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www.informatics.uiu c.edu Computer & Information Science & Engineering – What’s All This? Marc Snir July 2008

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Page 1: Www.informatics.uiuc.edu Computer & Information Science & Engineering – What’s All This? Marc Snir July 2008

www.informatics.uiuc.edu

Computer & Information Science & Engineering – What’s All This?

Marc SnirJuly 2008

Page 2: Www.informatics.uiuc.edu Computer & Information Science & Engineering – What’s All This? Marc Snir July 2008

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Computers are Becoming a Necessary Extension of our Brain

Extend our cognitive capabilities: Captures, stores, communicates and analyzes massive amounts of information

Extend our senses: Increasingly mediates our interactions with the physical world and with other people

Change our perception of the world: create new virtual worlds (simulation; games) that enhance or replace reality; abolish distances in time and space.

Create a new economy of intangibles: most investment is in intangibles; IP has become main “means of production”; you may not believe it, but world consumes less oil per unit of product.

This is more significant than the industrial revolution that merely extended our physical capabilities

And it has just started: it will be done when “brain-thought” becomes as quaint as “hand-made”

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Computing & Information Science & Engineering

Order, Family or Genus?

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SE

CE CS

IS IT

MIS

LISX-Informatics

X= astro, bio, business, chem, community, eco, geo, health, medical, social… X= art, media, games

Engineering Science Professional

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Some Views

“Computer Science is no more about computers than astronomy is about telescopes” (Dijkstra)

“Computer Science meets every criterion for being a science, but has a self-inflicted credibility problem.” (Denning)

“Any discipline with 'science' in the name isn't.”

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Closer to (Hyper)reality

Engineering: The Science of Building Useful Stuff Using Science (i.e., applying Applied Science to applied technology)

Mathematics: Physics of Hyperreality Computer Science: Engineering of Hyperreality Computer Engineering: Combination of the Engineering

of Hyperreality (architecture, software, architecture-level hardware) with the Engineering of Reality (physical-level hardware).

Computer Programming: Construction work to implement Computer Engineering.

Jonathan Quince

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Engineering: Building a Better Mousetrap

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Mousetrap Science

Mousetrap Engineering • Catches more mice

• Cheaper to manufacture• More robust• Safer• …

•Physics•Biology

How

Why

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www.informatics.uiuc.edu7 04/19/23

What is Engineering Research?

Alternative View

Quest for fundamentals

Co

nce

rn w

ith u

se

Edison

Bohr

Pasteur

Medicine,engineering

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Engineering: A Modern View

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Mousetrap Science

Mousetrap Engineering

•Physics•Biology

Department of Mousetrap Science and Engineering (MSE)

Foundational sciences: Sources of constraints on mousetrap design

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Engineering: A Modern View

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Material Science

Material Engineering

•Physics•Biology

Department of Material Science and Engineering (MSE)

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Information and Computation Engineering

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I&C Science

I&C Engineering

?

Department of Computer Science

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Information and Computation Engineering

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I&C Science

I&C Engineering

•Mathematics

Department of Computer Science is about building better sw widgets

• Software, algorithms or protocols are mathematical artifacts• Time/space complexity are mathematical abstractions

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“Classical” Computer Engineering

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Computer Science

Computer Engineering

•Mathematics•Physics

Department of Computer Engineering

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“Modern” Computer Engineering

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Computer Science

Computer Engineering

•Mathematics•Social Sciences

Psychology, Sociology, Economics, Law…

Department of ??

•Constraints come from human in the loop (user, programmer)•Many constraints are not mathematized

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“Modern” Computer Engineering

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•Mathematics•Social Sciences

Department of ??

•Sciences•Humanities•Arts•Business

ConstraintsApplication Domains

•ProductsCS is malleable –Affected by apps

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Computer and Information Science and Engineering

Engineering of mathematical artifacts that enhance our cognitive capabilities

Constrained by– Mathematics– Constraints of the human in the loop– Needs of applications

Quite different from “physics driven engineering”– Strong background in social sciences needed for

HCI, social computing, software engineering…– Background in application area needed for

applied informatics

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Page 16: Www.informatics.uiuc.edu Computer & Information Science & Engineering – What’s All This? Marc Snir July 2008

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How Should CISE be Organized, Academically?

CS+ECE – focus of “old” CSE Department “New” Computer & Information School:

– “Hard CS” – mathematized systems (CSE)– “Soft CS” – human in the loop (CS+Social

Sciences) May require qualitative science

– IS – data organization and retrieval– Applied informatics – impact of applications

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First Approach:

“Natural” clusters

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society

users

interfaces

services

operating systems

networks

hardware

applications

COMPUTER SCIENCE

COMPUTATIONALINFORMATICS

SOCIAL COMPUTING

COMPUTER ENGINEERING

INFORMATIONANALYSIS

data analysis life-sciences applications

LIFE-SCIENCESINFORMATICS

[M. Pollack]

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Second Approach: Professional Specialization

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[D. Morello]

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Third Approach: Everything Goes

Georgia Tech: 2 (out of 8) threads, one role Threads:

– Computational modeling, Embodiments, Foundations, Information Internetworks, Intelligence, Media, People, Platforms

Roles:– Master practitioners, Entrepreneurs, Innovator,

Communication

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Organization Principles Internal:

– Common core – CS fundamentals A must if we believe we are one discipline

– Secondary split according to fundamental sciences needed: physics, discrete

math, cognitive science, sociology, economy, biology…

Professional formation: computer engineer, software engineer…

– Tension between the two organizing principles External:

– Overall responsibility for teaching/propagating computational thinking on campus (the paradigm of computing and information system used to understand natural or social systems)

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The Information World New flat, flexible, dynamic, reflexive, intelligent,

distributed virtual organizations Free and open access to information Ambiguous relations between agents:

competitor/partner, academic/commercial/artistic, teacher/student/partner

“Pull”, not “push” Radically Changes the Information Economy Except academia

– IT is the main tool for improving the productivity of services

– IT increases productivity when processes are changed

– How should we change the University processes?

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Informatics at Illinois

Illinois Informatics Institute:– Takes a broad view of informatics, to encompass all

of CISE But does not aim to replace or constrain existing

units– Attempts to maintain strong interaction between

research, education and technology services

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Dimensions Intellectual Scope: broad definition of informatics Culture: The boundary breaking Internet culture Cultural impact: aims at infecting departments with

the Internet culture Short term research and education scope: see next Infrastructure: virtual organization “without walls”,

and with no faculty lines (can move fast and can afford to fail)

Organization: participation is voluntary

Model is unique and distinct from emerging schools of information – will test our ability to work across boundaries; if successful, will have broader impact

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Summary

IT is changing the world CISE researchers should be at the forefront of this

change This is not only (not mainly) an about what we

teach and research, but also about how we teach and research and how we organize to do so

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Thank You!