victory manual

42
 Victory: The Age of Racing - Game Guide 1 / 42 USER MANUAL Version 0.8.1

Upload: shjcken

Post on 07-Apr-2018

221 views

Category:

Documents


0 download

TRANSCRIPT

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 1/42

 

Victory: The Age of Racing - Game Guide

1 / 42

USER MANUAL

Version 0.8.1

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 2/42

Game Background! 4The Victis and the Great Reunion! 4

The Racing Authority! 4

Start your journey ! 4

Introduction! 5Main Screen! 5

Main Menu! 6

Driver Inspector! 6

Car Inspector! 6

The Dock! 7

Lobby! 8

Create a Race! 9

HotLap! 10

Account! 11

Develop! 12

Market! 13Market Filters! 13

Market Functions! 14

Game Options ! 15

Controls! 15Video! 16

Sound! 16

Game! 17

Driver! 18Create Driver! 18

Leveling Up! 19Race Experience Points! 19

Driver Level! 19Unlocks! 19

Driver Profile! 20Efficiency! 20

Cars ! 21Overview! 21

Create a Car! 21Car Blocks: The Block System! 21

Car Paint ! 21

Car Customization Hot Keys & Shortcuts ! 23

 

Victory: The Age of Racing - Game Guide

2 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 3/42

Car Attributes! 24WEI - Weight! 24

AER - Aerodynamics! 24

TRA - Traction! 24GRP - Grip! 24

BRA - Brakes! 25

POW - Power! 25

Performance Points! 26

Car Items! 27Car Sheet! 28

Car Setup! 30Downforce! 30

Gears! 30

Aerodynamics Balance! 30

Mechanical Balance! 30

Suspensions! 31

Brakes Bias! 31

Online Multiplayer! 32Online Lobby ! 32

Create a New Race!

33Inside a Race ! 34

The Car Status Panel! 35

Basic HotKeys! 36

Race HUD ! 37Race Inspector! 37

HUD Functions! 38

Race Zones! 40

Fort Fast! 40Rock Island! 41

Ark One ! 42

 

Victory: The Age of Racing - Game Guide

3 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 4/42

Game Background

The Victis and the Great ReunionIn 2012 a malevolent virus, called by the world “The Victis” spread with an incrediblespeed and become pandemic in just two months.

We live in the year 2062, fifty years had passed since the world shook, and the technologyof man was lost.

Itʼs now the great time of the Great Reunion when the people of the world is noworganized as a single big country that gathers all the survived men and women of thehuman kind.

Although the world would be forever changed, humanity is now free from the shackles ofcell phones, electronic organizers and social networks. What was not forsaken was therush that came from hearing the roar of an engine, and the force of acceleration.

The world has awakened to a simpler time, where there are no destinations, only journeys.

The Racing Authority

An organization called the Racing Authority (RA) now brings back the legend of racing byorganizing around the world the new racing world championship.

Independent race teams and single race drivers from all around the world answered thecall of the RA and now competes in the most amazing, diverse, and motley racingchampionship ever.

Start your journeyVictory offers you the chance to become one the those great race drivers that arecompeting in the RA Championship.

You will start from level 1 and buy with your initial credits (the money is now called Victis,how ironic!) your first car: create your rookie race car from scratch, customize it, buy newaccessories and evolve it by competing online with other drivers to finally become the kingof the Victory Lane .

 

Victory: The Age of Racing - Game Guide

4 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 5/42

Introduction

Main Screen

When you enter the main screen if you donʼt have a car you will need tocreate one.Itʼs mandatory to have at least one car in Victory.

Check out the Create a Car section for more information.

After your first car has been created you will be welcomed by the Main Screen of the

game.

Main Menu

Driver Inspector

Car Inspector

Dock

In the Main Screen you can notice the Main Menu along the left, the Driver Inspector onthe top right, the Car Inspector on the middle right and the Dock on the bottom.

 

Victory: The Age of Racing - Game Guide

5 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 6/42

Main MenuThis is the central hub of the game. From here you can access all the areas and functionsof Victory.

Driver InspectorThis inspector is always present in the gameand shows your nickname, level andexperience points when closed.

You can move your mouse over the inspectorto reveal your actual Victis (V$) and G1balance.

Car InspectorThis inspector shows you the attributes of the actual car selected inthe Main Screen.

You can change the actual car, if you have more than one, with theswitch car arrows in the dock.

 

Victory: The Age of Racing - Game Guide

6 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 7/42

The Dock

In the Main Screenʼs dock you will find many commands and functions.

icon Function Notes

Back to the Main Screen. If itʼs disabled, youʼre already inthe Main Screen.

Opens and closes the Driver Sheet.

Opens and closes the Game OptionsPanel.

Changes the actual car with the previousone in your garage.

Opens and closes the Car Sheet.

Changes the actual car with the next one inyour garage.

Opens and closes the Chat Panel The number on the icon showshow many private conversationsyou have open.

Opens and closes the Drivers List Panel The number on the icon showshow many of your friends areonline.

Click to create a new car Blinks when you donʼt have any

cars in your garage.

Team Section The number on the icon showshow many of your teammates areonline.

Develop Section The number on the icon are theperformance points you still haveto allocate on the actual selectedcar.

Market Section The number on the icon showshow many favorite items youhave in the market.

 

Victory: The Age of Racing - Game Guide

7 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 8/42

Lobby

Enter the Lobby to play online races and events in Victory.

In the Lobby you can organize the different races and events with the available filters onthe left side of your screen and on top of the races list.

The filters on the left side of your screen organize the Race List by Car Series and event / race type.

icon Function

Create a new Online Race

Enter the selected Race in the Race List

Refresh the Race List

Select to filter only the Races you are allowed to enter

 

Victory: The Age of Racing - Game Guide

8 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 9/42

icon Function

Select to hide all the empty Races.

Enter a Race name and click this icon to search the RaceList.

Create a RaceClick the Create Race button to create a new online race in Victory, you will be welcomedby the New Race Form:

Select your preferred Car Series, Car Class and Race Mode.

Race Mode Description

A fast single online race.

A championship composed of 5 quick races with customprizes.

A series of quick races where the player who wins a racewill get more weight on their car on the upcoming race.

A series of quick races where the player who arrives in lastplace can steal performance points from the opponents'

cars for the upcoming race.

 

Victory: The Age of Racing - Game Guide

9 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 10/42

HotLap

HotLap is the time trial mode in Victory. You will be placed on the track by yourself.With an unlimited number of laps you will try to set the best lap time in that particular track.

You can enter the HotLap mode from the Main Screen and then choose whatever trackyou want to sprint in, or you can enter a Hot Lap Weekly event from the Lobby to race inthat particular weekly track.

 

Victory: The Age of Racing - Game Guide

10 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 11/42

Account

TBD

 

Victory: The Age of Racing - Game Guide

11 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 12/42

Develop

Enter the Develop Section to allocate your available Performance Points (PP) on yourcars.

As you gain levels in Victory, you will earn PP. Every car in your garage gains 2 PP perappropriate class level, with a maximum of 40 PP per car gained through levels.

icon Function Notes

Resets the allocated performancepoints.

Once you allocate and buy thePP, they are locked in to that car.

Buy the allocated performancepoints.

Performance Points are notactually allocated to your car untilyour buy them.

Adds a PP to the attribute. Disabled if you donʼt have PPs toallocate.

Substract a PP to the attribute. You canʼt subtract already boughtPPs.

 

Victory: The Age of Racing - Game Guide

12 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 13/42

Market

The market offers you a central hub where to buy every item and widget available for yourcars and driver.

Market FiltersUse the Market Filters to filter the items and widget list and find what you want to buy foryour car and driver.

Filter Description

The Category Filter organizes the list by the accessories'category, and is useful when browsing the market for aparticular accessory type.

The Bonus Filter organizes items by the bonuses offeredby the accessories. If you want something with a bonuson power for example, set the filter to "power items".

The Special Filter organizes special items, such asaccessories that are marked as "new", "sale" or "favorite".

Click the usable checkbox to just show accessories thatyou can buy and mount on the actual selected car.

 

Victory: The Age of Racing - Game Guide

13 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 14/42

Market FunctionsInside the dock in the market screen thereʼs a series of functions that you can use:

icon Function Notes

Back to the Main Screen.

Opens and closes the Driver Sheet.

Activates and deactivates the itemhighlighter.

When the item highlighter isturned on, the car is transparentexcept for the selected item.

Changes the actual car with theprevious one in your garage.

Opens and closes the Car Sheet.

Changes the actual car with the nextone in your garage.

Item colors Only active when a colorable itemis selected.

Add item to favorites If the item is already a favorite,becomes “Remove fromFavorites”.

Buy Buy the selected item.

 

Victory: The Age of Racing - Game Guide

14 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 15/42

Game Options

You can access the Game Options window by clicking on the Game Options Icon.

icon Function Notes

Opens and closes the Game Options window

Applies the selected options. Disabled if no optionshave been selected orchanged.

Cancels the selected options. Disabled if no options

have been selected orchanged.

Opens the Calibration Window for joypadcalibration.

Available only in the joypad tab.

Revert the options to the default values.

ControlsIn the Controls Tab you can select you preferred control type from the three available in

Victory: Keyboard, Joypad and Mouse.

KeyboardIf you want you can use just your keyboard to control your car. Just select thekeyboard icon in the controls settings.

Remember to adjust the keyboard sensibility and speed sensibility to your favorite setting.

JoypadVictory supports the majority of commercial USB joypads. Just connect your joypadand restart the game to use it.

You can calibrate your joypad and assign different commands to the different buttons inthe Controls > Joypad section .Remember to adjust the joypad sensibility and speed sensibility to your favorite setting.You can also set a dead zone percentage to your joypad steering to better handle the carduring straight stretch of road.In this section you can enable or disable the force feedback vibration if itʼs supported bythe connected joypad.

MouseYou can even use just your mouse as the main controller in Victory: you can assignthe different commands of the game to the main mouse buttons.

Remember to adjust the mouse sensibility and speed sensibility to your favorite setting.You can also set a dead zone percentage to your mouse steering to better handle the carduring straight stretch of road.

 

Victory: The Age of Racing - Game Guide

15 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 16/42

VideoAdjust your graphic settings in the video tabof the game options to best fit your computerperformances.

You can choose from three main presets: low,medium and high quality, or customize thesettings manually.

SoundAdjust your sound settings in the Sound tab

of the game options.

You can change the main sound volume andopponentsʼ sound volume to change theengines and sound effects volume during theraces.

 

Victory: The Age of Racing - Game Guide

16 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 17/42

GameThe Game tab of the Game Options handlesthe different default in-game options andallows you to customize your gameexperience.

 

Victory: The Age of Racing - Game Guide

17 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 18/42

Driver

Create Driver

After the first login you will be welcomed by the DriverDetails form.

Here you will choose your preferred nickname to be usedin Victory. Hit the check button to check if your desirednickname is available or not.

You can also choose your driverʼs nationality and gender.

Note that you can choose whatever nationality you what,but remember that you canʼt change this first choice and that you will be listed in your selected countryʼsrankings online.

During the beta you are required to enter a valid beta keyto enter the game.

Before you start your career in Victory you have two important tasks: Create a Driver andCreate your first car.

Enter a driver nickname: Your name can be up to 15 characters long.

TIP: Pick a nickname which is easy to remember so your friends can find and chat with you easily.

Choose your driverʼs nationality. A country flag will be showed to your opponents and yourdriver will be listed in that countryʼs online rankings.

Choose your driverʼs gender. You can play with male or female drivers, thereʼs no

differences in Victory.

 

Victory: The Age of Racing - Game Guide

18 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 19/42

Leveling Up

Your driver will earn Race Experience Points (Rx) by partecipating in Races.As you progress through the levels you gain new Performance Points that you can spend

on your cars, access to more Car Classes and Race modes, new accessories andcustomization features.

Race Experience PointsEarning Race Experience Points (Rx) advances your driver through the differentlevels in Victory. Rx is gained when you finish races, the amount is determined

based on how many players were in the race, playerʼs levels and your final position.

Driver Level

New levels are attained as your driver gains sufficientRx to 'Level Up'. Your driver level determines whichRaces you can participate in, as well as the class ofcars and customization options available to you. Youcan see how close you are to leveling up by checkingthe Driver Inspector which runs across the top right of the screen.

UnlocksAs your driver works through the levels in the game, new events, car classes andseries, customization options and events are unlocked.

Each time your driver levels up, one or more unlocks become available in thevarious sections of the game (market, car creation, etc.)

 

Victory: The Age of Racing - Game Guide

19 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 20/42

Driver Profile

The Driver Profile keeps a running

tally of how many Races andMinichamps you've run and won, aswell as your driven miles and laps,your total efficiency and your actualRace Experience (Rx) and level.

EfficiencyEfficiency calculates through various parameters your driverʼs race efficiency.

 

Victory: The Age of Racing - Game Guide

20 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 21/42

Cars

Overview

Creating a new car from scratch is one of the most satisfying features of Victory.

In Victory you can create and customize a new car just by clicking on the “new car”icon in the main screen.

Create a Car

Car Blocks: The Block System! !Our cars are divided in three blocks: the front, center and rearblock.

You start the car creation by choosing those three blocks: inthis way you can completely change the basic shapes of yourcar.

Select your favorite three blocks and continue to the carpainting section.

Car PaintThe second part in the car creation system is the Car Paint . In this phase you can modifythe esthetic of your car by selecting and buying car colors, patterns, templates, stickersand forms.

First you can select your Primary and Secondary car colors: the primary color affects thevast majority of you car surface and the secondary one is used in some minor parts and as

a secondary color for other items and accessories.

Patterns and Templates are a fast and easy way to customize your car, theyʼre divided indozens of categories and you can apply them just by selecting one. Remember to buy it toeffectively place it on your new car.

You can rotate, scale and change the opacity of the patterns, you canʼt do that withtemplates, but thereʼs some colorable templates available under the dedicated category.

For more advanced and creative users thereʼs also two more big chances to customize thecar: stickers and forms.

Stickers and forms can be selected from the dedicated windows and placed on your car ada new paint element .

 

Victory: The Age of Racing - Game Guide

21 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 22/42

Once an element is on your car, there are six ways to customize it:

Move

moves the element on your car.

FlipFlips the element.

RotateRotates the element on its center point.

ColorChanges the color of the element. It's not possible to change the color of the stickers.

MirrorCreates a duplicate of the selected element on your car.

ScaleIncreases or decreases the size of the element. Stickers are limited to only scale within alocked aspect ratio.

You can place and combine an unlimited number of paint elements to create your dreamcar, be creative!

Remember that ever single paint element, template, pattern, etc has a cost, that you canpay both with Victis or G1s. Check out the shopping basket to see how much your car isgoing to cost you.

Click “Buy Car” to buy your customized car and go back to the main screen.

Victory: The Age of Racing - Game Guide

22 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 23/42

Car Customization Hot Keys & Shortcuts

 

Victory: The Age of Racing - Game Guide

23 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 24/42

Car Attributes

As well as visual performance it's possible to upgrade the Performance of your cars too.Each car in Victory is described by six different attributes:

WEI - WeightThe weight of your car is very important, a light car can reach highest speeds.

Lightens non-suspended masses (tires +rims) and suspended masses (car body)

• More acceleration• Medium enhancement in braking

• Little enhancement in lateral grip

• Little enhancement in traction

AER - AerodynamicsAerodynamic forces are generally proportional to the square of the air speed, therefore caraerodynamics become rapidly more important as speed increases.

Decreases body car CX (air resistance coefficient) and increases the efficiency of the wings.

• Increments max speed

• Increments acceleration at high speeds

• More efficient wings

Note: efficiency of the wings is defined as Lift/Drag where lift is the force that push cartoward asphalt and drag is a air resistance. So more efficiency means less drag using thesame constant lift or more lift having the same drag (car setup settings)

TRA - TractionTraction refers to the maximum frictional force that can be produced between surfaceswithout slipping. The more the traction you have, the more you acceleration you can havewhen you start your car and during tracks with frequent corners or slow downs.

Increases  longitudinal G force supported by tires.

• Less drifting in acceleration at lower speed and lower gears

GRP - GripGrip describes the total cornering envelope of the car by the friction component of the tire,the mass of the machine and the downforce generated. The more the grip, the more youeasily turn your car.

Increases lateral G force supported by tires.• More speed in the corners

 

Victory: The Age of Racing - Game Guide

24 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 25/42

BRA - BrakesWhen you reach a turn itʼs time to brake and the more your car can brake efficiently, thebest your final position will be, thatʼs for sure.

Increases brake power.

• Decrease braking distance.

POW - PowerPower influences the engine power of your car, the more power you have, the morespeedy and powerful your car will be. Thereʼs never enough power, believe us.

Increases engine ̓ s torque curve and, as consequence, the power.

• Increases the maximum speed• Increases acceleration (especially at low speed) 

When you create a new car every attribute is set to zero (0). You can increase your carʼsattributes in two ways: unlocking and then buying Performance Points (PP) in the Develop Section and Performance Items in the Market Section .

 

Victory: The Age of Racing - Game Guide

25 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 26/42

Performance Points

You unlock 2 PP every time you level-up during your actual class level range.

Rookie Cars unlocks 2 PP for every level from level 1 to level 20.Semi-Pro Cars unlocks 2 PP for every level from level 21 to level 40.Pro Cars unlocks 2 PP for every level from level 41 to level 60.

If you create a car when you already leveled the relative class levels you automaticallyreceive the maximum PPs for that particular car. For example if you have a level 23 driverand buy a Rookie car, that car will automatically have 40 PPs unlocked, ready to beallocated.

Each time you unlock a PP you can see that the Develop Icon gains an alert,

thatʼs the number of performance points that you have unlocked on the currentselected car in the garage.

Enter the Develop Section from the Main Screen to buy and allocate your unlocked PPs.

Just click on the “+” and “-” near each attribute to modify the distribution of your unlockedPPs and the click on “Buy” to permanently modify your carʼs attributes accordingly.

The final value of each attribute is the sum of the PPs and Items Bonus that you have onthat particular attribute.

You can distinguish the twos as the PPs have full colored dots and the bonuses arerepresented with colored dots with a black stroke.

Each car has two performance limits: you can allocate a maximum of 40 PPs per car andbuy performance items for a maximum of +40 per car.

The sum of allocated PPs and Bonuses is also thesum of each attribute of you car and is calledPerformance Index .

As the two performance limits are 40, the Maximum Performance Index for a car in Victoryis 80. You can check the Performance Index of your cars also in the Main Screen, in theCar Inspector on the right.

 

Victory: The Age of Racing - Game Guide

26 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 27/42

Car Items

Other that with performance points, you can increase your carʼs performance by changingyour default car items.

You can enter the Market Section to buy new items, depending on you car class and driverlevel you will find hundreds of different items, divided in twelve main categories:

icon Category Notes

Windshields Esthetic items, they can be colorable.

Tires Esthetic and performance items, they usually gives

bonuses to Grip or Traction.

Brakes Esthetic and performance items, they usually givesbonuses to Brakes and Weight.

Mudguards Esthetic items, they can be colorable.

Rims Esthetic and performance items, they usually givesbonuses to Aerodynamics and Weight.

Steerings Esthetic items, they can be colorable.

Mirrors Esthetic items, they can be colorable.

Consoles Esthetic items

Gearsticks Esthetic items, they can be colorable.

Dumpers Esthetic and performance items, they usually givesbonuses to Traction and Grip.

Exhausts Esthetic and performance items, they usually givesbonuses to Power and Weight.

Engines Esthetic items, each engine has a diverse torque,performance and engine sound.

 

Victory: The Age of Racing - Game Guide

27 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 28/42

Car SheetYou can check out your car items in the items tab inside your car sheet. You can open yourcar sheet from the Main Screen or inspect other cars by clicking the car sheet icon.

Car Sheet Opens the Car Sheet of the currently selected car.

Move your mouse on itemʼs icons to see their characteristics with the item inspector, selectan icon and click on delete or add to favorites to remove an item from your car or add to

your favorites items an item when youʼre inspecting an opponentʼs car.

icon Function Notes

Car Delete Permanently removes the current car from yourgarage.

Car Develop Enter the Develop Section with the current car, thenumber are the PP you have unlocked but not yetbought.

 

Victory: The Age of Racing - Game Guide

28 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 29/42

icon Function Notes

Car Market Enter the Market Section with the current car, thenumber are the favorites items that you have not yetbought.

Car Paint Enter the Paint Section with the current car where youcan modify paint elements like stickers and templates.

Item Delete Permanently removes the currently selected item.Disabled if no item is selected.

Add to Favorites Adds to your Favorites List the currently selected item.Available only when youʼre inspecting another drivercar.

 

Victory: The Age of Racing - Game Guide

29 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 30/42

Car Setup

You can change the car setup of your car just before a race or from the main screen byopening you car sheet, in the setup tab:

DownforceDownforce is a downwards thrust created by the aerodynamic characteristics of acar. The purpose of downforce is to allow a car to travel faster through a corner by

increasing the vertical force on the tires, thus creating more grip or by decreasing it tohave more speed on the straights.

Gears

You can have shorter or longer gears: the longer the gears are, the more speedyou can reach on long straights, the shorter the gears are, the more acceleration

you can achieve after a brake.

Aerodynamics BalanceChange the aerodynamics balance of your car to have a more oversteering ormore understeering car. Use this to influence the handling of the car at high

speeds.

Mechanical Balance

Change the mechanical balance of your car to have a more oversteering or moreundersteering car. Use this to influence the handling of the car at low and mediumspeeds.

 

Victory: The Age of Racing - Game Guide

30 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 31/42

SuspensionsYou can change the suspensions of your car to be more stiff or soft, depending onyour favorite driving style and on the kind of track you will race on.

Brakes BiasYou can change the bias of your brake force to be more strong on the front or rearwheels.

 

Victory: The Age of Racing - Game Guide

31 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 32/42

Online Multiplayer

Online LobbyThe first screen in the Online section of the game is the Online Lobby, where you cansearch and create Races .

New Races can be created by any player and can hosts other players: when you want toplay Victory you can enter an already created Race or create one new Race and wait forother players to join yours.

icon Category Notes

Server List reload Reloads & Refreshes the Server List.

Enter Race Enter the selected Race in the ServerList. You can also double-click a Race in the Server List to enter it.

Create Race Creates a new Race

 

Victory: The Age of Racing - Game Guide

32 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 33/42

icon Category Notes

Joinable filter Check to filter the Server List for onlythe Races that are joinable by yourdriver.

Hide Empty Filter Hides the Races that are still with-outdrivers.

Create a New Race

When you create a new Race you have to select the Car Series & Class of the cars thatcan race in it and the race mode you want to play.

Then you must configure the different options of the Race, like the starting track, trackrotation, collisions mode, laps number, etc.

 

Victory: The Age of Racing - Game Guide

33 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 34/42

Inside a Race

When you create or enter a Race you always enter as a spectator of that race: just click“Enter Race” to enter the Race.

You can always open again the Drivers List by pressing “ESC".

icon Category Notes

Exit Session Click to exit the Race Session

Enter Race Click to Enter the Race when you are aSpectator.

Become a Spectator Click to become Spectator of the actualRace when youʼre racing it.

Camera Controls Opens and closes the camera controlspanel when youʼre a Spectator.

Game Options Opens and closes the Game OptionsPanel.

Drivers List Opens and closes the Race DriversList panel.

Victory: The Age of Racing - Game Guide

34 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 35/42

icon Category Notes

Car Status & Setup Opens and closes the Car Status & CarSetup panel. The number reports thesum of attributes maluses or bonuseson your car.

Car Sheet Opens and closes the Car Sheet of theactual car.

Driver Sheet Opens and closes your Driver Sheet

The Car Status PanelThe more you race, the more you car attributes degrades. Every attribute can reach a -2status after some race: you can then restore your attributes by buying Attribute Buffs in theCar Status Panel before each race.

You can buy Attribute Buffs packs in the Market or you can buy single Attribute Buffs in theCar Status Panel before each race.

There are different levels of Attribute Buffs for each attribute, from +1 to +5 bonus.

 

Victory: The Age of Racing - Game Guide

35 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 36/42

Basic HotKeys

During a race you can use these hot keys to operate the game and change basic options:

 

Victory: The Age of Racing - Game Guide

36 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 37/42

Race HUD

The Race HUD (Head-Up Display) displays all the needed information during a race:

Race InspectorThe Race Inspector shows all the important information about the race, like the race mode,server name, track name, world name and the server attributes (see below).

Race Mode

Server Attributes

Zone Name

Server Name

Track Name

 

Victory: The Age of Racing - Game Guide

37 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 38/42

HUD Functions

HUD Function Notes

Car collisions disabled Thereʼs no car collisions in the race.

First Intermediatecollisions

Car collisions are disabled until your carreaches the tracks first intermediate ofthe first lap, then are enabled.

Car collisions enabled Car collisions are enabled for the entirerace.

Number of laps The race will last the number of lapsindicated inside the icon.

Track Rotation:Fixed

There will be no track rotation: nextraces will be held in the actual track.

Track Rotation:Cycle zone

The server will cycle through all thetracks in the actual zone.

Track Rotation:random in zone

The server will host the next race in arandom track of the actual zone.

Grid Rotation:First is first

In the next race the winner of this racewill be placed in the first position in thegrid lane.

Grid Rotation:First is last

In the next race the winner of this racewill be placed in the last position in thegrid lane.

Grid Rotation:Random

The players are randomly placed on thegrid lane.

Trackʼs Personal Record Your personal lap record on the actualtrack.

Trackʼs World Record The world lap record on the actual track.

Regularity Bonus The regularity bonus starts at 100% anddecreases each time the driver drivesoutside the track or hits the borders orthe other cars.

 

Victory: The Age of Racing - Game Guide

38 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 39/42

HUD Function Notes

Number of Wrecks Red dots indicates the actual number ofwrecks caused by the driver.

3 wrecks: Black flag5 wrecks: Disqualified

Automatic Transmission Hit the “G” key to switch to the ManualTransmission.

Manual Transmission Hit the “G” key to switch to theAutomatic Transmission.

Gear Indicates your actual gear.

Chat Open/closes the in race chat

 

Victory: The Age of Racing - Game Guide

39 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 40/42

Race Zones

Fort FastAn abandoned USAF military base located in a remote section of the AmericanWastelands, Fort Fast has become the perfect location for the Racing Authority to host fastpaced races, where you the rubber meets put the pedal to the metal and use the off roaddunes for your advantage.

 

Victory: The Age of Racing - Game Guide

40 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 41/42

Rock Island

Race through the remnants of Rock Island's villages, an abandoned outpost off the shoresof England. Isolated following the Great Reunion, these settlements are now the perfect

place to host the most technically challenging tracks in Victory.

 

Victory: The Age of Racing - Game Guide

41 / 42

8/4/2019 Victory Manual

http://slidepdf.com/reader/full/victory-manual 42/42

Ark One

Following the malevolent events of 2012, settlers from all around the world utilizedAntarctica as a gathering place and refuge for all human kind.

Fifty years later the Ark One facility is now what remains of that expedition, used by theRacing Authority to host very spectacular races.

 

Victory: The Age of Racing - Game Guide