wgf302-rulebook en web

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BaSiC RuLeS FoR MuLtI-EnGiNe PlAnEs All the basic rules of WW1 Wings of Glory apply to the multi-engine airplane included in this pack. To use this “giant of the sky,” you should also use the rules in this section. AiRpLaNe CeNtEr On multi- engine airplane cards and bases there is no longer a single “ center” of the airplane. The airplane stand (or the blue dot at the center of the airplane, on the airplane card) is used to decide whether the airplane is inside or outside the gaming surface and for any other use apart from ring. re. To measure the range when ring with a speci c machine gun, use the appropriate red dot. T aIlInG MuL tI-EnGiNe AiRpLaNeS The blue dot on the airplane base is used as a reference point for the Tailing  optional rule. MuLtIpLe ArCs Of FiRe All multi-engine airplanes have several machine guns. Each machine gun is indicated by a red dot and a ring arc. The red letter inside a circle, on the ring arc, indicates the repower (type of damage card) of that machine gun. The number inside a red

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8/11/2019 WGF302-Rulebook en Web

http://slidepdf.com/reader/full/wgf302-rulebook-en-web 1/4

BaSiC RuLeS FoR MuLtI-EnGiNe PlAnEs

All the basic rules of WW1

Wings of Glory apply to the

multi-engine airplane included

in this pack. To use this “giant of

the sky,” you should also use therules in this section.

AiRpLaNe CeNtErOn multi-engine airplane cards

and bases there is no longer a

single “center” of the airplane.

The airplane stand (or the blue

dot at the center of the airplane,

on the airplane card) is used to

decide whether the airplane isinside or outside the gaming

surface and for any other use

apart from firing.

Red dots are used to mark

machine gun positions: thereis one such dot for each arc of

fire. To measure the range when

firing with a specific machine

gun, use the appropriate red dot.

TaIlInG MuLtI-EnGiNe

AiRpLaNeSThe blue dot on the airplane

base is used as a reference point

for the Tailing optional rule.

MuLtIpLe ArCs Of FiReAll multi-engine airplanes have

several machine guns. Each

machine gun is indicated by a

red dot and a firing arc. The red

letter inside a circle, on the firingarc, indicates the firepower (type

of damage card) of that machine

gun. The number inside a red

octagon is used to identify the

machine gun (necessary whenthe complete rules are in use).

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Pay attention to firing arcs

that overlap other firing arcs; a

target airplane can be fired at by

more than one of an airplane’smachine guns at the same time

if it is within more than one arc.

Airplanes with several firing arcs

can fire at one target for each arc

after each movement phase.

If a multi-engine

airplane takes jamming

damage, only the machine

gun that caused the jammingdamage card to be drawn is

 jammed.

CaRdS AnD CoUnTeRs

AiRpLaNe CaRd (AsChOfF Or VoN KoRfF) [ 1 ] MaNaGeMeNt CaRd (AsChOfF Or VoN KoRfF) [ 1 ]

 

MaNeUvEr CaRdS: Xd [ 1 DeCk / 13 CaRdS ] BoMb CaRdS [ 3 ] TaRgEt CaRdS [ 2 ]

 

EnGiNe DaMaGe

CoUnTeR (BlUe) [ 6 ]

CrEwMaN HiT

CoUnTeR (ReD) [ 3 ]

CrEw DaMaGe

CoUnTeR (GrEeN) [ 3 ]

CaSuAlTy

MaRkEr (GrAy) [ 3 ]

Note: to fully use all the specific rules and counters for the airplaneincluded in this pack, you should use the complete rules included in

the WW1 Wings of Glory Rules and Accessories Pack.

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GoThA G.V

GaMe StAtS

EnGiNeS FiRe ArCsDaMaGe

ReSiStAnCeClImB RaTe

MaXiMuM

AlTiTuDeCrEw

2 2 (Bb) 27 5 14 3

CrEw DaMaGe TaBlE

(FoR UsE WiTh CrEw DaMaGe OpTiOnAl RuLe)

CrEwMaN EfFeCt

IGuNnEr iNcApAcItAtEd:FrOnT mAcHiNe gUn sIlEnCeD

IiGuNnEr iNcApAcItAtEd:ReAr mAcHiNe gUn sIlEnCeD

IiI PiLoT

SpEcIaL RuLeSReAr MaChInE GuN AnD

GoThA TuNnEl

The rear machine gun of theGotha G.V has a blind spot just at

the rear of the tail. Use the ruler

to connect the red dot of the rear

machine gun with the center dot

of the target in the rear firingarc as normal. If the ruler passes

through the black section of the

firing arc behind the tail of the

airplane, and the first half of the

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ruler touches any point of the

target base, the line of sight is

blocked and firing is not possible.

  If you use altitudeoptional rules, the Gotha G.V

blind spot only applies when

firing at targets at the same

altitude. The blind spot is

ignored if the target is at a

higher altitude (because the tail

does not block the line of sight in

this case) or at a lower altitude(because of the “tunnel” the

Gotha had in the fuselage that

allowed the rear gunner to fire

downward).

A Game Created, Produced, and Distributed Worldwide by Ares Games Srl,

Via dei Metalmeccanici 16, 55041, Capezzano Pianore (LU), Italy. Tel. +39 0584 968696,

Fax +39 0584 325968. www.aresgames.eu. Retain this information for your records.

This is not a complete game. You must own a WW1 Wings of Glory — Starter Set to play.

Download the free WW1 Wings of Glory rules at www.aresgames.eu.

Game Design: Andrea Angiolino & Pier Giorgio Paglia. Artwork: Vincenzo Auletta & Dario Calì.

Art Direction & Graphic Design: Fabio Maiorana. © 2012 Ares Games Srl. Wings of Glory™ is a

trademark of Ares Games Srl. All rights reserved.