user experience architecture in a cross-channel world

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“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013 USER EXPERIENCE ARCHITECTURE IN A CROSS- CHANNEL WORLD “User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

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One of the dirty secrets about cross-channel user experience is that we've always worked cross-channel. What's changed is how much—and how well—we can impact the experience across these channels. In this presentation, we’ll examine three guiding principles for working cross-channel. With those principles in mind, we’ll look at four tools you can use to help guide and improve cross-channel user experiences at your organization.

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Page 1: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

USER EXPERIENCE ARCHITECTURE IN A CROSS-CHANNEL WORLD

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Page 2: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

One of the dirty secrets about cross-channel user

experience is that we've always worked cross-channel.

What's changed is how much—and how well—we can

impact the experience across these channels.

In this presentation, we’ll examine three guiding

principles for working cross-channel. With those

principles in mind, we’ll look at four tools you can use

to help guide and improve cross-channel user

experiences at your organization.

Page 4: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

The Goal

Change how you practice design

Page 5: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

The Goal

Change how you think about design

Page 6: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

The Goal

Change how you understand design

Page 7: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

The Question

How do we create better user experiences across channels?

Page 8: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

3 Principles

1. Open2. Forward3. Conservative

Page 9: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

5 Core Activities

1. Access2. Create3. View4. Edit5. Delete

Page 10: User Experience Architecture in a Cross-Channel World

Mind Game

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

What’s the coolest, most awesome thing about

where you work?

Page 11: User Experience Architecture in a Cross-Channel World

Mind Game

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Hi, I’m Austin Govella, an

Experience Design Manager

at Avanade where we’re

re-inventing how enterprises

collaborate.

Page 12: User Experience Architecture in a Cross-Channel World

Mind Game

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Hi, I’m Austin Govella, an

Experience Design Manager

at Avanade where we’re

r e-inventing how enterprises

abut about about elaborate.

your name

your title

company

the coolest, most awesome

thing about where you work

Christina Wodtke, “Tell me a little about yourself”, eleganthack.com, 2012.

Page 13: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

HOUSEKEEPING

Page 14: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Housekeeping

Get The Slides

Available on SlideShare:http://slideshare.net/austingovella/crosschannelux

Page 15: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Housekeeping

Questions

Save questions for the end.Better yet, grab a drink, lunch, dinner, hallway conversation, walk, coffee, email, with me afterward!

Page 16: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Housekeeping

Comments

Tweet the f#@k out of this.#CrossChannelUX

Page 18: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

A MANIFESTO FOR USER EXPERIENCE

Page 19: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Manifesto

Designers don’t design anything. Organizations design everything.

Just as your best thinker improves everything, that person who doesn’t understand user experience creates a drag on every product or service you produce. To make better experiences, you must make better organizations. To improve your organization’s design literacy, you have to improve the design literacy of everyone in the group.

Page 20: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Manifesto

Organizations face common barriers to designing better experiences.

These barriers — value, focus, time, memory, talent, process, and improvement — represent the distance between you and the balanced teams your organization needs to create better experiences. These cultural barriers are codified into your organization’s process, hidden as assumptions in your team member's minds, and reinforced in your tools.

Page 21: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Manifesto

Don’t change what you do. Change how you do it.

Don’t change your design activities. Change how you work with your team. Change how you work, so your goal is always a better organization instead of a better product. Change how you accomplish the design, so that you always improve your team’s design literacy.

Page 22: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Manifesto

“Don’t look for the next opportunity.

The one you have in hand is the opportunity.”

— Paul Arden

Change Now

Page 23: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

WHAT IS ‘USER EXPERIENCE’?

Page 24: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

The Elements Of User Experience

What is User Experience?

Page 26: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Users

oWhat is User Experience?

Page 27: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Interfaces

pWhat is User Experience?

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“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Interactions

o p

What is User Experience?

Page 29: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Systems

o p

o po p

o p

What is User Experience?

Page 30: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Design is a modeling discipline. The design process

creates models we use to validate predictions about a

system. Design validates what we expect against what

we perceive. We architect systems that engender

expectations and perceptions. Experience is the gap

between expectation and perception. We design this

gap. We design experience.

What is User Experience?

Page 31: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

WHAT IS ‘CROSS CHANNEL’?

Page 32: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

What is Cross-Channel?

In traditional multichannel strategies, more than one

channel is used simultaneously and alternatively...

— Andrea Resmini & Luca Rosati, Pervasive Information Architecture,

Morgan Kaufman, 2011.

Page 33: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

In cross-channel, a single service is spread across

multiple channels in such a way that it can be exper-

ienced as a whole (if ever) only by polling a number

of different environments and media.... If one of the

pieces is missing, you might miss some of the infor-

mation being transmitted along the process and that

may or may not be available through other channels.

— Andrea Resmini & Luca Rosati, Pervasive Information Architecture,

Morgan Kaufman, 2011.

What is Cross-Channel?

Page 34: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

In cross-channel, a single service is spread across

multiple channels in such a way that it can be exper-

ienced as a whole (if ever) only by polling a number

of different environments and media.... If one of the

pieces is missing, you might miss some of the infor-

mation being transmitted along the process and that

may or may not be available through other channels.

— Andrea Resmini & Luca Rosati, Pervasive Information Architecture,

Morgan Kaufman, 2011.

What is Cross-Channel?

Page 35: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Modern Narrative

Modernism is a tendency in contemporary culture... which rejects subjective truth and the impossibility of a single, global narrative.

What is Cross-Channel?

Start End

Page 36: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Postmodern Narrative

What is Cross-Channel?

Start End

Page 37: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

In cross-channel, a single service is spread across

multiple channels in such a way that it can be used

simultaneously and alternatively.

What is Cross-Channel?

Page 38: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Good question.So... What’s A Channel?

What is Cross-Channel?

Page 39: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

The human evolutionary advantage is our ability to

communicate information across our network to create

shared information environments (culture).

Anything that allows us access to communicate

information is a channel. Everything is a channel.

What is Cross-Channel?

Page 40: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

The Question

How do we enable better cross-channel user experiences?

What is Cross-Channel?

Page 41: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

The Question

How do we manage the gap between expectations and perceptions as our users switch among ubiquitous information environments?

What is Cross-Channel?

Page 42: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

3 Principles

3 Principles

1. Open2. Forward3. Conservative

Page 43: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

OPENsays me (the first principle)

Page 44: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

First Principle

Services that are more open will be easier to use cross-channel.

Open

Page 45: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

Flickr Is Open

Add photos:1. Web App2. Mobile app3. Email

Open

Page 46: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

IPhoto Is Closed

Add photos:1. App2. iPhone synch

Open

Page 47: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Access Is Often Not Open

Security has an easy job if there is no risk (a story).

Open

Page 48: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

“What sorts of features support their attempts to figure out where they are, which paths connect them to a given destination, and how best to actually go about getting there?” Adam Greenfield, Everyware, New Riders, 2006.

Open

Page 49: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Open

Page 50: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Open

Page 51: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

FORWARDthinking (the second principle)

Page 52: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

Second Principle

Services that are more forward will be easier to use cross-channel.

Forward

Page 53: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

“Designers create objects, products, processes, symbols that anticipate the future. However, these innovations can also be metabolized on a broad scale...” Bruce Sterling, Shaping Things, MIT Press, 2005.

Forward

Page 54: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

Email Is Everywhere

1. People/systems can send email2. People/systems can receive email

Forward

Page 55: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

Faxes Aren’t

1. Fedex Office2. Research online services

Forward

Page 56: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Email Addresses Live Forever

Anyone/thing can email customer service (a story).

Forward

Page 57: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

CONSERVATIVEit’s always right (the third principle)

Page 58: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

Third Principle

Services that are more conservative will be easier to use cross-channel.

Conservative

Page 60: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

Names Are Conservative

“Birth”

Conservative

Page 61: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

(Controlled) Vocabularies

Conservative

Page 62: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Conservative

Page 63: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

Be The Best Lego

Conservative

Page 64: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

people suck

WHAT ARE THE CHALLENGES?

Page 65: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Challenges

Brand used to be about control. Now, we know you have no control over use. Brand is the user's experience with the company.

Your tools can only frame the experience users have.

Page 67: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Cross-channel applies internally and externally: everywho and everyhow. Who uses what interface to interact with what channel when for what?

You can't impact everything, so you must prioritize.

Challenges

Page 69: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

CRM

Channel experiences need to be managed (a story).

Forward

Page 71: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Legibility

The Question

How do we manage the gap between expectations and perceptions as our users switch among ubiquitous information environments?

Page 72: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

“What sorts of features support their attempts to figure out where they are, which paths connect them to a given destination, and how best to actually go about getting there?” Adam Greenfield, Everyware, New Riders, 2006.

Legibility

Page 74: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Page 75: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

IntroductionLegibility

Hang the stars so people can navigate to wherever it is their journeys may take them.

Page 76: User Experience Architecture in a Cross-Channel World

“User Experience Architecture in a Cross-Channel World” by Austin Govella, Apr 5, 2013

Introduction

Thank You!