web 3.0
TRANSCRIPT
42 | NewScientist | 15 March 2008 www.newscientist.com
TIM
MAR
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Web 3.0What will the next era of web culture bring?Annalee Newitz has some predictions
Cover story | Home entertainment
picture,” Tan says. Using slight variations of
this approach NeuroSky and its competitors
claim to have cracked it.
But even if the technology works as
advertised, there’s no guarantee of success
in a competitive games market. How do these
companies intend to succeed where others
failed? One answer is by following Nintendo’s
example with Wii. MindLink and Bio Tetris
failed in part because they didn’t make the
most of their novel interface. The games were
really no different from what was already out
there. “With the Wii, Nintendo did something
right in designing a suite of tailored games,”
Tan says. Wii games offer features that are not
possible with a regular joystick, such as
swinging the controller like a tennis racquet
or brandishing it like a sword.
The mind-game companies intend to
emulate this, though without abandoning the
traditional controller altogether. Their games
will still be largely controlled by hand, with
biofeedback offering additional features. For
example, Emotiv has adapted a game based on
the Harry Potter books so that players can lift
boulders and throw thunderbolts just by
concentrating on making it happen.
Whatever form biofeedback games take,
the world is ready for them, says Kiel Gilleade
a computer games researcher at Lancaster
University in the UK . The current market is
less interested in finding new game genres
than in looking for new hardware to enhance
the gaming experience, he says.
Not everyone is convinced. Michael Zyda,
director of the University of Southern
California’s GamePipe Laboratory in Marina
del Rey, says biofeedback seems to work as an
evaluation tool but he believes not enough
research has been done to confirm its
reliability in the real world. Hans Lee, head of
technology at EmSense, agrees that more work
is needed. One outstanding problem, he says,
is that the hardware and software don’t work
for everyone. Reading emotional and
cognitive states reliably is difficult because of
each individual’s variation in brain activity.
Even so, at least one company believes the
technology is ready. Emotiv says its headsets
will be on the shelves later this year, alongside
a suite of biofeedback games developed by its
partners. Biofeedback has been talked about in
video gaming for years, but the real quest for
hearts and minds begins here. ●
Duncan Graham-Rowe is a writer based in Brighton, UK
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www.newscientist.com 15 March 2008 | NewScientist | 43
●WEB 2.0 is well established, and sites
like YouTube, Flickr, Facebook and
Digg have turned the internet from a
static source of information into a huge,
interactive digital playground. So where to
next? What will the next stage of web culture –
what some people call web 3.0 – be like?
The overall message seems to be that there
are profound changes on the way. If web 2.0 is
about generating your own content and
sharing it, web 3.0 will be about making
information less free. Privacy fears, new forms
of advertising, and restrictions imposed by
media companies will mean more digital
walls, leading to a web that’s safer but without
its freewheeling edge.
One reason for this is a new realism
about personal information. Right now, most
web users casually store scads of personal
information on the web – email on webmail
servers, photographs on Flickr, appointment
calendars on Google Calendar, travel plans
on Dopplr, and so on. This openness is one
of the defining features of web 2.0, but
software specialist Nat Torkington of
high-tech publishing house O’Reilly Media
predicts a backlash.
He argues that one major leak or theft of
private data could change the climate
overnight. “It could be a Three Mile Island of
the net,” he says, referring to the 1979 accident
that turned the US public against nuclear
power. If this happens, users will start to
remove their personal details from web
services, Torkington believes, or at least
impose restrictions on it.
“We’ll see a hybrid model,” he says, with
software that communicates with the web
while storing private information on your
own computer. So you might use Gmail to sort
through your mail but download personal
messages to a more private spot. Regions
of the web now devoted to the unhindered
exchange of information – YouTube,
Facebook and the like – may evolve into gated
communities where only select people
have access to any given piece of data.
Another factor that will restrict web
freedom is advertising. According to Brian
Davison, a computer scientist at Lehigh
University in Bethlehem, Pennsylvania, its
influence will continue to grow. Desperate to
be noticed by people whose attention spans
are a mouse click long, advertisers will invent
ever more devious strategies to suck you in.
A few tricks are around already. Say you
are trying to reach Microsoft.com, but you
accidentally type Macrosoft.com. You’ll end
up on a page for a company whose name
has nothing to do with the word Macrosoft –
they’re just parked in that domain to get more
exposure. You’ll find something similar at
Mycrosoft.com.
Web advertising is evolving quickly,
though. The next generation will sneak into
search results, Davison says. For example, a
website that sells movie posters might worm
its way into the results for a movie review. The
link might look useful, but clicking through
will bring up an advert. The danger is that such
activity will gum up search results, stopping
us finding what we need.
Web advertising is likely to balloon from
another direction too. The next five years
could see a dramatic change as “blogvertising”
takes off.
Already, ads that once appeared in print
are showing up on blogs. Bloggers stand to
gain ever more of the advertising share for one
simple reason: they can create custom
content for advertisers. This is leading to a
new style of blog that blurs the line between
editorial and advertisement.
Federated Media, a company that
specialises in bringing bloggers and
advertisers together, has been a pioneer in this
area. It helped Samsung advertise its HD TVs
by creating a blog called Defining Moment .
Sports bloggers contributed their posts about
the best moments within sports games in
exchange for ad money. All advertising on the
site was by Samsung.
Neil Chase, a former editor at The New York Times and now with Federated Media, doesn’t
see this blurring of ads and content as a
problem. He argues that readers are adept at
figuring out the difference between ads and
editorial. If anything the new model may be
making good on the old web dream of free
media sharing for all, he argues, because it
makes it possible for bloggers to make their
writing available for free, while still getting
compensated for it. Music and video
content could go the same way, incorporating
adverts to support their creators.
But wall-to-wall ads are not the only
way to support media on the web, says
Michael Geist at the University of Ottawa.
He argues that another system can work for
music and video: a media-sharing tax that
makes it legal to download anything you like.
Canada already has a version of this in the
shape of a levy on blank CDs and DVDs . It
means Canadians are allowed to engage in
music file-sharing without being sued for
copyright infringement.
“The developments we’re seeing [with
media sharing] aren’t going away,” says Geist.
“As more companies succeed with open
business models that could be stifled by
copyright laws they’ll seek to have their voices
heard.” When people raised on file-sharing
become politicians, Geist believes, we’ll see
legislation that encourages open models of
media sharing online.
For now, though, the name of the
game is restricting access. Technological
improvements mean that more and more
content can be delivered on the web, but with
greater and greater control exerted by the
entertainment companies.
One way this is happening is through
services such as Watch Now , from DVD-rental
company Netflix. It allows subscribers to
watch movies online without having to wait
for them to download, but the movies can
only be viewed on Windows Media Player,
strongly limiting where and how you can
watch the movies.
The Netflix model represents the next step
in media restriction – part of a new, closed era
when more content than ever is available on
the net, but only in limited ways. Enjoy web
2.0 while it lasts. ●
Annalee Newitz writes about science, technology and culture in San Francisco. Her syndicated weekly column can be found at techsploitation.com
“ Wall-to-wall advertsare not the only way to support media on the web”
“ Regions of the webdedicated to free flow may evolve into gatedcommunities ”
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