using uml, patterns, and java object-oriented software engineering chapter 2, uml ile modelleme,...

44
Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Upload: christy-sherod

Post on 31-Mar-2015

222 views

Category:

Documents


5 download

TRANSCRIPT

Page 1: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Usi

ng U

ML

, Pat

tern

s, a

nd J

ava

Ob

ject

-Ori

ente

d S

oftw

are

En

gin

eeri

ng Chapter 2,

UML ile Modelleme, Bölüm 2

Page 2: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

UML nedir ? Unified Modeling Language

• Nesne-Tabanlı methodların ifadesinde kullanılan birçok notasyonun biraraya gelmiş hali

• OMT (James Rumbaugh and collegues), OOSE (Ivar Jacobson), Booch (Grady Booch)

• Rational Unified Process’i de geliştirdiler, 1999’da Unified Process oldu

25 year at GE Research, where he developed OMT, joined (IBM) Rational in 1994, CASE tool OMTool

At Ericsson until 1994, developed use cases and the CASE tool Objectory, at IBM Rational since 1995, http://www.ivarjacobson.com

Developed the Booch method (“clouds”), ACM Fellow 1995, and IBM Fellow 2003http://www.booch.com/

Page 3: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 3

UML

• Nonproprietary standard for modeling systems• Current Version: UML 2.2

• Information at the OMG portal http://www.uml.org/

• Commercial tools:• Rational (IBM),Together (Borland), Visual Architect (Visual

Paradigm), Enterprise Architect (Sparx Systems)

• Open Source tools http://www.sourceforge.net/• ArgoUML, StarUML, Umbrello (for KDE), PoseidonUML

• Example of research tools: Unicase, Sysiphus• Based on a unified project model for modeling,

collaboration and project organization• http://unicase.org• http://sysiphus.in.tum.de/

Page 4: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 4

UML: İlk Bakış

• Senaryo diyagramları(Use case)• Sistemin fonksiyonel davranışını kullanıcının gördüğü

gibi tarif eder

• Sınıf Diyagramları (Class diagrams)• Sistemin statik yapısını tarif eder: Objeler, attributes,

bağlantılar

• Sıralı Diyagramlar (Sequence diagrams)• Sistemin objeler arasındaki dinamik davranışını tarif

eder

• Durum Diyagramları (Statechart diagrams)• Tek bir objenin dinamik davranışını tarif eder

• Aktivite Diyagramları (Activity diagrams)• Sistemin dinamik davranışını tarif eder, özelde iş

akışını tarif eder.

Page 5: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 5

UML Use Case Diyagramları

Aktör sistemde bir kullanıcı tipini temsil eden rolu temsil eder.

Passenger

PurchaseTicket

Gereksinim belirlemede ve analiz aşamasında sistemin dışarıdan görünen davranışlarını göstermek için kullanılır.

Use case modeli:Sistemin tüm fonksiyonalitesini tarif eden use case’lerin oluşturduğu model.

Use case sistemin sağladığı bir fonksiyonalite sınıfını temsil eder.

Page 6: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 6

Aktörler

• An actor is a model for an external entity which interacts (communicates) with the system:

• User• External system (Another system)• Physical environment (e.g. Weather)

• An actor has a unique name and an optional description

• Examples:• Passenger: A person in the train• GPS satellite: An external system that

provides the system with GPS coordinates.

Passenger

Name

Optional Description

Page 7: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 7

Use Case• Use case sistemin sağladığı bir

fonksiyonalite sınıfını temsil eder.

• Use case bir sistem ile aktör arasındaki olay akışını text formatında ifade eder.

• Use case yazımında altı kısım vardır:1. İsim2. Aktörler (Participating actors)3. Giriş koşulları (Entry conditions)4. Çıkış koşulları (Exit conditions)5. Olay akışı (Flow of events)6. Özel Gereksinimler (Special

requirements.)

PurchaseTicket

Page 8: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 8

Text Formatında Use Case Tarifi

1. İsim: Bilet Satınal

2. Aktör: Yolcu

3. Giriş Koşulu: • Yolcu bilet satış makinasının

önünde durur

• Yolcunun bilet satın alacak yeterli parası vardır

4. Çıkış Koşulu:• Yolcu bileti satın alır

5. Olay Akışı:1. Yolcu gezilecek bölgeleri

seçer

2. Bilet satş makinası toplam üçreti gösterir

3. Yolcu yeterli miktarda parayı makinaya verir

4. Bilet satış makinası para üstü verir

5. Bilet satış makinası bileti oluşturur

6. Özel Gereksinimler: Yok.

PassengerPurchaseTicket

Page 9: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 9

Uses Cases can be related

• Extends Relationship• To represent seldom invoked use cases or exceptional

functionality

• Includes Relationship• To represent functional behavior common to more than

one use case.

Page 10: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 10

The <<extends>> Relationship• <<extends>> relationships

model exceptional or seldom invoked cases

• The exceptional event flows are factored out of the main event flow for clarity

• The direction of an <<extends>> relationship is to the extended use case

• Use cases representing exceptional flows can extend more than one use case.

Passenger

PurchaseTicket

TimeOut

<<extends>>

NoChange

<<extends>>OutOfOrder

<<extends>>

Cancel

<<extends>>

Page 11: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 11

The <<includes>> Relationship

• <<includes>> relationship represents common functionality needed in more than one use case

• <<includes>> behavior is factored out for reuse, not because it is an exception

• The direction of a <<includes>> relationship is to the using use case (unlike the direction of the <<extends>> relationship).

Passenger

PurchaseSingleTicket

PurchaseMultiCard

<<includes>>

CollectMoney

<<includes>>

NoChange

<<extends>>

Cancel

<<extends>>

Cancel

<<extends>>

Page 12: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 12

Use Case Models can be packaged

Actor.

Use Case

System boundary

Classifier

Page 13: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 13

Historical Remark: UML 1 used packages

Instructor

Package Course

GiveLecture

HoldExercise

DoHomework

Student

Teaching Assistent

Page 14: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 14

Class Diagrams

• Class diagrams represent the structure of the system

• Used• during requirements analysis to model application

domain concepts• during system design to model subsystems• during object design to specify the detailed behavior

and attributes of classes.

Table zone2priceEnumeration getZones()Price getPrice(Zone)

TarifSchedule

* *

Tripzone:Zone

Price: Price

Page 15: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 15

Classes

• A class represents a concept• A class encapsulates state (attributes) and behavior (operations)

Table zone2priceEnumeration getZones()Price getPrice(Zone)

TarifSchedule

zone2pricegetZones()getPrice()

TarifSchedule

Name

Attributes

Operations

Signature

TarifSchedule

The class name is the only mandatory information

Each attribute has a typeEach operation has a signature

Type

Page 16: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 16

Actor vs Class vs Object

• Actor • An entity outside the system to be modeled,

interacting with the system (“Passenger”)

• Class• An abstraction modeling an entity in the application or

solution domain• The class is part of the system model (“User”, “Ticket

distributor”, “Server”)

• Object• A specific instance of a class (“Joe, the passenger who

is purchasing a ticket from the ticket distributor”).

Page 17: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 17

Instances

• An instance represents a phenomenon• The attributes are represented with their values• The name of an instance is underlined • The name can contain only the class name of the instance (anonymous instance)

zone2price = {{‘1’, 0.20},{‘2’, 0.40},{‘3’, 0.60}}

tarif2006:TarifSchedulezone2price = {{‘1’, 0.20},{‘2’, 0.40},{‘3’, 0.60}}

:TarifSchedule

Page 18: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 18

Associations

Associations denote relationships between classes

PriceZone

Enumeration getZones()Price getPrice(Zone)

TarifSchedule TripLeg

* *

The multiplicity of an association end denotes how many objects the instance of a class can legitimately reference.

Page 19: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 19

1-to-1 and 1-to-many Associations

1-to-1 association

1-to-many association

Polygon

draw()

Point

x: Integer

y: Integer

*

Country

name:String

City

name:String

11

Page 20: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 20

Many-to-many Associations

StockExchange Company

tickerSymbolLists **

• A stock exchange lists many companies.• Each company is identified by a ticker symbol

Page 21: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 21

From Problem Statement To Object Model

Class Diagram:

StockExchange Company

tickerSymbolLists

**

Problem Statement: A stock exchange lists many companies. Each company is uniquely identified by a ticker symbol

Page 22: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 22

From Problem Statement to Code

Problem Statement : A stock exchange lists many companies. Each company is identified by a ticker symbol

Class Diagram:

private Vector m_Company = new Vector();

public int m_tickerSymbol; private Vector m_StockExchange = new Vector();

public class StockExchange{

};

public class Company{

};

Java Code

StockExchange Company

tickerSymbolLists **

Associationsare mapped to

Attributes!

Page 23: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 23

Qualifiers

• Qualifiers can be used to reduce the multiplicity of an association

DirectoryFile

filename

Without qualification

1 *

With qualification

0..1Directory File

1filename

Page 24: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 24

Qualification: Another Example

*StockExchangeCompanyLists *tickerSymbol

1

StockExchange

Company

tickerSymbolLists **

Page 25: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 25

Aggregation• An aggregation is a special case of association denoting

a “consists-of” hierarchy• The aggregate is the parent class,

the components are the children classes

Exhaust system

Muffler

diameter

Tailpipe

diameter

1 0..2

TicketMachine

ZoneButton3

A solid diamond denotes composition: A strong form of aggregation where the life time of the component instances is controlled by the aggregate. That is, the parts don’t exist on their won (“the whole controls/destroys the parts”)

Page 26: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 26

Inheritance

• Inheritance is another special case of an association denoting a “kind-of” hierarchy

• Inheritance simplifies the analysis model by introducing a taxonomy

• The children classes inherit the attributes and operations of the parent class.

Button

ZoneButtonCancelButton

Page 27: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 27

Packages

• Packages help you to organize UML models to increase their readability

• We can use the UML package mechanism to organize classes into subsystems

• Any complex system can be decomposed into subsystems, where each subsystem is modeled as a package.

Account

CustomerBank

Page 28: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 28

Object Modeling in Practice

Class Identification: Name of Class, Attributes and Methods

Is Foo the right name?

Foo

Amount

CustomerId

Deposit()Withdraw()GetBalance()

Page 29: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 29

Object Modeling in Practice: Brainstorming

Foo

Amount

CustomerId

Deposit()Withdraw()GetBalance()

Account

Amount

CustomerId

Deposit()Withdraw()GetBalance()Is Foo the right name?

“Dada”

Amount

CustomerId

Deposit()Withdraw()GetBalance()

Page 30: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 30

Object Modeling in Practice: More classes

Account

Amount

Deposit()Withdraw()GetBalance()

Customer

NameCustomerId

CustomerIdAccountIdBank

Name

1) Find New Classes

2) Review Names, Attributes and Methods

Page 31: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 31

Object Modeling in Practice: Associations

Account

Amount

Deposit()Withdraw()GetBalance()

Customer

NameCustomerId

CustomerIdAccountId

AccountIdBank

Name

1) Find New Classes

2) Review Names, Attributes and Methods

3) Find Associations between Classes

owns

4) Label the generic assocations

6) Review associations

*2

*?has

5) Determine the multiplicity of the assocations

Page 32: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 32

Practice Object Modeling: Find Taxonomies

SavingsAccount

Withdraw()

CheckingAccount

Withdraw()

MortgageAccount

Withdraw()

Account

Amount

Deposit()Withdraw()GetBalance()

CustomerIdAccountId

AccountId

Customer

Name

CustomerId()

Has*Bank

Name*

Page 33: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 33

Practice Object Modeling: Simplify, Organize

SavingsAccount

Withdraw()

CheckingAccount

Withdraw()

MortgageAccount

Withdraw()

Account

Amount

Deposit()Withdraw()GetBalance()

CustomerIdAccountId

AccountIdShow Taxonomies

separately

Page 34: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 34

Practice Object Modeling: Simplify, Organize

Customer

Name

CustomerId()

Account

Amount

Deposit()Withdraw()GetBalance()

CustomerIdAccountId

AccountId

Bank

Name Has**

Use the 7+-2 heuristics

or better 5+-2!

Page 35: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 35

Sequence Diagrams

• Used during analysis• To refine use case descriptions• to find additional objects

(“participating objects”)

• Used during system design • to refine subsystem interfaces

• Instances are represented by rectangles. Actors by sticky figures

• Lifelines are represented by dashed lines

• Messages are represented by arrows

• Activations are represented by narrow rectangles.

selectZone()

pickupChange()

pickUpTicket()

insertCoins()

TicketMachinePassenger

Focus on Controlflow

Messages ->Operations on

participating Object

zone2priceselectZone()insertCoins()pickupChange()pickUpTicket()

TicketMachine

Page 36: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 36

Sequence Diagrams can also model the Flow of Data

• The source of an arrow indicates the activation which sent the message

• Horizontal dashed arrows indicate data flow, for example return results from a message

Passenger

selectZone()

ZoneButton TarifSchedule Display

lookupPrice(selection)

displayPrice(price)

price

Dataflow

…continued on next slide...

Page 37: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 37

Sequence Diagrams: Iteration & Condition

• Iteration is denoted by a * preceding the message name• Condition is denoted by boolean expression in [ ] before

the message name

Passenger ChangeProcessor

insertChange(coin)

CoinIdentifier Display CoinDrop

displayPrice(owedAmount)

lookupCoin(coin)

price

[owedAmount<0] returnChange(-owedAmount)

Iteration

Condition

…continued on next slide...

…continued from previous slide...

*

Page 38: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 38

Creation and destruction

• Creation is denoted by a message arrow pointing to the object• Destruction is denoted by an X mark at the end of the destruction

activation• In garbage collection environments, destruction can be used to denote the

end of the useful life of an object.

Passenger ChangeProcessor

…continued from previous slide...

Ticket

createTicket(selection)

free()

Creation of Ticket

Destruction of Ticket

print()

Page 39: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 39

Sequence Diagram Properties

• UML sequence diagram represent behavior in terms of interactions

• Useful to identify or find missing objects• Time consuming to build, but worth the

investment• Complement the class diagrams (which

represent structure).

Page 40: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 40

UML Activity Diagrams

An activity diagram consists of nodes and edges• Nodes describe activities and objects

• Control nodes• Executable nodes

• Most prominent: Action• Object nodes

• E.g. a document

• Edge is a directed connection between nodes• There are two types of edges

• Control flow edges• Object flow edges

Page 41: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 41

Activity Diagrams: Grouping of Activities

• Activities may be grouped into swimlanes to denote the object or subsystem that implements the activities.

OpenIncident

AllocateResources

CoordinateResources

DocumentIncident

ArchiveIncident

Dispatcher

FieldOfficer

Page 42: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 42

State Chart Diagrams vs Activity Diagrams• An activity diagram that contains only activities

can be seen as a special case of a state chart diagram

• Such an activity diagram is useful to describe the overall workflow of a system

HandleIncident

DocumentIncident

ArchiveIncident

Page 43: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 43

Statechart Diagram vs Activity Diagram

HandleIncident

DocumentIncident

ArchiveIncident

Active Inactive Closed ArchivedIncident-Handled

Incident-Documented

Incident-Archived

Statechart Diagram for IncidentFocus on the set of attributes of a single abstraction (object, system)

Activity Diagram for Incident

(Focus on dataflow in a system)

TriggerlesstransitionCompletion of activity

causes state transition

Event causesstate transition

Page 44: Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 2, UML ile Modelleme, Bölüm 2

Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 44

UML Summary

• UML provides a wide variety of notations for representing many aspects of software development

• Powerful, but complex

• UML is a programming language• Can be misused to generate unreadable models• Can be misunderstood when using too many exotic

features

• We concentrated on a few notations:• Functional model: Use case diagram• Object model: class diagram• Dynamic model: sequence diagrams, statechart and

activity diagrams.