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Research for project 7 Interactive user interface Visual style audience setting/location and time genre and audio Sound dialogue narration 3 dreams of black 3 Dreams of Black is an interactive film by Chris Milk and some people at Google that showcases the creative potential of WebGL. WebGL is a context of the HTML5 canvas element that enables hardware-accelerated 3D graphics in the web browser without a plug- in The interface of this game is that the camera follows the mouse and you get to look around the video as the game takes you on a journey to an interesting visual world. It’s an interesting take on music videos.

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Page 1: j13090234.files.wordpress.com€¦ · Web view3 Dreams of Black is an interactive film by Chris Milk and some people at Google that showcases the creative potential of WebGL. WebGL

Research for project 7

Interactive user interface

Visual style audience setting/location and time genre and audio

Sound dialogue narration

3 dreams of black

3 Dreams of Black is an interactive film by Chris Milk and some people at Google that showcases the creative potential of WebGL. WebGL is a context of the HTML5 canvas element that enables hardware-accelerated 3D graphics in the web browser without a plug-in

The interface of this game is that the camera follows the mouse and you get to look around the video as the game takes you on a journey to an interesting visual world. It’s an interesting take on music videos.

The visual style of the game change thought-out the game starts out grey and not very colourful and then becomes a very vivid and bright colourful world. I don’t really know how to describe the art style but I would say its very artsy.

The music of the games background combines with the visuals to make the game whole.The music track is the song called Black by Danger Mouse (feat. Norah Jones)".

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The carp and the seagull

The Carp & the Seagull is an interactive short film that follows the story of Masato - a peaceful fisherman who falls from grace - and his encounter with the spirit world as he confronts Yuki-Onna. The film blends traditional modeling and rigging techniques with generative and procedural animation. The animation is used as a visual symbol to explore and the topology of the characters,

The interface of the game is a story that takes place in a cube and you get to advance the story by clicking in the right places. You can also move the camera in a 360 digress angle to see what’s happening from every angle.

The visual style of the game has a Polygonal style that reflects the emotional and spiritual states of the characters. High density, smooth polygon non-uniform shapes.

The music of the game is very atmospheric sound that helps set the mood of the film/game. The Original score and sound design by Plaid.

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Fallout 3 is an action role-playing open world video game developed by Bethesda Game Studios,

Fallout 3 takes place in the year 2277, 200 years after the nuclear apocalypse that devastated the game's world, in a future where international conflicts between the United States and China culminated in a Sino-American war in 2077 due to the scarcity of petroleum reserves that ran the economies of both countries. The player character is an inhabitant of Vault 101, a survival shelter designed to protect up to 1,000 humans from the nuclear fallout. When the player character's father disappears under mysterious circumstances, the leader of the Vault initiates martial law and sends security forces after the player, who is forced to escape from the Vault and journey into the ruins of Washington, D.C. to track their father down.

The main interface of this game is the dialogue choices you get to make you can choose to make good or bad decisions and it effects how you play the game. You can also level up in the game and choose how you character grows and what skills they learn. At the start and later near the end you can choose what you character looks like but it’s not very important in the game itself.

The graphics of the game are not breath taking when you compare them with smaller games but when you think about how big the world is you can see that they had to make sacrifices in the graphics and that’s alright. The art for the game and how all the building and monsters look are really good and creative but the look human character look like crap and it bugs me a bit about the game it’s like talking to a robot make to look like a human. Oh and let’s talk about bugs the game have more than a few I never had a game braking one but I know that they can happen and have happened to some unlucky people who played the game.

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The music in this game is a bunch of old timey songs that really help the feel of a post-apocalyptic world. Some of the songs every have a creepy vibe when played in the right setting.