vr/ar. state and future (vitaliy goncharuk technology stream)
TRANSCRIPT
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About
Est 2010
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2010 –> 2016
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Content
1. VR now 2. AR now 3. Future
1. Mars vs the Matrix 2. VR vs AR = AR3. AR = new iPhone4. AR = new interface for everything 5. AR + psychology6. AR + AI 7. Full VR + AI = the Matrix
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Buzz
Картинка из УАС тодей
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VR now
Players: Oculus, HTC, Sony + hundreds of small players
The Best existing VR Solution: HTC Vive
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Current state of VR
Many players – easy(vs AR) to create Glasses.
Sales of HMDI
Can you earn on VR Games now?
Latency = Limited behavior
Sony = home VR with many many games
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Main problem of VR
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Current State of AR
Players: Microsoft, Google + 10 more vendors of hardware.
The Best existing AR Solution: Microsoft Hololens
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Current state of AR
Technology play;
Industrial computer vision solutions;
Simple mass market solutions;
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FUTURE
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FUTURE: AR = new iPhone
- New Wearable / mobile;
- Substitution of “iPhone”(casual device);
- Provide more data(vs mobile);
- Better data!
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Mars vs the Matrix
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FUTURE: AR vs VR = AR
- Limited sensors = Limited feedback -> feeling not good ;)
- VR world should “match” with real world otherwise you will broke something;
- VR chairs etc are fake, not mobile and not organic;
- Next 20-40 years in real world, not in “Matrix”;
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FUTURE: AR = new interface for everything
- Much more “Organic data” for your brain;
- No additional equipment;
- AR = Interface for IoT, Robotics, Drones;
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FUTURE: AR + psychology
- Re-programming of a brain;
- Phobias;
- Real time analytics of a human reactions;
- Problems with “fake” objects in real world;
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FUTURE: AR + AI
- AR generate 3D / 4D Data about a human’ casual life;
- AR Data will be the best data to train AI than text data(Facebook etc);
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FUTURE: full VR + AI = The Matrix
- Organic sensors;
- AI’ generated virtual world;
- No physical activities for a human, just simulation;