The top documents of dan-saffer
Making Good Design Decisions
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The Complexity of Simplicity
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Ideation and Design Principles Workshop
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The New Era of (Non-) Discoverability
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What User-Centered Design is Good For
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Tap is the New Click
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6000 Years of Device Design
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Designing for (and with) New Technology
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Design in the Post-PC Era
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How to Lie with Design Strategy
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Designing Smart and Clever Applications
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Interaction as a Material
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How to Lie with Design Research
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Microinteractions
1.589 views