vrml, or there and back again
TRANSCRIPT
Tony ParisiSeptember 2015
VRMLor,
There and Back Again:A brief, completely
personal history of VR and why I think that matters
now
“…at the first annual World Wide Web Conference in Geneva, Switzerland. Tim Berners-Lee and Dave Raggett organized a Birds-of-a-Feather (BOF) session to discuss Virtual Reality interfaces to the World Wide Web…. Attendees agreed on the need for these tools to have a common language for specifying 3D scene description and WWW hyperlinks -- an analog of HTML for virtual reality. ”
-- original VRML specification, http://www.martinreddy.net/gfx/3d/VRML.specThe Year was 1994.
2007
Now we’re talking. 3D chips, broadband, and a virtual world in a browser! (Some plug-in
assembly required.)
https://www.youtube.com/watch?v=io5snCcQ0ss
http://ogreen.special-t.com/en/
http://cityofdrones.io/
http://riskeverything.nike.com/
branding
games
ads
art andarchitecture
WebVR API– Head-Tracking
and Fullscreen VR Support Now in Nightly Browser Builds!!!
– No Big App Downloads and Installs!!!
http://mozvr.github.io/webvr-spec/webvr.html
Quake 3 WebVR demo, developed by Brandon Jones of Googlehttp://media.tojicode.com/q3bsp/
Your browser also does VR2015
The Web eats everything in its path.
#ihaveadream
In the future, creating VR will be as easy as making web pages, sharing VR will be as simple as sending a link, and experiencing VR happens at the touch of a button.
No apps stores; no tolls; no barriers.
I like this future. Much better than an app store.