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Upward Basketball Coach Training myupward.org mustangupward.com

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Upward BasketballCoach Training

myupward.orgmustangupward.com

Upward BasketballCoach Training

myupward.orgmustangupward.com

What we will cover at this training• Primary responsibilities of an Upward Basketball Coach

• The basics of basketball practices Coach resources to assist you in conducting practices How to conduct mid-practice devotions

• The basics of basketball game days

Rules unique to Upward Basketball Understanding the substitution system Player recognition through game day stars

The Upward Basketball Coach

• Prepare for practices by having a plan in place for skill development

• Teach the fundamentals of the game through drills to enhance basic basketball skills

• Teach the rules of the game of basketball

• Share a five to eight minute devotion with your team during each mid-practice huddle time

• Distribute practice stars at the end of each practice and practice cards at the end of specific practices during the season

Responsibilities at Practices:

• Participate in player introductions and pre-game prayer led by the referees

• Support the referee with positive comments throughout each game

• Know and follow the substitution system each game

• At the end of each game, conduct a game day star presentation with all players and parents

The Upward Basketball Coach

Responsibilities at Games:

Practice Breakdown

2. Warm-up activity (3-5 minutes) – Have players participate in an activity to warm up their muscles.

1. Pre-Practice Huddle (3-5 minutes)

• Teach and review rules of the sport throughout the season.

• Teach and review the proper techniques for each skill involved in basketball. Introduce no more that two skills per practice.

3. Practice Skills and Drills (20 minutes) – Take the skills that were taught at the pre-practice huddle and implement drills to reinforce learning. Each skill should be followed up with two to three drills.

Practice Breakdown

5. Scrimmage (20 minutes) – Game simulations are a great way for players to practice skills they have been taught. This also gives you time to coach technique and strategy.

6. Post-practice Huddle (5 minutes) – Distribute green practice stars and practice cards. Remind players about the TeamUpward.com unlock code on the practice card. Make any necessary announcements. After practice is a great time to engage in conversation with the players’ parents.

4. Mid-Practice Huddle (5-7 minutes) – During this time, gather your team together to share the practice specific devotion for the week.

Coach Playbook

The coach playbook will be provided in your team box for you to use in the following areas:

• Suggested skills to teach with a detailed description of how to properly perform each skill.

• Introductory drills to help develop player’s basketball skills.

• Devotions to share at each practice.

• Forms to track star distribution and substitutions.

• Explanation of different positions on the court.

Online Coach Resource(MyUpward.org)

The coach resources of MyUpward.org contain everything you need to be a successful Upward Basketball Coach, including:

• Skills and Drills

• Weekly practice devotions

• Rules unique to Upward Basketball

• Substitutions

• Upward Basketball Stars – Game day recognition

The Coach App• Coaching made simple! The Upward

Basketball Coach App provides you a quick, paperless way to coordinate key coaching responsibilities for both practices and games.

• With the Coach App you’ll be able to:• Manage player/guardian information• View practice plans• Substitute players on game day• Assign and track star distribution for each

game

• The Coach App is available on iPhone, iPad and Android phones

The Coach’s Sideline

The Coach’s Sideline is a complete practice guide that is customized to the age division that you coach. In it you will find pre-practice huddle topics, warm-up activities, skills focus, skills/drills as well as the specific practice devotion. These practice plans are available at:

www.MyUpward.org

Mid-Practice Huddle

At the midpoint of every practice, you will lead a five- to eight-minute devotion during the mid-practice huddle time. The devotions teach on the character of Christ through the virtues he modeled.

This season will focus on three virtues. Each virtue will be the focus of three practices and are highlighted by one verse. Let’s take a look at the virtues and verses:

Practice Number Virtue Verse

Practice 1 None (“Get to Know You” time)

None (Scripture learning begins at Practice 2)

Practices 2-4 Self-Control Everyone should be quick to listen. But they should be slow to speak. They should be slow to get angry. James 1:19b (NIrV)

Practices 5-7 Responsibility Jesus replied: “’Love the Lord your God with all your heart and with all your soul and with all your mind.’” Matthew 22:37 (NIV)

Practices 8-10 Hope “In this world you will have trouble. But take heart! I have overcome the world.” John 16:33b (NIV)

Last Practice of the Season

Gospel Presentation

For God so loved the world that he sent his one and only Son, that whoever believes in him shall not perish but have eternal life. John 3:16 (NIV)

Devotion guides are found in your coach playbook as well as on MyUpward.org. It is important to prepare for each week’s devotion prior to practice.

Mid-Practice Huddle

All Scripture verses for the season will be made available to players through practice cards.

On page 29 of your coach training guide is the first practice devotion. If you do not receive your coach playbook by your first practice, follow this guide during your first mid-practice huddle.

Last Practice Devotion

During the last practice of the season, you will share a special devotion with your players that reviews the season’s virtues while sharing more about Christ in preparation for the awards celebration. No matter when your last practice occurs, make sure to skip to this last devotion in your coach playbook.

Practice Cards

Each player will receive a practice card at the end of Practices 2, 5, 8 and the last practice.

The first practice card details does not include a verse, but gives information on how to get registered on TeamUpward.com by including a sport-specific launch code.

Each card contains the Scripture verse being learned for the current practice plus the next two practices.

Green Practice Stars

Green iron-on stars known as practice stars are found in individual packets inside your coach box.

These stars are distributed to each player at practice for participating in learning the Scripture verse. Players are not required to memorize the verse individually to receive a star.

Players will display these stars on the sleeve of their Upward Basketball T-shirt along with the game day stars they receive.

Rules Unique to Upward Basketball

The game format, rules for game play and substitution system which are unique to Upward Basketball are designed to provide the best sports experience for every child.

Except where the rules to Upward Basketball apply, play is governed by the National Federation of State High School Associations’ (NFHS) Rules Book (www. nfhs.org).

Game Format Referees lead both teams in prayer at center court before every game. This

sets the tone and focus for the game.

A coin toss or other impartial method determines which team receives possession first. In jump-ball situations, possessions will alternate. This promotes fairness for both teams.

Each game will consist of six 6-minute segments with an 8 minute halftime.

During each segment the clock runs continuously stopping only at the end of each segment for predetermined substitutions. This time should not be treated as a timeout.

No timeouts are used in Upward Basketball. This allows more playing time and keeps games on time.

Game Format• At the end of each six-minute segment, the team that receives the ball

next is based upon the direction of the possession arrow.

• Teams switch goals at halftime. This evens any advantage that may occur due to the layout of the court.

• No scores are kept in the K, 1st/2nd, or 3rd/4th grade divisions. The focus for this age is to learn fundamentals, not winning and losing.

• Any games ending in a tie should remain a tie. This will help keep games on schedule. This helps keep games on schedule.

• No league standings are maintained in any league. Such standings add unnecessary pressure and intensity.

Game Format• Coaches are allowed to walk the sidelines and encourage their players

without stepping in the playing area. K5 coaches are allowed on the court with the players. The focus here is to instruct and encourage players at all times.

• All coaches will adhere to the substitution system as detailed on page 22 of your coach training guide. The substitution system allows for equal playing time for all players throughout the season.

Rules for Game Play

1. Man-to-man defense will be played at all times. Zone defenses are not allowed. In most cases, players are guarding the opponent that closely matches ability and height, creating a more competitive system for all on the court.

2. Defensive players must stay within arm’s reach of the player they’re guarding. (Isolation plays are not part of Upward Basketball because they take away the opportunity for all players to improve. This would contradict the spirit of the rules.)

Rules for Game Play

3. Double teaming is not allowed. However, help defense is strongly encouraged in the following instances:

Offensive Picks and Screens – Defensive switching is allowed on offensive picks and screens. The non-screened defender can help his or her teammate by temporarily switching until the teammate recovers to defend his or her offensive player. This is commonly referred to as “help and recover”.

Rules for Game Play3. Double teaming is not allowed. However, help defense is strongly

encouraged in the following instances:

Offensive Picks and Screens – Defensive switching is allowed on offensive picks and screens. The non-screened defender can help his or her teammate by temporarily switching until the teammate recovers to defend his or her offensive player. This is commonly referred to as “help and recover”.

Fast Breaks – During any fast break (when the team that gains possession pushes quickly into the opponent’s end of the court), another defensive player not assigned to the ball handler may help in order to slow or stop the fast break. Upon stopping the fast break, defenders should return to guarding their assigned players.

Rules for Game Play3. Double teaming is not allowed. However, help defense is strongly

encouraged in the following instances:

Offensive Picks and Screens – Defensive switching is allowed on offensive picks and screens. The non-screened defender can help his or her teammate by temporarily switching until the teammate recovers to defend his or her offensive player. This is commonly referred to as “help and recover”.

Fast Breaks – During any fast break (when the team that gains possession pushes quickly into the opponent’s end of the court), another defensive player not assigned to the ball handler may help in order to slow or stop the fast break. Upon stopping the fast break, defenders should return to guarding their assigned players.

Lane Area – If a defender is in the lane and the player he or she is guarding is within arm’s reach, the defender is allowed to provide help defense.

Rules for Game Play4. At the beginning of each segment, both coaches should line up the

players at mid-court and match them up by ability without giving verbal cues. This act is performed to promote equal player match-ups. If both coaches and referees foresee a match-up problem due to position and height, players can be shuffled around to create a better game situation.

5. Full-court presses are not allowed. Defensive players may not guard their opponents in the backcourt. This creates an equal opportunity for each child to participate both on offense and defense.

6. Due to the shortness of the court in cross court play, backcourt violation will not be called. However, backcourt violation will be called when playing on a regulation-size court (84 feet). The offense must purposefully attack the defense in every situation – no stalling. After a warning from the referee, a violation will be called resulting in a turnover.

Rules for Game Play

8. Referees will call and explain all violations. This is done because referees serve as “on the floor coaches” teaching players what is and is not acceptable on the court. The detail of explanations will vary according to the age group and understanding of the players and should decrease as the season progresses.

9. When possible, referees will advise players of potential violations before the violation occurs. Doing this often prevents a violation from occurring.

7. The offense must purposefully attack the defense in every situation – no stalling. After a warning from the referee, a violation will be called resulting in a turnover.

11. No technical fouls or protest of games. These go against the spirit of Upward Basketball. Coaches and referees should instead follow the example in the Circle of Affirmation.

12. No score will be given for a basket in the wrong goal. The offensive team will be able to retain possession via an inbounds play.

10. The three second restriction (lane violation) should not be called in the K5 or first- and second-grade divisions. However, coaches and referees should encourage offensive movement in and out of the lane area.

Rules for Game Play

Rules for Game Play13. A player committing two fouls in one six-minute segment must sit out the

remainder of that segment. The next player in the rotation comes in as the substitute. This does not change the normal rotation, because the fouled-out player does not come back into the game until scheduled to do so. The player who comes in as a substitute gains extra playing time. This extra time does not affect the predetermined substitution system.

Note: In a second foul situation, when a team only has five players at a game, replace the substitution rule with a two-point penalty by awarding the fouled team two additional points. The opposing team then takes possession.

14. The game clock runs continuously. When two games are being played simultaneously, the clock will start when the first ball is inbounded. So, you will want to line your players up quickly between each period.

K5 Rules Modifications

Players participating in your K5 age division are new to the basic concepts of basketball and are also developing motor skills needed to play the game.

With this in mind, Upward Sports has developed some rule modifications specifically for this age division. These modifications are found in the areas of game format as well as some common basketball adjustments.

The following chart details different areas of basketball to show what is allowed for each age division:

K5 1st-2nd Grade 3rd-4th Grade 5th-6th GradeStealing of the ball from dribbler allowed

Yes Yes Yes Yes

Stealing of the pass allowed

Yes Yes Yes Yes

Two hands on ball a dribbling violation

No Yes Yes Yes

Double dribble (stopping and restarting) resulting in a turnover

No (called but not a turnover)

Yes Yes Yes

Traveling called and resulting in a turnover

No (called but not a turnover)

Yes Yes Yes

Feet shuffling during shot set-up called a travel

No Yes Yes Yes

K5 Rules Modifications

K5 1st-2nd Grade 3rd-4th Grade 5th-6th GradeFast breaks allowed off loose balls, muffed passes or muffed dribbles

Yes Yes Yes Yes

Fast breaks allowed off made baskets and/or rebounds

Yes Yes Yes Yes

3-second violation called resulting in a turnover

No No No Yes

Goal Height 8 ft. 8 ft. 8’ 10” ft. 10 ft.

Ball Size 27.5” 27.5” 28.5” 28.5”

K5 Rules Modifications (cont.)

SubstitutionsThis substitution system is designed to provide every player an equal opportunity for improvement. The substitution system ensures that:

• Every child will play at least half of the game.

• No child will sit out back-to-back six minute segments.

• The starting lineup shifts down one player every game, allowing every child the opportunity to be in the starting lineup.

• In most cases, each child will play against someone of similar ability.

• Playing time for all players is virtually even over the course of the season.

Game-Day StarsGame day stars are multi-colored stickers that you give to players at the end of each game. This presentation should be an exciting time with parents encouraged to cheer for players as each star is presented. Make a point to explain why each child received a particular star. These iron-on stars are located in your coach box.

The Star Distribution Form will help you track which stars players receive throughout the season. This form is located in the back of the coach playbook. These stars are to be iron onto the sleeve of the Upward Basketball T-shirt.

Awards Celebration

The awards celebration is the highlight of the entire season. This is a tremendous opportunity for you to communicate your love and support to the most important people in the league—the children.

At the celebration each child will receive an end-of-season award. You will receive your team’s awards prior to the celebration so that you may distribute them at the appropriate time.

You should plan to attend this wonderful time of fun and fellowship and encourage players and their family members to do the same.

Upward BasketballCoach Training

myupward.orgmustangupward.com

Upward BasketballCoach Training

myupward.orgmustangupward.com