welcome first progression of programs first spectators! · first® progression of programs first...

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FIRST ® Progression of Programs FIRST learning never stops building upon itself, starting at age 6 and continuing through middle and high-school levels up to age 18. Young people can join the international, K-12, after-school STEM programs at any level. FIRST inspires STEM innovation excellence by teaching participants a multi-disciplinary set of 21 st century skills and immersing them in project-based learning and robotics competitions made possible by public and private partnerships. Working with volunteer adult Mentors/Coaches, FIRST youth receive the benefit of real workforce training. Welcome SPECTATORS! FIRST ® Robotics Competition teams compete with 120-pound robots of their own design in this varsity Sport for the Mind, combining the excitement of sport with the rigors of science and technology. n Work alongside professional engineers n Learn and use sophisticated hardware and software n Develop design, project management, programming, teamwork, strategic thinking, and Coopertition ® skills n Qualify for millions of dollars in scholarships Students, Ages 14-18 (Grades 9-12), get to: FIRST ® Tech Challenge students learn to think like engineers. Teams build robots from a reusable kit of parts, develop strategies, document their progress, and compete head to head. n Design, build, and program robots n Learn mobile application development on the Android platform n Model a real-world engineering process n Develop strategic problem-solving, organizational, and team-building skills n Qualify for millions of dollars in scholarships Students, Ages 12-18 (Grades 7-12), get to: *Ages vary by country FIRST ® LEGO ® League teams build LEGO ® - based robots and develop research projects based on a real-world Challenge that changes annually. Their activities are guided by FIRST LEGO League Core Values. n Strategize, design, build, program, and test an autonomous robot using LEGO MINDSTORMS® technology n Create innovative solutions to challenges facing today’s scientists n Develop career and life skills including critical thinking, time management, collaboration, and communication n Become involved in their local and global community Students, Ages 9-16* (Grades 4-8), get to: n Explore challenges facing today’s scientists n Discover real-world math and science n Begin developing teamwork skills n Engage in team activities guided by FIRST LEGO League Jr. Core Values n Document their work in an Engineering Notebook FIRST ® LEGO ® League Jr. teams design and construct a model using LEGO ® elements and make it move using LEGO ® Education WeDo. Teams present their research journey on a Show Me poster. Children, Ages 6-10 (Grades K-4), get to: For information about FIRST ® in your area: www.firstinspires.org/contactus Gracious Professionalism ® | Coopertition ® | Sport for the Mind

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Page 1: Welcome FIRST Progression of Programs FIRST SPECTATORS! · FIRST® Progression of Programs FIRST learning never stops building upon itself, starting at age 6 and continuing through

FIRST® Progression of Programs FIRST learning never stops building upon itself, starting at age 6 and continuing through middle and high-school levels up to age 18. Young people can join the international, K-12, after-school STEM programs at any level. FIRST inspires STEM innovation excellence by teaching participants a multi-disciplinary set of 21st century skills and immersing them in project-based learning and robotics competitions made possible by public and private partnerships. Working with volunteer adult Mentors/Coaches, FIRST youth receive the benefit of real workforce training.

Welcome SPECTATORS!

FIRST ® Robotics Competition teams compete with 120-pound robots of their own design in this varsity Sport for the Mind,™ combining the excitement of sport with the rigors of science and technology.

n Work alongside professional engineersn Learn and use sophisticated hardware

and softwaren Develop design, project management,

programming, teamwork, strategic thinking, and Coopertition® skillsn Qualify for millions of dollars

in scholarships

Students, Ages 14-18 (Grades 9-12), get to:

FIRST ® Tech Challenge students learn to think like engineers. Teams build robots from a reusable kit of parts, develop strategies, document their progress, and compete head to head.

n Design, build, and program robotsn Learn mobile application development on the

Android platformn Model a real-world engineering processn Develop strategic problem-solving,

organizational, and team-building skillsn Qualify for millions of dollars

in scholarships

Students, Ages 12-18 (Grades 7-12), get to:

*Ages vary by country

FIRST ® LEGO® League teams build LEGO®-based robots and develop research projects based on a real-world Challenge that changes annually. Their activities are guided by FIRST LEGO League Core Values.

n Strategize, design, build, program, and test an autonomous robot using LEGO MINDSTORMS® technologyn Create innovative solutions to challenges

facing today’s scientistsn Develop career and life skills including critical

thinking, time management, collaboration, and communicationn Become involved in their local and

global community

Students, Ages 9-16* (Grades 4-8), get to:

n Explore challenges facing today’s scientistsn Discover real-world math and sciencen Begin developing teamwork skillsn Engage in team activities guided by

FIRST LEGO League Jr. Core Valuesn Document their work in an Engineering

Notebook

FIRST ® LEGO® League Jr. teams design and construct a model using LEGO® elements and make it move using LEGO® Education WeDo. Teams present their research journey on a Show Me poster.

Children, Ages 6-10 (Grades K-4), get to:

For information about FIRST® in your area: www.firstinspires.org/contactus

Gracious Professionalism® | Coopertition® | Sport for the Mind ™

Page 2: Welcome FIRST Progression of Programs FIRST SPECTATORS! · FIRST® Progression of Programs FIRST learning never stops building upon itself, starting at age 6 and continuing through

FIRST® RELIC RECOVERYSM Presented by Qualcomm® Incorporated is played on a 12 ft. × 12 ft. (3.7m × 3.7m) square field with approximately 1 ft. (0.3m) high walls and a soft foam mat floor. The object of the game is to attain a higher score than the opposing alliance by (1) scoring Glyphs into the Cryptoboxes and completing rows, column, and ciphers, (2) transferring Relics to the Recovery Zone, (3) retrieving Jewels, (4) parking on the Balancing Stones, and (5) navigating to specific parts of the Playing Field.

The field is divided in the middle into a “red” and a “blue” side corresponding to the two alliances. In the center of the field is a taped off area that hold the Glyphs. The scoring elements for FIRST RELIC RECOVERYSM are 48 alliance-neutral Glyphs (24 gray and 24 brown), 8 alliance-specific Jewels (4 per alliance) and 4 alliance-specific Relics (2 per Alliance). There are 4 alliance-specific Cryptoboxes (2 per Alliance) with taped off safe zones in front of each. There are 4 alliance-specific Balancing Stones (2

per Alliance) on which Robots begin and end the game. There are also 2 off-field alliance-specific Recovery Zones where robots place recovered Relics at the end of the match.

Matches have two distinct periods of play: a 30-second Autonomous period followed by a two-minute Driver-Controlled period. The last 30 seconds of the Driver-Controlled period is called the End Game which adds new scoring opportunities for robots to achieve.

AUTONOMOUS PERIODDuring the Autonomous period, Robots operate using only pre-programmed instructions. Alliances earn points by: (1) selecting and removing opponent colored Jewels from platforms, (2) scoring Glyphs into the Cryptoboxes, and (3) parking their Robot in a Safe Zone in front of their Cryptobox.

DRIVER-CONTROLLED PERIODDuring the Driver-Controlled period, alliances earn points by: (1) Scoring Glyphs into their Alliance’s Cryptoboxes and (2) Creating Cipher patterns with their Glyphs in the Cryptoboxes.

END GAMEThe final 30 seconds of the Driver-Controlled Period is called the End Game. In addition to the previously listed Driver-Controlled Period scoring activities, alliances earn points by (1) moving their Relics to safety in their Recovery Zone and (2) balancing Robots on the Balancing Stones.

FIRST®, the FIRST® logo, FIRST® Robotics Competition, FIRST® Tech Challenge, FIRST® RELIC RECOVERY,SM Coopertition®, Gracious Professionalism,® and Sport for the MindTM are trademarks of For Inspiration and Recognition of Science and Technology (FIRST®). LEGO® and MINDSTORMS® are registered trademarks of the LEGO Group. FIRST® LEGO® League, and FIRST® LEGO® League Jr. are jointly held trademarks of FIRST and the LEGO Group. ©2017-18 FIRST. All rights reserved. FT031

Autonomous Period Scoring Points

Alliance-specific Jewel remaining on platform 30 points

Glyph scored in Cryptobox 15 points/glyph

Glyph bonus for Cryptobox Key column 30 points

Robot Parked in Safe Zone 10 points

Driver-Controlled Period Scoring Points

Glyph scored in Cryptobox 2 points

Completed Row of 3 in Cryptobox 10 points

Completed Column of 4 in Cryptobox 20 points

Completed Cipher 30 points

End Game Scoring Points

Relic in Recovery Zone #1 10 points

Relic in Recovery Zone #2 20 points

Relic in Recovery Zone #3 40 points

Bonus for keeping Relic Upright 15 points

Robot balanced on Balancing Stone 20 points

FIRST ® Tech Challenge Game