13. comics, cartoons and animation

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comics, cartoons and animation

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Classroom presentation for NC Media Studies students on Comics, Cartoons and Animation

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Page 1: 13. comics, cartoons and animation

comics, cartoons and animation

Page 2: 13. comics, cartoons and animation

lesson objectives

Page 3: 13. comics, cartoons and animation

one Identify the codes and

conventions of comics,

cartoons and animations.

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two Understand how comics, cartoons and animations

attract target audiences.

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three Identify types of animation and their effects on

audiences.

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character types

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vladimir propp (1928) Suggested that in any story

there are only a limited

number of character types.

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hero The central protagonist of

the narrative who drives it

forward and has some kind of

quest or mission.

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heroine or princess Acts as a reward for the

hero for succeeding the quest.

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villain Seeks to stop the hero from

succeeding in the quest, while

presenting a genuine threat.

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donor or mentor Gives the hero important

information or equipment to

help him or her in the quest.

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helper Accompanies the hero on the

quest, and can even help the

hero to succeed, but cannot

themselves complete the quest.

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Some characters can fulfil

two or more functions. For

example, the heroine can also

be the helper.

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comics techniques

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text boxes Small boxes of text which give

details that would be hard to show in pictures alone.

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frame links Text placed between the frames

to help reader understand

events which may have

happened after the last frame

and before the next.

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speech bubbles Words of speech placed in a

bubble pointing towards the

mouth of the character.

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thought bubbles Like speech bubbles, but

words are placed in cloud-shaped bubbles to show what

character is thinking.

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sound words comics give the impression of

sounds by using inventive

onomapthopeic words like

‘pow’ and ‘zapp!!’.

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emotion words Like sound words, comics

also use words to show

exactly how a character is

feeling.

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facial expressions Simple alterations to a

character’s face to show

emotion.

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movement lines Comic frames give the

impression of movement by

adding small lines around

edges of characters.

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animation techniques

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line drawing This technique was used by

the first animators.

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They drew a figure, framed

in a background, many

times, each time making

tiny adjustments.

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They filmed each picture for

just a frame or two. When

the film was shown at

normal speed the figure

appeared to move.

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model animation A scale model of a character

is moved and filmed in very

small stages.

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This technique uses

software that allows the

camera to film single frames to crate the effect of

start-stop motion.

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computer-generated imagery (CGI) Uses computer graphics to

generate special effects.

Page 40: 13. comics, cartoons and animation