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Cover photo by Simon Miller ~ more inside! Volume 1 ~ Issue 1 ~ August 2014 Serenity City Pulp In this issue... Bloody Cremona! Wargame Bloggers Quarterly Whitechapel 1888 ...plus much more!

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Page 1: WBQ-Vol-01-No-01 (1)

Cover photo by Simon Miller ~ more inside! Volume 1 ~ Issue 1 ~ August 2014

Serenity City Pulp

In this issue...

Bloody Cremona!

Wargame Bloggers

Quarterly

Whitechapel 1888

...plus much more!

Page 2: WBQ-Vol-01-No-01 (1)

Wargame Bloggers Quarterly 2 Volume 1 ~ Issue 1 ~ August 2014

The Drinking hall ..................................................................... 3Editorial written by the Editor-in-Chief of the current issue.

BlooDy Cremona! ....................................................................... 4Simon Miller is rapidly achieving notoriety for both the size and the production quality of his demonstration games. Here’s a wonderful opportunity to revisit the Battle of Cremona in the The Year of The Four Emperors at Partizan 2014. #ANCIENTS #AAR

TrouBle Brewing in “SereniTy CiTy” ........................................... 8Dave Docherty starts a new project based around gangsters and the Pulp era and he’s been kind enough to invite us along for the ride. In this instalment we get an introduction to the project and some background on miniatures, basing and vehicles. #PULP #GANGSTERS

whiTeChapel 1888 .................................................................... 11The Lord of the Vignettes, Michael Awdry takes us through the creation of his wonderful “Whitechapel 1888” which netted him a richly deserved first place in the Analogue Hobbies Painting Challenge 4 Bonus Rounds. #VICTORIAN #MODELLING

lleDo “DayS gone Bye” horSe Drawn CarriageS ..................... 15Robert Audin guides us through the maze of finding appropriately scaled horse drawn transports for our 28mm games. With background on the carriages, horses and the passengers to go with them you’ll never go wrong again. #MODELLING

inSiDe The minD of loki ~ Vallejo moDel Colour & TriaDS ... 17Andrew ‘Loki’ Saunders begins an expert series on paint colours with a detailed explanation of his new Vallejo colour charts and making his own paint triads. In part one we learn about his motivations and gain an insight into a professional painter’s mind. #PAINTING

iron miTTen playS “SpoT The royaliST” .................................... 22Kicking off a regular cartoon feature, the wonderfully talented Iron Mitten shows us a side of Sir Spencer Redmond that you’ve likely never seen before... #FUN & GAMES

offiCial CharTer of The wargame BloggerS QuarTerly ......... 23This is all new and exciting but what’s it all about then? Read our official charter and understand who we are, what we’re doing and how we’re going about it.

Contents...

A word on #TAGSHere on the contents page and at the top of each feature article you will find one or more “#TAGS”. These give readers a snapshot of the type of content they can expect to see in that article. Over time we’ll use #TAGS to index WBQ content so you can find what you want quickly and easily.

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Wargame Bloggers Quarterly 3 Volume 1 ~ Issue 1 ~ August 2014

ISSUE EDITOR-IN-CHIEFMichael ‘Millsy’ Mills

EDITORIAL PANELCurt CampbellAndrew ‘Loki’ SaundersDave DochertyEvan HughesKevin HowroydMichael AwdryPete ‘PK’ BarfieldSidney RoundwoodSimon MillerTamsin Piper

DESIGN & PRODUCTIONMichael ‘Millsy’ Mills

ARTIST-IN-RESIDENCEPete ‘PK’ Barfield

CARTOONISTIron Mitten

Wargame Bloggers Quarterly (WBQ) is free and published approximately every three months.All content and images remain the copyright of contributing author. No responsibility is assumed for statements made by contributing authors, the editorial panel or the editor-in-chief.

Wargame Bloggers Quarterly is 100% advertising-free and will always remain so. This allows us to remain impartial and fair in all articles and content.

Welcome to the very first edition of Wargame Bloggers Quarterly (WBQ), a brand new FREE e-Zine dedicated to publishing the very best content from the collective wargaming and miniature painting blogosphere.

The content in WBQ is selected by the editorial panel from submissions made by the wider blogging community. That content itself may be new or old, it really doesn’t matter so long as it has never been published elsewhere apart from the contributing author’s own blog. If the content meets the criteria set out in our Charter it then goes onto the shortlist from which we select individual articles for each issue.

You might ask why we need another wargaming publication, even a free one like WBQ, and you’d be right to do so. We asked ourselves the very same question before deciding to go ahead with the project and our answer is two-fold:

1. Blogs are by nature transitory and the life of each piece of content in the limelight short-lived. Even the best of that content fades into the past and may well become lost over time despite the power of search engines. By publishing the best content in WBQ we can hopefully forestall that loss and make sure this wonderful and interesting material stays in circulation for the benefit of everyone in the community.

2. There’s something genuinely tantalising about getting your hands on a new copy of a wargaming magazine, regardless of format. You can sit back and flick through it offline at your leisure whilst enjoying your favourite beverage. Even better, there’s no danger of SWMBO pointing out you’re always at the painting table when you’re reading WBQ.

So there you have it. We’ve had tremendous fun putting together this issue and I hope you enjoy reading it as much as we did working on it.

In closing let me say its been both a privilege and a pleasure to act as Editor-in-Chief on Issue One. To keep things fresh we’re going to pass the Editor-in-Chief’s baton onwards for each issue, so my final act as the Big Cheese is to hand over to Dave Docherty for Issue Two.

Thanks for your interest and stay tuned. Happy reading!

Cheers,Millsy

The Drinking Hall

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Wargame Bloggers Quarterly 4 Volume 1 ~ Issue 1 ~ August 2014

By Simon Miller from the Big Red Bat Cave

http://bigredbat.blogspot.com

This is a revised blog post about the Roman Civil War Cremona battle that I ran at Partizan, in the grounds of Kelham Hall, on 1st June 2014.

First Cremona (sometimes called Bedriacum) was the first major battle of the 69-70AD Roman Civil War. Roman forces from the Rhine frontier, owing allegiance to the pretender Vitellius, clashed with a smaller army loyal to the Emperor Otho, near Cremona in northern Italy. The loyalists had marched up the Via Postumia in an attempt to seize a pontoon bridge that the Vitellians had built across the Po, but were intercepted by the rebels just south of the city.

On the whole, the fresher and more numerous Vitellians had the better of the subsequent fighting, although the Othonian cavalry routed their opponents, and their I Adiutrix legion briefly captured the standard of the Vitellian XXI Rapax.

Bloody Cremona!Refighting a battle from the Roman Civil War at Partizan 2014...

Below: Vitellian forces advancing from their camp, to intercept the Othonians.

Above: Long view of the table showing Simon’s wonderful handmade pontoon bridge, river and other terrain pieces.

The battle was very bloody, even by Roman standards. Tacitus writes that “on the raised road they stood foot to foot, they pushed with their bodies and their shields, and declining to throw their javelins, they struck through helmets and breastplates with swords and pick axes.”

When Vitellius visited the site of the battlefield some forty days later “there lay mangled corpses, severed limbs, the putrefying forms of men and horses; the soil was saturated with gore, and, what with levelled trees and crops, horrible was the desolation.” It did not, however, prove decisive, because shortly afterwards General Vespasian and the armies of Illyria and the East declared against Vitellius.

#ANCIENTS #AAR

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Wargame Bloggers Quarterly 5 Volume 1 ~ Issue 1 ~ August 2014

In our Partizan re-fight, the smaller Othonian force attacked aggressively from the outset. The Othonian cavalry, although outnumbered almost three to one, smashed the poorer quality Vitellian cavalry and turned onto the flank of the enemy infantry.

Beyond the Po, the elite Vitellian Batavian auxiliaries slaughtered the Othonian gladiators, losing a unit to an ambush from a small wood, in the process. The main infantry fight was very even but, after hard fighting, the Othonians managed to overturn history and achieve a narrow but very worthy victory, considering that they were outnumbered.

We used my “To the Strongest!” rules to run this extremely large game. One of my objectives in writing the rules was to enable ancient battles to be fought in 28mm, in “the grand manner”, at shows. The rules are designed for “on the job training”. They use playing cards instead of dice, and are very brutal! I could see that the players were deriving a lot of pleasure from chucking the cards onto the table.

Above: Initial deployment; 8 regiments of Vitellian cavalry face 3 Othonian units. The former were slaughtered...

The players picked the rules up very quickly and required surprisingly little intervention from me, which was convenient as I was stretched very thin talking to bystanders. I also managed to chat with some of the people from other tables, notable the Newark Irregulars, all three of the Wargaming Magazine editors, Phil from the SOA and Northstar Nick, and old friends Craig Cartmell and Richard Crawley, amongst others.

One benefit of this year’s temporary move from Kelham Hall to tent was the vastly superior lighting. I felt very much like Van Gogh must have felt after he relocated to sunny Provence from Paris. Time was so short, however, that I am afraid I completely failed to take any pics of the other games, several of which were quite spectacular, particularly the lofty Keren and muddy Lardy

Below: I Adiutrix (foreground) battle XXI Rapax (rear). The commanders of both legions fell in the heavy fighting.

Bottom: This photo shows the excellent marquee, the Bat in his trusty wargaming shirt, with Agema Greg...

#ANCIENTS #AAR

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Wargame Bloggers Quarterly 6 Volume 1 ~ Issue 1 ~ August 2014

Above: Battle lines clash among the (offending) vineyards. Below: Othonian Praetorians advance along the Postumian Way

#ANCIENTS #AAR

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Wargame Bloggers Quarterly 7 Volume 1 ~ Issue 1 ~ August 2014

Verdun games. Luckily many photos were taken by Dave D. and John T., who played in the game, together with Agema Greg, Nigel M. and Jean.

The players were as good-natured a bunch of wargamers as one could hope to come across. In particular a big thank you to John T., who was a huge help in setting up and knocking down the game.

Lawrence and Tricks, the Partizan organisers, did a fantastic job of moving the event to the marquees, on such short notice. I absolutely loved playing in the tents, and would be delighted to put on a game in them again. I fear that the additional cost and the risk of bad weather may preclude this, though... I hope there will be room for me, in tent or hall, in September!

Above: Batavians cross the pontoon bridge, shot at by gladiator archers from the Othonian boat.

Above: Othonian self-propelled artillery benefit from the elevated firing position provided by the Postumian Way.

Below: The pontoon bridge. I liked the bridge, even if everyone who came by the table seemed to prefer the vineyards. ;-)

View Simon’s original blog posts and video here:1: http://bigredbat.blogspot.com.au/2014/06/cremona-at-partizan.html2: http://bigredbat.blogspot.com.au/2014/06/bloody-cremona_2.html

#ANCIENTS #AAR

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Wargame Bloggers Quarterly 8 Volume 1 ~ Issue 1 ~ August 2014

By Dave Docherty from One Man and His Brushes

http://onemanhisbrushes.blogspot.com

This is the start of a regular series covering the building up of a new collection of figures, terrain pieces and rules to play games set in the gangster and Pulp era.

I have previously created an Old West town “Serenity Flatts” set around the 1880’s and following the usual bout of wargamers inspiration and “shineybloodyitis” the evolution into “Serenity City” is now about to become a reality.

Above: The first contingent of “Serenity City’s” finest. Cops by Dixon Miniatures, complete with transportation courtesy of Matchbox Models of Yesteryear.

Above: The bad guys always need a fast get away car. “Spats” Saunders ready for the off in his Stutz Bearcat.

Trouble Brewing in

Of course gaming in a more urban area makes the basing a little more of a challenge, it’s not just the usual PVA/grit mix. In this instance Brigantes Studios who painted and based the current figures came with a fine tutorial for the bespoke basing.

Now of course you can go out and purchase these things off the Internet and part with a fair amount of money for 5 or so bases, however this type of base requires a lot of model preparation removing the base inserting pins into the legs and then drilling the resin bases. This type of effect can easily be achieved with a couple of hours work at a fraction of the cost and I am going to show how I create such bases and how they paint up.

The National Prohibition Act known informally as the Volstead Act established Prohibition in the United States. Prohibition came into force at midnight on January 17, 1920, and the first documented infringement of the Volstead Act occurred in Chicago on January 17 at 12:59 a.m.

According to police reports, six armed men stole $100,000 worth of "medicinal" whiskey from two freight train cars. This trend in bootlegging liquor created a domino effect, with criminals across the United States. It won’t be long before there is trouble in “Serenity City”. Working title for this game “Public Enemy Number 1”.

Below: Of course the beauty of a small skirmish game is the ability to really bring it life. In this case “The Brothers” are taken tongue in cheek from our very own blogging community – Fran and Ray. The transport is sourced from a wide range of vehicles that can be found on e-bay in the 99 pence bazaar almost. These are Matchbox Models of Yesteryear and scale very nicely.

SERENITY CITY

#PULP #GANGSTERS

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Wargame Bloggers Quarterly 9 Volume 1 ~ Issue 1 ~ August 2014

The tools and items needed for this task. A damp cloth, small pot of water, Milliput, sculpting tool, scalpel and an old paint brush.

Cut several sections of Milliput which you mix in equal parts as I have a lot of sculpting to do at the moment. However I only mix small amounts as you need them. Wipe your hands well after mixing on the damp cloth so you don’t start getting putty all over your figures.

Start by placing a bit of the mixed putty and spreading it across the base, using a small bit of water on the blade of the sculpting tool to stop it sticking to it. Work all the way around the figures base wetting and smoothing the surface as you go it does not have to be perfect as some flaws add to the character.

While the Milliput has not cured you can correct small errors simply with some water. Start with a couple of score lines from one edge of the base towards the bottom of the figure.

Then rotate the base and score the opposite side to match. Next score two more lines in the opposite direction to those done previously and you now have a flagstone effect. Leave the Milliput to harden for a couple of hours an you can then you can paint it up.

View Dave’s original blog post plus Loki’s basing tutorial here:1. http://onemanhisbrushes.blogspot.co.uk/2014/07/public-enemy-1-part-1.html2. http://napoleonicwargamingadventures.blogspot.co.uk/2014/05/an-enjoyable-creative-aspect-of-hobby.html

Start with a good base coat of black paint, making sure you get right into the score lines. Next define each section in this case I have used Vallejo cold grey, ensuring you leave the scored lines and any bits you could not score that follow those lines in the base black.

Serenity City - basing miniatures for urban settings...

#PULP #GANGSTERS

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Wargame Bloggers Quarterly 10 Volume 1 ~ Issue 1 ~ August 2014

Finally dry brush some cold grey over the top again and you are done, of course you can add further lighter layers on top of this for more definition.

Wash the cold grey once dried with nuln oil or equivalent and leave to dry this serves to define the rougher parts and creates good texture.

Below: One of the key features for the game play will be the card driven activation system. Here is a first view, more on card production next time...

Serenity City - basing miniatures for urban settings...

Above: Some of the Carbonara (I feel an Italian food themed gang name or two coming on) mob with petrol tanker... Oops there may just be a large explosion template required!

Below: The one and only Al Capone by Steve Barber.

Above: Just the ticket for a not-so-fast getaway!

That is the basics of sculpting and painting this type of base covered I hope it proves useful to some of you out there.

Stay tuned for another instalment of Trouble Brewing in Serenity City in a future issue!

fronT BaCk

#PULP #GANGSTERS

Page 11: WBQ-Vol-01-No-01 (1)

Wargame Bloggers Quarterly 11 Volume 1 ~ Issue 1 ~ August 2014

By means of an introduction, I should stress that this article is, in essence, a reposting that documented the construction of the ‘Whitechapel’ build as part of the 4th Analogue Hobbies Painting Challenge. I love the Painting Challenge; I always have. I love the flexibility that allows us to push for the greatest tally of points, slug it out painting a particular era or my own particular favourite goal - putting something together that really tests my own painting and modelling skills.

This then was my offering for one of the themed rounds – Casualty; a scratch built vignette, inspired by the horrific events that took place in Whitechapel, then a squalid district in the East End of London, during the year of 1888.

The mystery of Jack the Ripper and the grisly murders that are attributed to the killer still hold the public's imagination even to this day; this and my love of all things 'Victorian' made for an exciting challenge.

Throughout the process I took a series of photographs to catalogue its development and thought that I would share them here as a form of 'how to', although it must be stressed that many of the ideas and details that are used have been 'reappropriated' from other more talented chaps out there. The initial build is based on a humble CD and built up with foam core with a plastic window frame (available from Antenocitis Workshop) cut into it.

Model railway preformed plasticard was used to represent the brickwork, with additional strips of plain plasticard employed to add further detail around the window. Other details included the broken down pipe, which is a plastic tube affixed with some paper fasteners.Vallejo Oxide Paste is a great product, much finer than my usual basing medium it adds a fine texture to the surface of what you are painting whilst having the added advantage of sealing any gaps; this was liberally spread around the build to enhance the texture.

From quite early on, I had a notion that I wanted some form of simple gutter that the blood would flow into, all very cinematic I know, but I couldn't shake it. I managed to solve this by raising the pavement using pieces of simple Styrofoam sheet. This had the added benefit of allowing me to 'draw' into it with a biro to achieve the flagstones. The gutter was created by thinning the sheet and facing off the remaining edge with some miniature bricks.

“The ghoul-like creature who stalks through the streets of London… is simply drunk with blood, and he will have more.” The Star newspaper, 8th September 1888

By Michael Awdry from 28mm Victorian Warfare http://28mmvictorianwarfare.blogspot.com

Below: The completed Whitechapel 1888 vignette... wonderfully gruesome!

WHITECHAPEL 1888

#VICTORIAN #MODELLING

Page 12: WBQ-Vol-01-No-01 (1)

Wargame Bloggers Quarterly 12 Volume 1 ~ Issue 1 ~ August 2014

In a bid to save some time I thought I would use the same preformed plasticard for the base to represent cobbles and duly stuck it down only to find 24 hours later that the glue I had used (Bostik all purpose clear) had disagreed with the plastic, buckling the floor - disaster! Fortunately the reaction seemed localised and I was mightily relieved to see that the bricks used for the wall had stayed in place, particularly as I had worked hard on my first attempt at Object Source Lighting created by the lamppost.

In order to give the illusion that this horrific crime was going on under the noses of the everyday people, I needed a device that could break up the scene, shielding Jack and his victim from sight. I stumbled upon the idea of a clothesline and actually found an image of actual Victorian street clotheslines that were been sold at a reclamation yard and fashioned my own version from bits of plastic, wire and tissue paper. It is also removable, allowing me to potentially reuse the street as a possible location for future photo-shoots!

Victorian and Edwardian range available from the Wargames Foundry range

The vignette really was a labour of love, but serves very little purpose other than allowing me to experiment with painting and model making techniques - something that I particularly enjoy. As I mentioned earlier in the piece much of my inspiration comes from ideas that I might stumble across whilst browsing the Internet, watching a film or reading a book. The joy of this is of not knowing when inspiration will strike or where it may lead!

The addition of a Reaper Bones Rat Swarm and liberally sprayed water and blood effects complete the scene. With the scene set there was just the small matter of the miniatures and in this case all were all from Tim Prow’s excellent

Above: Something smells fishy, and it isn’t this hardworking chap’s merchandise!

#VICTORIAN #MODELLING

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Wargame Bloggers Quarterly 13 Volume 1 ~ Issue 1 ~ August 2014

Building Whitechapel 1888“Throughout the process I took a series of photographs to catalogue its development and thought that I would share them here as a form of ‘how to’, although it must be stressed that many of the ideas and details that are used have been ‘reappropriated’ from other more talented chaps out there.”

Editor-in-chief: Some people really are too modest for their own good methinks!

#VICTORIAN #MODELLING

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Wargame Bloggers Quarterly 14 Volume 1 ~ Issue 1 ~ August 2014

‘An evil plexus of slums that hide human creeping things; where filthy men and women live on a penn’orths of gin, where collars and clean shirts are decencies unknown, where every citizen wears a black eye, and none ever combs his hair.’

Arthur Morrison: Tales of Mean Streets

View Michael’s original blog posts here:1. http://28mmvictorianwarfare.blogspot.com.au/2014/02/whitechapel-1888.html2. http://28mmvictorianwarfare.blogspot.com.au/2014/02/whitechapel-1888-build.html

Lledo Days Gone ByeHorse Drawn Carriages

#VICTORIAN #MODELLING

Page 15: WBQ-Vol-01-No-01 (1)

Wargame Bloggers Quarterly 15 Volume 1 ~ Issue 1 ~ August 2014

By Robert Audin from Fiends in Waistcoats http://fiendsinwaistcoats.blogspot.com

What you as a 28mm wargamer need to know is first that Lledo is a toy manufacturer and not a scale model maker. All of their vehicles both horse drawn and cars were made to fit a standard sized box.

The next thing you have to bear in mind is that Lledo made money from selling the promotional value of ads on the toys, so those nicely printed ads on the carriages are not historically accurate at all. Also remember that there are a limited number of body types, the only thing that changes in a particular vehicle line (omnibus, milk float, etc..) are the ads printed on them.

A Guide for 28mm Wargamers...

So what does that mean? Well Lledo vehicles fall into two general categories, 20mm(1/72nd) or 28mm or there about. I personally own 4 of the Lledo horse drawn models the Milk Float, Delivery Van, Omnibus and the Fire engine. Some models work perfectly for 28mm others do not.

Above: Omnibus with 28mm Eureka figures.

As you can see the omnibus is much too small for 28mm use. I suspect the Tram is too small as well. The smaller carriages, the Milk Float, Delivery Van and Fire Engine work perfectly for 28mm. Bear in mind that all the plastic horses provided with the carriages are too small and will need to be replaced.

Above: The Milk Float with 28mm Eureka figure.

Above: Lledo plastic horse next to 28mm metal horse.

Below: See? The same toys with different ads.

Lledo Days Gone ByeHorse Drawn Carriages

#MODELLING

Page 16: WBQ-Vol-01-No-01 (1)

Wargame Bloggers Quarterly 16 Volume 1 ~ Issue 1 ~ August 2014

a ShorT hiSTory Taken from wikipeDia.“Lledo was a brand of die cast toys, founded in 1982 by Matchbox cofounder Jack Odell and Burt Russell. The factory produced diecast vehicles in Enfield, England from 1983 to 1999. Models were later made in China. Lledo was a reversal of Odell’s own surname. Lledo set out to specialize in replicating early Matchbox series styles, particularly the Models of Yesteryear range. The first Lledo models appeared on the market in early 1983. These were a horse-drawn tram, a horse-drawn milk float, a horse-drawn delivery van, a stagecoach-like omnibus, and a horse-drawn fire engine. Around April 1983 the first deliveries of the “Days Gone” range of models were shipped, soon after this, in order to further support the range required by the avid collectors, the company turned to the promotions market and started offering the models to companies as a quality, British made vehicle to carry logos for gifts, product launches and special promotions etc. These promotional models were mostly produced in limited edition runs of 500 or 1000 models. Lledo went bankrupt in 1999, and the naming rights and model range were bought by Corgi which continued producing Lledo models in China until 2005, when the remaining models were merged into the Corgi Classics range.”

guiDe To lleDo horSe Drawn CarriageS wiTh moDel numBerSDG001 ~ Horse Drawn TramDG002 ~ Horse Drawn Milk FloatDG003, LP003, PM108, SP003 ~ Horse Drawn Delivery VanDG004, LP004 ~ Horse Drawn OmnibusDG005, LP005, SP005 ~ Shand Mason Horse Drawn Fire EngineDG011 ~ Horse Drawn Removal VanDG031 ~ Horse Drawn Brewers DrayPM115 ~ Horse Drawn Tank Wagon (A special promotion for Standard Oil it may haven been given out by the company as a gift.) * DG - Days Gone Bye * LP - Lldeo Promotional * SP - Stevelyn Promotional

furTher reaDing & purChaSing moDelS

This article is from the Plastic Soldier Review, a site for 1/72 scale wargamers is packed with scale pictures of the accompanying Lledo plastic figures and other tidbits. http://www.plasticsoldierreview.com/ShowFeature.aspx?id=56.

eBay and collector’s web stores like this one http://www.lledomodels.com/ seem to be the best place to get them.

Below: A series of photos of the carriages upgraded to 28mm. All carriages come with driver figures. Some of them are 28mm.

View Robert’s original blog post here:http://fiendsinwaistcoats.blogspot.com.au/2014/01/lledo-days-gone-bye-horse-drawn.html

#MODELLING

Page 17: WBQ-Vol-01-No-01 (1)

Wargame Bloggers Quarterly 17 Volume 1 ~ Issue 1 ~ August 2014

Normally this spot is reserved for my own contemplation and deliberations and really is not a place for the faint hearted to delve into! My mind is often a riot of thought not all of it beneficial or in fact useful, but just occasionally things click and everything runs well and plans spring forth and get put into action as a result of them.However, I have been asked to write a multi-part set of posts for the new endeavour that is Wargame Bloggers Quarterly. I have taken this as a bit of a privilege that I have been asked. The fact that fellow bloggers consider my blog worth having content from is a rather nice compliment so I have agreed to provide a series based on my work with Vallejo paints.

It all began with my last bout of creativity. I have a touch of OCD and really wanted to sort out my paints. I have deliberated the subject on many occasions, as like many painters I held an extensive range of paints from an ever expanding range of producers. What always irked me to a degree was the lack of consistency in many of the products. Many ranges had colours that were just not worth the price and failed to actually cover the figures well.Yellow is one of those colours. Having tired and failed with Foundry, Games workshop and Reaper in the past I picked up a few Vallejo yellows and became mightily impressed with the coverage even straight onto black.

By Andrew ‘Loki’ Saunders from Loki’s Great Hall http://napoleonicwargamingadventures.blogspot.com

Then we have had several episodes of Games workshop deciding to scrap either a complete range or a pot that dries out faster than you can paint with. The essence of all this is it costs a fair amount to replace the paints.

I relocated from the broom cupboard to a much better facility for painting as I had started to do it commercially. That meant I really needed to insert some proper consistency into my painting.

Over the years I have jotted down my own triad sets and stored away lots of notes on colours that worked well together, as well as ones to avoid. Just occasionally you think something will work and it does cause a surprise! This move then led me to properly organising my painting and I had decided that a major issue was the paint and storage. I would need to tackle this in a radical new way.

The first Issue I tackled was did I need all my paints from different manufacturers? I decided that I did not, but to achieve everything I needed from my paints was going to take a lot of hard work. The main issue would be the loss of several established triads I had used. I don’t like to mix my paints unless I have to in order to get a full consistency across my work. Triads make the whole task easier and blending between the three colours makes extending the palette an easy task.

Inspiration: As you can see from the image above even with a rack system that coped with different types of paint pots and their sizes I still had boxes full of paint as I had no room to keep them all and remembering all the home brew triad paint recipes was not an easy task.

Inside the mind of Loki... Vallejo Model Colour & Triads

#PAINTING

Page 18: WBQ-Vol-01-No-01 (1)

Wargame Bloggers Quarterly 18 Volume 1 ~ Issue 1 ~ August 2014

I knew that of all the paints I had Vallejo model colour were the most consistent across the board, never having picked a pot that failed to cover although I do place haematite beads in the pots to serve as mixing balls. The problem with the Vallejo Model Colour range is that picking the paints from the colour chart is rather a hit and miss affair. As you all know print technology does not accurately represent the actual colour. This causes issues when you pick paint as you see a colour on the colour chart and you either end up happy, or not so if it’s too far out from what you intended.

So choice of paint range was made. Now I had to think about storage if I was going to be using the full range, and what was I going to do with all my other paint. The latter had a very easy solution as my good friend Kevin likes to use the flip lid pots and therefore received a rather large amount of paint plus my old rack for his hobby room. I was going to have new purpose built racking, so it was off to the drawing board to design a set of racks that would be

Now before I begin let me just explain the code numbers I use on my working notes as it may then make sense to you when finding the triads going forward.

On the full hand painted colour chart I give he bracketed number relating to the colour chart position given by Vallejo (000) first. Then the name and last three digits of the Vallejo number = VMC000. My racks are laid out as per the colour chart so I only ever refer to the bracketed number when picking out my paints. Therefore some charts may only have the bracketed number. I hope that makes some sense for you all.

One of the first aspects I needed to get set out were the flesh tones that I use for different skin types.What follows are 5 colour systems that I use, whilst not technically triads, I always do a bit more with flesh to add realism.

Well that concludes part 1 of my work with the Vallejo paint. Next time we shall cover making the triads from within the range.

usable either stacked, side by side or any other combination I needed them to work. Designs were drawn and sent to Warbases for them to make the racks. A week later and I was busy putting together three new racks for all the paint. I had also ordered the entire range of paints to fill the new racks, minus the 90 or so pots I already had. My first task was to create a proper colour chart that gave me the real colour of the paint.

I made a spread sheet on proper white art paper and printed the information from the Vallejo colour chart onto it, leaving space to place the colour chip. I used two sheets of A4 to complete this task.So after all this I had an accurate colour chart which when you compare to the downloaded Vallejo colour chips below is very different. The hand painted colour chart would play a very important role in the next stage as I converted all of my old paint records into matching Vallejo ones. I will elaborate on that in the next episode, until then feel free to print out the painted chart for your own personal use.

Above: Loki’s new custom designed Vallejo paint racks

#PAINTING

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Wargame Bloggers Quarterly 19 Volume 1 ~ Issue 1 ~ August 2014

Vallejo moDel Colour CharT

All of the above have been tried and tested many times and a PDF with images of flesh painted using these colours is available here for you to download for personal use only.

https://drive.google.com/file/d/0BxBp_BdjWzPKbnpnTUR5NDJNME0/edit?usp=sharing

#PAINTING

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Wargame Bloggers Quarterly 20 Volume 1 ~ Issue 1 ~ August 2014

hanD painTeD Vallejo Colour CharT parT i

#PAINTING

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hanD painTeD Vallejo Colour CharT parT ii

View Loki’s dedicated Vallejo paint information pages here:1. http://napoleonicwargamingadventures.blogspot.com/p/vallejo-paint-chart-triads.html2. http://napoleonicwargamingadventures.blogspot.com/p/vallejo-triad-charts.html3. http://napoleonicwargamingadventures.blogspot.com/p/vallejo-flesh-sets.html

#PAINTING

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Wargame Bloggers Quarterly 22 Volume 1 ~ Issue 1 ~ August 2014

SpoT The royaliST!

Submissions to Wargame Bloggers QuarterlyWould you like to see your work appear in a future issue of Wargame Bloggers Quarterly? We’re always looking for new authors and content for future issues.

The only rules are:

1. Your content cannot have appeared in print or online anywhere other than your own blog AND

2. If your article contains images you can supply high quality versions that will look great up close AND

3. Your are the author of all content and images, or that you fully credit other work where you reference it.

Our Editorial Panel reviews all submissions and chooses which items go into each issue. If you’d like to submit your content for a future issue please email the Editor-in-Chief at [email protected]

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By Iron Mitten - http://iron-mitten.blogspot.com

#FUN & GAMES

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Wargame Bloggers Quarterly 23 Volume 1 ~ Issue 1 ~ August 2014

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Wargame Bloggers Quarterly - Volume 1 - Issue 1 - August 2014All content remains © Copyright 2014 of the authors.

Royalist Cavalry Trooper from the battle of Naseby, 1645, English Civil WarBy Pete ‘PK’ Barfield