17-oct-02 the keys to rapid development and dissemination of multimedia-rich, inter- active earth...
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17-Oct-0217-Oct-02
http://http://tmf.gg.uwyo.edutmf.gg.uwyo.edu
The keys to rapid development and dissemination of multimedia-rich, inter-
active Earth science learning applications: educational objects and synergy
James D. MyersJames D. Myers11, Scott R. Linneman, Scott R. Linneman2 2 & James & James E. McClurgE. McClurg11
11Department of Geology and Geophysics, University of WyomingDepartment of Geology and Geophysics, University of Wyoming
22Geology Department, Western Washington UniversityGeology Department, Western Washington University
Educational Objects: DefinitionEducational Objects: Definition
• software for education, training or expertise transfer
• characteristics:– discoverable– modular– interoperable
• can be combined to create new learning applications
Educational Objects: ClassesEducational Objects: Classes
• exploratory modules
• visual components
• assessment tools
• virtual experiences
• electronic documents
Educational Objects: Exploratory ModulesEducational Objects: Exploratory Modules
• explore process, concept or event
• qualitative or quantitative
• interactive with differing levels of user control and input
• address variety of learning levels
Educational Objects: Exploratory ModulesEducational Objects: Exploratory Modules
Educational Objects: Visual ComponentsEducational Objects: Visual Components
• graphic representation of the world– documentary– imagined
• illustrate time, motion and space– scope/scale/power
• introduce students to regions/processes outside personnel experience
Educational Objects: Visual ComponentsEducational Objects: Visual Components
Educational Objects: Assessment ToolsEducational Objects: Assessment Tools
• provide feedback to student & instructor• summative or formative• immediate learner feedback• access all levels of learning• employ multimedia• tools can be:
– deployed at any point in a learning application– mixed and matched to create quizzes & exams
• linked to other learning resources
Educational Objects: Assessment ToolsEducational Objects: Assessment Tools
• traditional– T/F, fill-in-the-blank, multiple choice, ordering,
matching
• electronic– drag and drop– hot spot– ConcepTests– Venn diagrams
Educational Objects: Virtual ExperiencesEducational Objects: Virtual Experiences
• experience places, events and processes
• learner directed
• non-linear
• multiple-layers of information
• self-contained
• variable complexity
Educational Objects: Virtual ExperiencesEducational Objects: Virtual Experiences
• variety of functions:– field trips– excursions– process investigations– regional tours– field projects– Earth system – human interactions– site visits
Educational Objects: Virtual ExperiencesEducational Objects: Virtual Experiences
Educational Objects: Electronic DocumentsEducational Objects: Electronic Documents
• media-rich and interactive
• address different learning styles
• immediate feedback
• non-linear and learner directed
• employ: exploration, inquiry, observation
• built-in assessment
Educational Objects: Electronic DocumentsEducational Objects: Electronic Documents
Educational Objects: Electronic DocumentsEducational Objects: Electronic Documents
• types of electronic documents:– event descriptions– in-depth exercises– study guides– lecture notes– electronic textbooks– lab materials
• activity• lab exercise• lab manual
Educational Objects: Secondary ObjectsEducational Objects: Secondary Objects
Educational Objects: Virtual ExperiencesEducational Objects: Virtual Experiences
Educational Objects: Electronic DocumentsEducational Objects: Electronic Documents
Using EOs to Create Learning ApplicationsUsing EOs to Create Learning Applications
Using EOs to Create Learning ApplicationsUsing EOs to Create Learning Applications
Using EOs to Create Learning ApplicationsUsing EOs to Create Learning Applications
Using EOs to Create Learning ApplicationsUsing EOs to Create Learning Applications
Using EOs to Create Learning ApplicationsUsing EOs to Create Learning Applications
http://tmf.gg.uwyo.eduhttp://tmf.gg.uwyo.edu
SummarySummary
• educational objects are standalone software “chunks”
• reused and recombined to produce learning applications
• two roles for educators– developers: creates primary objects– users: produce secondary objects
• Earth science needs object dissemination method