virtual storytelling

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Virtual Storytelling Adam Abonyi Daniel Balaš

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Virtual Storytelling. Adam Abonyi Daniel Balaš. Agenda. Introduction to virtual storytelling Petri Nets Our improvements in Petri Nets Example. Storytelling. Storyteller tells a tale or a story At a campfire, by the bed… - PowerPoint PPT Presentation

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Page 1: Virtual Storytelling

Virtual Storytelling

Adam AbonyiDaniel Balaš

Page 2: Virtual Storytelling

Agenda

1. Introduction to virtual storytelling

2. Petri Nets

3. Our improvements in Petri Nets

4. Example

Page 3: Virtual Storytelling

Storytelling

□Storyteller tells a tale or a story

□At a campfire, by the bed…

□The storyline is adapted to the storytellers needs and to the reactions of the listeners

Page 4: Virtual Storytelling

Virtual Storytelling

□Application = storyteller

□The plot is designed in advance

□The storyline is influenced by the actions of the viewer

Page 5: Virtual Storytelling

Our Solution

Petri Nets:

□Graphical and Modeling tool

□Petri nets are useful tool for describing and studying systems that are characterized as being concurrent, asynchronous, nondeterministic, and/or stochastic

Page 6: Virtual Storytelling

Our Goals

□Allow designers to easily and intuitively create virtual stories

□Coherency of the story in the virtual world

□Good artificial intelligence of the actors

□Application, that will allow the user interaction with the story

Page 7: Virtual Storytelling

Petri Nets

Page 8: Virtual Storytelling

Petri Nets

□Petri net is a graphical and mathematical modeling tool

□Consists of only 3 main elements:placestransitionsarcs

Page 9: Virtual Storytelling

Petri Nets

Name

Place

Name Transition

Arc

Token

Main Elements:

T1

P1

P2

Simple Petri Net example:

Page 10: Virtual Storytelling

Rules:

□ Connections have a direction

□ Connection lead only from a place to transition or from a transition to a place

□ Places may contain zero or more tokens

Petri nets

p1

t1

p2

p1 p2 p3

Page 11: Virtual Storytelling

Firing:

□ Only enabled transitions can fire□ Consumes a token from each input place and adds a

token to each output place

Transitions

Enabled:

□ All input places contain a token

p1

t1

p2

p1

t1

p2

Page 12: Virtual Storytelling

Petri Net Example: Traffic Lights

Signal green

Go

Warning

Signal yellow

Signal Red

Stop

Page 13: Virtual Storytelling

Petri Nets extension

Page 14: Virtual Storytelling

Storytelling PN

Name

Container

Name Trigger

Main Elements:

TokenName

T1

C2C1

C3

Petri net Event

World Event

Page 15: Virtual Storytelling

Tokens

□ Name – defines the token

□ Age – token age (changes according to the flow of time in the virtual world)

□ Object (optional) – specifies if the token is attached to a virtual world object

Name x Age x [Object]

Name

Page 16: Virtual Storytelling

Containers

□Name

□Group of Tokens

Name

Name x {Token}

Page 17: Virtual Storytelling

Triggers

□ Name of the trigger

□ Preconditions that enable the trigger- which containers must contain tokens- what are the required properties of tokens

□ Consequences that the trigger will have- which tokens will be placed in which containers

Name

Page 18: Virtual Storytelling

Storytelling PN

We call:

□Containers as places in standard PN□Triggers as transitions in standard

PN□Arcs are part of triggers□Token is one of the main element

Page 19: Virtual Storytelling

Story

□Containers are the entry point into the Petri nets

□Triggers can change the behavior of the actors in the virtual world

□Tokens represent a object state or certain world object

Push btn

Button pushed

Page 20: Virtual Storytelling

Example of a simple scene

Steal Present

Adam wants to steal a present

Caught Stolen

Policeman nearby At Shop

Run away Give To Eve

PresentCaught

Petri Net Virtual World starring:

Adam & Eve

Mr. Policeman

Shop full of presents

Page 21: Virtual Storytelling

Example of a simple scene

Steal Present

Adam wants to steal a present

Caught Stolen

Policeman nearby At Shop

Run away Give To Eve

PresentCaught

Petri Net Virtual World

Page 22: Virtual Storytelling

Example of a simple scene #2

Steal Present

Adam wants to steal a present

Caught Stolen

Policeman nearby At Shop

Run away Give To Eve

PresentCaught

Petri Net Virtual World

Page 23: Virtual Storytelling

Usage

Drama manager:

□ Contains the Petri nets and also has an eye into the virtual world

□ Realizes the story in the virtual world

□ Controls the Petri nets depending on the state of the virtual world

□ Changes the behavior of the virtual agents

Page 24: Virtual Storytelling

Usage - Advantages

□The story that takes place in the world stays in the desired tracks, even thou some parts may be completed in many different ways.

□Plot is designed in key points. ** domyslet

□Reacts directly to the things that are happening in the world and allows the plot to continue.

Page 25: Virtual Storytelling

Questions and Answers

Thanks for listening more information at:

http://ksvi.mff.cuni.cz/~brom/papers/IVE-dramamanager-2006.pdf