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Using playing cards to support Mathematics
Use a set of paying cards to do play any of these games.
If you don’t have playing cards, you can make a set using a scrap piece of paper and cutting into 40 pieces (or larger ones can be made with 2 pieces of paper split into parts.)
You will need the numbers 1-10 written out 4 times
Game 1
Make the largest number
Take out the 10s and picture cards
Put all the cards in a pile in the centre
The aim is to make the largest 4-digit number
Each player turns over a card at a time and places immediately
This happens 4 times and largest number wins
©Tara Loughran
Game 2
Make a product between 20 and 60
If you are using playing cards, take out the picture.
Deal out 20 cards face up.
Take out singles/totals/triples that have a product between 20 and 60.
In this hand, I scored, 8 pairs with a product between 20 and 60.
I had 4 cards left.
How many products can you find?
©Tara Loughran
Game 3
Can you find?
Picture cards count as 10 and Aces count as 11
Put out 20 cards
Ask questions such as ‘Can you see a pair of adjacent cards with a product of 24?’
The 6 and 4 are removed
Can you see a pair of adjacent cards with a product of 48?
Ask additional questions using any of the four operations
©Tara Loughran
Game 4
Find my product
Take out the picture cards
Split the cards between the number of players
Each player splits their cards into two piles
Each player turns over 2 cards
Multiply the numbers
Largest product wins
©Tara Loughran
Game 5
24 game
Deal four cards per player
Ace is 1, Jack is 11, Queen is 12 and King is 13
Use all four operations to get as close to 24 as possible
(8 x 3) x (6 ÷ 6)
6 x 8 x 36
©Tara Loughran
Game 6
As close to 10
Take out all pictures cards and 10s
Deal 4 cards and the decimal point
Rearrange cards into n addition calculation(S) to get as close to 10 as possible without going bust
3.8 + 4.7 = 8.5
6.9 + 2.6 = 9.5
©Tara Loughran
Game 7
Make zero
Take out all pictures cards and 10s
Deal 4 cards and a decimal point
Rearrange cards into a subtraction calculation to get as close to 0 as possible without negative
4.7 – 3.8 = 0.9
6.9 – 6.2 = 0.7
©Tara Loughran
Game 8
Largest or smallest proper fraction
Take out the picture cards
Split the cards between the number of players
Each player turns over 2 cards
Make into a proper fraction
Rule change
You decide whether to make the largest or smallest fraction, proper or improper
©Tara Loughran
Throw a coin to determine highest or lowest
Heads – largest number wins
Tails - smallest number wins
Game 9
Deal or Stick
Use a target number Eg 50
Use all the cards in a pack: A as 1, J as 11, Q as 12 and K as 13
Deal cards and start adding together. You can take as many cards as you want on each turn until you decide to stick. The other player then plays. You can go again as long as you don’t bust. If you bust, you are out.
©Tara Loughran
Game 10
Closest to the fraction
Take out the picture cards.
Deal 5 cards each.
Use your cards to make:
Closest to 12
Closest to 14
Closest to 310
Closest to 1
Closest to 2
Closest to 34
1 point for each round you win.
©Tara Loughran