vgsglobalperspective103009 091103132625-phpapp02
TRANSCRIPT
!GLOBIS CAPITAL PARTNERS
Virtual Goods – A Global Perspective
GLOBIS CAPITAL PARTNERS
Shinichi (Shin) TakamiyaGlobis Capital PartnersTel: +81-(0)3-5275-3637Fax: +81-(0)3-5275-3825Email: [email protected]://www.facebook.com/shin1http://www.globiscapital.co.jp/
"GLOBIS CAPITAL PARTNERS
Speakers
SpeakersLudovicLudovic BodinBodin, CMUNE, CMUNEDoug Doug BewsherBewsher, mig33, mig33Andy Andy TianTian, XPD Media, XPD MediaPhilip Philip YunYun, NHN USA, NHN USAModerator: Shin Takamiya, Moderator: Shin Takamiya, GlobisGlobis Capital Partners Capital Partners
#GLOBIS CAPITAL PARTNERS
Framework for Today’s Session
Device
WebPF
EnablingService
App
RoW
Geography
Layer2
1Agenda1. Situation Around the Globe1. Situation Around the Globe
• Japan• China• Other Countries
2.2. Going Global Going Global –– Feasibility Feasibility and Key Success Factorsand Key Success Factors
• App Layer• Enabling Service Layer• Web PF Layer• Device Layer
$GLOBIS CAPITAL PARTNERS
Agenda
1. Situation Around the Globe1. Situation Around the Globe
2. Going Global 2. Going Global –– Feasibility and Key Success FactorsFeasibility and Key Success Factors
%GLOBIS CAPITAL PARTNERS
Situation Around the Globe – JapanWho is Making $$$?
Registered Users
$1.31(¥105)
Paying Users (Assuming 10%)
$13.15(¥1,183)
Registered Users: 15M on MobileAnnual Revenue: $154MOperating Margin: 60%Monthly ARPU2)
GLOBIS CAPITAL PARTNERS1) $1 = ¥ 902) Jul - Sept 2009
and rising…
&GLOBIS CAPITAL PARTNERS
Situation Around the Globe – JapanA Representative Example: GREE
GREE: sales $154M, operating margin 60% (08) with virtual goods
• 99% of traffic from mobile• 74% of revenue from virtual goods
(in-game items, and avatars)• 3 monetizing apps + numerous free
traffic generating apps• Closed: in-house app dev.
Top Monetizing App: “Fishing Stadium”
• Strong Engagement Factor• Level up – fishing points, and items etc• Frequent events and stage updates (in days)• Collection
• Moderate Viral/Social Factor• Fishing w/ team (trip and competition)• Ranking board
• Users Acquire Gold by• Premium membership subscription• Avatar item purchase• Invitation• Affiliate program
2.9
13.90.3
60%
-32%
36%
05
10
15
Jun. '07 Jun '08 Jun. '09
-50%
0%
50%
Revenue (¥ B)
OperatingMargin
'GLOBIS CAPITAL PARTNERS
Situation Around the Globe – JapanWeb PF: 3 Dominant SNSs
GREE mainly monetizing from in-game items, and Mobage avatars. mixi on its way – just opened up their PF
2.913.9
0.1 0.30.0
36% 60%
-32%
9%-14%
0
20
40
06/'05 06/'06 06/'07 06/'08 06/'09
1.910.1 12.1
0.7 5.2
37% 31%48%22%
42%
0
20
40
03/'05 03/'06 03/'07 03/'08 03/'09
DeNA:Mobage
6.437.629.7
2.914.2
42%43%29%17% 32%
0
20
40
03/'05 03/'06 03/'07 03/'08 03/'09As of Jun 09, except for GREE1)
Source: Company IR documents, except for “guess-timate”1) Sep 09, 2) Sales from virtual goods on SNS business only, 3) “Guess-timate”: rough guess from qualitative info.
Revenue ¥B Operating Margin
UU
Mobile TrafficVirtual Goods
SalesVirtual Goods
ARPU/UUPaying%
(“Guess-timate”3))
ARPU/Paying U.
15M
99%
77%2)
$1.31
10%+?
Around $13?
17M
73%
8%2)(Premium Subscription)
$0.04(No Sales from VG Yet)
1.4%
$3.5(Premium Subscription Fee)
14M
100%
52%2)(Avatars)
$0.53
5-10%?(Assuming 7.5%)
Around $7?
(GLOBIS CAPITAL PARTNERS
Situation Around the Globe – JapanApp: Open SNS PF
SNS PFs opening up – $ few hundred million app market emerging
Mobage(DeNA)
1) Mar 092) Reuters, Jul 6, 20093) Mar 09 SNS PF business only4) Estimated from PF market size
Revenue($ M)
PV/Mon.(M)))
UU(M)))
PF MarketApp Market ($ M)
mixi+
Mobage5003)15,36032
Few $Hundred M
-Billion4)?
Approx
500?2)79,226276Approx
500-1,000?
App Market Size
Aug 09: PC PF Oct 09: mobile PF
Jan 10: initial partners Mar 10: full open
Opening Up of mixi and Mobage (DeNA)
*GLOBIS CAPITAL PARTNERS
Situation Around the Globe – JapanApp: App Trends Across 3SNSs
Global trends, and local trends co-exists
App Category
Farm Quiz
Action
Commu-nication
Board/Card
Pet
Sports
Promo/Coupon
1.Helper “Gyaruo”
3.Beans Walk
2.Baseball Stadium
5.Dep’s Summer Holiday
4.Playing Cards
6.Mah-jong
7.Night Campus
8.Moba soritia
9.City Golf 2
10.Seat puzzle
• Fishing Stadium
• Kurinoppe
• Box Garden
• Dri Land
1.Sunshine RanchDv:Rekoo, 2.04M UU
2.Social FarmRAKOO 0.95M
3.Kanji TestDrecom 0.95M
4.Speed+RacingRock You! Asia 0.55M
5.My mixi ReportSoratobu 0.52M
6.Memory SketchREAL 0.52M
7.My mixi TetrisTetrisonline 0.46M
8.Paper FortuneHonda 0.37M
9.Monster LifeHigh Five 0.35M
10.Social FaceCybird 0.27M
Source: mixi app ranking, Mobage-town app ranking, GREE web page
DeNA:Mobage
mixi• Farming games popular • Porting of console games
DeNA: Mobage• Light casual games
generating traffic, and monetizing via avatars
GREE• Fishing game and pet game
monetizing engine generating most of the revenue
• Generating traffic by numerous free light casual games
,GLOBIS CAPITAL PARTNERS
Situation Around the Globe – JapanWeb PF: SNS vs Online Game
Rapidly growing SNS, and slowing online game. Comparable size in 1-2 years?
Source: JOGA online game market report 2009
06 07 0806 07 08Source: 3 companies’ IR
CAGR06-08131%
0
50
100
24% 11% 11%124
112102
¥B150
YoYGrowth426% 234% 61%
9
2846
0
50
100
¥B150
CAGR06-0811%
SNS Market Size (Total Sales of 3 SNSs) Online Game Market Size
"!GLOBIS CAPITAL PARTNERS
Situation Around the Globe – JapanWeb PF: Emerging Models
Emerging new models – Cookpad & Ameba Pigg
•Flash based PC/mobile virtual world – chat and mini games
•Virtual goods model: avatar and my room deco.•1.1M UU, revenue $ a few M/mon, achieved monthly breakeven (as of Nov 09)
•PC/mobile recipe CGM - 571K recipes•6.9M MAU - 25% of the women in their 30’s•Revenue US12M, EBIT $4.6M (FY 04/09),
• 57% marketing solution (B2B)• 28% ad• 16% premium membership
Targeted Media “Cookpad” Browser Based Virtual World “Ameba Pigg”
$1 = ¥ 90
""GLOBIS CAPITAL PARTNERS
Situation Around the Globe – JapanEnabling Service
No integrated enabling service PF since mobile carriers serving as payment PF across mobile and PC
Overview
1) Unique requirement in Japan
Community Management
MonetizationSupport
Community Patrol1)
User Support
Ad
Payment
Virtual Currency
Viral Mechanism (Invite, Review, and Ranking etc)
Social GraphUser Acquisition
• Enabling service vendor
• App provider and web PF respectively• Mobage: available to 3rd party at a cost
• Web PF’s official ad program
• Primarily mobile carriers, plus prepaid web money, and credit card
• App providers – no 3rd party enabling service vendors
*SNS avatars: Web PFs’ proprietary avatars provided by 3rd party
• Web PF – no 3rd party enabling service vendors
• Open space in iPhone
Analytics
In-Game Avatar
App Provider
Enabling ServiceProvider
Web PF
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!
!!
!!
!!
"#GLOBIS CAPITAL PARTNERS
Situation Around the Globe – ChinaOverview
AppApp
Enabling Enabling ServiceService
Web Web PlatformPlatform
DeviceDevice
•Virtual goods preferred monetization method•App genre seeing many original innovations – farming, aquarium, hospital, tower, etc•Chinese companies are brining their original games to global audience•Market is early with many small developers, no dominant players as on Facebook
•Most SNS platforms local – available only in Chinese. •PF fragmentation: 10+ SNS, major Internet companies launching their own SNS’s•Non-SNS sites such as forums and portals actively launching social games•50:50 rev share model between PF and app, with PF actively promoting and distribution apps
•Access dominantly via PC•Social gaming early and rapidly growing on mobile Internet
– Mostly text/image games in large mobile communities– iPhone to be launched in end of 09 from China Unicom– Android based OPhone launched in Jul 09 from China Mobile
•Direct consumer payments based on virtual currencies provided by PFs•No analytics and optimization support from the PFs or 3rd parties
"$GLOBIS CAPITAL PARTNERS
Agenda
1. Situation Around the Globe1. Situation Around the Globe
2. Going Global 2. Going Global –– Feasibility and Key Success FactorsFeasibility and Key Success Factors
"%GLOBIS CAPITAL PARTNERS
Going GlobalApp Layer
Global common trends and some developers global across PFs
Source: mixi:mixi app ranking as of 23 Oct 09, Facebook: all Facebook app ranking as of 23 Oct 09, Renren: becommedia app ranking as of 22 oct 09
1.Sunshine RanchRekoo 2.04UU
2.Social FarmRAKOO 0.95M
3.Kanji TestDrecom 0.95M
4.Speed+RacingRock You! Asia 0.55M
5.My mixi ReportSoratobu 0.52M
6.Memory SketchREAL0.52M
7.My mixi TetrisTetrisonline 0.46M
8.Paper FortuneHonda 0.37M
9.Monster LifeHigh Five 0.35M.
10.Social FaceCybird 0.27M
1. Farm VilleZynga 61.1M MAU
2.CausesCauses 33.6M
3.Mafia WarsZynga 25.9M
4.Café WorldZynga 22.1M
5.We’re RelatedFamilylink.com 21.3M
6.Pet SocietyPlayfish 20.5M
7.Yo VilleZynga 19.9M
8.Farm TownSlashkey 18.7M
9.Texas Holdem PokerZynga 18.5M
10.Birthday CardsRockYou! 18.1M
1. Happy FarmFive Minutes 3.60M DAU
2. Sunshine RanchRekoo 2.3M
3. FishpoolFishpool 1.1M
4. Sole TowerKingnet 0.9M
5. AquariumTwo-fish 0.9M
6. Renren RestaurantRenren 0.7M
7. RonHospitalRongTian 0.7M
8.Animal ParadiseRekoo 0.5M
9. Cute PigYibo 0.5M
10. Hoolai HotelHoolai 0.4M
App Category
Farm Quiz
Action
Commu-nication
Board/Card
Pet
Sports
Promo/Coupon
Virtual management
"&GLOBIS CAPITAL PARTNERS
Going GlobalApp Layer
What it take to become a “global contents” – reflecting fundamental human needs into the game system?
Self Actualization
Self Esteem
Social Needs
Safety Needs
Physiological Needs
Game Element• Game Design: game world/story,
graphics/BGM, and characters etc• Growth: level up, skills and items etc• Battle/Competition• Item Production/Trading• Community Management: events,
quests, and updates etcSocial Element• Reach of Community Involvement• Strength of Community Involvement• Interaction Among Users:
help/competition
Fundamental Needs(Maslow’s Hierarchy of Needs) Game System
"'GLOBIS CAPITAL PARTNERS
Going GlobalWeb PF
Global business or accumulation of countries?
Source- US: Hitwise 9/09- Canada: Hitwise 9/09- Germany: Nielsen Online~8/09 /Unique Audience- UK: Hitwise 9/09- Brazil: Neilsen Online 12/08- Mexico :Alexa ~8/09- China: Nielsen Online 12/08- Japan: mixi/DeNA/GREE IR report/Unique Users
1
3
2
GermanyMexico China JapanUS UKBrazilCanada
North America North AmericaSouth
America Europe
SNS Ranking by Traffic
"(GLOBIS CAPITAL PARTNERS
Going GlobalEnabling Service
In general enabling service highly reliant on the local situation. The key to globalization cross boarder payment system?
Community Management
MonetizationSupport
Community Patrol
User Support
Ad
Payment
Virtual Currency
Viral Mechanism (Invite, Review, and Ranking etc)
Social GraphUser
Acquisition
• Regulatory issue only in some countries
• Process universal, but language issue
• Technology universal, but ad sales local business
• Hugely reliant on local regulations and historical industry evolution
• Technology and process universal and basis for virtual goods monetization
• Based on real social community
Analytics
In-Game Avatar
Global
Global/Local Nature of the Function
Local
• Reliant on web PF and social graph – if the PF is global potential to become global
• Technology universal, but taste of the avatars highly local