wow lom extra - the eye variants... · 2017. 9. 9. · 1 good day, world of warcraft rpg fans! you...

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Page 1: WoW LoM Extra - The Eye Variants... · 2017. 9. 9. · 1 Good day, World of Warcraft RPG fans! You may have noticed that the blue wyrmkin and blue scalebane statistics blocks were
Page 2: WoW LoM Extra - The Eye Variants... · 2017. 9. 9. · 1 Good day, World of Warcraft RPG fans! You may have noticed that the blue wyrmkin and blue scalebane statistics blocks were

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Good day, World of Warcraft RPG fans!You may have noticed that the blue wyrmkin and blue scalebane statistics blocks were inadvertently left out of

Lands of Mystery. (Instead, you got to see the blue whelp and drake entry twice!)The missing stat blocks appear below, along with the associated text. Sorry for the mix-up!

BLUE DRAGONSPAWN STATS

The creature has the lower body of a reptile, with four massive, scale-covered legs. His torso and arms are humanoid, while his head is that of a dragon — and he has a noticeable draconic tail as well. His scales are azure, but it is difficult to distinguish them from the blue armor he wears over them. His armor is etched with draconic symbols, and similar tattoos line the scales on his exposed lower arms. He

Blue Wyrmkin Blue Scalebane Large Monstrous Humanoid (Cold, Earth) Large Monstrous Humanoid (Cold, Earth)Hit Dice: 3d8+9 (22 hp) 9d8+27 (67 hp)Initiative: +1 +5Speed: 20 ft. in scale mail (4 squares), base move 30 feet 30 ft. in scale mail (6 squares), base move 40 feetArmor Class: 18 (–1 size, +1 Agy, +2 natural, +4 scale mail, +2 20 (–1 size, +1 Agy, +4 natural, +6 +2 scale mail), heavy shield), touch 10, flat-footed 17 touch 10, flat-footed 19Base Attack/Grapple: +3/+11 +9/+13Attack: +1 longsword +7 melee (2d6+5/19–20) +3 greatsword +15 melee (3d6+9/19–20) or +3 composite longbow (+4) +12 ranged (2d6+7/ x3)Full Attack: +1 longsword +7 melee (2d6+5/19–20) or +1 +3 greatsword +15/+10 melee (3d6+9/19–20) or spear +7 melee (2d6+5/x3), or +1 spear +4 +3 composite longbow (+4) +12/+7 ranged ranged (2d6+5/x3) (2d6+7/x3)Space/Reach: 10 ft./10 ft. 10 ft./10 ft.Special Attacks: — — Special Qualities: Darkvision 60 ft., heritage immunities Darkvision 60 ft., heritage immunitiesSaves: Fort +5, Ref +2, Will +3 Fort +10, Ref +4, Will +8Abilities: Str 19, Agy 12, Sta 16, Int 13, Spt 10, Cha 9 Str 19, Agy 12, Sta 16, Int 13, Spt 10, Cha 10Skills: Knowledge (arcana) +8, Spellcraft +8, Spot +6 Balance +0, Bluff +4, Concentration +8, Intimidate +12, Knowledge (arcana) +13, Listen +7, Spellcraft +13, Spot +5, Stealth +0 (–4 to hide), Survival +3Feats: Dodge, Magic Energy Control Dodge, Great Fortitude, Improved Initiative, Magic Energy Control Environment: Cold plains, tundra or grasslands Cold plains, tundra or grasslandsOrganization: Unit (10–100), squadron (40–400) or army 1 per 50–100 wyrmkin; unit (10–100), squadron (100–1000) (40–400) or army (100–1000)Challenge Rating: 3 7Treasure: Standard StandardAlignment: Usually lawful neutral Usually lawful neutralAdvancement: 4–9 HD (Large) or by character class 10–18 HD (Large); 19–27 HD (Huge) or by character classLevel Adjustment: Use racial levels +3

has a look of nobility in his cold eyes. He carries an intricately crafted longsword in one hand, and a shield in the other.

DescriptionBlue wyrmkin still serve as the grunt forces of the blue

dragonflight, rarely acting without specific orders. Those wyrmkin who show exceptional intelligence are often trained in spellcasting.

Page 3: WoW LoM Extra - The Eye Variants... · 2017. 9. 9. · 1 Good day, World of Warcraft RPG fans! You may have noticed that the blue wyrmkin and blue scalebane statistics blocks were

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The statistics above represent a wyrmkin with three racial levels of blue wyrmkin.

CombatBlue wyrmkin are not quite as hardy as other

dragonspawn, but they are clever, and attempt to set up ambushes or otherwise turn the tables in their favor. Most carry +1 longswords or other minor magic weapons, provided by their patrons. Most wyrmkin fight in large units, and they are capable of performing advanced maneuvers such as flanking their enemies or taking specific formations, but they rarely think of such strategies on their own. Fortunately, most of these groups are lead by higher-ranking dragonspawn, and they look to these individuals for orders.

Heritage Immunities: By virtue of their unique lineage, blue wyrmkin are immune to blue dragons’ breath weapons. They are likewise immune to the frightful presence of any blue dragon with less than twice as many Hit Dice as they have.

Masterwork or Magic Arms and Armor: Dragonspawn are equipped with the best weapons and armor available. Unless stated otherwise, each dragonspawn has masterwork quality weapons and armor. Some may also have enchanted equipment.

Saves: Unlike other monstrous humanoids, blue dragonspawn have good Fortitude and Will saves and poor Reflex saves.

Blue ScalebaneScalebanes are the most elite of the blue dragonspawn,

and they represent a small fraction of blue dragonspawn society. These are the leaders, the most powerful spellcasters, and the elders of the blue dragonspawn race. Scalebanes are chosen from the best of the lesser ranks, those who demonstrate exceptional leadership as well as combat or magical abilities.

While most scalebanes are intellectual, they are still powerfully built for combat, standing 7 feet tall on average. They are trained in the use of all types of weapons and tactics. Many blue scalebanes carry banners representing their draconic patron or matron, such as Azuregos in Azshara or Haleh in Winterspring.

CombatBlue scalebanes spend most of their time in combat

commanding their units, but those with spellcaster levels pepper their enemies with spells from a distance. If pressed, they fight fearlessly, but prefer to avoid melee combat if possible because they know they are most effective in command positions.

Masterwork or Magic Arms and Armor (Ex): Each scalebane is always equipped with a +3 magic weapon, usually a greatsword, which often has other abilities in addition to its enhancement bonus. In addition, a scalebane typically carries at least one other magic item, such as a shield, armor, a wand, or something that would benefit the blue scalebane’s unit.

Page 4: WoW LoM Extra - The Eye Variants... · 2017. 9. 9. · 1 Good day, World of Warcraft RPG fans! You may have noticed that the blue wyrmkin and blue scalebane statistics blocks were

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Designation of Product Identity: The following items are hereby designated as Product Identity in accordance with Section 1(e) of the Open Game License, version 1.0: Any and all Sword and Sorcery Studio or Blizzard logos and identifying marks and trade dress, including all Sword and Sorcery Studio or Blizzard Product and Product Line names, including but not limited to Warcraft, World of Warcraft, World of Warcraft: The Role-Playing Game; Magic & Mayhem; More Magic & Mayhem; Lands of Mystery; all text under the “Description” header of any creature, spell, magic item, artifact, or NPC listing; any elements of the Warcraft setting, including but not limited to capitalized names, names of artifacts, beings, characters, countries, creatures, geographic locations, gods, historic events, magic items, organizations, songs, and spells; any and all stories, storylines, plots, thematic elements, and dialogue; and all artwork, symbols, designs, depictions, illustrations, maps and cartography, likenesses, poses, logos, symbols, or graphic designs, except such elements that already appear in the System Reference Document and are already OGC by virtue of appearing there. The above Product Identity is not Open Game Content.

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make it enforceable.15. COPYRIGHT NOTICEOpen Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.System Reference Document Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on

original material by E. Gary Gygax and Dave Arneson.Warcraft: The Roleplaying Game Copyright 2003, Blizzard EntertainmentWarcraft Roleplaying Game: Manual of Monsters Copyright 2003, Blizzard EntertainmentWarcraft Roleplaying Game: Alliance & Horde Compendium Copyright 2004, Blizzard EntertainmentWarcraft Roleplaying Game: Magic & Mayhem Copyright 2004, Blizzard EntertainmentWarcraft Roleplaying Game: Lands of Conflict Copyright 2004, Blizzard EntertainmentWarcraft Roleplaying Game: Shadows & Light Copyright 2004, Blizzard EntertainmentWorld of Warcraft: The Roleplaying Game Copyright 2005, Blizzard EntertainmentWorld of Warcraft: More Magic & Mayhem Copyright 2005, Blizzard EntertainmentWorld of Warcraft: Lands of Mystery Copyright 2005, Blizzard Entertainment