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    Mechanical Basics

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    Basics

    Chapter Overview

    In this chapter, the basics of using Mechanicalto perform analyses

    will be covered, which include:

    A. The Mechanical GUI and Operation

    B. Introduction to the Mechanical Application Wizard

    C. Basic Analysis Procedure

    D. The Engineering Data application

    E. Workshop 2-1

    The capabilities described in this section are generally applicable to

    theANSYS DesignSpace Entra licenses and above, unless noted.

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    Basics

    A. Launching Mechanical

    Recall that there are two ways of running Mechanical:

    Configured from within ANSYS Workbench

    or from a su orted CAD s stem

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    Basics

    Mechanical Interface

    The components of the user interface are shown below:

    ToolbarsMenus

    Graphics Window

    Tree OutlineMechanical

    Application Wizard

    Details View Message Window

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    Status Bar

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    Basics

    . . . GUI Menus

    The menus provide much of the functionality present in Mechanical.

    The more commonly used menu items are covered below:

    The title bar lists analysis type, product and active ANSYS license.

    File > Clean to delete mesh and/or results from database.

    Units to change units on-the-fly.

    Tools > Options to customize settings and options.

    Help > Mechanical Help to access documentation.

    Analysis Type Product License

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    Basics

    GUI Toolbars

    There are a number of toolbars to provide users quick access to

    functionality also found in the menus.

    window.

    The Context toolbar, as will be illustrated later, updates depending on

    what branch is active in the Outline tree.

    Tooltips appear if the cursor is placed over the toolbar button.

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    Basics

    GUI Toolbars

    The Standard toolbar is shown below:

    Bring up Mechanical Wizard Annotations Comments

    Solve Model

    Capture Snapshot

    Slice Planes

    The Graphics toolbar is used for selection and graphicsmanipulation:

    Graphics ManipulationSelection ToolsSelect mode Viewports

    The left mouse button can be either in selection mode or graphicsmanipulation mode. The above toolbar buttons are grouped as selectentities and graphics manipulation control.

    -

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    selection. This is controlled by the Select Mode icon.

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    Basics

    GUI Outline Tree

    The Outline Tree provides an easy way of organizing the model,

    materials, mesh, loads, and results for the analysis

    The Model branch contains the input

    data required for the analysis

    The Static Structural branch contains

    the loads and supports relevant to the

    analysis discipline

    The Solution branch contains result

    objects and solution information

    Other branches (not covered here)

    are also available.

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    Basics

    GUI Outline Tree

    The Outline Tree shows icons for each branch, along with a status

    symbol. Examples of the status symbols are below:

    Checkmark indicates branch is fully defined/OK

    Question mark indicates item has incomplete data (need input)

    Lightning bolt indicates solving is required

    Exclamation mark means problem exists

    X means that item is suppressed (will not be solved)

    Transparent checkmark means body or part is hidden

    Green lightning bolt indicates item is currently being evaluated

    Minus sign means that mapped face meshing failed

    Check mark with a slash indicates a meshed part/body

    Red lightning bolt indicates a failed solution

    Becoming familiar with the basic status symbols allows users to debug

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    Mechanical problems quickly.

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    Basics

    GUI Details View

    The Details View contains data input and output fields. The contents

    will change depending on branch selected.

    White field: input data

    Data in white text field is editable

    Gray (or Red) field: information

    Data in gray fields cannot be modified.

    Yellow field: incomplete input data

    Data in yellow fields indicates missing information.

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    Basics

    GUI Graphics Window

    The Graphics Window shows the geometry and results. It can also provide

    worksheet (tabular) listings, the HTML report, and a Print Preview option.

    Geometry Tab Print Preview Tab

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    Worksheet Tab Report Preview Tab

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    Basics

    GUI Mechanical Application Wizard

    The Mechanical Wizard is an optional component, a

    useful aid to remind users steps required to

    complete an analysis

    steps and the status of them Green checkmark indicates the item is complete

    Green i shows an informational item

    A greyed symbol shows that the step cannot be

    performed yet

    A red question mark means that there is an

    An x means that the item is not performed yet

    A lightning bolt means that the item is ready to be

    solved or updated

    The Mechanical Wizard can be toggled on/off byselecting the button on the Standard Toolbar

    The options on the Mechanical Wizard menu will

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    Basics

    B. Mechanical Application Wizard

    By selecting an item on the Required Steps checklist, a callout appears,

    illustrating how that function is performed.

    In the example below, Verify Materials was selected, and the callout shows the

    .

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    Basics

    Mechanical Application Wizard

    The Mechanical Wizard is handy for

    users who do not use Mechanical

    every day

    Besides basic functionality, callouts

    for more advanced items are alsoavailable as shown on right

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    Basics

    C. Basic Procedure

    The purpose of analysis is usually to determine the response of a

    system based on some type ofexcitation or loading.

    It is crucial to remember that a mathematical modelis used:

    CAD geometryis an idealization of thephysical model

    The mesh is a mathematical representation of the CAD model

    The accuracy of answers is determined by various factors:

    How well the physical model is represented depends on the assumptions

    Numerical accuracy is determined by the mesh density

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    CAD Model Finite Element Mesh

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    Basics

    Basic Procedure

    Every analysis involves four main steps:

    Preliminary Decisions

    What type of analysis: Static, modal, etc.? Preliminary

    What to model: Part or Assembly?

    Which elements: Surface or Solid Bodies?

    Preprocessing

    ec s ons

    ttac t e mo e geometry

    Define and assign material properties to parts

    Mesh the geometry

    Preprocessing

    Request results

    Solve the Model

    Post rocessin

    Solution

    Review results

    Check the validity of the solution

    Postprocessing

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    Basics

    Basic Procedure

    The Wizards in Mechanical aid the user in following the basic

    analysis template discussed previously:

    Attach/import geometry

    Assign material properties

    (Mesh geometry)

    A default mesh will be supplied by Mechanical if this step is not performed

    manua y y t e user

    Apply loads and supports

    Request results

    o ve mo e

    Review results/postprocessing

    evera examp es o us ng e ec an ca zar o ow . . . .

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    Basics

    Wizard Example: Assign/Verify Material Properties

    Verify Materials is selected, and the callout shows how to verify/changematerial properties in the pull-down menu (engineering data is describedlater in this chapter).

    After Verify Materials isselected, all of the parts

    from the Geometry

    ,

    and the Details view shows

    how to change the

    material.

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    Basics

    Wizard Example: Assign Material Properties

    The call out message indicates the user should return to theWorkbench interface to access Engineering Data

    The default material property is Structural Steel but can be changed

    As a material is added to the project it will appear in the material

    assignment detail field

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    .Users should use their own material property values in production use.

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    Basics

    Wizard Example: insert Loads & Supports

    After verifying and assigning materials, Insert Structural Loads is selected

    from the Stress Wizard

    Loads are applied from the pull-down icons in the Context toolbar.

    After Insert Loads is

    selected, notice that the

    Environment branch is

    highlighted.

    By highlighting the ,

    Context toolbar and Details

    view change.

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    Basics

    Applying Loads & Supports

    Loads and supports are applied on geometric entities in two different ways:

    Pre-select geometry entity in Graphics Window, then select load or support fromContext Toolbar

    Or, select load or support from Context Toolbar then select geometry entities inGraphics Window, then click on Apply in Details View.

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    Basics

    Applying Loads & Supports

    After assigning the load the user can enter additional data in the Details view,if necessary.

    Notice that in the Outline Tree the associated loads branch symbol status will alsochange to completed (checkmark).

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    Basics

    Applying Loads & Supports

    For some structural loads direction is

    needed:

    If Components is chosen, enter X, Y, or Z

    omponen s o oa ng

    If Vector is chosen, select geometry andenter magnitude of loading

    Defaults can be set in Tools > O tions

    > Mechanical: Miscellaneous

    > Load Orientation Type

    The Global Coordinate System or user

    referenced

    User-Defined Coordinate Systems will be

    discussed later

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    Basics

    Applying Loads & Supports

    Existing geometry can be referenced to

    control direction:

    In the Details view, select Define By:

    ec or

    Three types of existing geometry can be used Normal to planar face or along axis of cylindrical

    face

    Along straight edge or normal to cylindrical edge

    Two vertices defining vector

    Click on Direction and select geometry used

    for vector orientation. Use the arrows in the

    Graphics window to toggle the direction.

    Click on Apply when finished.

    Enter magnitude for loading in Magnitude.

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    Toggle arrow buttons to

    reverse load direction

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    Basics

    Mouse Controls

    The left mouse button is used to select geometric entities OR to

    manipulate the graphics display

    User can select items (vertex, edge, surface, body) or manipulate the view(rotate, pan, zoom in/out, box zoom)

    e ec mo e can e s ng e-se ec or ox-se ec

    In single-select mode, click-drag with left mouse

    button to paint select multiple items

    Use Ctrl-Left mouse button in sin le-select mode to select or unselect multi le

    entities

    In box-select mode, click-drag from left to right selects entities fully enclosed in

    bounding box

    In box-select mode, click-dra from ri ht to left selects an entit artiall enclosed in

    bounding box

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    Basics

    Mouse Controls (shortcuts)

    In select mode the middle mouse provides several short cuts for graphicsmanipulation Click + drag middle mouse button = dynamic rotate

    CTRL+ Middle mouse button = dynamic pan

    Shift + Middle mouse button = dynamic zoom

    If present, the wheel can be used to zoom in/out RMB + drag = box zoom

    Click right mouse button once and select Fit to fit model in view or access

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    Basics

    Selection Planes

    Selection planes allow for users to easily select surfaces which are hiddenfrom view by other surfaces.

    User selects a plane; if more planes lie directly underneath the cursor, selectionplanes appear. Selection planes are color-coded with the same color as its parentpart and are ordered by depth from the cursor.

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    Basics

    D. Engineering Data

    The Engineering Data application provides overall control for material

    properties.

    Engineering data is a part of every project.

    Engineering data can be opened stand alone (as a precursor to starting

    a project for example).

    To edit the En ineerinTo o en the En ineerin Data

    Data in an existingproject RMB > Edit or

    double click

    standalone, add from thecomponent systems in the toolbox

    (drag/drop or double click), then

    RMB > Edit or double click.

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    Basics

    . . . Engineering Data

    The Engineering Data application is displayed below. Individual

    controls and components are described next.

    Toolbox

    Properties for material

    selected below

    Outline Filter

    Outline of Filtered Materials

    PropertyChart

    Properties ofmaterial selected

    above

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    Basics

    . . . Engineering Data

    The window interaction provides cascading data presentation. To view or modify materials one generally follows a work flow shown here:

    Display Property intabular and graphical

    format

    Choose Data Source

    (Library)

    Choose Material

    Choose Property

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    Basics

    . . . Engineering Data

    The Engineering Data field represents the

    list of materials which have been imported

    Check box allows

    library to be unlocked

    Outline Filter

    for use in the current project .

    A list of available material

    libraries is displayed. These maye supp e or user

    defined.

    Favorites are materials which will be

    available in ever ro ect without the need

    Browse for existing

    libraries or choose

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    to import from a library.new rary oca on.

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    Basics

    . . . Engineering Data

    The toolbox provides numerous material property definitions that can beadded to existing or new materials.

    To modify materials in existing libraries the library must be unlocked,note this ermanentl modifies the material stored in that librar .

    Materials in the current projects engineering data can be modified without

    affecting the material library.

    The Toolbox Customization settingsallows filtering of the properties

    displayed in the toolbox.

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    Basics

    . . . Engineering Data

    To add a material from an existing library to

    the current project click the plus sign (+)

    next to that material.

    Any material defined in the current projectwill be marked as show at right.

    Once added each material becomes

    available for use in the current project (it

    becomes art of the current En ineerinData).

    Note, to add amaterial to the

    Favorites list,

    RMB the material

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    and add.

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    Basics

    . . . Engineering Data

    To create a new material first

    select the library where you

    want the definition to be stored

    current project).

    if desired, for the new material.

    From the Toolbox double clickor drag and drop the desired

    properties.

    Finally enter values for theproperties.

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    B i

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    Basics

    . . . Engineering Data

    Units menu in Engineering Data:

    You may choose to display Values as Defined

    or Values in Project Units.

    As Defined units are controlled individually.

    Project Units are taken

    from the current Units menu

    selection.

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    Basics

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    Basics

    E. Workshop 2-1 Mechanical Basics

    Workshop 2.1 Mechanical Basics

    Goal:

    Using the Stress Wizard, set up and solve a structural model for

    stress, deflection and safety factor.

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