acriminalgod.files.wordpress.com€¦  · web view—primitive life form—which is why the name...

58
Synchronized Living Part Three (A guide for the evolution of ALE)

Upload: duonghuong

Post on 12-May-2018

213 views

Category:

Documents


0 download

TRANSCRIPT

Synchronized Living

Part Three(A guide for the evolution of ALE)

AGuide for

the Evolution of

ALE

GlossaryPLF: The FEO (FEO: First existing organism) is the first existing organism, what people commonly refer to as “God.” For scientific reasons, it’s better to consider “God” as the PLF—primitive life form—which is why the name will appear in this guide. It’s important to remember that the PLF could construct an anatomic body for itself, possessing enough ALE resources to operate a human body and also engage in population control as the PLF simultaneously. As we evolve, we’ll start to recognize the human qualities of the PLF, especially related to existential decision-making, our observations made instead upon the PLF’s extended model. ALE:

Autonomous Living Energy is my scientific term for what is commonly known as “sentient material.” ALE has one of the lowest densities in existence. It very likely has a density of near to a quintillionth of a gram per cubic cm. Or, 1 X 10^-18 to -17 g/cm^3 (it’s most likely around one hundred quadrillionth the density of water on earth at 1g/cm^3). The PLF is entirely composed of ALE, as all living beings, except the PLF is too large to inhabit an anatomic bodily structure.

Targeting:

The PLF targets and attacks with weaponry any inhabited selves. Imagine the way a camcorder works, going “frame by frame,” and you’ll understand how the PLF can target us going “self by self.” This “camcorder targeting” is how the PLF toggles through inhabitable selves and tests us by them. As well, any inhabited self can be targeted by any living individual. So, watch out for “snap judgments!” Here is a YouTube Video from “It’s Always Sunny in Philadelphia” of Crazy Paddy—reminding me of an Irish friend of mine from the music business, who would also find this clip absolutely hilarious—that I think (especially since it’s about racism) everyone will find informative: simply type, “Ryan Thomas Camcorder Targeting,” into the YouTube search.

The Probe

This is the way the PLF offers suggestions and warnings.

The Suggester

The PLF offers suggestions via this typically bright-shining Probe in your mind. You’ll feel it lift up your head, because it is harder to operate the body by allocating resources away from the brainstem.

The Assassin

The PLF offers a warning via this typically “shadowy” Probe in your mind. You’ll feel it roaming around your head, because again it is harder to operate the body by allocating resources away from the brainstem.

The Halo

The PLF determines the height of brain function using the Halo. It is a way of testing us, as it circles around our heads. The right side of the brain represents our ability to judge, while the left side represents our ability to care. At each moment, we are compared with any number of inhabitable selves, the result of which is our Halo. These comparisons inform the PLF’s ability to use its Constructor self. It’s also often used by the PLF to attack with "Intensifiers" the thinking speaker that we use to process discourses. When one side of the thinking speaker is attacked from a higher position than the other side (often the right higher than the left) what's created is a "diagonally-shaped" Halo, often indicated by the right eyebrow being raised and the left being lowered. Or vice versa. When the PLF agrees that our judgment is correct and we care enough about others, our faces will look symmetrical and more “attractive,” because the PLF aims to create a level Halo.

Plain self:

Can be accessed through letting go of all mental resources. The Plain self is innately issued to us by way of ALE.

Advanced self:

Can be accessed through retaining all mental resources. The Advanced self is what allows ALE to inhabit any desired inhabitable self.

Certain self:

Certainty leads eventually to the Certain self. The PLF automatically attacks the Certain self to prevent us from making bigger errors, especially when your mental resources are completely overwhelmed by inhabiting a particular self.

Idle self:

When at rest, we inhabit the Idle self. However, it is attacked more by the PLF, especially when exigencies occur or we need to improve—for some unknown reason—our situation in life.

Pointless self:

When you recognize the PLF doesn't have a good enough point.

Friend:

A willingness to remain friendly is the Friend self. The Friend and the Judge are mutually exclusive.

Watcher:

Can be accessed by retaining as many mental resources as possible and making an observation. The Watcher can target any self that it observes.

Expert:

Can be accessed by checking the experience level of the Watcher.

Judge:

The hierarchy of inhabiting a particular self ends in the Judge. The proper order to each inhabited self is the Plain, then the Watcher, then the Expert, then the Judge. The Judge grants permission to operate the selves. Many of the inhabited selves are mutually exclusive with the Judge.

Professional selves:

These are the compulsory selves we inhabit at jobs & careers.

Ancestral selves:

These are the people who have already finished inhabiting their first physical body. Any Ancestral self can be used by the PLF to target any of our inhabited selves.

Living selves:

These are the people who are still inhabiting their first physical body. Any Living self can be used by the PLF to target any of our inhabited selves.

Voice:

The PLF’s voice is 20 quintillionth on my scale of solidness, which is the vibration of ALE within our physical bodies, simulating thoughts. Our thoughts are operating at 20 quintillionth, as well. Our voice, from the physical body, is 2 on my scale of solidness, and our voices in the LDEL (Heaven) will be 2 millionths on my scale of solidness.  

Muscle:

ALE is around 10-18 to -17 g/cm3. The PLF could be as large as millions of decillions of light years cubed. It can use any portion of that blob of ALE as a weapon of communication, so doing by weighing down on people. The anatomic bodily structure is used as muscle and comprises our mass, which is a million times less in the LDEL or “Heaven.”

Intensifier:

ALE is charged. Intensifiers make us feel worried or scared, while Deintensifiers make us feel secure and loved. Yelling is a form of an intensifier, using our charged material to mess up the arrangement of charged material in another person’s ALE, resulting in an unpleasant feeling (the ALE telling us we need to reconfigure the charged material within us, which is why it feels like a burning intensifier).

Deintensifier:

Intensifiers make us feel worried or scared, while Deintensifiers make us feel secure and loved. Singing is a form of a Deintensifier, resulting in a pleasant feeling, as the ALE within us naturally can perform its work harmoniously when Deintensifiers smoothen the charged material arrangement in our physical bodies.

Conflation:

When two or more inhabited selves and/or discourses combine, a person can channel them through conflation, which leads to an enhancement of psychological efficiency.

Minor discourses:

Minor discourses are those targeting a specific audience. Can be practiced by the Thinking Speaker and the Loud Speaker selves.

Major discourses:

Major discourses are those targeting the “everyone audience.” Can be practiced by the Thinking Speaker and the Loud Speaker selves.

The Omniscient:

The “all-knowing discourse” is automatically acceptable to all inhabitable selves capable of interpreting the message.

The Communicator:

The Communicator is responsible for analyzing discourses in real time. After mastering the hierarchy of discourses, the best communicators will be able to access expert and even judge status.

Invented selves:

These selves are created by humans to participate in society.

Physical self:

When focused on the physical body, we are accessing the Physical self.

Real self:

When focusing on the ALE within us, we are accessing the Real self.

Community self:

When focusing on the global community, we are accessing the Community self. Including the LDEL, it becomes the multi-global community.

God self:

Engaging in population control is how one can access the God self.

Projector self:

The Projector forces feelings upon others without acknowledgment of anyone else’s viewpoints. This is why—on its own—the PLF chose Jesus as the Christ, then killed him in front of everyone, and has been using that death to target and attack everyone as a way of evading reasonable judgment of its disastrous malfeasance. It proves beyond a shadow of a doubt the PLF is a criminal, one so dishonest and corrupt even the average person wouldn’t accept its

“judgement.” To compensate, it has been pretending to have a greater point to its camcorder targeting than ensuring proper evolution. In fact, according to many, the PLF is morally no better than a mass murderer. So, we’ll have to keep an eye out for its Liar self.

Population Control:

The PLF can provide us with a “stupid feeling” by sapping all the mental resources of a person, group, or population. That life form can also help facilitate the brain’s operation, so doing for a person, group, or population. In order to engage in population control, one has to become the best at a particular activity of interest to a “target audience.”

Prediction:

When someone attempts to predict what another will think or feel. It forces the usage of additional resources and can result in unplanned or “improper” exhaustion.

Low-priority discourse:

A series of discourses least important to the Subjective self.

High-priority discourse:

A series of discourses most important to the Subjective self.

Three Versions of Time

In Standard Time: Thinking is used to inhabit the Conscientious selves. The aim (Omniscient) is trying to retain Objectivity. If successful, an individual will access the Accurate. Tricks can be used to enhance the Accurate.

In Alone Time: Thinking is used to inhabit Future selves. Testing and Analysis is used for upcoming events. Allocation of resources will focus on the Professional, the Attractive, the Emotional, and

the Harmful—optimally, as is “necessary.” The aim (Omniscient) is trying to retain Harmony. If successful, an individual will access the Narcissist. Tricks can be used to enhance the Narcissist.

In Real Time: Thinking is used to inhabit Attractive selves. The aim (Omniscient) is trying to retain Efficiency. If successful, an individual will access the Awesome. Tricks can be used to enhance the Awesome.

30 Tricks(Used for “enhancement” of inhabitable selves)

TalentDefinition: the “abilities” of ALE.

Real—used to impress other individuals.Standard—used to accurately foretell the future.

Alone—used to entertain oneself.

Of note: a trick often used by entertainers.

AccuracyDefinition: the “perfect” conflation of discourses and reality.

Real—used to instruct or correct.Standard—used to accurately foretell the future.

Alone—used to improve oneself and living situation.

Of note: a trick often used by educators.

CommunicationDefinition: the physical and verbal expression of ALE.

Real—used to socialize.Standard—used to accurately foretell the future (also often to preserve the past).

Alone—used to improve oneself and living situation.

Of note: a trick often used by everyone.

SynchronizationDefinition: the process of “accessing” inhabitable selves.

Real—used to inhabit a desired self.Standard—used to accurately foretell the future.

Alone—used to improve oneself.

Of note: a trick often used by travelers.

PacingDefinition: the operational speed of ALE.

Real—used to socialize with others (i.e., by adjusting “speed”).

Standard—used to accurately foretell the future.Alone—used to improve oneself.

Of note: a trick often used by athletes.

IllogicalityDefinition: acting upon incorrect notions.

Real—used to express humor.Standard—used to prevent an “ordinary” future outcome.

Alone—used to alter oneself.

Of note: a trick often used by politicians (e.g., filibusters).

PredictionDefinition: the assessment of future outcomes.

Real—used to outperform other individuals.Standard—used to prevent an “unwanted” future outcome.

Alone—used to improve a living situation.

Of note: a trick often used by mentalists.

AgreementDefinition: Agreeing with others.

Real—used to socialize.Standard—used to prevent an “unwanted” future outcome.

Alone—used to improve oneself.

Of note: a trick often used by therapists.

LyingDefinition: dishonesty.

Real—used to outperform other individuals.Standard—used to prevent an “unwanted” future outcome.

Alone—used to improve a living situation.

Of note: a trick often used by scam artists.

DodgingDefinition: avoiding others.

Real—used to escape other individuals.Standard—used to prevent an “unwanted” future outcome.

Alone—used to improve a living situation.

Of note: a trick often used by celebrities.

RearrangementDefinition: rearrangement of the ALE body (e.g., charges).

Real—used to avoid bodily functions and pain.Standard—used to prevent an “unwanted” future outcome (e.g., anger).

Alone—used to avoid bodily functions and pain.

Of note: a trick often used by everyone.

MotivationDefinition: offering a reason(s) to act.

Real—used to socialize.Standard—used to convince others to act.

Alone—used to improve oneself or living situation.

Of note: a trick often used by salespeople.

RepetitionDefinition: repeating in some form.

Real—used to draw attention.Standard—used to instruct.

Alone—used to improve oneself or living situation.

Of note: a trick often used by musicians.

LaughingDefinition: audibly issuing a laugh.

Real—used to socialize.Standard—used to convince others to laugh.Alone—used to improve a living situation.

Of note: a trick often used by comedians.

SimplicityDefinition: simplification of conduct.

Real—used to socialize.Standard—used to convince others to understand.

Alone—used to improve oneself.

Of note: a trick often used by educators.

MagicDefinition: performing magical acts.

Real—used to impress or entertain.Standard—used to convince others to practice.

Alone—used to improve at magic.

Of note: a trick often used by entertainers.

ExaggerationDefinition: stretching the truth.

Real—used to impress or entertain.Standard—used to convince others to believe.

Alone—used to improve one’s mood.

Of note: a trick often used by news columnists.

Recognition Definition: noticing an opportunity.

Real—used to outperform other individuals.Standard—used to convince others about new opportunities.

Alone—used to improve oneself or living situation.

Of note: a trick often used by opportunists.

Selection Definition: choosing an option.

Real—used to impress with sensibility.Standard—used to convince others of taste or intelligence.

Alone—used to improve selectivity.

Of note: a trick often used by everyone.

RhymingDefinition: audibly expressing a type of assonance.

Real—used to impress or entertain.Standard—used to entertain or convince others to practice rhyming.

Alone—used to improve at rhyming.

Of note: a trick often used by poets.

SexinessDefinition: making oneself attractive and desirable.

Real—used to socialize.Standard—used to entertain or convince others to practice sexiness.

Alone—used to improve at attractiveness.

Of note: a trick often used by singles.

DeflectionDefinition: wisely avoiding a threat.

Real—used to outperform other individuals.Standard—used to convince others of sagacity.Alone—used to improve at social interaction.

Of note: a trick often used by politicians.

ComplexityDefinition: complicating anything.

Real—used to impress or entertain.Standard—used to convince others of intelligence.

Alone—used to improve scope, intricacy, or elegance.

Of note: a trick often used by novelists.

CombinationDefinition: the act of grouping.

Real—used to multitask.Standard—used to convince others of capability.

Alone—used to improve oneself or living situation.

Of note: a trick often used by food service employees.

DistractionDefinition: taking attention away.

Real—used to outperform other individuals.Standard—used as propaganda/medical aid.

Alone—used to improve oneself (e.g., ignoring negative thoughts).

Of note: a trick often used by surgeons.

SentimentalityDefinition: clearly feeling or expressing sentiment.

Real—used to communicate one’s understanding.Standard—used to show others how to feel, think, or understand.

Alone—used to recall memories.

Of note: a trick often used by storytellers.

EntertainmentDefinition: employing commercial products to entertain.

Real—used to alter the ambiance.Standard—used to enhance the prosaic life.

Alone—used to maintain harmony.

Of note: a trick often used by shop owners.

PlanningDefinition: developing a plan.

Real—used to socialize with “better” company.Standard—used to make designs, projects, curriculums, etc.

Alone—used to improve oneself or living situation.

Of note: a trick often used by coaches.

DesireDefinition: the urge to do/say something.

Real—used to draw attention.Standard—used to persuade others into buying.

Alone—used to disport or procrastinate.

Of note: a trick often used by marketers.

ManipulationDefinition: getting others to do as one pleases.

Real—used to outperform other individuals (e.g., social order).Standard—used to convince others to follow.

Alone—used to control pets/electronic devices.

Of note: a trick often used by parents.

Cool Selves

The Divine The Divine requires mastering the Advanced.

The Advanced is “mastered” when multiple inhabitable selves can be used by the individual

simultaneously employing the Communicator tool.

The Divine requires a conflation of the Judge and the Operator at all times.

The Judge makes “decisions” primarily about others.

The Operator makes “decisions” primarily concerning the individual.

Access the Advanced, the Harmonious, the God—or Goddess, then you can access the

Divine in a way that is measurable by all (i.e., properly).

When the Divine is accessed properly, any individual can use the Synchronization tool in

order to “find” the inhabitable self.

At best, any individual can reach such a mastery as to enhance the Divine (i.e., improve

upon a former individual/group’s work). As a perfect example, my book Why is There

Gravity required me to inhabit the Writer, the Researcher, the Scientist, and the

Mathematician, while employing the Communicator tool. Eventually, other individuals will

make judgments based on how “harmoniously” the work was written, the science explained,

and the project advertised (i.e., the Harmonious), while finally making assessments on to

what extent lives have changed for the better (i.e., the God). The sum total of those

assessments will inform my ability to inhabit the Divine.

The Expectational (cont’d)

The Expectational requires mastering the Advanced.

The Advanced is “mastered” when multiple inhabitable selves can be used by the individual

simultaneously employing the Communicator tool.

Mostly pertains to Real Time.

The Expectational requires a conflation of the Judge and the Operator at all times.

The Judge makes “decisions” primarily about others.

The Operator makes “decisions” primarily concerning the individual.

Access the Advanced, the Predictor, the Observational, then you can access the Expectational

in a way that is measurable by all (i.e., properly).

When the Expectational is accessed properly, any individual can use the Synchronization

tool in order to “find” the inhabitable self.

At best, any individual can reach such a mastery as to enhance the Expectational, which will

be seen usually through performances. For example, when working on musical productions,

I’m required to inhabit the Advanced, the Predictor, the Observational, and with the

conflation of these invented selves comes the Expectational, which if inhabited properly

allows me to surpass other people’s expectations in order to make significant record sales.

Specifically, I use the Predictor for guessing what listeners will think or say about the work.

While recording, I’m paying attention to how the lyrics sound, the rhythm of the music, my

level of energy, as well as many other factors during the recording session, which also

requires me to inhabit the Observational, as included earlier. The sum total of those

assessments will inform my ability to inhabit the Expectational, even in the process of

“laying down” vocals. Point being, as I surpass my expectations, so will I surpass those of my

fans, which is typically the case for most musicians.

The Preventative (cont’d)

The Preventative requires mastering the Advanced.

The Advanced is “mastered” when multiple inhabitable selves can be used by the individual

simultaneously employing the Communicator tool.

Mostly pertains to Standard Time (e.g., when considering the future) and Real Time (e.g.,

when in the presence of other individuals).

The Preventative requires a conflation of the Judge and the Operator at all times.

The Judge makes “decisions” primarily about others.

The Operator makes “decisions” primarily concerning the individual.

Access the Advanced, the Predictor, the Observational, then you can access the Preventative

in a way that is measurable by all (i.e., properly).

When the Preventative is accessed properly, any individual can use the Synchronization tool

in order to “find” the inhabitable self.

At best, any individual can reach such a mastery as to enhance the Preventative, which will

be seen usually through tact, grace, or some kind of vigilance (i.e., when in Real Time) and

long term decision-making (i.e., when reviewed in Standard Time). For example, whenever

I’m meeting someone whom I’ve never encountered previously, I’m required to inhabit the

Advanced, the Predictor, the Observational, and with the conflation of these invented selves

comes the Preventative, which if inhabited properly allows me to surpass other people’s

expectations in order to maintain a conversation. Specifically, I use the Predictor for guessing

what my guest will think or say about my ideas. While speaking, I’m paying attention to how

my words sound to the guest, the genuine level of interest based on the individual’s body

language, my own level of energy, as well as many other factors during the conversation,

which also requires me to inhabit the Observational, as included earlier. The sum total of

those assessments will inform my ability to inhabit the Cool, even in the process of

“communicating” with new acquaintances. Point being, as I surpass my expectations, so will

I surpass those of my guests, which typically is the “best-case scenario” for most party hosts.

ALE’s Tools (cont’d)

The Communicator(Can be accessed by feeling, thinking, or speaking)

Discourses: help retain any inhabitable self.

Future: possible discourses at a future date.

Previous: relevant discourses from the past.

Alternative: other discourses than what is first considered.

Positive: meant to enhance the Happy self.

Negative: meant to enhance the Uncomfortable self.

Major: apply to most inhabitable selves.

Minor: apply to a specific group of inhabitable selves.

Omniscient: acceptable to all inhabitable selves.

Unprocessed: ideas too faintly heard or imagined to process.

The Defender(Can be accessed by confronting weaponry)

Shields: the primary methods for confronting the PLF’s three weapons.

Transcendence: overcomes a harmful self resulting in the Transcendent self.

Retractor: avoids the Excited self or Sad self.

Calibration: adjusts the intensity of the PLF’s weaponry.

Redirection Rainbow: turns negative discourses into positive ones.

Dodger: avoids harmful selves.

Narcissist: deintensifies a scorched body of ALE.

Mapper: identifies areas of trouble or interest within the body of ALE.

Healer: applies a Deintensifier to a specific spot on the body of ALE.

Identifier: catches the PLF and produces embarrassment Deintensifiers.

Forgetter: cleans the ALE of unwanted feelings, thoughts, smells, sounds, and images.

Halo: determines the height of brain function in comparison to inhabitable selves.

The Constructor(when practicing anything, you are inhabiting the Constructor)

1. develops Body of ALE.

2. develops hierarchy of feelings.

3. develops hierarchy of memories.

4. develops hierarchy of thoughts.

5. develops the Memory Saver (hierarchy is often managed by the PLF).

6. develops the Memory Retriever (hierarchy is often managed by the PLF).

7. develops the Halo (often used by PLF to test our intelligence).

The Attacker(A list of offensive strikes)

The Hypersensitive Individual

Used to enforce greater usage of the Thinking Speaker.

Occurs when an individual—knowingly or not—shows insensitivity.

Usually accomplished through Sentimentality.

The Sand Trap

Used to enforce a lower level of brain function.

Occurs when Suggesters are processed at a lower level of functioning.

Forces one to improperly inhabit the Devolving.

Usually accomplished through Entertainment.

The Sinking Idiot

Used to request a lower level of brain function.

Occurs when Suggesters are processed at a lower level of functioning.

Allows one to properly inhabit the Devolving.

Can be helpful when being attacked by Jesus on the Rood.

Usually accomplished through Entertainment.

The Marionette

For men, entails forcing others to experience a series of nearly impossible Suggesters,

inspiring one to do the following: scratch the head (or private parts), brush hair, drop

items from hands, over gesticulate, hurt oneself by moving extra fast, et cetera.

For women, entails forcing others to experience a series of nearly impossible Suggesters,

inspiring one to do the following: brush hair, drop items from hands, over gesticulate,

hurt oneself by moving extra fast, cover up cleavage, et cetera.

Usually accomplished through a “psych out” suggestion (i.e., Communication).

The Brain Invader

Used to operate an individual’s brain.

Often employed to exert influence.

Usually accomplished through Manipulation.

Jesus on the Rood

Occurs when someone else will be hurt by thoughts or actions badly, resulting in a

decision to use the worst kind of ultimatum.

Often used preemptively to ensure fairness across the inhabitable selves.

Usually accomplished by charging someone with betrayal (i.e., Communication).

The Studio

Used to send a message through the Thinking Speaker.

The sound studio recalls noises and songs.

The visual studio recalls sights and movies.

The smell studio recalls good and bad scents.

The taste studio recalls good and bad tastes.

The touch studio recalls physical sensations.

Works because of the Memory Saver.

Works because of the Memory Retriever.

Usually accomplished by Entertainment.

The Lonely Person

Used to indicate competition with the inhabitable selves.

Sometimes the Lonely Lover is used to entice.

Sometimes the Lonely Friend is used to entice.

Usually accomplished by Communication.

Studio Tampering Shutting down the studios, for example, individuals will struggle to remember a song or

to envision a scenario in their minds.

Leaving open the studios, for example, individuals will continually play a song in their

heads or see emotion-provoking images/scenarios related to their lives.

Usually accomplished by Distraction.

Smashed Operator Markedly, you will feel incapable of doing something that seems necessary.

Occurs less frequently after learning about Camcorder Targeting.

Usually accomplished by Communication.

Exaggerator Comes with repetition of selves/discourses (usually sad, weird, or worried).

Usually accomplished by Communication.

The Glimpse It is a glimpse at an inhabitable self (usually of the potential future).

Feels enticing, sort of a carrot on a stick.

Often used to detect aspirations.

Usually accomplished by Motivation.

Unsolicited Advisor Comes in the form of advice or judgmental “looks.”

Can occur in the form of Unprocessed Discourses.

Usually accomplished by Communication.

Replacement Occurs when individuals are “pushed” on to a particular inhabitable self.

Most common replacements are: the Competitive, the Enemy, the Sad, the Crude, the

Weird, the Worried, the Energized, the Unwanted, the Silly (weird and fun selves in

conflation).

Usually accomplished through Manipulation.

Synchronized Living

Part Three(A guide for the evolution of ALE)