welcome to class! -settle in -visit professorklein -read aim wait for directions

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WELCOME TO CLASS! -Settle in -Visit http://professorklei n.com -Read Aim Wait for Directions

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WELCOME TO CLASS! -Settle in -Visit http://professorklein.com -Read Aim Wait for Directions. Aim:. Today we start programming our own computer game. Our first unit is based on the early classic game, “PONG”. Vocabulary:. - PowerPoint PPT Presentation

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Page 1: WELCOME TO CLASS! -Settle in -Visit  professorklein -Read Aim  Wait for Directions

WELCOME TO CLASS!-Settle in

-Visit http://professorklein.com

-Read Aim Wait for Directions

Page 2: WELCOME TO CLASS! -Settle in -Visit  professorklein -Read Aim  Wait for Directions

Today we start programming our own computer game.

Our first unit is based on the early classic game, “PONG”.

Aim:

Page 3: WELCOME TO CLASS! -Settle in -Visit  professorklein -Read Aim  Wait for Directions

Before we begin, please write our vocabulary words in your notebook. Write in the definitions when we go over them in class if you don’t know the answers.

Vocabulary:

Page 4: WELCOME TO CLASS! -Settle in -Visit  professorklein -Read Aim  Wait for Directions

SPRITE-

GAME ENGINE-

Vocabulary:

Page 5: WELCOME TO CLASS! -Settle in -Visit  professorklein -Read Aim  Wait for Directions

-Create a new PROJECT

-Prepare for a “2-D” game

-Create a BACKGROUNDSprite Image

-Import Sprite BACKGROUND into UNITY by dragging it into your PROJECT

UNITY STEP:

Page 6: WELCOME TO CLASS! -Settle in -Visit  professorklein -Read Aim  Wait for Directions

-Create a SORTING LAYER called “Background”

-Give the Background Image an order of -10

-Create & Lock the Background Layer

-Import Sprite BACKGROUND into UNITY by dragging it into your PROJECT

UNITY STEP:

Page 7: WELCOME TO CLASS! -Settle in -Visit  professorklein -Read Aim  Wait for Directions

-Rename the Camera in the Project “MainCamera”

-Give the Background Image an order of -10

-Create & import the PLAYER SPRITE (PADDLE)

-Create a package file and submit called YourNamePong.unitypackage

UNITY STEP:

Page 8: WELCOME TO CLASS! -Settle in -Visit  professorklein -Read Aim  Wait for Directions

The Odyssey came out before Atari had a blockbuster with “PONG”.

Page 9: WELCOME TO CLASS! -Settle in -Visit  professorklein -Read Aim  Wait for Directions

Atari’s “PONG” was a nationwide success.

Page 10: WELCOME TO CLASS! -Settle in -Visit  professorklein -Read Aim  Wait for Directions

Please design a PONG GAME CABINET.

This will need to include:

-TITLE/SCORE AREA

-FRONT AND SIDES

-SOUNDS

-OTHER