webinar-3: unleash the power of gamification to harness an army of employee advocates

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UNLEASH THE POWER OF GAMIFICATION TO HARNESS AN ARMY OF EMPLOYEE ADVOCATES Featured Webinar www.socxo.com

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UNLEASH THE POWER OF GAMIFICATION TO

HARNESS AN ARMY OF EMPLOYEE ADVOCATES

Featured Webinar

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Dr. Venkatesh RamanHead of Product Marketing, SOCXO

He is a competent technology marketing professional with hands-on experience in human capital management (HCM), marketing communication, community engagement, social media, content and product marketing across IT, Automotive & Pharmaceutical verticals. He is extremely passionate and knowledgeable about emerging technologies in Marketing and HR. An experienced advocacy marketer and avid blogger on emerging technologies in HR and Marketing domain.

OUR SPEAKER

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1. What is Gamification

TABLE OF CONTENTS

2. Dimensions of Gamification

3. Success of Gamification

6. Key benefits of Gamification on employee advocacy

4. Why gamification boosts employee advocacy

5. Rewards on Gamification

8. 5 tips to run a successful gamified employee advocacy program

7. Example of Gamification

9. Q & A

WHAT IS GAMIFICATION ?gamificationɡeɪmɪfɪˈkeɪʃ(ə)n/

The application of typical elements of game playing (e.g. point scoring, competition with others, rules of play) to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service.

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DIMENSIONS OF GAMIFICATION• Game concept, competitions• Game mechanics to encourage play ( badges, points,

leader- boards, levels, interactions )• Game dynamics that reward or penalize• Game currencies to motivate

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70% of business transformation

efforts fail due to lack of engagement

Source: Gartner

With 40 percent of the top organizations

in the world using gamification to

transform business operations

Source: Gartner“Gamification is 75 percent psychology and 25 percent technology”Source: Gamification by Design co-author Gabe Zichermann

“Companies with engaged employees outperform those without by up to 202%”

Source: Dale Carnegie

The global gamification market is expected to grow from an estimated $1,698.7 million in 2015, and reach $22,913.0 million by 2022,

growing at a CAGR of 41.8% during 2016 – 2022

Source: PS Market Research

SUCCESS OF GAMIFICATION

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SUCCESS OF GAMIFICATION

The worldwide gamification market will grow from $242

million in 2012 to $2.8 billion in 2016

Source: M2 Research

53 percent of technology

stakeholders said that by 2020, the use of gamification will be

widespread

Source: Pew Research Center

Businesses successful in engaging users

through gamification have seen 250%

higher growth than their peers

Source: Gartner

Organizations with effective enterprise

gamification solutions improve their

employee turnover by 35% and employee

engagement by 48%

Source: Aberdeen Group

A study compares incentives of various types and concludes

“non-financial rewards are more effective at

eliciting effort than […] financial rewards.”

Source: Harvard Business Review

WHY GAMIFICATION BOOSTS EMPLOYEE ADVOCACY

Proof of Competency

Recognition of effort

Empowers employees

Builds a connection

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REWARDS ON GAMIFICATION

Monetary Non-Monetary

• Free lunches• Movie tickets• Discount coupons• Other freebies

• Best Social Media performer of the month• Schedule a VIP luncheon• Display completions and leaderboards on

social network platforms• Participation in customer conference• Recognition in a town hall meeting• New project assignment• Professional mentorship• Beta- release information• Product trials

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KEY BENEFITS OF GAMIFICATION ON EMPLOYEE ADVOCACY

Motivates employees

through Healthy

Competition

Fosters collaboration

among employees

Motivation through positive

comparison

Easier Identification

of active advocates

Identification of quantifiable

KPIs

Track and analyze traffic

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EXAMPLE OF GAMIFICATION

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Action Points

• Connect to Facebook• Facebook post• Connect to LinkedIn• LinkedIn Share• Connect Twitter• Tweet• Enable daily digest email• Regular posting for 5 days• Advocate suggested blurb approval

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EXAMPLE OF GAMIFICATION

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EXAMPLE OF GAMIFICATION

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5 TIPS TO RUN A SUCCESSFUL GAMIFIED EMPLOYEE ADVOCACY PROGRAM

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Set Key

Objectives

Reward on

Engagement

Do not focus on

Monetary awards

Include team

gamification

Link gamification to

development

1 2

3 4

5

QUOTES

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Marketers are also starting to use gamification

techniques with customer advocacy programs, to “energize

brand advocacy, getting customers to share

content or start positive conversations about a brand.”

Kim CelestreForrester analyst

Steve PatriziCRO of Bunchball

“Badges are good for onboarding people, getting

them into the program initially, but you have to give

them more meaningful rewards if you want to keep

them engaged.”

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Q & A

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Get in touch with SOCXO team to learn how you can achieve the real benefits of

running an advocacy marketing program for your business.

[email protected]

www.linkedin.com/company/socxo twitter.com/socxo www.youtube.com/user/SocialCXO www.pinterest.com/SOCXOAdvocacy www.slideshare.net/SoCXO

SOCXO Academy of Advocacy Marketing https://www.socxo.com/academy-of-advocacy-marketing/

Request a Demohttps://www.socxo.com/request-a-demo/