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IVAO Virtual Sky magazine - 11th issue - NOV2011

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Page 1: Virtual Sky - 11th issue
Page 2: Virtual Sky - 11th issue

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£5 DISCOUNTFOR ALL IVAO MEMBERS ON PC PILOT

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Europe & ROW UK & USA

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From the most detailed instrument-only simulator to fast-paced combat sims and everything

in between, PC Pilot is your one-stop shop for fl ight simulation!

Each issue includes a FREE CD, exclusive news stories, in-depth

features, tutorials and reviews.

2WAYS TO ORDER...

TRY BEFORE YOU BUY!

For a FREE DIGITAL ISSUE of magazine visit www.pcpilot.net/freeissue

Visit www.keypublishing.com/shop enter the code IVAOMB in the coupon code box, on the checkout page to

receive the discount!

UK: 01780 480404, ROW: +44 1780 480404 and quote the code IVAOMB to the operator.

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FREE SIM WITH EVERY

099/11

Offer closes: 31 December 2011

099 PC Pilot IVAO 31 Dec.indd 1 13/07/2011 09:42

Page 3: Virtual Sky - 11th issue

Subscribe to SAVE

with

£5 DISCOUNTFOR ALL IVAO MEMBERS ON PC PILOT

MAGAZINE SUBSCRIPTIONS

FREE SIM WITH

EVERY 2 YEAR SUBSCRIPTION

WHAT YOU CAN SAVE

Europe & ROW UK & USA

2 Year Subscription £65.00 £49.00

IVAO MEMBERS PAY Just £60! Just £44!1 Year Subscription £35.00 £24.95

IVAO MEMBERS PAY Just £30! Just £19.95!

EVERY 2 YEAR SUBSCRIPTION

Europe & ROW UK & USA

From the most detailed instrument-only simulator to fast-paced combat sims and everything

in between, PC Pilot is your one-stop shop for fl ight simulation!

Each issue includes a FREE CD, exclusive news stories, in-depth

features, tutorials and reviews.

2WAYS TO ORDER...

TRY BEFORE YOU BUY!

For a FREE DIGITAL ISSUE of magazine visit www.pcpilot.net/freeissue

Visit www.keypublishing.com/shop enter the code IVAOMB in the coupon code box, on the checkout page to

receive the discount!

UK: 01780 480404, ROW: +44 1780 480404 and quote the code IVAOMB to the operator.

2222222222WAYS TO ORDER...22222222222222222222222

FREE SIM WITH EVERY

099/11

Offer closes: 31 December 2011

099 PC Pilot IVAO 31 Dec.indd 1 13/07/2011 09:42

Page 4: Virtual Sky - 11th issue

Virtual sky - November 2011 Page 5Page 4

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Virtual sky - November 2011 Page 5

In this summer 2011, the Budapest Airport of Hungary invited IVAO Hungary Division for the Night of the Museums. The invitation had an important role for Csaba Veres – LHCC FIR chief of the Hun-garian division – who work in Budapest Airport in real life as Duty Airside Manager.

The organisers expected thousands of visitors on this opened day. People saw many interesting things and they got a glimpse of the virtual flying world with IVAO. The IVAO Hungary Group is housed in the airport museum, beside of the old MALÉV aircraft, the virtual simulation item proved to be very good, for all generations.

For the presentation of IVAO Network, Zoltan Bencsik (former HU-DIR, now IVAO-MA6) and Gergely Galajda (former HU-ADIR) had patiently and clearly explained the virtual world of the flight for all generations. So the computer flight was very popular not only among the younger genera-tion. Also the older visitors had tried to fly on the simulator. Also, Zoltan Bencsik informed the visitors how IVAO Network works. After this event, the number of member of Hungarian Division started to increase. Few days after this real life event, we counted more than 32 new registrations; and these new members are always considered as active members. During this event, the visitors had a possibility to get into the field of the Budapest Airport, near of planes. They can see also the ground-handling, and how to prepare the aircraft for a flight.

We appreciated the good relationship between IVAO and Budapest Airport Zrt. People, present during this event, had a great experience in leaving the airport. The main goal for IVAO-HU was to present the Virtual Simulation and IVAO network to the public.

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For many of us in IVAO the recent EDDF RFE was an event as we have them regularly in IVAO. Sure, this time it was foreseen on Frankfurt Main, one of the world’s better known international airports, and within Europe one of the leading ones.

For the RFE organised by the German division there was much more behind this event. The event came together with the celebration of the 75th anniversary of EDDF airport and at same time there was the planned introduction of the new EDDF runway (25R). FRAPORT, the airport authority, came up with the idea to ce-lebrate these events at this new runway with a huge open door day the full weekend. To celebrate these occasions mainly the people living around the airfield and the people working at the airfield itself were invited. Well, that is to say, the people living around could apply for tickets but a lottery had to decide. More than 158.000 (!) people applied, where “only” 30.000 were allowed per day. In addition, 20.000 people received an entry ticket. That’s 40.000 visitors per day to be accom-modated...

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Part of the new runway and some taxiways were turned into a huge public meeting place. Here anything related to the airport was represented and demonstrated so that the invited guests were entertained with an unlimited list of joyful airport facilities. I do not know how exactly I could explain this and write it down here, but what we have seen cannot be caught into proper words. Imagine 1/3 of a modern 3000 meters runway; add the turn-offs and taxiways to that part. That makes an area that big that walking around may take you half a day. And that is exactly what all those people did. They were dropped from the free shuttle buses at the one side, walked around in full over the available event spaces, visiting all the different stands and presentations, to end up at the other side of the area. Here the shuttle buses picked them up again and brought them back to the respective drop-off points, mainly the real Frankfurt airport train station.

One of those stands among the different presentations on this celebration new runway/taxiways area was a big IVAO tent. When I say big, it means big, more than 10 x 15 meters. Try to imagine the amount of material you need to present IVAO as it is and to fill up such an amount of space. And there it started not to be just an RFE, but a huge logistical exercise.

IVAO DE made it a two day RFE and moved the whole ATC that is involved in and related to EDDF airport into that big tent. One long line of tables with computers and screens with the GND, TWR and APP positions, together with some HAL positions to complete an impressive presentation. Behind the screens, literally in another room, there were the ACC positions and the heart of the system, namely DEL. That may sound surprising, but DEL took as well the role of flow management by not only checking the correct slot times, but as well by regulating the smooth flow of traffic. Some odd flights that did not schedule, where looked at and when possible squeezed into to the already intensive flows of traffic. More than 20 members of the DE Division where involved, and like in real life, they had to work to a strict schedule. Only when your relief controller arrived, you could leave your working position. But, as real as it gets, such relief was properly planned, and handing over duties was done easy and smoothly, without interruptions.

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The RFE itself may have looked “standard” on the IVAO side, but it surely did not when you were on location. Of the eleven ATC stations, six were presented at the front of our tent, where the public could witness how the IVAO traffic was handled. Behind the scenes, the four centre sectors kept up the traffic flow. Right beside them was the core of all ATC operations – delivery control. What might be a boring position during normal IVAO operation was really the essential part of managing traffic flow into Frankfurt these two days. The web department of the German division developed a flow control software, which enabled the delivery controller to govern the flow of outbound traffic and make sure that the runways were not used over capacity. This led to sometimes excessive delays for non-scheduled departures, which ranged up to 90 minutes. The slots themselves were allocated by the duty supervisors, who were comparing the demand onto the runways at each given time against the available slots and issued the individual slots as well as new slots for delayed flights or flights ahead of schedule. Due to this careful preplanning, a very smooth flow of traffic virtually without clogged holding points was realized and a delivery position being operated by two seasoned controllers most of the time due to intense workload and coordination duty.From personal experience, working on a delive-ry position with this amount of traffic was truly as complex as working on a large radar sector. First of all, you had about five or six aircraft on frequency at any given moment, which is quite a challenge when you are working a Lufthansa hub and try to distinguish DLH6LM to Milano from DLH6RM to Stockholm. Then, the work of the departure controller heavily resides on your choice of departure runway and SID. Luckily enough, the preplanning system was of great help, but you still had to keep an eye on balan-cing the load on the runways to minimize delays. Then, aircraft needed to be given their start-up clearance at precisely the correct time, because being late or early would have messed up their slots. Extra fun comes around when pilots call you for start-up well before their time (some ma-naged to be ready 30 minutes before their allot-ted times). And then, every non-scheduled flight calls you with his request for start-up. Take all this together and you know why there were two ACC controllers working the DEL positions most of the time – one of them talking to pilots, giving clearances, handoffs or delay information, receiving non-scheduled slot requests or information about missed slots. The other one was constantly working the preplanning screen, and being in constant contact with the supervisor’s desk via radio. I almost felt like a real flow controller, a really enriching experience. One could believe that delivery was the most boring part – I think you believe me now that it actually was the part most fun for me. The supervisors were also responsible for dispatching the controllers to the individual positions.

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As thirty controllers were on deck, and 11 positions to be staffed, a detailed schedule was devised before the event to ensure everybody had manageable shifts as well as breaks to get something to eat. The order was that no controller was to leave his station before the relief controller was able to take over. And surprisin-gly enough that worked just like a charm – all positions could be kept operational during the eleven hours of daily operations, and short-term changes in controller availability could be coped with at all times. So a real kudos goes to the supervisors for keeping up the flow of traffic and the staff at all times. And the controllers did their job with all their devotion, leading the public to sometimes believe they were witnessing the real thing flying overhead, not a network simulating air traffic.

Speaking of simulation “as real as it gets”: Frankfurt in real offered something around 1800 flights in and out of the airport during the weekend. On our virtual scopes, almost 1600 traffic movements were counted – simulating some 90% of the real world traffic density. So every controller working during the RFE can proudly say that he worked under a workload similar to a real controller.Still, all that ATC did not fill those 10 x 15 meters in full. Intentionally not, because there was much more to show, to see and to enjoy. The public was kept away from the active ATC working positions at a safe and convenient distance, but still needed to be shown and explained what ATC is and how it works. Virtually as well. Another big TV screen was linked to a professional switch box, which made it possible to show and switch live from the working floor, what these controllers were doing. Another switch added the sound, per control position. This way the moderator of duty was able to explain in a separate space in all quietness to the vi-sitors what and how this ATC work is done. Can you imagine that many visitors did not realise at all that this was not the real life Frankfurt ATC, but that we were hob-byists and we were simulating the reality of the day. “If you look outside and if you could look behind the trees here at the edge of the field, you can see that we show you an exact copy of Frankfurt airfield and its traffic ...” the moderator explained.

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People were not only amazed but slowly started to realise that this is an impressive hobby with many possibilities. To complete that idea, there were three flight simulators set up in another quiet corner. Here people could try themselves to fly and to get introduced to our hobby.

Finally, since this was a family happening and celebration, there was a special children’s corner set up. Here the younger ones could fold paper air planes and launch them. If they would fly, the paper pilot was pleased with an official paper pilot license together with a small present.

In addition, the more creative ones were invited to make a nice drawing of air pla-nes or the airfield. All these drawings were to be judged by a special committee that would allocate prices for the best ones per age category. That committee was formed by FRAPORT whom we proudly delivered the piles of papers. This has been one of the biggest IVAO happenings ever. Such an overwhelming and perfect organisation, together with the professional logistical support, ran by a close and strong team in an almost military precision. Congratulations to all involved.

By Bob Van Der Flier (BE-ADIR) and Philipp Sinapius (DE-TA7)

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By Bob Van Der Flier (BE-ADIR) and Philipp Sinapius (DE-TA7)

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Reportage | IVAO Spain participated during July in the most important simulation event around the world, a really big rewarding experience. By: Elías Herrero (218981)

Six days of fellowship and camaraderie, this is what the Campus Party defines. Sensations which can only be understood if you live this experience at least once in your life. In this edition, the Campus Party opened the civil aviation section, where IVAO participated actively. Year of the first mistakes, first contacts and trying to understand the philosophy located around it.

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During the first three days, Ricard Gimeno was the only representing IVAO, but he was never alone. The left associations supported him since the first second of his experience. The sensations of arriving to a place not known by anybody and in a few seconds being supported by an advanced ‘campusero’ is an unforgettable experience. Once located in his operation point, Ricard did not doubt for a moment to inaugurate the direct channel and telling us what was happening every time like if he was a professional.

Wednesday was the day I met Ricard to start living this exciting show. During the following day, due to personal reasons, I had to leave Valencia to go back on Saturday in the morning. However, what I lived on Wednesday was not expected by me.

A guided tour made by the coordinator of the Simulation Area (Mandra), an excellent interview to ‘Pasión por Volar’ and a fun small talk about how is the situation in Valencia Intl airport by two ATC controllers (Jaime and Arancha). With all of them there was an understanding because we all talk the same language (aeronautical) and we all feel the same passion for the aviation.

Ricard and I were guided in Campus by a host of luxury. His name is Rafael Íñiguez, the boss of ‘Foros Flight Simulator X’. A forum with more than 2500 members, opened not only in Spain, also in the most part of South America. Unfortunately, on Thursday and Friday, IVAO was not represented.

I left my city during the night and I spent two hours and a half to arrive to the hotel. Once there, and without doubting, I went to the Ágora to start the big day of IVAO at the Campus. As always happens, we had technical problems, but they did not know that IVAO was in front of them. In a few minutes, the stand was totally operative and the RFO started in the located stand.

A lot of controlling during the morning, with the most part of the ATC positions opened and with the enough traffic to show that the IVAO members know how to go to the important appointments.

2. Ricard Gimeno, during one of his retransmissions from the Ágora.

3. Overview of the Ágora (Ciudad de las Artes y de las Ciencias), where the Simulation Area took place.

4. The simulators were important at the Campus Party.

1. Juan Cabanes, from ‘Foros Flight Simulator X’, at the Campus Party. (at the end of the review)

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During the evening, sadly, my hard disk ‘died’. Here was my IVAO display which I was going to show everybody who wanted to be in the Simulation Area. However, and without be affected by the problem, we continued with the expected itinerary. It was twenty minutes improvising, trying to tell people all the ideas that I had during all the week. Unfortunately, the most part of them where in the hard disk.

However, the main message arrived to the different colla-borators. This conference was moved to the dinner, where people were still talking about the IVAO proposal: a simu-lation meeting and joint workshops. It was a big day, and that is why I want to thank to three people for their efforts, patience and enthusiasm. They are: Álex Javega, Miquel Balves and Jorge Cabal, three young and important users of the Spanish Division.

Finally, I would like to finish with a thought that I have finally been able to verify. Since long time ago I think that the flight simulation is incredibly increasing in Spain. A lot of associations are contributing to make our hobby more respectful. The key is the seriousness in what we are doing, respect to the aviation world, know who we are and what is our job, know our limitations and continue straight ahead with them. The flight simulation has an important place in the world of the aviation and we are who must put it in the correct place. In that point, we are not only talking about Staff members, we are saying that everybody can join in this world and walk to the same direction.

Thank you!

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IVAO Spain cannot miss this opportunity to thank everybody who allowed to our network to take part of the most relevant simulation event around the world. Our network, the Spanish Division, with more than 10000 members, is now committed with the objective of the collaboration, started during the last month of July, remains and expand with the different associations that are interested to work by the future of our common hobby: the virtual aviation.Assuming the risk that we cannot recognize all the people who helped us during the event, we would like to make a special mention to who facilitated our residence at the Campus Party.

On the one hand, to the event organization, which every time was always interested of providing a warm welcome to our association. Thank you.

Also we would like to thank ‘Foros Flight Simulator X’ for its excellent welcome, the excellent company and, the most important thing, the high demonstration of team work to enlarge the civil flight simulation world.The group of entities that supported us is large. Between them, the most important one is ASM (Air Ser-vice Management), which, with IVAO-ES established contacts between them which can be benefit of all the aviation lovers. Pasion por Volar and Aeroclub de Valencia demonstrated us that, like we defend (from our network) with this pages, the love of this hobby must be extended to everybody. Their work, like that other many, have an undeniable merit.

And thank you to Ricard Gimeno and Elías Herrero - also to all IVAO users met in Valencia- . Without them, the network would miss the Campus Party. Thank you.

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Virtual sky - July 2011Page 9

Visibility is the perceived quality, which allows objects to be seen at a certain distance. A less visible object will be worse in the distance, while a good visibility will lead to a better view of distant objects.

Clean air is a transparent gas, but the atmospheric air is always full of dust particles which make this transparencydecreases. The fact is that the clarity of the air changes from one place to an-other and from one moment to another in the same place between wide limits. Extreme degrees are zero visibility corresponding to the dense fog, and maximum visibility corresponding to absolute transparency.

Meteorological visual range of these variations is called horizontal visibility.

The ability to quantify the visibility is important to plan and to support air operations. That is why the airports have two types of visibilitycalculation:

Meteorological visibility, which is the ability to see any cardinal point around obstacles, at apreviously knowndistance. This kind of measurement is characterized by the acronym MOR “Meteorological Optical Range”. To find the visibility with this technique, it is necessary to establish an observation point, which establishes the distance to the closest obstacles (houses, trees, hills, etc.). It is used as a reference in a situation of reduced visibility.

Runway visual range(RVR),which is more specific, is aimed to establish the visibility on the runways, at the time of takeoff and landing. Visibility will be oriented in the direction of landing and not to any cardinal point (as in the case of MOR). The runway lights are an ingredient to be considered for this technique, as these visual aids significantly improved visibility. In another era, these elements came together on a spreadsheet, where the observer was located at the end of the runway threshold and counted the number of runway lights he was able to see. This amount is multiplied by the distance which separateseach light, and projected onto a spreadsheet to obtain the value of RVR. This method is obviously, even though it is accepted and used in emergencies, very complex, especially if applied at airports with a significant flow of operations.

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Just about 65 years ago, Scandinavian

Airlines System was founded on 1 August 1946.

It was a direct result when the three airlines

SvenskInterkontinentalLufttrafik AB (Sweden),

DetDanskeLuftfartselskab A/S (Denmark) and Det

Norske Luftfartselskap AS (Norway) formed a kind

of partnership to handle the intercontinental air

traffic of the three Scandinavian countries. The flights

started about six weeks later, on 17 September 1946.

Since then, SAS has a very long and rich history.

In 1954, SAS became the first airline in the world

to fly on a trans-polar route. The routing was from

Copenhagen to Los Angeles, with interme-

diate stops in Greenland and Winnipeg in

Canada. It was very popular among for instance

Hollywood celebrities who flew to Europe. A

few years later, 1957, SAS took an ever larger step

when it was the first airline to offer “round the

world service”, with a flight via the North Pole

shortcut from Copenhagen to Tokyo, via Anchorage.

SAS first jet aircraft, the Caravelle, entered service in 1959. The Boeing 747 followed, twelve years later and the airline could now fly to destinations all over the world. At the same time, the domestic market increased significantly while SAS acquired full or partial control over local airlines in the Scandinavian market. Some of them are still present such as Braathens and Wideroe in Norway, Skyways Express in Sweden and Cimber Air in Denmark. Overall, the years between 1960-1990 was very intense with a lot of new aircraft types and aviation companies that was partly bought up by SAS.

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Virtual sky - July 2011Page 11

In modern time, SAS have played a very

significant role in bringing people from (but

also to, of course) the Scandinavian coun-

tries down throughout Europe to loads of

various destinations. SAS is not only a big

carrier when it comes to transport tourists

to countries like Spain, Italy, France, United

States, China and Japan, but they do also

play a significant role in the business travel

for many companies since most of their pas-

sengers are on work-related flights. The aim

of being the best on-time airline in Europe

has of course contributed to this, and also

the fact that SAS has been in the very top for

several years.

However, there are negative sides of the company as well. The company has had a lot of problem in the past ten years. 9/11 affected SAS in a very hard, and the profitability was on the way down, and has been low ever since. In September 2007, two separate incidents of landing gear failures occurred within four days on two different SAS Dash 8-Q400 air-craft. A third incident occurred a month later and a few days later the board of directors at SAS announced that all 27 Dash 8Q400 aircraft were to be removed from service, mainly since their passengers did not have faith in the aircraft type. The airline later decided to buy 12 new Bombardier CRJ900 aircraft to replace the old Dash aircraft. In the meanwhile, the staff, mostly the air crew, has suffered from a number of pay-cuts in order to decrease

However, during 2010 and 2011 the profits has been a bit better, mostly because of Core SAS, which is a saving plan for the airline. Salaries has been cut, the airline headquarter has moved to a cheaper location, and staff has been removed. At the same time, some of the old MD-80:s has been replaced with newer, cost-efficient Boeing 737:s. Two months ago, SAS announced that they have placed an order of 30 Air-bus A320NEO aircraft which will replace all MD-80:s and some of the oldest 737-600. At IVAO, the Scandinavian Virtual Airlines is popular among Nordic members. They started up their service in 1997 and have been growing every year since then. At this time, about 180 000 flights has been made since the beginning. Their website contains a lot of information about flights, routes and aircraft opera-tions, but also information about the airlines history and some nice old timetables. Make sure to check it out if you are interested in some good original stuff that can help you to increase your online experience!

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Aerosoft released a new version of one of the busiest airports in the world: Zurich International. Zurich Intl, also called Kloten Airport, is the main airport of Switzerland which handled more than 20 million passengers in 2010.

In real life, Zurich Intl (ICAO code: LSZH) is located near the city center, about 12 kilometers to the north. Presently, the airport has 3 active runways (10/28, 14/32, 16/34) and two terminals divided in 3 gates (A, B & E). Runway 16/34 is the largest runway of Zurich, with 12139ft, then runway 14/32 with 10827ft and finally runway 10/28 with 8202ft. Swiss International Air Lines and Edel-weiss Air have their main hub in Zurich. Anyway, it does not mean that this airport has few com-panies operating on it.

Presently, around 70 different companies are operating there connecting Switzerland with other different locations around the world like Middle East, North America, Europe…

In 2003, Zurich finished one of the biggest projects they did in this airport: building a new garage, a new terminal and also a new underground train to connect easily this new terminal with the old one instead of using a bus. Normally, during all the history of Zurich, it handled a big amount of passengers and flights from/to Zurich, but, when Swiss International Air Lines shut down their operations, the amount of traffic decreased considerably until Lufthansa started to operate frequently. Swissair was helped by Crossair to start again their operations and, since then, Zurich’s traffic increased again until today.

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This scenery can be used in both versions of Flight Simulator (FS2004 & FSX). Aerosoft created all the details, starting from the ground layout, which is photorealistic until all the terminals, taxiways and the airport itself in order to get the best performance and realism to this great scenery. All the components, including terminals, taxiways, runways and specially the ground have been designed very well and you can also improve the scenery performance if you activate AES on it. AES is also called Airport Enhancement Services which is an addon created by Aerosoft to increase the reality of the majority of the sceneries created by them (also for other pay ware/freeware sceneries). It is very good simulated! It simulates everything, starting from when you are in the gate until when you are ready to departure. It means it is available: finger, pushback, de-icing, moving service vehicles, animated gates, etc. Also, when you are landing, you can request a follow me car to the requested gate. It is cheap software which can help you a lot during your flights.

During the night, the airport is amazing. You will find that it will be full lighted, including the terminal, taxiways and, the most amazing thing, the runways. As many of you know, Zurich has interesting departures and approaches, that is why, during the night, you can see the entire city and the entire airport illuminated without needing a very good computer.

Actually, this scenery does not require too much RAM and hard-disk space to get it running. For VFR (Visual Flight Rules) flights, it is perfect scenery. You can take your favorite light aircraft, take off from the nearest airport and fly along the mountains and finally land in Zurich Intl. The airport is located around mountains, it is the reason that VFR flights are usual there. Also Aerosoft thought about that doing the ground mesh as real as it gets. As it has been created few months ago, the scenery includes the latest navigation systems and airport structure. It means you can perfectly de-part and arrive to it without being worried if you have installed all the VORs, NDBs, ILS and so on.

Taking in mind the price, normally the price of this scenery is 24.95 € but, if you join to Aerosoft’s webpage, due to its 20th anniversary, they offer to all their products a 20% discount. You can get this beautiful scenery only paying 19.96 € if you want the download version or 20.79 € + shipping if you want the CD.

To conclude, Aerosoft always is making very good sceneries (that is what we always expect from them). Zurich, after testing it, is one of the best airports made by Aerosoft, especially for VFR traffics. Terminals, taxiways and the airport itself are very good detailed and also, talking about the performance, it is really great if you install it with the minimum requirements requested by Aerosoft. The ground mesh is very well done including trees & houses around it. I fully recommend this scenery. I am sure you will like it and remember the excellent discount offered by Aerosoft.

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The Beechcraft Baron is a light-medium twin-engine piston aircraft originally developed by Beech Air-craft Corporation and currently manufactured by the Beechcraft Division of Raytheon Aircraft. The Baron is a variant of the Beechcraft Bonanza, and was first introduced in 1961. Oddly, Beech created others air-crafts with a commonality design but they cannot be considered as same aircraft due to their differences in flight control. In 2006, the price of a new Baron was over $1.2 million. Since its inception, this airplane was always re-mained near to the top of the light aircraft classification list. Barons Company proposes two basic types: the Baron 55 and Baron 58, with several subtypes.Introduced in 1970, the more powerful Baron 58 has a gross weight of 5400 to 5500 lb (2450 to 2500 kg), and engine is fitted with the Continental IO520 or IO550 300 hp (224 kW). The Baron 58 can reach a cruis-ing speed of 200 knots (370 km/h) at 7000 ft (2100 m) and Its fuel tanks can contain up to 166 or 190 US Gallon (628 or 719 L).In 1984, important changes are reached in 58, 58TC and 58P versions like the panel layout including con-trollers of throttle, gear, flaps, propeller and mixture. One year later, 58TC and 58P versions were aban-doned.

We can start talking the procedure to install this professional aircraft. As all products of the incredible Aerosoft, we have an easy program which helps us to install the aircraft in FSX. Normally it finds auto-matically the folder of FSX where we have to install files. After the purchase, you will receive:• 4 paint schemes• 1 Blank texture• 2 models (one pilot and two pilots)• Normal and Emergency Procedures PDF• Performance tables• GNS430 User Guide• KFC225 Autopilot Manual• B58 Reference• VC Diagram

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With the Aerosoft sceneries, we can always talk about professionalism due to their high defini-tion textures, the accuracy of the airplane texture, and so on.

Have a look in the list of features makes by Aerosoft: • 3D gauges • Customizable panel for controlling windows transparency, 3D knobs, windows tinted and static elements such as wheel chocks, pitot cover and sights props • Original HQ digital stereo sounds recorded directly from the real aircraft • Two original GNS 430 • Bendix/King KFC225 autopilot installed • Pop up B58 manual with normal, emergency checklist and performance tables • Tested by real B58 pilots • Realistic night lights effect on virtual cockpit • FSX features: external dynamic shadows, internal dynamic shadows on VC, volumetric normal mapping, specular mapping and bloom lights • Polygon optimized model • Friendly FPS • Interactive virtual cockpit • Full moving parts: Ailerons, elevators, rudders, flaps, rolling wheels and trim tab • Animated sections such as: propeller, doors, windows, sun visors, passenger table, copilot seat and pilot • Lights: Navigation lights, landing and taxi lights • 3D modeled pilots, cockpit area and passenger cabin area • Separate switches for instruments lights and cabin light • Toggle yoke • Real behavior compared to the real airplane • Real weight and balance

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AKE-Airlines, which is a registered airline of IVAO, created an excellent freeware scenery of Valencia Intl Airport which is called AKESOFT Valencia-X. It’s compatible with both simulators: Flight Simulator 2004 and Flight Simulator X.

In real life, Valencia Intl (ICAO: LEVC & IATA: VLC) is managed by AENA (Aeropuertos Españoles y Navegación Aérea) located between two towns: Manises and Cuart de Poblet. The airport has 1 active runway (30/12) with a length of 10548 ft. In the past, Valencia had 2 runways (30/12 & 04/22) but one of them presently is closed due to inactivity as it usually was used only for VFR traffics. Valencia has 1 main terminal divided in 5 different gates (A, B, C, D & R) where the last one is only used by Iberia Regional Air Nostrum. During the day, Valencia has a big amount of traffic, by the way, during the night, the traffic decreases considerably. Around 23 different airlines operate in Valencia connecting it with different parts of the world (Spain, France, Italy, United Kingdom, etc). During summer, Delta Air Lines operates a regular flight from Valencia to New York connecting Valencia with the east cost of the United States. The airport is very well communicated with 2 different underground lines, taxi and bus lines. During these last months, the quantity of traffic decreased due to the AVE (Alta Velocidad Española). AVE is a high speed train which connects Valencia (Center City) – Madrid (Center City) in just 95 minutes. Due to that, the main companies operating in Valencia reduced their flights from Valencia to Madrid because the number of passengers in each flight decreased. In addition, that happened because passengers said traveling with AVE is cheaper and better than flying with Iberia or Spanair companies.

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This scenery can be used in both simulators created by Microsoft (FS9 & FSX). Akesoft included the last updates of Valencia including the ILS of the runway 12 and the new taxiway deleting the old runway 04/22 which was available in the last update of Aerosoft. Also the new Air Nostrum terminal (Gate R) is very good detailed including a big amount of 3D objects doing the scenery very realistic. The ground mess is photo-realistic; it means you can see in this scenery the same as in the real life. For VFR traffics is really good because Valencia is next to the Mediterranean Sea so you can fly along the cost, go to the new airport of Cas-tellon and then go back to this beautiful city. During the night, the airport and all Valencia City is very good illuminated without needing to install any addons! You have all the features in just one file. Once you download it, you will see that it needs around 65 Mb but take care because you need around 300 Mb in your hard-disk to enjoy this excellent scenery. Also the installation progress is very well indicated! You just have to click “Next” all the time. Also, Akesoft release an update for both simulators.

The scenery features are:1. 3D Objects2. ILS, NDB & VOR updates3. Realistic textures4. Signaling5. Decoration6. New regional terminal7. Cargo zone and new platform8. Airport charts (Ground, SID, STAR, ILS…)9. General area10. Night lights11. Realistic ground mesh

To conclude, Valencia X created by Akesoft is the best airport of Valencia made for Valencia Intl. It runs very good in normal computers and it does not need a big space in your hard disk. Also, for IFR and VFR flights, it is very recommen-ded. The approaches for IFR are really interesting as same as for VFR. You can download it from here: http://www.4shared.com/file/1gRaNLlt/AKESOFT_VA-LENCIA-X-FS9.html (For FS9) and http://www.4shared.com/file/QMQvgeX6/AKESOFT_VALENCIA-X-FSX.html (For FSX). I am sure you will enjoy it!

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Goodyear Blimp US Navy K-28 / K-15FS2004 and FSX AircraftsFilename: k28usn.zipAuthor: George DiemerSource: http://flightsim.com/FS2004 Goodyear Blimp US Navy K-28 / K-15. Enhanced model of WWII US Navy blimp K-28 project, at New England Air Museum, to include fea-tures not yet restored, such as radar dome. ASW station with simple radar gauge, based on public domain gauge by Arne Bartels. Navy grey paint scheme, with Squadron ZP-12 or ZP-14 insignia. VC includes complete model, with eight interior views. Also can be flown in FSX, with eight ca-mera views. Top speed 68 mph, can be flown as slowly as 4 mph. FS flap control allows toggling between fast and slow flight modes.

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vasFMC v.2.1 FS2004 and FSX SceneryFilename: vasfmc-standalone-setup-2.1.exeAuthor: Virtual Aviation SuiteSource: http://vas-project.org/vasFMC v2.1 is standalone Flight Management Computer (FMC). Easy step installation and Airbus style will bring you new flight experiences with you default Airbus 320 aircraft. It also supported by latest AIRAC from Navigraph, flight plan access, online weather and many more.

Hasanuddin Airport New Terminal v1.0FS2004 SceneryFilename: makassar.zip, mks_2.zip (update)Author: Octavianus VitalisSource: http://www.flightsim.comHasanuddin Airport (WAAA) is one of busiest airport in Indonesia, located at Ujung Pandang (Makassar), South of Sulawesi Island. Hasanuddin Airport operates 2 runways, 6 air bridges with new concept eco airport design combine with traditional house style of South Sulawesi also used for Indonesia Air Force Base, which houses Air Squadron 11 (old terminal).

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Ngurah Rai International AirportFS2004 and FSX SceneryFilename: Bali.rarAuthor: Dhuha LatiefSource: http://bdoaviation.com/As the famous world tourism destination, Ngurah Rai International Airport is the gateway of air transport to or from The Island of God, Bali. Located near famous Kuta and Jimbaran beach, the airport designed with Bali-nese architectural theme and L shape terminal building. International and domestic terminal separated by Festival Plaza. Friendly frame rate of the scenery bring your flight more joyful.

Bell 205A-1 Stratford HelicopterFS2004 AircraftFilename: B205SHv1.zipAuthor: Lynn RogersSource: http://flightsim.com/Bell 205A-1 includes a paint of Stratford Helicopters. This helicopter is fully animated (Pilots and cargo doors, cargo steps, horizontal stabilizer, main and tail rotor full animation and tilt) and upgraded with the "Huey" sound package and designed with FSDSv2.

Chubu Centrair International Airport, NagoyaFS2004 SceneryFilename: RJGG_V2.zipAuthor: Mitsuya HamaguchiSource: http://simviation.com/Chubu Centrair International Airport (RJGG) is located at artificial island in South of Nagoya, Japan. The 8th busiest airport in Japan is the main gateway to Nagoya. The scenery model design bring friendly frame rate.

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Laughlin/Bullhead International AirportFSX SceneryFilename: kifp2011.zipAuthor: Scott PetersonSource: http://flightsim.com/Laughin/Bullhead International Airport (KIFP) scenery with re-designed AFCAD and model provides a variety of cars, trucks, barrels, utility poles and pallets also the design is being more realistic for your flight.

Tahiti International Airport and Seaplane Base Version 2FS2004 SceneryFilename: tahfs9.zipAuthor: MelicharSource: http://simviation.com/The newest version of Tahiti International Airport (FAAA) provides fixed the illuminated palms, and some scale problems with the baggage carts and sail boats. It even looks better with the new autogen city of Papeete now extending up into the hills behind the airport. Frame rates are also better with 2004 even with autogen maxed out. This scenery is also combined with the terrain mesh for French Polynesia

Aero Commander 680 Super WITH VC: Package FS2004 AircraftFilename: AC680VC9.zipAuthor: Milton ShupeSource: http://simviation.com/Aero Commander 680 Super WITH VC: Package incl Gmax Aircraft with full animation, two custom era correct panels, 3 paint schemes, Virtual Cockpit, backlit gauges, dynamic shine. The Package includes 3 liveries repaint.

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