virtual reality in 2015: the next big thing?

58
VIRTUAL REALITY IN 2015 The next big thing? Updated with GDC 2015 news

Upload: agence-modedemploi

Post on 14-Jul-2015

2.841 views

Category:

Technology


0 download

TRANSCRIPT

VIRTUAL REALITY IN 2015 The next big thing?

Updated with GDC 2015 news

PionnEers Modedemploi is one of the 1st French digital agency to create virtual reality experiences for digital communication

Connect with us on

twitter:

@laurentlaforge

@buzzmodedemploi

Why VR may hit mass market in 2015, AT LAST

A dream: move to another body, immerse yourself in another world

VR is imagined as early as the 1st IT ages

VIRTUAL REALITY IS BORNED IN TH 90’s

FIRST INDUSTRIAL APPLICATIONS

VIRTUAL REALITY IS BORNED IN TH 90’s

1991 : VIRTUALITY, the first VR

consumer product

1992: the lawnmower man

BUT...

MANY OBSTACLES

COST

$ 73 000

MANY OBSTACLES

COST Oculus Rift DK2 (programmer prototype) :

$399

MANY OBSTACLES

COST

GRAPHISM

FPS

MANY OBSTACLES

75 FPS 75 FPS 150 FPS to calculate

MANY OBSTACLES

MOORE’S GUESS

The number of transistors on a chip doubles about every two years. According to this conjecture, the computing power would

have been multiplied by 211 or 2048 from 1991 to 2013. We shall see in 2015 the limits of Moore's Law with the physical limits of microelectronics, and pass ahead to new technologies (nanotechnology in particular).

MANY OBSTACLES

COST

GRAPHISM

FPS

Vox Machinae :

MANY OBSTACLES

COST

GRAPHISM

FPS

Motion sickness

MANY OBSTACLES

IMPORTANCE OF « LOW LATENCY »

Low latency definition: Low latency allows human-unnoticeable delays between an input being processed and the corresponding output providing real time characteristics.

MANY OBSTACLES

IMPORTANCE OF « LOW LATENCY »

MANY OBSTACLES

IMPORTANCE OF « LOW LATENCY »

MANY OBSTACLES

IMPORTANCE OF « LOW LATENCY »

MANY OBSTACLES

COST

GRAPHISM

FPS

Motion sickness

Titans of Space: Half Life 2 VR mode:

entertainment MAJORS sharpen their weapons

Sony: Morpheus PrOJECT

Facebook BUYS OCULUS VR FOR $2 billion

Facebook BUYS OCULUS VR FOR $2 billion Sparking a wave of incomprehension among Gamers and Kickstarters

Facebook Buys OCULUS VR

“Strategically we want to start building the next major computing platform that will come after mobile.”

...AND launches a partnership with Samsung

“Strategically we want to start building the next major computing platform that will come after mobile”

...AND launches a partnership with Samsung

“Strategically we want to start building the next major computing platform that will come after mobile”

The platform is ready, what about content producers?

“Strategically we want to start building the next major computing platform that will come after mobile”

Some believe in the platform Team Fortress:

The platform is ready, what about content producers?

“Strategically we want to start building the next major computing platform that will come after mobile”

Some believe in the platform

The platform is ready, what about content producers?

“Strategically we want to start building the next major computing platform that will come after mobile”

Some believe in the platform

The platform is ready, what about content producers?

“Strategically we want to start building the next major computing platform that will come after mobile”

A large majority are waiting to see how gamers will react:

The platform is ready, what about content producers?

“Strategically we want to start building the next major computing platform that will come after mobile”

INDIE GAME is in the first line.

The future of virtual reality

MORE realistic experience, MoRE IMMERSION Thanks to innovative devices: walking control with the omni by VIRTUIX

MORE realistic experience, MoRE IMMERSION Thanks to innovative devices: hands control with STEM by 6th sense

MORE realistic experience, MoRE IMMERSION Thanks to innovative devices: FULL BODY MOTION CAPTURE BY PROJECT NEURO

MORE realistic experience, MoRE IMMERSION

Thanks to innovative devices: vibration feedback with KOR FX

MORE realistic experience, MoRE IMMERSION

Oculus Rift Crescent BAY

future applications

Military simulations

future applications

Military simulations

future applications

TELEPRESENCE IN HOSTILE ENVIRONMENTS or INACESSIBLE PLACES

future applications

TELEPRESENCE IN HOSTILE ENVIRONMENTS or INACESSIBLE PLACES

future applications AERONAUTICS Simulations

Outerra :

future applications

Moving pictures, cinema

future applications

Moving

pictures,

cinema

Towards a new art form

Towards a new art form

Towards a new art form

With ground breaking technology

Presenz : Interactive Parallax in 360°CG Movies

When VR and augmented reality blend

HOLOLENS by microsoft

IT’s only the beginning

FUTURE IS GOING TO BE DAMN

EXCITING!

A WORLD OF OPPORTUNITY FOR

ARTISTS AND CREATORS!

Thanks and Connect with me ! On social networks :

Laurent Laforge

@laurentlaforge

And good old mail : [email protected]

Let’s meet IRL :