: Normal Even Rules
Key: Triangle
Resp: Basic Read
Strong Tackle & Nose Align: 3 Tech to TE Side; 1 Tech to SE Side
Key: 3 Tech-Guard; 1 Tech-Center
Resp: Basic Read
Weak Tackle Align: 4i Tech
Key: Guard Feel Tackle
Resp: Basic Read
Mike Align: Normal Even Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime & Quick Align: Normal Even Rules
Key: Normal Even Rules
Resp: Basic Read
COVERAGES: Normal Even Coverages
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85
EVEN DOUBLE EAGLE
T N T
C C
E
M
D Q
A F
End Align: Normal Even Rules
Key: Triangle
Resp: Basic Read
Nose Align: Head Up Nose
Key: Center
Resp: Basic Read
Strong & Weak Tackles Align: 3 Tech
Key: Guard
Resp: Basic Read
Mike Align: Normal Even Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime & Quick Align: Normal Even Rules
Key: Normal Even Rules
Resp: Basic Read
COVERAGES: Normal Even Coverages
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86
EVEN SWITCH
T N T
C C
D
M
E Q
A F
End Align: 6i Tech
Key: Tackle
Resp: Basic Read
Strong Tackle & Nose Align: TE Side-B Gap; SE Side-A Gap
Key: Normal Even Rules
Resp: Basic Read
Weak Tackle Align: Normal Even Rules
Key: Tackles
Resp: Basic Read
Mike Align: Normal Even Rules
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Dime Align: Head Up TE
Key: Near Guard to Backfield
Resp: Ball To-Alley Player (Play Off End)
Ball Away-Basic Read
COVERAGES: Normal Even Coverages
Quick Align: Normal Even Rules
Key: Near Guard to Backfield
Resp: Basic Read
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87
EVEN ONE BACK FORMATIONAL ADJUSTMENTS
T E D
M
C
Q
C
F
N T
A
Even Adjustment to Joker Formation Even Adjustment to Kings Formation
Q
D
M
E
C
A
C
T N T
F
E D
M
Q
A
C
F
T N T
C
Even Adjustment to Ace Formation
Q
D
M
A
E
C
F
T N T
C
Even Adjustment to Tens/Jacks Formation
-
88
EVEN ONE BACK FORMATIONAL ADJUSTMENTS continued
T Q D
M C
E
C
F
N T
A
Even Adjustment to Ace Trips Formation Even Adjustment to Queen Trips Formation
Q D M
E
C
A
C
T N T
F
E
D M Q
F
C
A
T N T
C
Even Adjustment to Queens Formation
-
89
EVEN BACKER AWAY
N T E
C C
Q
M
T
D
A F
End Align: Outside TE; 5 Tech vs SE
Key: Triangle vs TE; Tackle vs SE
Resp: D Gap
**Responsible for QB vs Option**
Strong Tackle Align: TE Side-6i Tech; SE Side-5 Tech
Key: 6i Tech-TE/Tackle; 5 Tech-Tackle
Resp: C Gap
Nose & Weak Tackle Align: 3 Tech to TE Side; 2i Tech to SE Side
Key: 3 Tech-Guard; 2i Tech-Center Feel Guard
Resp: Gap Aligned In
Mike Align: 10 Tech to TE Side
Key: Center to Backfield Flow
Resp: TE Side-A Gap; SE Side-B Gap
ASSIGNMENTS
Dime Align: 6i Tech vs TE; 50 Tech vs SE
Key: TE-Tackle-Backfield-Ball
Resp: C Gap
COVERAGES: All Even Digits, Clam and Mac Coverages
Quick Align: 7 Tech vs TE; Ghost vs SE
Key: Triangle
Resp: D Gap
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90
EVEN BACKER AWAY FORMATIONAL ADJUSTMENTS
N Q T
M
C
D
C
F
T E
A
PRO TWINS
Q
D
M
E
C
A
C
T N T
F
Q T
M
E
A
C
F
N T D
C
FLANK
D
T
M
A
Q
C
F
N T E
C
SPREAD
-
91
EVEN BACKER AWAY FORMATIONAL ADJUSTMENTS continued
JOKER KINGS
ACE ACE TRIPS
N Q T
M
C
D
C
F
T E
A
Q
D
M
E
C
A
C
T N T
F
Q T
M
E
A
C
F
N T D
C
N Q
T
M C
E
C
F
T D
A
-
92
EVEN BACKER AWAY FORMATIONAL ADJUSTMENTS continued
JACKS TENS
QUEENS QUEEN TRIPS
Q D M
E
C
A
C
T N T
F
E
D M Q
F
C
A
T N T
C
Q
D
M
F
E
C
A
T N T
C
Q
D M
F
E
C
A
T N T
C
-
93
EVEN BACKER TO
T N T
C C
E
M
D Q
A F
End Align: Outside TE; 5 Tech vs SE
Key: Triangle vs TE; Tackle vs SE
Resp: D Gap
**Responsible for Pitch vs Option**
Strong Tackle & Nose Align: TE Side-3 Tech; SE Side-2i Tech
Key: 3 Tech-Guard; 2i Tech-Center Feel Guard
Resp: Gap Aligned In
Weak Tackle Align: TE Side-6i Tech; SE Side-5 Tech
Key: Tackle
Resp: C Gap
Mike Align: 10 Tech to TE Side
Key: Center to Backfield Flow
Resp: TE Side-A Gap; SE Side-B Gap
ASSIGNMENTS
Dime Align: 6i Tech vs TE; 40 Tech vs SE
Key: TE-Tackle-Backfield-Ball
Resp: C Gap
COVERAGES: All Even Digits, Clam and Mac Coverages
Quick Align: 7 Tech vs TE; Ghost vs SE
Key: Triangle
Resp: D Gap
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94
EVEN BACK TO VS TE WEAK & TWO TEs
T N T
C C
E
M D
Q
A
F
EVEN BACKER TO vs TE WEAK
EVEN BACKER TO vs TWO TEs
T N T
C C
E
M
D Q
A F
-
95
BEAR
T N T
C C
E
M
D Q
A
F
End Align: Outside TE; Inside Dime vs SE
Key: Triangle
Resp: D Gap
**Responsible for Pitch vs Option**
Strong Tackle & Nose Align: TE Side-3 Tech; SE Side-2i Tech
Key: 3 Tech-Guard; 2i Tech-Center Feel Guard
Resp: Gap Aligned In
Weak Tackle Align: 5 Tech
Key: Tackle
Resp: C Gap
Mike Align: 30 Tech to TE Side
Key: Center to Backfield Flow
Resp: TE Side A Gap
ASSIGNMENTS
Dime Align: Use Even Rules
Key: TE-Tackle-Backfield-Ball
Resp: C Gap
COVERAGES: Steal, 0 Spy and Dagger Coverages
NOTE: Any One Back Formation Can Check to Even
Quick Align: 7 Tech vs 2 TE; Ghost vs SE
Key: Triangle
Resp: D Gap
Safety Align: Safety Away from Dime: 30 Tech
Safety to Dime: Deep 1/3 Alignment
Key: 30 Tech-Triangle
Deep 1/3-Uncovered Lineman
Resp: 30 Tech-B Gap
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96
BEAR FORMATIONAL ADJUSTMENTS
T E D
M
C
Q
C
F
N T
A
PRO TWINS
Q
D
M
E
C A C
T N T
F
E
M
Q
A
C F
T N T
C
FLANK
E T
M A
Q
C
F
N T D
C
SPREAD
D
-
97
BEAR FORMATIONAL ADJUSTMENTS continued
JOKER KINGS
ACE ACE TRIPS
T E D
M
C
Q
C
F
N T
A Q
D
M
E
C A
C
T N T
F
Q T
M
E
A
C
F
N T D
C
T E D
M C
Q
C
F
N T
A
-
98
BEAR FORMATIONAL ADJUSTMENTS continued
JACKS TENS
QUEENS QUEEN TRIPS
Q
E
M
D
C A C
T N T
F
E
D M Q
F
C A
T N T
C
Q
D
M
F
E
C
A
T N T
C
E
Q M F
T
C
A
N T D
C
-
99
BRONCO
DEFENSE
-
100
BRONCO DEFENSE
FRONTS MOVEMENTS
1. Bronco Away 1. Slant (To / Away / Tight)
2. Bronco To 2. Drive (To / Away / Tight)
3. Snake (To / Away / Tight)
I. ALIGNMENT RULES
A. Anchor Plays Basic Alignment Rules: Strong or to the Field
B. Bronco Away
1. Front Kicks Away from the Anchor. 2. Quick (Will) Aligns in a Hip/Walk and the End (Sam) Aligns in a 7 Tech vs TE or a
Loose 5 Tech vs SE.
3. Strong DT & Nose Align in 2i or 3 Tech Based upon the Alignment of the TE
Weak DT Aligns in a 5 Tech vs SE and a 6i vs a TE.
4. Mike and Dime Align in 30 Techs.
5. Secondary Aligns According to Coverage
C. Bronco To 1. Front Kicks To the Anchor
2. The Mike will Skate to #3 vs a Trips Formation. He will make a Skate call to the
Dime & the Dime will Skate over to Head Up on the Center.
3. The Dime will Skate to #2 Weak vs a 4 Quicks Formation. He will make a Skate call
to the Mike & the Mike will Skate over to Head Up on the Center.
II. COVERGE RULES
A. Bronco Away = Odd Digit Coverages
B. Bronco To = Even Digit Coverages
III. KICK CALL
A. The Dime will give the Kick Call (Right or Left) to tell the Front which way
to Align.
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101
BRONCO AWAY
T N T
C C
S
D M W A
F
Sam Align: 7 Tech vs TE; 5 Tech vs SE
Key: Triangle
Resp: Basic Read
Strong Tackle & Nose Align: TE Side-3 Tech; SE Side-2i Tech
Key: 3 Tech-Guard; 2i Tech-Center
Resp: Basic Read
Weak Tackle Align: 6i Tech vs TE; 5 Tech vs SE
Key: TE or Tackle
Resp: Basic Read
Mike & Dime Align: 30 Tech
Key: Triangle
Resp: Ball to TE-A Gap
Ball to SE-B Gap
ASSIGNMENTS
Will Align: Hip vs TE; Walk vs SE
Key: Triangle
Resp: Basic Read
COVERAGES: Odd Digit Coverages
NOTE: Option Rule: DE & Weak DT are Responsible for QB
Anchor & Quick are Responsible for Pitch
OLBs Must Communicate with the Secondary
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102
BRONCO TO
N T S
C C
T
D M
A
W
F
Sam Align: 7 Tech vs TE; 5 Tech vs SE
Key: Triangle
Resp: Basic Read
Nose & Weak Tackle Align: TE Side-3 Tech; SE Side-2i Tech
Key: 3 Tech-Guard; 2i Tech-Center
Resp: Basic Read
Strong Tackle Align: 6i Tech vs TE; 5 Tech vs SE
Key: TE or Tackle
Resp: Basic Read
Mike & Dime Align: 30 Tech
Key: Triangle
Resp: Ball to TE-A Gap
Ball to SE-B Gap
ASSIGNMENTS
Will Align: Hip vs TE; Walk vs SE
Key: Triangle
Resp: Basic Read
COVERAGES: Even Digit Coverages
NOTE: Option Rule: DE & Strong DT are Responsible for QB
Anchor & FS/CB are Responsible for Pitch
OLBs Must Communicate with the Secondary
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103
BRONCO DRIVE PACKAGE
T N T
C C
S
D M W A
F
Sam Align: 7 Tech vs TE; 5 Tech vs SE
Key: Triangle
Resp: Basic Read
Strong Tackle Align: 2 Tech
Key: Man Driving To, Feel Man Aligned On
Resp: Drive
Nose Align: 2 Tech
Key: Man Driving To, Feel Man Aligned On
Resp: Drive
Mike Align: 30 Tech
Key: Triangle
Resp: DL Drives Outside:
Ball To/Away- A Gap
ASSIGNMENTS
Will Align: Hip vs TE; Walk vs SE
Key: Triangle
Resp: Basic Read
COVERAGES: Coverages Correspond to Front:
Bronco Away = Odd Digit
Bronco To = Even Digit
NOTE: Can Call Drive (To / Away / Tight) with any Bronco Front
Weak Tackle Align: 6i Tech vs TE; 5 Tech vs SE
Key: TE or Tackle
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: DL Drives Inside:
Ball To- B Gap
Ball Away- Cutback B Gap
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104
BRONCO SLANT PACKAGE
T N T
C C
S
D M W A
F
Sam Align: Anchor vs TE; 5 Tech vs SE
Key: Ball
Resp: Fire C Gap
Strong Tackle Align: 2 Tech
Key: Man Slanting To, Feel Man Aligned On
Resp: Slant
Nose Align: 2 Tech
Key: Man Slanting To, Feel Man Aligned On
Resp: Slant
Mike Align: 30 Tech
Key: Triangle
Resp: DL Slants Inside:
Ball To- B Gap
Ball Away- Cutback B Gap
ASSIGNMENTS
Will Align: Hip vs TE; Walk vs SE
Key: Triangle
Resp: Basic Read
COVERAGES: Coverages Correspond to Front:
Bronco Away = Odd Digit
Bronco To = Even Digit
NOTE: Can Call Slant (To / Away / Tight) with any Bronco Front
Weak Tackle Align: Head Up vs TE; 5 Tech vs SE
Key: Feel TE or Tackle
Resp: Slant
Dime Align: 30 Tech
Key: Triangle
Resp: DL Drives Outside:
Ball To- A Gap
Ball Away- Cutback A Gap
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105
BRONCO SNAKE PACKAGE
T N T
C C
S
D M W A
F
Sam Align: 7 Tech vs TE; 5 Tech vs SE
Key: Ball
Resp: C Gap
Strong Tackle Align: 3 Tech / 2i Tech
Key: Man Driving To
Resp: Basic Read Drive
Nose Align: 3 Tech / 2i Tech
Key: Man Driving To
Resp: Basic Read Drive
Mike Align: 30 Tech
Key: Triangle
Resp: Basic Read Bronco Drive
ASSIGNMENTS
Will Align: Hip vs TE; Walk vs SE
Key: Triangle
Resp: Basic Read
COVERAGES: Coverages Correspond to Front:
Bronco Away = Odd Digit
Bronco To = Even Digit
NOTE: Can Call Bronco (To / Away) Snake (To / Away / Tight)
Weak Tackle Align: 6i Tech vs TE; 5 Tech vs SE
Key: Tackle
Resp: Basic Read
Dime Align: 30 Tech
Key: Triangle
Resp: Basic Read Bronco Drive
-
106
PRO
DEFENSE
-
107
PRO DEFENSE
The Pro Defense is a Pass-Oriented Defense. We will Substitute Personnel to get our
best combination of Pass Rushers and Pass Defenders in the Game.
I. ALIGNMENT RULES
A. Dime will Always Align to the TE Side in a 6i Technique 1. No TE: Align in a 60 Technique, widen vs a SE
2. No TE or 2 TEs: Align Weak
B. Nickel will Always Align in a Hip or Walk Position
1. No TEs: Align Strong 2. 2 TEs: Align Strong in a 60 Technique
C. DEs will Always Rush the QB
D. Nickel & Dime must Communicate Me-You with the DE when Blitzing
II. COVERGE RULES
A. We will use Even Digit & Man Coverages
B. One Back Checks: 1. Trips: Base Rule is to Check to Cover 8 (unless in MAC) or as Game Planned
2. 4 Quicks: Stay with the Call or Check to Game Planned Coverage
III. LOOSE ALIGNMENT ADJUSTMENTS
A. When Loose is Called in the Huddle, the Dime will Adjust to a 60 or
Game Planned Alignment
IV. COMPLIMENTARY ALIGNMENTS
A. Pro Shade
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PRO DEFENSE
T T E
C C
E D
M N
A F
Strong End Align: Loose 7 Tech vs TE; Ghost vs SE
Key: Triangle
Resp: Basic Read (Always Press)
Strong Tackle Align: 3 Tech to TE; 2i Tech to SE
Key: 3 Tech-Guard; 2i Tech-Center Feel Guard
Resp: Basic Read
Weak Tackle Align: 2i Tech to SE; 3 Tech to TE
Key: 2i Tech-Center Feel Guard; 3 Tech-Guard
Resp: Basic Read
Mike Align: 10 Tech to TE
Key: Center to Backfield Flow
Resp: Basic Read
ASSIGNMENTS
Nickel Align: 60 Tech vs TE; Walk vs SE
Key: Triangle
Resp: Basic Read - Pro
COVERAGES: All Even Digits, Mac and Trips Coverages
Weak End Align: Ghost vs SE; Loose 7 Tech vs TE
Key: Triangle
Resp: Basic Read (Always Press)
Dime Align: 6i Tech
Key: TE
Resp: Basic Read Even Front
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PRO DEFENSE FORMATIONAL ADJUSTMENTS
T E D
M
C
N
C
F
T E
A
Pro Adjustment to Joker Formation Pro Adjustment to Kings Formation
N
D
M
E
C
A
C
E T T
F
E D
M Q
A
C
F
T T E
C
Pro Adjustment to Ace Formation
N
D
M
A
E
C
F
T T E
C
Pro Adjustment to Tens/Jacks Formation
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PRO DEFENSE FORMATIONAL ADJUSTMENTS continued
T E D
M C
E
C
F
T
N
A
Pro Adjustment to Ace Trips Formation Pro Adjustment to Queen Trips Formation
N D M
E
C
A
C
E T T
F
E
D M N
F
C
A
T T E
C
Pro Adjustment to Queens Formation
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111
BLUE
DEFENSE
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112
BLUE DEFENSE
The Blue Defense is a Front used in Passing Situations. Like the Pro Defense, we will
Substitute Personnel to get the best Pass Rushers and Pass Defenders in the Game.
I. ALIGNMENT RULES
A. Nickel will Always Align on #2 Strong
B. Mike LB will Align the same as Bronco vs Two Backs
1. Trips: Skate Closer to Inside Alignment on #3 Strong 2. 4 Quicks: May Skate to true MLB; Dime will give Skate Call 3. May Loosen Alignment Depth Based on Down & Distance when Aligned on #3
C. Dime will Always Align Weak unless there is a Trips Set 1. Trips: Align off of #3
2. 4 Quicks: Skate Closer to Inside Alignment on #2 Weak
II. COVERGE RULES
A. Can Play all Even Digit Coverages, Weasel & Mac Coverages
B. Nickel & Dime will look to RE-ROUTE Receivers Outside
C. Secondary will Play Normal Coverage Rules
III. MOTION RULES
A. Will not Affect Coverage unless Trips Check is Required
B. Nickel, Mike & Dime may have to Adjust Based on the Formation
C. Nickel, Mike & Dime play Pro Coverage Rules
D. Motion to Trips Weak: Check to Trips Check or Cover 8
IV. OPTION
A. DEs Play QB
B. Secondary Plays Pitch
V. PURPLE
A. The Blue Front played with Regular Personnel.
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BLUE DEFENSE
T T E
C C
E
N M D
A F
DEs Align: Loose 7 Tech vs TE; 5 Tech vs. SE
Key: Triangle
Resp: Basic Read - Pro
DTs Align: 3 Tech to TE; 2i Tech to SE
Key: 3 Tech-Guard; 2i Tech-Center Feel Gua