warscroll m ove d s tzaangor skyfires sa o...warscroll keywords m o v e s a v e b r av e y w o u n d...

1
WARSCROLL KEYWORDS M O V E S AV E B R A V E R Y W O U N D S 16" 6 4 5+ Tzaangor Skyfires soar across the battlefield, raining death upon the foe. Able to catch glimpses of the future, the Skyfires send their Arrows of Fate on baffling trajectories, striking their targets’ most vulnerable weak spots with confounding accuracy. DESCRIPTION A unit of Tzaangor Skyfires has any number of models, each armed with an Arrow of Fate, Bow Stave and Vicious Beak. MOUNT: is unit’s Discs of Tzeentch attack with their Teeth and Horns. AVIARCH: e leader of this unit is an Aviarch. Add 1 to hit rolls for attacks made with an Aviarch’s Arrow of Fate. FLY: is unit can fly. ABILITIES Guided by the Future: ese warriors’ attacks are directed by glimpses of the future. In the combat phase, you can re-roll hit and wound rolls for attacks made by this unit if no enemy units within 3" of this unit have already fought in that phase. Judgement from Afar: To be struck by an Arrow of Fate is to be judged by destiny itself. If the unmodified hit roll for an attack made with an Arrow of Fate is 6, that attack inflicts D3 mortal wounds on the target and the attack sequence ends (do not make a wound or save roll). TZAANGOR SKYFIRES CHAOS, GOR, BEASTS OF CHAOS, BRAYHERD, TZEENTCH, ARCANITE, TZAANGOR SKYFIRES MISSILE WEAPONS Range Attacks To Hit To Wound Rend Damage Arrow of Fate 24" 1 4+ 3+ -1 D3 MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage Bow Stave 1" 2 5+ 5+ - 1 Vicious Beak 1" 1 4+ 5+ - 1 Teeth and Horns 1" D3 4+ 3+ -1 D3

Upload: others

Post on 10-Jul-2020

2 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: WARSCROLL M OVE D S TZAANGOR SKYFIRES SA O...WARSCROLL KEYWORDS M O V E S A V E B R AV E Y W O U N D S 16" 6 4 5+ Tzaangor Skyfires soar across the battlefield, raining death upon

WARSCROLL

KEYWORDS

MOVE

SAVE

BRAVERY

WO

UN

DS 16"

64 5+

Tzaangor Skyfires soar across the battlefield, raining death upon the foe. Able to catch glimpses of the future, the Skyfires

send their Arrows of Fate on baffling trajectories, striking their targets’ most vulnerable weak spots with confounding accuracy.

DESCRIPTION A unit of Tzaangor Skyfires has any number of models, each armed with an Arrow of Fate, Bow Stave and Vicious Beak.

MOUNT: This unit’s Discs of Tzeentch attack with their Teeth and Horns.

AVIARCH: The leader of this unit is an Aviarch. Add 1 to hit rolls for attacks made with an Aviarch’s Arrow of Fate.

FLY: This unit can fly.

ABILITIESGuided by the Future: These warriors’ attacks are directed by glimpses of the future.

In the combat phase, you can re-roll hit and wound rolls for attacks made by this unit if no enemy units within 3" of this unit have already fought in that phase.

Judgement from Afar: To be struck by an Arrow of Fate is to be judged by destiny itself.

If the unmodified hit roll for an attack made with an Arrow of Fate is 6, that attack inflicts D3 mortal wounds on the target and the attack sequence ends (do not make a wound or save roll).

TZAANGOR SKYFIRES

CHAOS, GOR, BEASTS OF CHAOS, BRAYHERD, TZEENTCH, ARCANITE, TZAANGOR SKYFIRES

MISSILE WEAPONS Range Attacks To Hit To Wound Rend DamageArrow of Fate 24" 1 4+ 3+ -1 D3

MELEE WEAPONS Range Attacks To Hit To Wound Rend DamageBow Stave 1" 2 5+ 5+ - 1

Vicious Beak 1" 1 4+ 5+ - 1Teeth and Horns 1" D3 4+ 3+ -1 D3