visual analysis and digital humanities
DESCRIPTION
a presentation on using visualization in the process of modeling and analyzing digital materials.TRANSCRIPT
data / visual analysis & digital humanities
• embodiment should be a dynamic and subjective process
• our tools should engage us in a “dynamic, generative, iterative” process
• model as an interpretive expression of a particular dataset
drucker (& nowviskie), 2004, speculative computing
data/ visual analysis
MONK: metadata offers new knowledge
http://www.monkproject.org/
• traditional text-analysis tools feature prominent visualization tools
TAPoR: text analysis portal for research
http://portal.tapor.ca/
data/ visual analysis
• runs in web-browser
• interactive displays
• upload your own texts
data/ visual analysis
incorporating results directly
into publications
• “Many Eyes is a bet on the power of human visual intelligence to find patterns.”
• “Our goal is to ‘democratize’ visualization and to enable a new social kind of data analysis.”
visualization applications become text-friendly
http://services.alphaworks.ibm.com/manyeyes/home
• runs in web-browser
• interactive displays
• users have access to the underlying data
• visualizations can be embedded or linked
• visualization tools are more accessible to the “lone scholar”
• more data is available in machine-readable format
• are these useful tools for humanities research? can they engage us in a “dynamic, generative, iterative” analysis?
data/ visual analysis
• model your data/metadata
• interpret
• re-present
• the modeling process may be more important than any one model
data/ visual analysis
an approach (works in progress)
data/ visual analysis
macfadyen: meter & rhyme, repetition
a quick, overall view
data/ visual analysis
almila: overview of a discipline, citation network
spreadsheets are your new best-friend
data/ visual analysis
data/ visual analysis
• other examples
• Gedankenraum: semaspace
•
data/ visual analysis
authors who cite articles published in Leonardomostly art journals
Subject Area Record Count % of 1689
ART 770 45.5891%
PSYCHOLOGY, EXPERIMENTAL 154 9.1178%
PSYCHOLOGY 103 6.0983%
HUMANITIES, MULTIDISCIPLINARY 77 4.5589%
MUSIC 68 4.0261%
PSYCHOLOGY, MULTIDISCIPLINARY 58 3.4340%
COMPUTER SCIENCE, SOFTWARE ENGINEERING 52 3.0787%
COMPUTER SCIENCE, THEORY & METHODS 47 2.7827%
C O M P U T E R S C I E N C E , INTERDISCIPLINARY APPLICATIONS 42 2.4867%
PHILOSOPHY 35 2.0722%
(140 Subject Area value(s) outside
display options.)
Source Title Record Count % of 1689
LEONARDO 659 39.0172%
PERCEPTION 39 2.3091%
P E R C E P T I O N & PSYCHOPHYSICS 23 1.3618%
DIGITAL CREATIVITY 18 1.0657%
L E O N A R D O M U S I C JOURNAL 18 1.0657%
C O M P U T E R M U S I C JOURNAL 13 0.7697%
BRITISH JOURNAL OF AESTHETICS 11 0.6513%
JOURNAL OF AESTHETICS AND ART CRITICISM 11 0.6513%
INTERFACE-JOURNAL OF NEW MUSIC RESEARCH 10 0.5921%
BELFAGOR 9 0.5329%
(529 Source Title value(s) outside display options.)
mostly Leonardo
examples: data/ visual analysis
• Cave Art: “Lascaux” (2005) the order of superimposed images: horse, aurochs-stag
• manuscripts
examples: data/ visual analysis
applications to watch
• Simile: http://simile.mit.edu
• Swivel: http://www.swivel.com
• Google visualization and spreadsheets: e.g. Motion Chart
will digital humanities provide new knowledge?
• or just “better”/different artifacts, communication & arguments?
• weigh the benefits and risks of an opportunity
• greater benefits if:
• viewed as a process (rather than product)
• integrated into research as well as instruction
• as much processing in the hands of researchers as practical
• scholars and developers work together