02 did you knownie-images.s3.amazonaws.com/gall_content/2019/9/2019_9$file26_s… · to choose our...

1
“Every flower is a soul blossoming in nature.” GÉRARD DE NERVAL, FRENCH WRITER AND POET Mona Mehta: Your guru Haidakhan Baba, who died 34 years ago, is be- lieved to have been an in- carnation of Mahavatar Babaji. What are the main teachings you im- bibed from him? Arvind Lal: I have tried to share my experiences in my book, Corporate Yogi. The idea was to share the aware- ness that in this tough, hi- tech, high speed world, there is still room for spirituality. I am not a saffron clad yogi meditating in the Hi- malayas, but for people like us who want to get closer to God in Kali Yuga, Babaji’s advise is: ‘Do Karma Yoga, Japa Yoga and cultivate three universal qualities, satya, saralta and prem — truth, simplicity and love. Simplicity means leading a simple life that is not os- tentatious. Bill Gates and Azim Premji are rich, yet they choose to lead simple lives and do a lot of philan- thropy. What we need today is universal love. If you cul- tivate these qualities and car- ry out your work as an offer- ing to God, you are on the right track. Arvind Lal is Chairman & MD, Dr Lal PathLabs Bend but don’t break Be flexible, but firmly rooted What looks vulnerable is strong Allow what comes, to come Find wisdom in emptiness Let go of burdens and spring back Commit to continuous growth Express usefulness through being Readiness is being present Strength lies within. Anonymous Never think hard about the past. It brings tears. Don’t think more about the future. It brings fears. Live this moment with a smile. It brings cheers. Gabriel G Marquez SACRED SPACE Bishop Lalachan Abraham W e always have a choice when we speak. God has given us incredible freedom to choose our words. Some words bring darkness and despair, and are rooted in fear. Some words, rooted in love, bring light and hope. Words are incredibly power- ful. They can build, enco- urage and motivate. Words can also tear down, hurt and cause horrible scars. Our words also reveal the state of our heart. Jesus said, “Out of the abundance of the heart the mouth speaks.” Whatever fills our heart inevitably comes out. If you claim to be reli- gious but don't control your tongue, you are fooling your- self, and your religion is worthless, according to James 1:26. One of the first evidences of true religion is that our tongues are under control. Spoken words can never be retrieved. The scripture warns, "Let no cor- rupt communication proceed out of your mouth, but that which is good to the use of edifying, that it may minis- ter grace unto the hearers." (Ephesians 4:29) "Life and death are in the power of the tongue, and those who love it will eat its fruit." Simplicity means leading a simple life that is not ostentatious KARMA: GOOD & BAD BAMBOO LESSONS By eating pure food, the mind becomes pure. Chandogya Upanishad When diet is wrong, medicine is of no use. When diet is correct, there is no need of medicine. Ayurvedic Proverb The spirit cannot endure the body when overfed, but, if underfed, the body cannot endure the spirit. St Francis de Sales Preserve and treat food as you would your body, remembering that in time, food will be your body. B W Richardson What You Eat SPEAK WORDS THAT UPLIFT 02 ht t p:// www .spe akingtr ee .in Do you know about the people working behind the scenes to create video games? Yes, we are aware about top game developers 20% No, we are only concerned with playing the game 80% Yes, at least we will be more aware about their working conditions etc 75% No, it won't make any difference to how we consume entertainment 25% By creating awareness through campaigns in schools about labour laws 45% Making responsible choices while choosing the entertainment 55% Does asking questions like who are the people behind all that we con- sume make us more empathetic? How can you help game developers and other behind-the-scene workers who go through tough work conditions? For many people, the chance to make video games is a dream job — but the working conditions in the game industry can be six-day working weeks, 24-hour shifts and unrelenting stress! Have you heard of “crunch”? It is a reality here. Does anyone care? Is anyone listening? — HASAN MINHAJ, show presenter Have you wondered how the food you eat, clothes you wear and games you play come to you by the sheer dint of someone’s hard work and toil? Times NIE finds out TIMES NIE SURVEY UNIONISING IS A GOOD IDEA! All new game updates come at the cost of herculean work hours put in by coders who have been exploited to the core. I am glad they have decided to unionise in order to ensure their welfare is protected. AARON MUKHOPADHYAY, class XI, NPS Koramangala, Bengaluru UNSUNG HEROES NEED CREDIT TOO It is time every field and industry start openly crediting the people working behind the scenes – that’s the least they deserve. Industries should also be rewarding these unsung heroes. AJ KANISHQ CHARAN, class XII, SJT Surana Jain Vidyalaya, Chennai CURIOSITY IS THE NEED OF THE HOUR We should be curious about who developed what we consume and the pain that he/she has taken to make it. When we understand the process it will develop in us a sense a respect making us evaluative and empa- thetic. ADITYA SHUKLA, class IX, Prakash Higher Secondary School, Ahmedabad LET’S KNOW MORE In industries such as gaming, craft and tra- ditional art, people willingly devote their time and sweat because they are passion- ate about their jobs but employers use this to exploit them. We need to know what actually goes on. ABINAYA SUBOYIN, class XII. Greets Public School, Ernakulam NOT EVERYTHING IS A CAKEWALK Video game makers recreate their imagi- nation in the virtual world. It’s ironic that these people are deprived of their basic rights. What makes it worse is that their hardships are unheard of because people are not aware. RUTUJA BALRAJ, class X, Sacred Heart School, Kalyan TEACHES US TO VALUE WORK Learning about people behind the cur- tain makes us empathetic and teaches us to value their work. The food we eat goes through many processes and we should know all about it. MOKSHA MAHESHWARI, class X, Udgam School For Children, Ahmedabad BE AWARE TO FEEL FOR OTHERS We consume goods and services at a blistering pace, not thinking about the pains that have gone into providing it to us. The least we can do is respect the effort which goes into their making. AMEYA DIXIT, class X, NES National Public School, Mumbai A LITTLE PRESSURE IS ALL IT TAKES In the gaming industry, which faces prob- lems ranging from unfair working condi- tions to endemic sexism, there is no aware- ness about these issues. Pressure from consumers goes a long way in changing the practices of corporations. ADITYA SINGH, class X, Ramjas School, Delhi STUDENTS ON WHY WE SHOULD ASK QUESTIONS W orkers making clothes that end up in the stores of the big names on the high street have testified to a shocking regime of abuse, threats and poverty pay. Many workers in Indian factories earn so little that an en- tire month’s wages would not buy a sin- gle item they produce. Physical and verbal abuse is rife. Work- ers who fail to meet tar- gets are be- rated, called “dogs and donkeys”, and told to “go and die”. Many workers who toil long hours claim they are cheated by their em- ployers. The way out? “Spread awareness first. Rest will depend on the pressure we manage to create,” said Maneka Goswami, a sociologist in Delhi. C oated in explosive dust, chil- dren and their parents handle a potential disaster in homes and fields near Delhi to produce crack- ers that illuminate the Diwali skies. They have no formal training, modern ma- chines or safety gear as they fill gun- powder into small earthen pots, rocket tubes and paper shells. That’s how a large, unorganised part of the country makes fire- works. Most of their workforce were seen using ex- plosives to make crack- ers in a cata- strophic, ama- teurish man- ner. “They are paid 10 paise for making one cracker. Is it even worth it? Let’s start by asking the right questions,” adds Goswami. 100-hour weeks and on-the-spot sackings... I n order to create a game that features dynamically new features, developers have to put in hundreds of hours’ over- time in the run-up to the game’s release. This period is known as the “crunch” within the $109bn (£85bn) industry. Crunch is described as the point where the employer says, “we need to rack up the amount of work we’re doing into overdrive to hit the deadline”. Some not-for-profit or- ganisations are creating international move- ments focused on trying to tackle this “crunch” and discrimination by forming a recognised trade union for the industry – something that the video game industry has so far lacked. The experience of coders and employees is not unique and is considered a “part of the culture of the industry”. But employees believe that they have had enough. With on-the-spot sackings be- coming a trend, workers are left with no option but to form unions. Workers (in the garment manufacturing industry) who toil long hours, claim that while earning a livelihood for the family, they are cheated by their employers. They neither have health insurance, nor are they given severance NOT A CRACKING DEAL More than 85% of employees in the consumer durable industries attested to being asked to work beyond their contracted hours. The incessant overtime and commitment to tight dead- lines is taking its toll on employees... Develop a campaign based on ‘Take a stand and protest’. Share it with [email protected]. You can also log in to www.toistudent.com. Register NOW! How You Can Help To-do Garment torment Photo: Getty Images DID YOU KNOW The workers have no formal training, machines or safety gear as they fill gun- powder into small earthen pots, rocket tubes and paper shells. “Let’s first unite and start ask- ing the right questions about legalities etc,” say experts Photo: Getty Images Photo: Getty Images Photo: Getty Images

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Page 1: 02 DID YOU KNOWnie-images.s3.amazonaws.com/gall_content/2019/9/2019_9$file26_S… · to choose our words. Some words bring darkness and despair, and are rooted in fear. ... to how

“Every flower is a soul blossoming in nature.”GÉRARD DE NERVAL, FRENCH WRITER AND POET

Mona Mehta: Your guruHaidakhan Baba, whodied 34 years ago, is be-lieved to have been an in-carnation of MahavatarBabaji. What are themain teachings you im-bibed from him?■ Arvind Lal: I have tried toshare my experiences in mybook, Corporate Yogi. Theidea was to share the aware-

ness that in this tough, hi-tech, high speed world, thereis still room for spirituality.

I am not a saffron cladyogi meditating in the Hi-malayas, but for people like uswho want to get closer to Godin Kali Yuga, Babaji’s adviseis: ‘Do Karma Yoga, Japa Yogaand cultivate three universal

qualities, satya, saralta andprem — truth, simplicity andlove.

Simplicity means leadinga simple life that is not os-tentatious. Bill Gates and

Azim Premji are rich, yetthey choose to lead simplelives and do a lot of philan-thropy. What we need todayis universal love. If you cul-tivate these qualities and car-ry out your work as an offer-ing to God, you are on theright track. ■Arvind Lal is Chairman &

MD, Dr Lal PathLabs

Bend but don’t breakBe flexible, but firmly rootedWhat looks vulnerable is strongAllow what comes, to comeFind wisdom in emptinessLet go of burdens and spring back Commit to continuous growth Express usefulness through beingReadiness is being presentStrength lies within.

— Anonymous

Never think hard about the past.It brings tears. Don’t think moreabout the future. It brings fears.Live this moment with a smile. Itbrings cheers.

— Gabriel G Marquez

SACREDSPACE

Bishop Lalachan Abraham

We always have achoice when wespeak. God has

given us incredible freedomto choose our words. Somewords bring darkness anddespair, and are rooted infear. Some words, rooted inlove, bring light and hope.Words are incredibly power-ful. They can build, enco-urage and motivate. Words

can also tear down, hurt andcause horrible scars. Ourwords also reveal the state ofour heart. Jesus said, “Outof the abundance of theheart the mouth speaks.”Whatever fills our heartinevitably comes out.

If you claim to be reli-gious but don't control yourtongue, you are fooling your-self, and your religion isworthless, according to

James 1:26. One of the firstevidences of true religion isthat our tongues are undercontrol. Spoken words cannever be retrieved. Thescripture warns, "Let no cor-rupt communication proceedout of your mouth, but thatwhich is good to the use ofedifying, that it may minis-ter grace unto the hearers."(Ephesians 4:29) "Life anddeath are in the power of thetongue, and those who loveit will eat its fruit."

Simplicity means leading a simple life thatis not ostentatious

KARMA: GOOD & BADBAMBOO LESSONS

By eating pure food, the mind becomes pure.Chandogya UUpanishad

✥When diet is wrong,

medicine is of no use.

When diet is correct, there isno need of medicine. Ayurvedic PProverb

✥The spirit cannot endure thebody when overfed, but, ifunderfed, the body cannot

endure the spirit. St FFrancis dde SSales

✥Preserve and treat food as you would your body,

remembering that in time,food will be your body.

B WW RRichardson

What You Eat

SPEAK WORDS THAT UPLIFT

02

http://www.speakingtree.in

Do you know about the people working behind the scenes to

create video games?

Yes, we are awareabout top game

developers

20%

No, we are only concerned with

playing the game

80%

Yes, at leastwe will be more aware

about their workingconditions etc

75%

No, it won't make any differenceto how we consume

entertainment

25%

By creatingawareness through

campaigns in schoolsabout labour laws

45%

Making responsible choiceswhile choosing the

entertainment

55%

Does asking questions like who arethe people behind all that we con-sume make us more empathetic?

How can you help game developers andother behind-the-scene workers who go

through tough work conditions?

Formany people, the

chance to make videogames is a dream job —

but the working conditions in thegame industry can be six-day workingweeks, 24-hour shifts and unrelentingstress! Have you heard of “crunch”?

It is a reality here. Does anyonecare? Is anyone listening?

— HASAN MINHAJ, show presenter

Have you wondered howthe food you eat, clothesyou wear and games youplay come to you by thesheer dint of someone’s

hard work and toil?Times NIE finds out

TIM

ES N

IE S

URV

EY

UNIONISING IS A GOOD IDEA! All new game updates come at the cost ofherculean work hours put in by coderswho have been exploited to the core. I amglad they have decided to unionise inorder to ensure their welfare is protected.AARON MUKHOPADHYAY, class XI, NPSKoramangala, Bengaluru

UNSUNG HEROES NEED CREDIT TOOIt is time every field and industry startopenly crediting the people workingbehind the scenes – that’s the least theydeserve. Industries should also berewarding these unsung heroes.AJ KANISHQ CHARAN, class XII, SJTSurana Jain Vidyalaya, Chennai

CURIOSITY IS THE NEED OF THE HOURWe should be curious about who developedwhat we consume and the pain that he/shehas taken to make it. When we understandthe process it will develop in us a sense arespect making us evaluative and empa-thetic. ADITYA SHUKLA, class IX, PrakashHigher Secondary School, Ahmedabad

LET’S KNOW MOREIn industries such as gaming, craft and tra-ditional art, people willingly devote theirtime and sweat because they are passion-ate about their jobs but employers use thisto exploit them. We need to know whatactually goes on. ABINAYA SUBOYIN, classXII. Greets Public School, Ernakulam

NOT EVERYTHING IS A CAKEWALKVideo game makers recreate their imagi-nation in the virtual world. It’s ironicthat these people are deprived of theirbasic rights. What makes it worse is thattheir hardships are unheard of becausepeople are not aware. RUTUJA BALRAJ,class X, Sacred Heart School, Kalyan

TEACHES US TO VALUE WORK Learning about people behind the cur-tain makes us empathetic and teachesus to value their work. The food we eatgoes through many processes and weshould know all about it. MOKSHA MAHESHWARI, class X, UdgamSchool For Children, Ahmedabad

BE AWARE TO FEEL FOR OTHERS We consume goods and services at ablistering pace, not thinking about thepains that have gone into providing it tous. The least we can do is respect theeffort which goes into their making. AMEYA DIXIT, class X, NES National Public

School, Mumbai

A LITTLE PRESSURE IS ALL IT TAKES In the gaming industry, which faces prob-lems ranging from unfair working condi-tions to endemic sexism, there is no aware-ness about these issues. Pressure fromconsumers goes a long way in changing thepractices of corporations. ADITYA SINGH,class X, Ramjas School, Delhi

STUDENTSON WHY WE

SHOULDASK

QUESTIONS

Workers making clothes that endup in the stores of the big nameson the high street have testifiedto a shocking regime of abuse,

threats and poverty pay. Many workers inIndian factories earn so little that an en-tire month’s wages would not buy a sin-gle item they produce. Physical and verbalabuse isrife. Work-ers who failto meet tar-gets are be-rated, called“dogs anddonkeys”,and told to“go and die”. Many workers who toil longhours claim they are cheated by their em-ployers. The way out? “Spread awarenessfirst. Rest will depend on the pressure wemanage to create,” said Maneka Goswami,a sociologist in Delhi.

Coated in explosive dust, chil-dren and their parents handle apotential disaster in homes andfields near Delhi to produce crack-

ers that illuminate the Diwali skies. Theyhave no formal training, modern ma-chines or safety gear as they fill gun-powder into small earthen pots,rocket tubes and paper shells.That’s how a large, unorganisedpart of the country makes fire-works. Most of their workforce

were seenusing ex-plosives tomake crack-ers in a cata-strophic, ama-teurish man-ner. “Theyare paid 10 paise for

making one cracker. Is it even worth it?Let’s start by asking the right questions,”adds Goswami.

100-hour weeksand on-the-spot sackings...

In order to create a game that featuresdynamically new features, developershave to put in hundreds of hours’ over-time in the run-up to the game’s release.

This period is known as the “crunch”within the $109bn (£85bn) industry.Crunch is described as the point where theemployer says, “we need to rack up theamount of work we’re doing into overdriveto hit the deadline”. Some not-for-profit or-ganisations are creating international move-ments focused on trying to tackle this“crunch” and discrimination by forming arecognised trade union for the industry –

something that the video game industry hasso far lacked. The experience of coders andemployees is not unique and is considereda “part of the culture of the industry”. Butemployees believe that they have hadenough. With on-the-spot sackings be-coming a trend, workers are left withno option but to form unions.

Workers(in the garment

manufacturing industry)who toil long hours, claim thatwhile earning a livelihood for

the family, they are cheated bytheir employers. They neither

have health insurance, norare they given

severance

NOT A CRACKING DEAL

Morethan 85% of

employees in the consumer durable industries

attested to being asked to workbeyond their contracted hours.

The incessant overtime andcommitment to tight dead-

lines is taking its toll onemployees...

Develop a campaign based on ‘Take a stand and protest’. Share it [email protected]. You can also log in towww.toistudent.com. Register NOW!

How You Can HelpTo-do

Garment torment

Phot

o:Ge

tty

Imag

es

DID YOU KNOW

Theworkers have no

formal training, machinesor safety gear as they fill gun-powder into small earthen pots,rocket tubes and paper shells.

“Let’s first unite and start ask-ing the right questions about

legalities etc,” sayexperts

Phot

o:Ge

tty

Imag

es Phot

o:Ge

tty

Imag

es

Photo: Getty Images