what i will see

2
What I will see/what I will hear write up The institutional logo plays, electronic robot sounds and a grid growing effect. The camera takes close ups to start up with, then the camera starts to zoom from the front and when it’s a few centimetres close then the camera comes into focus so you can see the logo. Then the it fades out and then the credits start. The camera pans into the model of the earth. As we see this, we can hear someone breathing with creepy music in the background. As we see and hear this text starts to go past the camera, imitating stars and asteroids as the camera travels through space in a POV shot of a supposed space ship towards earth. After the supposed spaceship crashes into the model of the planet, it cuts straight into the footage of the character walking into the room and starting to interact with the environment and converse with the other characters. As they converse their you can hear walking, talking, coughing and doors opening and closing in the background. You can also hear creepy and eerily odd music in the background to accompany the characters talking. The background music

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Post on 14-Aug-2015

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Page 1: What i will see

What I will see/what I will hear write up

The institutional logo plays, electronic robot sounds and a grid growing effect. The camera takes close ups to start up with, then the camera starts to zoom from the front and when it’s a few centimetres close then the camera comes into focus so you can see the logo. Then the it fades out and then the credits start.

The camera pans into the model of the earth. As we see this, we can hear someone breathing with creepy music in the background. As we see and hear this text starts to go past the camera, imitating stars and asteroids as the camera travels through space in a POV shot of a supposed space ship towards earth.

After the supposed spaceship crashes into the model of the planet, it cuts straight into the footage of the character walking into the room and starting to interact with the environment and converse with the other characters. As they converse their you can hear walking, talking, coughing and doors opening and closing in the background. You can also hear creepy and eerily odd music in the background to accompany the characters talking. The background music becomes louder at certain points in the scene to signify a change in scene or importance in the script, the camera angles also interact with the sound. Concentrating on a specific character.