virtual chichén itzá - intranet.matematicas.uady.mx€¦actions games: guitar hero and mario bross

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Virtual Chichén Itzá Presented by M. en C. Luis Basto Díaz Facultad de Matemáticas, Universidad Autónoma de Yucatán

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Page 1: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Virtual

Chichén ItzáPresented by

M. en C. Luis Basto Díaz

Facultad de Matemáticas,

Universidad Autónoma de Yucatán

Page 2: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Introduction

Design and development of an educational

video game to assist in the learning of

mathematics fractions for elementary school

students.

Using didactic activities designed to help the

understanding concept of the fractions.

Highlights key aspects of the desing, making

the game fun as well as educational.

Page 3: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Introduction

The development of a computer game is

widely used as a way of conveying

mathematical concepts.

It stimulates creativity

It provides an immediate sense of

achievement.

It causes entertainment, attractiveness

and motivation.

Page 4: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Introduction

In this project, we explore how to

transform the concept of a fraction in a

virtual 3D representation.

The videogame is prepared to run in the

console XBOX 360 with the gamepad

interaction.

Page 5: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Game Concept

Identifying preferences

about video games and

about pecific maths topics.

Outcomes:

Actions games: Guitar hero and Mario

Bross.

Most difficult topics: divisions, fractions and

problem arrangement.

Page 6: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Game Concept

We expect players to:

Understand how to represent parts of an

object by using fractions.

Learn the different operations between

fractions.

Learn the equivalence between fractions.

Understand how to manipulate proportions

to calculate the result of a problem.

Page 7: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Main Modules

Modules

Avatar Collisions Sound Messages Map Logic Didactic

Page 8: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Game Design

The video game has nine challenges

It's ordered according to the level of

difficulty and following the math

expressions defined.

Page 9: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

The Challenges: First

The ball game

Teaching activity: Sum of fractions

Goal: The avatar hits the ball and push it

into the ring.

Page 10: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

The Challenges: Second

The 1000-columns temple

Teaching activity: sum of decimal numbers

to form an integer number.

Goal: In the 1000-columns temple, to build

a column with the size required.

Page 11: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

The Challenges: Third

Kind of flowers

Teaching activity: sum of fractions, result < 1

Goal: to collect different kinds of flowers

asked by the challenge.

Page 12: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

The Challenges: Fourth

The recipient

Teaching activity: sum of decimal numbers

Goal: to fill a recipient with water with a

specific quantity.

Page 13: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

The Challenges: Fifth

The deer's age

Teaching activity: Proportions

Goal: the user computes the deer's age

Page 14: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

The Challenges: Sixth

The mango's trees

Teaching activity: Product

Goal: to collect some of them

Page 15: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

The Challenges: Seventh

The gema's collar

Teaching activity: Sum of fractions,

substraction

Goal: the avatar must determine the

number of gems to be collected.

Page 16: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

The Challenges: Eighth

The magic cube

Teaching activity: sum of fractions, result > 1

Goal: the avatar should build a 3x3 magic

cube.

Page 17: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

The Challenges: Ninht

The main castle

Teaching activity: equivalence

Goal: The avatar catchs equivalent blocks

to fill the gaps of the stairs.

Page 18: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Conclusions

We are showing an efective way to bring

students together and motivate creativity,

innovation, and learning using

educational gaming.

This approach can be generalized to

other game genres, such as first-person

shooter (FPS) and real-time strategy (RTS)

games.

Page 19: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Future work

We plan to apply the video game in

elementary schools and make the

adjustments required.

The framework can be tailored for use as

other math educational tool in other

topics.

Page 20: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Future work

Web design approach is almost ready

Page 21: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

The video game

Page 22: Virtual Chichén Itzá - intranet.matematicas.uady.mx€¦Actions games: Guitar hero and Mario Bross

Authors

Francisco Madera

Luis Basto

Edgar Cambranes

Rocío Uicab

Pilar Rosado.