video poker training

14
Video Poker Trainer: An Example of Applied Behaviorism

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Page 1: Video poker training

Video Poker Trainer:

An Example of Applied

Behaviorism

Page 2: Video poker training

Goals/Objectives• Demonstrate understanding of poker strategy

and tactics by holding cards which maximize potential payout

• Recognize and avoid common mistakes made when playing video poker

• Demonstrate mastery of strategy and tactics by scoring 100% at each of three training levels

Page 3: Video poker training

Training:

• Player is dealt 5 cards (stimulus)

Page 4: Video poker training

Training:

• Card combinations which hold potential for payout are explained via scrolling banner at the top of the screen (cues)

• Odds chart is displayed above the deal for reference (cues)

Page 5: Video poker training

• Player selects which card(s) to hold and taps “Check” (response)

• Green check mark and pleasant chimes indicate a correct answer

• Red “X” and buzz indicate an incorrect answer

Training

(positive reinforcement)

(punishment)

Page 6: Video poker training

Training• After player’s choice

is reinforced or punished, the correct choice for cards to hold blinks in yellow (feedback)

• Correct choice is also described in words (feedback)

Page 7: Video poker training

Training• Player taps “Deal Next

Hand” to continue (next practice opportunity)

• “Hand Details” screen

describes the odds for winning the hand on the screen (discriminative stimuli)

Page 8: Video poker training

Training

• Hand Details Screen:

Page 9: Video poker training

Other Behaviorist Features:

• Three Levels of training which move from easy to most difficult (shaping)

Page 10: Video poker training

Other Behaviorist Features:• Players must demonstrate understanding

of individual scenarios before they are combined (chaining)

“Go for the Flush” “Keep the Suited High Cards” “Go for the Royal Flush” “Keep the High Pair”

Page 11: Video poker training

Other Behaviorist Features:• The game provides a

discriminative stimulus in that it is appropriate training for a specific type of poker machine – 9/6 Jacks or Better

Page 12: Video poker training

Other Behaviorist Features:• Reinforcement

schedules Fixed Ratio: – Clicks “check” for

reinforcement or punishment

Variable Ratio:– Favorable hands dealt on

an unpredictable basis

Page 13: Video poker training

Other Behaviorist Features:• Frequent opportunities

to receive feedback– The correct response is

explained for each hand dealt

Page 14: Video poker training

Summary

• Applies Behaviorist principles to teach players tactics and strategy

• Stimulus-Response-Stimulus framework• Chaining, Shaping used to teach the new

behavior• Behavior strengthened with varying

reinforcement schedules