Wikistrat Gamification by Daniel Green

Download Wikistrat Gamification by Daniel Green

Post on 21-Aug-2015

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  1. 1. Engaging The Crowd With GamificationHow Wikistrat Is Changing the Intelligence GameDaniel Green@wsdan
  2. 2. Chapter 1:What Is Wikistrat?
  3. 3. What do you mean, use a wiki?Cant we stick to using typewriters? My last one came with a free secretary - Senior Intelligence Manager
  4. 4. Speed, Cost, Transparencyand Diversity of Opinion
  5. 5. Chapter 1I:or, How I Learned to Stop Worrying and Love Gamification
  6. 6. Gamification starts withreal-life experiences andinteractions.
  7. 7. Users Want Engagement
  8. 8. Everything is aboutStatus
  9. 9. Active Analyst
  10. 10. The Problems of an Expert and Professional Crowd You cant discount real-world status. You cant discount virtual contributions. Serious work is not always quantitative. Fostering and managing relationshipsis the key to adoption, acceptance andsuccess.
  11. 11. What if you cant define the edge of the field?
  12. 12. Chapter III:Some Takeaways
  13. 13. My Top 3 Takeaways Gamification works. Offline relationships help onlineinteractions. Respect the investment that yourusers put into your games.
  14. 14. www.wikistrat.com